Various patches to get the current CVS compile on OpenVMS Modified Files: wxWindows/setup.h_vms wxWindows/src/generic/descrip.mms wxWindows/src/gtk/app.cpp wxWindows/src/unix/threadpsx.cpp ---------------------------------------------------------------------- git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14051 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1687 lines
46 KiB
C++
1687 lines
46 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: threadpsx.cpp
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// Purpose: wxThread (Posix) Implementation
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// Author: Original from Wolfram Gloger/Guilhem Lavaux
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// Modified by:
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// Created: 04/22/98
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// RCS-ID: $Id$
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// Copyright: (c) Wolfram Gloger (1996, 1997)
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// Guilhem Lavaux (1998)
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// Vadim Zeitlin (1999-2002)
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// Robert Roebling (1999)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declaration
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "thread.h"
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#endif
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#include "wx/defs.h"
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#if wxUSE_THREADS
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#include "wx/thread.h"
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#include "wx/module.h"
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#include "wx/utils.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/dynarray.h"
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#include <stdio.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <errno.h>
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#include <time.h>
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#if HAVE_SCHED_H
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#include <sched.h>
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#endif
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#ifdef HAVE_THR_SETCONCURRENCY
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#include <thread.h>
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#endif
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// we use wxFFile under Linux in GetCPUCount()
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#ifdef __LINUX__
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#include "wx/ffile.h"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// the possible states of the thread and transitions from them
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enum wxThreadState
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{
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STATE_NEW, // didn't start execution yet (=> RUNNING)
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STATE_RUNNING, // running (=> PAUSED or EXITED)
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STATE_PAUSED, // suspended (=> RUNNING or EXITED)
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STATE_EXITED // thread doesn't exist any more
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};
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// the exit value of a thread which has been cancelled
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static const wxThread::ExitCode EXITCODE_CANCELLED = (wxThread::ExitCode)-1;
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// our trace mask
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#define TRACE_THREADS _T("thread")
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// ----------------------------------------------------------------------------
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// pseudo template types
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// ----------------------------------------------------------------------------
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WX_DECLARE_LIST(pthread_mutex_t, wxMutexList);
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#include "wx/listimpl.cpp"
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WX_DEFINE_LIST(wxMutexList);
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// ----------------------------------------------------------------------------
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// private functions
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// ----------------------------------------------------------------------------
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static void ScheduleThreadForDeletion();
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static void DeleteThread(wxThread *This);
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// same as wxMutexLocker but for "native" mutex
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class MutexLock
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{
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public:
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MutexLock(pthread_mutex_t& mutex)
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{
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m_mutex = &mutex;
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if ( pthread_mutex_lock(m_mutex) != 0 )
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{
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wxLogDebug(_T("pthread_mutex_lock() failed"));
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}
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}
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~MutexLock()
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{
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if ( pthread_mutex_unlock(m_mutex) != 0 )
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{
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wxLogDebug(_T("pthread_mutex_unlock() failed"));
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}
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}
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private:
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pthread_mutex_t *m_mutex;
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};
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// ----------------------------------------------------------------------------
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// types
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// ----------------------------------------------------------------------------
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WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
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// -----------------------------------------------------------------------------
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// global data
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// -----------------------------------------------------------------------------
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// we keep the list of all threads created by the application to be able to
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// terminate them on exit if there are some left - otherwise the process would
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// be left in memory
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static wxArrayThread gs_allThreads;
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// the id of the main thread
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static pthread_t gs_tidMain;
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// the key for the pointer to the associated wxThread object
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static pthread_key_t gs_keySelf;
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// the number of threads which are being deleted - the program won't exit
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// until there are any left
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static size_t gs_nThreadsBeingDeleted = 0;
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// a mutex to protect gs_nThreadsBeingDeleted
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static pthread_mutex_t gs_mutexDeleteThread;
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// and a condition variable which will be signaled when all
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// gs_nThreadsBeingDeleted will have been deleted
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static wxCondition *gs_condAllDeleted = (wxCondition *)NULL;
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#if wxUSE_GUI
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// this mutex must be acquired before any call to a GUI function
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static wxMutex *gs_mutexGui;
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#endif // wxUSE_GUI
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// ============================================================================
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// wxMutex implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxMutexInternal
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// ----------------------------------------------------------------------------
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class wxMutexInternal
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{
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public:
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wxMutexInternal();
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~wxMutexInternal();
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wxMutexError Lock();
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wxMutexError TryLock();
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wxMutexError Unlock();
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private:
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pthread_mutex_t m_mutex;
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};
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wxMutexInternal::wxMutexInternal()
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{
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// support recursive locks like Win32, i.e. a thread can lock a mutex which
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// it had itself already locked
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//
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// but initialization of recursive mutexes is non portable <sigh>, so try
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// several methods
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#ifdef HAVE_PTHREAD_MUTEXATTR_T
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pthread_mutexattr_t attr;
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pthread_mutexattr_init(&attr);
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
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pthread_mutex_init(&m_mutex, &attr);
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#elif defined(HAVE_PTHREAD_RECURSIVE_MUTEX_INITIALIZER)
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// we can use this only as initializer so we have to assign it first to a
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// temp var - assigning directly to m_mutex wouldn't even compile
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pthread_mutex_t mutex = PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP;
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m_mutex = mutex;
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#else // no recursive mutexes
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pthread_mutex_init(&m_mutex, NULL);
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// used by TryLock() below
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#define NO_RECURSIVE_MUTEXES
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#endif // HAVE_PTHREAD_MUTEXATTR_T/...
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}
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wxMutexInternal::~wxMutexInternal()
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{
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pthread_mutex_destroy(&m_mutex);
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}
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wxMutexError wxMutexInternal::Lock()
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{
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int err = pthread_mutex_lock(&m_mutex);
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switch ( err )
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{
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case EDEADLK:
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wxLogDebug(wxT("Locking this mutex would lead to deadlock!"));
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return wxMUTEX_DEAD_LOCK;
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default:
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wxFAIL_MSG( _T("unexpected pthread_mutex_lock() return") );
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// fall through
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case EINVAL:
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wxLogDebug(_T("Failed to lock the mutex."));
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return wxMUTEX_MISC_ERROR;
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case 0:
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return wxMUTEX_NO_ERROR;
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}
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}
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wxMutexError wxMutexInternal::TryLock()
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{
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int err = pthread_mutex_trylock(&m_mutex);
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switch ( err )
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{
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case EBUSY:
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return wxMUTEX_BUSY;
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default:
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wxFAIL_MSG( _T("unexpected pthread_mutex_trylock() return") );
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// fall through
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case EINVAL:
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wxLogDebug(_T("Failed to try to lock the mutex."));
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return wxMUTEX_MISC_ERROR;
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case 0:
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return wxMUTEX_NO_ERROR;
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}
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}
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wxMutexError wxMutexInternal::Unlock()
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{
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int err = pthread_mutex_unlock(&m_mutex);
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switch ( err )
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{
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case EPERM:
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// we don't own the mutex
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return wxMUTEX_UNLOCKED;
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default:
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wxFAIL_MSG( _T("unexpected pthread_mutex_unlock() return") );
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// fall through
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case EINVAL:
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wxLogDebug(_T("Failed to unlock the mutex."));
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return wxMUTEX_MISC_ERROR;
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case 0:
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return wxMUTEX_NO_ERROR;
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}
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}
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// ----------------------------------------------------------------------------
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// wxMutex
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// ----------------------------------------------------------------------------
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// TODO: this is completely generic, move it to common code?
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wxMutex::wxMutex()
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{
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m_internal = new wxMutexInternal;
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m_locked = 0;
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}
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wxMutex::~wxMutex()
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{
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if ( m_locked > 0 )
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wxLogDebug(wxT("Freeing a locked mutex (%d locks)"), m_locked);
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delete m_internal;
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}
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wxMutexError wxMutex::Lock()
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{
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wxMutexError err = m_internal->Lock();
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if ( !err )
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{
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m_locked++;
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}
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return err;
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}
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wxMutexError wxMutex::TryLock()
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{
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if ( m_locked )
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{
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#ifdef NO_RECURSIVE_MUTEXES
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return wxMUTEX_DEAD_LOCK;
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#else // have recursive mutexes on this platform
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// we will succeed in locking it when we have it already locked
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return wxMUTEX_NO_ERROR;
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#endif // recursive/non-recursive mutexes
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}
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wxMutexError err = m_internal->TryLock();
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if ( !err )
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{
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m_locked++;
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}
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return err;
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}
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wxMutexError wxMutex::Unlock()
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{
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if ( m_locked > 0 )
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{
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m_locked--;
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}
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else
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{
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wxLogDebug(wxT("Unlocking not locked mutex."));
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return wxMUTEX_UNLOCKED;
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}
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return m_internal->Unlock();
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}
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// ============================================================================
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// wxCondition implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxConditionInternal
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// ----------------------------------------------------------------------------
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// The native POSIX condition variables are dumb: if the condition is signaled
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// before another thread starts to wait on it, the signal is lost and so this
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// other thread will be never woken up. It's much more convenient to us to
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// remember that the condition was signaled and to return from Wait()
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// immediately in this case (this is more like Win32 automatic event objects)
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class wxConditionInternal
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{
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public:
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wxConditionInternal();
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~wxConditionInternal();
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// wait with the given timeout or indefinitely if NULL
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bool Wait(const timespec* ts = NULL);
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void Signal(bool all = FALSE);
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private:
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// the number of Signal() calls we "missed", i.e. which were done while
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// there were no threads to wait for them
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size_t m_nQueuedSignals;
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// counts all pending waiters
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size_t m_nWaiters;
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// the condition itself
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pthread_cond_t m_condition;
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// the mutex used with the conditon: it also protects the counters above
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pthread_mutex_t m_mutex;
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};
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wxConditionInternal::wxConditionInternal()
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{
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m_nQueuedSignals =
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m_nWaiters = 0;
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if ( pthread_cond_init(&m_condition, (pthread_condattr_t *)NULL) != 0 )
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{
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// this is supposed to never happen
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wxFAIL_MSG( _T("pthread_cond_init() failed") );
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}
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if ( pthread_mutex_init(&m_mutex, NULL) != 0 )
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{
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// neither this
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wxFAIL_MSG( _T("wxCondition: pthread_mutex_init() failed") );
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}
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}
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wxConditionInternal::~wxConditionInternal()
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{
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if ( pthread_cond_destroy( &m_condition ) != 0 )
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{
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wxLogDebug(_T("Failed to destroy condition variable (some "
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"threads are probably still waiting on it?)"));
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}
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if ( pthread_mutex_destroy( &m_mutex ) != 0 )
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{
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wxLogDebug(_T("Failed to destroy mutex (it is probably locked)"));
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}
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}
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bool wxConditionInternal::Wait(const timespec* ts)
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{
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MutexLock lock(m_mutex);
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if ( m_nQueuedSignals )
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{
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m_nQueuedSignals--;
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wxLogTrace(TRACE_THREADS,
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_T("wxCondition(%08x)::Wait(): Has been signaled before"),
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this);
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return TRUE;
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}
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// there are no queued signals, so start really waiting
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m_nWaiters++;
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// calling wait function below unlocks the mutex and Signal() or
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// Broadcast() will be able to continue to run now if they were
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// blocking for it in the loop locking all mutexes)
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wxLogTrace(TRACE_THREADS,
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_T("wxCondition(%08x)::Wait(): starting to wait"), this);
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int err = ts ? pthread_cond_timedwait(&m_condition, &m_mutex, ts)
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: pthread_cond_wait(&m_condition, &m_mutex);
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switch ( err )
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{
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case 0:
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// condition was signaled
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wxLogTrace(TRACE_THREADS,
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_T("wxCondition(%08x)::Wait(): ok"), this);
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break;
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default:
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wxLogDebug(_T("unexpected pthread_cond_[timed]wait() return"));
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// fall through
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case ETIMEDOUT:
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case EINTR:
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// The condition has not been signaled, so we have to
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// decrement the counter manually
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--m_nWaiters;
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// wait interrupted or timeout elapsed
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wxLogTrace(TRACE_THREADS,
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_T("wxCondition(%08x)::Wait(): timeout/intr"), this);
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}
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return err == 0;
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}
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void wxConditionInternal::Signal(bool all)
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{
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// make sure that only one Signal() or Broadcast() is in progress
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MutexLock lock(m_mutex);
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// Are there any waiters?
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if ( m_nWaiters == 0 )
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{
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// No, there are not, so don't signal but keep in mind for the next
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// Wait()
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m_nQueuedSignals++;
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return;
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}
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// now we can finally signal it
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wxLogTrace(TRACE_THREADS, _T("wxCondition(%08x)::Signal(): preparing to %s"),
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this, all ? _T("broadcast") : _T("signal"));
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int err = all ? pthread_cond_broadcast(&m_condition)
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: pthread_cond_signal(&m_condition);
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if ( all )
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{
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m_nWaiters = 0;
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}
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else
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{
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--m_nWaiters;
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}
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if ( err )
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{
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// shouldn't ever happen
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wxFAIL_MSG(_T("pthread_cond_{broadcast|signal}() failed"));
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}
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}
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// ----------------------------------------------------------------------------
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// wxCondition
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// ----------------------------------------------------------------------------
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wxCondition::wxCondition()
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{
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m_internal = new wxConditionInternal;
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}
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wxCondition::~wxCondition()
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{
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delete m_internal;
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}
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void wxCondition::Wait()
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{
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(void)m_internal->Wait();
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}
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bool wxCondition::Wait(unsigned long sec, unsigned long nsec)
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{
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timespec tspec;
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tspec.tv_sec = time(0L) + sec; // FIXME is time(0) correct here?
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tspec.tv_nsec = nsec;
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return m_internal->Wait(&tspec);
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}
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void wxCondition::Signal()
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{
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m_internal->Signal();
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}
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void wxCondition::Broadcast()
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{
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m_internal->Signal(TRUE /* all */);
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}
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// ============================================================================
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// wxThread implementation
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// ============================================================================
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// the thread callback functions must have the C linkage
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extern "C"
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{
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#if HAVE_THREAD_CLEANUP_FUNCTIONS
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// thread exit function
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void wxPthreadCleanup(void *ptr);
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#endif // HAVE_THREAD_CLEANUP_FUNCTIONS
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void *wxPthreadStart(void *ptr);
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} // extern "C"
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|
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// ----------------------------------------------------------------------------
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// wxThreadInternal
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// ----------------------------------------------------------------------------
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|
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class wxThreadInternal
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{
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public:
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wxThreadInternal();
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~wxThreadInternal();
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|
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// thread entry function
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static void *PthreadStart(wxThread *thread);
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// thread actions
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// start the thread
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wxThreadError Run();
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// ask the thread to terminate
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void Wait();
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// wake up threads waiting for our termination
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void SignalExit();
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// wake up threads waiting for our start
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void SignalRun() { m_condRun.Signal(); }
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// go to sleep until Resume() is called
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void Pause();
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// resume the thread
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void Resume();
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// accessors
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// priority
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int GetPriority() const { return m_prio; }
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void SetPriority(int prio) { m_prio = prio; }
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// state
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wxThreadState GetState() const { return m_state; }
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void SetState(wxThreadState state) { m_state = state; }
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// id
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pthread_t GetId() const { return m_threadId; }
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|
pthread_t *GetIdPtr() { return &m_threadId; }
|
|
// "cancelled" flag
|
|
void SetCancelFlag() { m_cancelled = TRUE; }
|
|
bool WasCancelled() const { return m_cancelled; }
|
|
// exit code
|
|
void SetExitCode(wxThread::ExitCode exitcode) { m_exitcode = exitcode; }
|
|
wxThread::ExitCode GetExitCode() const { return m_exitcode; }
|
|
|
|
// the pause flag
|
|
void SetReallyPaused(bool paused) { m_isPaused = paused; }
|
|
bool IsReallyPaused() const { return m_isPaused; }
|
|
|
|
// tell the thread that it is a detached one
|
|
void Detach()
|
|
{
|
|
m_shouldBeJoined = m_shouldBroadcast = FALSE;
|
|
m_isDetached = TRUE;
|
|
}
|
|
// but even detached threads need to notifyus about their termination
|
|
// sometimes - tell the thread that it should do it
|
|
void Notify() { m_shouldBroadcast = TRUE; }
|
|
|
|
#if HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
// this is used by wxPthreadCleanup() only
|
|
static void Cleanup(wxThread *thread);
|
|
#endif // HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
|
|
private:
|
|
pthread_t m_threadId; // id of the thread
|
|
wxThreadState m_state; // see wxThreadState enum
|
|
int m_prio; // in wxWindows units: from 0 to 100
|
|
|
|
// this flag is set when the thread should terminate
|
|
bool m_cancelled;
|
|
|
|
// this flag is set when the thread is blocking on m_condSuspend
|
|
bool m_isPaused;
|
|
|
|
// the thread exit code - only used for joinable (!detached) threads and
|
|
// is only valid after the thread termination
|
|
wxThread::ExitCode m_exitcode;
|
|
|
|
// many threads may call Wait(), but only one of them should call
|
|
// pthread_join(), so we have to keep track of this
|
|
wxCriticalSection m_csJoinFlag;
|
|
bool m_shouldBeJoined;
|
|
bool m_shouldBroadcast;
|
|
bool m_isDetached;
|
|
|
|
// VZ: it's possible that we might do with less than three different
|
|
// condition objects - for example, m_condRun and m_condEnd a priori
|
|
// won't be used in the same time. But for now I prefer this may be a
|
|
// bit less efficient but safer solution of having distinct condition
|
|
// variables for each purpose.
|
|
|
|
// this condition is signaled by Run() and the threads Entry() is not
|
|
// called before it is done
|
|
wxCondition m_condRun;
|
|
|
|
// this one is signaled when the thread should resume after having been
|
|
// Pause()d
|
|
wxCondition m_condSuspend;
|
|
|
|
// finally this one is signalled when the thread exits
|
|
wxCondition m_condEnd;
|
|
};
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// thread startup and exit functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void *wxPthreadStart(void *ptr)
|
|
{
|
|
return wxThreadInternal::PthreadStart((wxThread *)ptr);
|
|
}
|
|
|
|
void *wxThreadInternal::PthreadStart(wxThread *thread)
|
|
{
|
|
wxThreadInternal *pthread = thread->m_internal;
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld started."), pthread->GetId());
|
|
|
|
// associate the thread pointer with the newly created thread so that
|
|
// wxThread::This() will work
|
|
int rc = pthread_setspecific(gs_keySelf, thread);
|
|
if ( rc != 0 )
|
|
{
|
|
wxLogSysError(rc, _("Cannot start thread: error writing TLS"));
|
|
|
|
return (void *)-1;
|
|
}
|
|
|
|
// have to declare this before pthread_cleanup_push() which defines a
|
|
// block!
|
|
bool dontRunAtAll;
|
|
|
|
#if HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
// install the cleanup handler which will be called if the thread is
|
|
// cancelled
|
|
pthread_cleanup_push(wxPthreadCleanup, thread);
|
|
#endif // HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
|
|
// wait for the condition to be signaled from Run()
|
|
pthread->m_condRun.Wait();
|
|
|
|
// test whether we should run the run at all - may be it was deleted
|
|
// before it started to Run()?
|
|
{
|
|
wxCriticalSectionLocker lock(thread->m_critsect);
|
|
|
|
dontRunAtAll = pthread->GetState() == STATE_NEW &&
|
|
pthread->WasCancelled();
|
|
}
|
|
|
|
if ( !dontRunAtAll )
|
|
{
|
|
// call the main entry
|
|
pthread->m_exitcode = thread->Entry();
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld left its Entry()."),
|
|
pthread->GetId());
|
|
|
|
{
|
|
wxCriticalSectionLocker lock(thread->m_critsect);
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld changes state to EXITED."),
|
|
pthread->GetId());
|
|
|
|
// change the state of the thread to "exited" so that
|
|
// wxPthreadCleanup handler won't do anything from now (if it's
|
|
// called before we do pthread_cleanup_pop below)
|
|
pthread->SetState(STATE_EXITED);
|
|
}
|
|
}
|
|
|
|
// NB: at least under Linux, pthread_cleanup_push/pop are macros and pop
|
|
// contains the matching '}' for the '{' in push, so they must be used
|
|
// in the same block!
|
|
#if HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
// remove the cleanup handler without executing it
|
|
pthread_cleanup_pop(FALSE);
|
|
#endif // HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
|
|
if ( dontRunAtAll )
|
|
{
|
|
delete thread;
|
|
|
|
return EXITCODE_CANCELLED;
|
|
}
|
|
else
|
|
{
|
|
// terminate the thread
|
|
thread->Exit(pthread->m_exitcode);
|
|
|
|
wxFAIL_MSG(wxT("wxThread::Exit() can't return."));
|
|
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
#if HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
|
|
// this handler is called when the thread is cancelled
|
|
extern "C" void wxPthreadCleanup(void *ptr)
|
|
{
|
|
wxThreadInternal::Cleanup((wxThread *)ptr);
|
|
}
|
|
|
|
void wxThreadInternal::Cleanup(wxThread *thread)
|
|
{
|
|
{
|
|
wxCriticalSectionLocker lock(thread->m_critsect);
|
|
if ( thread->m_internal->GetState() == STATE_EXITED )
|
|
{
|
|
// thread is already considered as finished.
|
|
return;
|
|
}
|
|
}
|
|
|
|
// exit the thread gracefully
|
|
thread->Exit(EXITCODE_CANCELLED);
|
|
}
|
|
|
|
#endif // HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxThreadInternal
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxThreadInternal::wxThreadInternal()
|
|
{
|
|
m_state = STATE_NEW;
|
|
m_cancelled = FALSE;
|
|
m_prio = WXTHREAD_DEFAULT_PRIORITY;
|
|
m_threadId = 0;
|
|
m_exitcode = 0;
|
|
|
|
// set to TRUE only when the thread starts waiting on m_condSuspend
|
|
m_isPaused = FALSE;
|
|
|
|
// defaults for joinable threads
|
|
m_shouldBeJoined = TRUE;
|
|
m_shouldBroadcast = TRUE;
|
|
m_isDetached = FALSE;
|
|
}
|
|
|
|
wxThreadInternal::~wxThreadInternal()
|
|
{
|
|
}
|
|
|
|
wxThreadError wxThreadInternal::Run()
|
|
{
|
|
wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
|
|
wxT("thread may only be started once after Create()") );
|
|
|
|
SignalRun();
|
|
|
|
SetState(STATE_RUNNING);
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
}
|
|
|
|
void wxThreadInternal::Wait()
|
|
{
|
|
// if the thread we're waiting for is waiting for the GUI mutex, we will
|
|
// deadlock so make sure we release it temporarily
|
|
if ( wxThread::IsMain() )
|
|
wxMutexGuiLeave();
|
|
|
|
bool isDetached = m_isDetached;
|
|
wxThreadIdType id = (wxThreadIdType) GetId();
|
|
|
|
wxLogTrace(TRACE_THREADS,
|
|
_T("Starting to wait for thread %ld to exit."), id);
|
|
|
|
// wait until the thread terminates (we're blocking in _another_ thread,
|
|
// of course)
|
|
m_condEnd.Wait();
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("Finished waiting for thread %ld."), id);
|
|
|
|
// we can't use any member variables any more if the thread is detached
|
|
// because it could be already deleted
|
|
if ( !isDetached )
|
|
{
|
|
// to avoid memory leaks we should call pthread_join(), but it must
|
|
// only be done once
|
|
wxCriticalSectionLocker lock(m_csJoinFlag);
|
|
|
|
if ( m_shouldBeJoined )
|
|
{
|
|
// FIXME shouldn't we set cancellation type to DISABLED here? If
|
|
// we're cancelled inside pthread_join(), things will almost
|
|
// certainly break - but if we disable the cancellation, we
|
|
// might deadlock
|
|
if ( pthread_join((pthread_t)id, &m_exitcode) != 0 )
|
|
{
|
|
wxLogError(_("Failed to join a thread, potential memory leak "
|
|
"detected - please restart the program"));
|
|
}
|
|
|
|
m_shouldBeJoined = FALSE;
|
|
}
|
|
}
|
|
|
|
// reacquire GUI mutex
|
|
if ( wxThread::IsMain() )
|
|
wxMutexGuiEnter();
|
|
}
|
|
|
|
void wxThreadInternal::SignalExit()
|
|
{
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld about to exit."), GetId());
|
|
|
|
SetState(STATE_EXITED);
|
|
|
|
// wake up all the threads waiting for our termination - if there are any
|
|
if ( m_shouldBroadcast )
|
|
{
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld signals end condition."),
|
|
GetId());
|
|
|
|
m_condEnd.Broadcast();
|
|
}
|
|
}
|
|
|
|
void wxThreadInternal::Pause()
|
|
{
|
|
// the state is set from the thread which pauses us first, this function
|
|
// is called later so the state should have been already set
|
|
wxCHECK_RET( m_state == STATE_PAUSED,
|
|
wxT("thread must first be paused with wxThread::Pause().") );
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld goes to sleep."), GetId());
|
|
|
|
// wait until the condition is signaled from Resume()
|
|
m_condSuspend.Wait();
|
|
}
|
|
|
|
void wxThreadInternal::Resume()
|
|
{
|
|
wxCHECK_RET( m_state == STATE_PAUSED,
|
|
wxT("can't resume thread which is not suspended.") );
|
|
|
|
// the thread might be not actually paused yet - if there were no call to
|
|
// TestDestroy() since the last call to Pause() for example
|
|
if ( IsReallyPaused() )
|
|
{
|
|
wxLogTrace(TRACE_THREADS, _T("Waking up thread %ld"), GetId());
|
|
|
|
// wake up Pause()
|
|
m_condSuspend.Signal();
|
|
|
|
// reset the flag
|
|
SetReallyPaused(FALSE);
|
|
}
|
|
else
|
|
{
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld is not yet really paused"),
|
|
GetId());
|
|
}
|
|
|
|
SetState(STATE_RUNNING);
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// wxThread static functions
|
|
// -----------------------------------------------------------------------------
|
|
|
|
wxThread *wxThread::This()
|
|
{
|
|
return (wxThread *)pthread_getspecific(gs_keySelf);
|
|
}
|
|
|
|
bool wxThread::IsMain()
|
|
{
|
|
return (bool)pthread_equal(pthread_self(), gs_tidMain);
|
|
}
|
|
|
|
void wxThread::Yield()
|
|
{
|
|
#ifdef HAVE_SCHED_YIELD
|
|
sched_yield();
|
|
#endif
|
|
}
|
|
|
|
void wxThread::Sleep(unsigned long milliseconds)
|
|
{
|
|
wxUsleep(milliseconds);
|
|
}
|
|
|
|
int wxThread::GetCPUCount()
|
|
{
|
|
#if defined(__LINUX__) && wxUSE_FFILE
|
|
// read from proc (can't use wxTextFile here because it's a special file:
|
|
// it has 0 size but still can be read from)
|
|
wxLogNull nolog;
|
|
|
|
wxFFile file(_T("/proc/cpuinfo"));
|
|
if ( file.IsOpened() )
|
|
{
|
|
// slurp the whole file
|
|
wxString s;
|
|
if ( file.ReadAll(&s) )
|
|
{
|
|
// (ab)use Replace() to find the number of "processor" strings
|
|
size_t count = s.Replace(_T("processor"), _T(""));
|
|
if ( count > 0 )
|
|
{
|
|
return count;
|
|
}
|
|
|
|
wxLogDebug(_T("failed to parse /proc/cpuinfo"));
|
|
}
|
|
else
|
|
{
|
|
wxLogDebug(_T("failed to read /proc/cpuinfo"));
|
|
}
|
|
}
|
|
#elif defined(_SC_NPROCESSORS_ONLN)
|
|
// this works for Solaris
|
|
int rc = sysconf(_SC_NPROCESSORS_ONLN);
|
|
if ( rc != -1 )
|
|
{
|
|
return rc;
|
|
}
|
|
#endif // different ways to get number of CPUs
|
|
|
|
// unknown
|
|
return -1;
|
|
}
|
|
|
|
#ifdef __VMS
|
|
// VMS is a 64 bit system and threads have 64 bit pointers.
|
|
// ??? also needed for other systems????
|
|
unsigned long long wxThread::GetCurrentId()
|
|
{
|
|
return (unsigned long long)pthread_self();
|
|
#else
|
|
unsigned long wxThread::GetCurrentId()
|
|
{
|
|
return (unsigned long)pthread_self();
|
|
#endif
|
|
}
|
|
|
|
bool wxThread::SetConcurrency(size_t level)
|
|
{
|
|
#ifdef HAVE_THR_SETCONCURRENCY
|
|
int rc = thr_setconcurrency(level);
|
|
if ( rc != 0 )
|
|
{
|
|
wxLogSysError(rc, _T("thr_setconcurrency() failed"));
|
|
}
|
|
|
|
return rc == 0;
|
|
#else // !HAVE_THR_SETCONCURRENCY
|
|
// ok only for the default value
|
|
return level == 0;
|
|
#endif // HAVE_THR_SETCONCURRENCY/!HAVE_THR_SETCONCURRENCY
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// creating thread
|
|
// -----------------------------------------------------------------------------
|
|
|
|
wxThread::wxThread(wxThreadKind kind)
|
|
{
|
|
// add this thread to the global list of all threads
|
|
gs_allThreads.Add(this);
|
|
|
|
m_internal = new wxThreadInternal();
|
|
|
|
m_isDetached = kind == wxTHREAD_DETACHED;
|
|
}
|
|
|
|
wxThreadError wxThread::Create(unsigned int WXUNUSED(stackSize))
|
|
{
|
|
if ( m_internal->GetState() != STATE_NEW )
|
|
{
|
|
// don't recreate thread
|
|
return wxTHREAD_RUNNING;
|
|
}
|
|
|
|
// set up the thread attribute: right now, we only set thread priority
|
|
pthread_attr_t attr;
|
|
pthread_attr_init(&attr);
|
|
|
|
#ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
|
|
int policy;
|
|
if ( pthread_attr_getschedpolicy(&attr, &policy) != 0 )
|
|
{
|
|
wxLogError(_("Cannot retrieve thread scheduling policy."));
|
|
}
|
|
|
|
#ifdef __VMS__
|
|
/* the pthread.h contains too many spaces. This is a work-around */
|
|
# undef sched_get_priority_max
|
|
#undef sched_get_priority_min
|
|
#define sched_get_priority_max(_pol_) \
|
|
(_pol_ == SCHED_OTHER ? PRI_FG_MAX_NP : PRI_FIFO_MAX)
|
|
#define sched_get_priority_min(_pol_) \
|
|
(_pol_ == SCHED_OTHER ? PRI_FG_MIN_NP : PRI_FIFO_MIN)
|
|
#endif
|
|
|
|
int max_prio = sched_get_priority_max(policy),
|
|
min_prio = sched_get_priority_min(policy),
|
|
prio = m_internal->GetPriority();
|
|
|
|
if ( min_prio == -1 || max_prio == -1 )
|
|
{
|
|
wxLogError(_("Cannot get priority range for scheduling policy %d."),
|
|
policy);
|
|
}
|
|
else if ( max_prio == min_prio )
|
|
{
|
|
if ( prio != WXTHREAD_DEFAULT_PRIORITY )
|
|
{
|
|
// notify the programmer that this doesn't work here
|
|
wxLogWarning(_("Thread priority setting is ignored."));
|
|
}
|
|
//else: we have default priority, so don't complain
|
|
|
|
// anyhow, don't do anything because priority is just ignored
|
|
}
|
|
else
|
|
{
|
|
struct sched_param sp;
|
|
if ( pthread_attr_getschedparam(&attr, &sp) != 0 )
|
|
{
|
|
wxFAIL_MSG(_T("pthread_attr_getschedparam() failed"));
|
|
}
|
|
|
|
sp.sched_priority = min_prio + (prio*(max_prio - min_prio))/100;
|
|
|
|
if ( pthread_attr_setschedparam(&attr, &sp) != 0 )
|
|
{
|
|
wxFAIL_MSG(_T("pthread_attr_setschedparam(priority) failed"));
|
|
}
|
|
}
|
|
#endif // HAVE_THREAD_PRIORITY_FUNCTIONS
|
|
|
|
#ifdef HAVE_PTHREAD_ATTR_SETSCOPE
|
|
// this will make the threads created by this process really concurrent
|
|
if ( pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM) != 0 )
|
|
{
|
|
wxFAIL_MSG(_T("pthread_attr_setscope(PTHREAD_SCOPE_SYSTEM) failed"));
|
|
}
|
|
#endif // HAVE_PTHREAD_ATTR_SETSCOPE
|
|
|
|
// VZ: assume that this one is always available (it's rather fundamental),
|
|
// if this function is ever missing we should try to use
|
|
// pthread_detach() instead (after thread creation)
|
|
if ( m_isDetached )
|
|
{
|
|
if ( pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED) != 0 )
|
|
{
|
|
wxFAIL_MSG(_T("pthread_attr_setdetachstate(DETACHED) failed"));
|
|
}
|
|
|
|
// never try to join detached threads
|
|
m_internal->Detach();
|
|
}
|
|
//else: threads are created joinable by default, it's ok
|
|
|
|
// create the new OS thread object
|
|
int rc = pthread_create
|
|
(
|
|
m_internal->GetIdPtr(),
|
|
&attr,
|
|
wxPthreadStart,
|
|
(void *)this
|
|
);
|
|
|
|
if ( pthread_attr_destroy(&attr) != 0 )
|
|
{
|
|
wxFAIL_MSG(_T("pthread_attr_destroy() failed"));
|
|
}
|
|
|
|
if ( rc != 0 )
|
|
{
|
|
m_internal->SetState(STATE_EXITED);
|
|
|
|
return wxTHREAD_NO_RESOURCE;
|
|
}
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
}
|
|
|
|
wxThreadError wxThread::Run()
|
|
{
|
|
wxCriticalSectionLocker lock(m_critsect);
|
|
|
|
wxCHECK_MSG( m_internal->GetId(), wxTHREAD_MISC_ERROR,
|
|
wxT("must call wxThread::Create() first") );
|
|
|
|
return m_internal->Run();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// misc accessors
|
|
// -----------------------------------------------------------------------------
|
|
|
|
void wxThread::SetPriority(unsigned int prio)
|
|
{
|
|
wxCHECK_RET( ((int)WXTHREAD_MIN_PRIORITY <= (int)prio) &&
|
|
((int)prio <= (int)WXTHREAD_MAX_PRIORITY),
|
|
wxT("invalid thread priority") );
|
|
|
|
wxCriticalSectionLocker lock(m_critsect);
|
|
|
|
switch ( m_internal->GetState() )
|
|
{
|
|
case STATE_NEW:
|
|
// thread not yet started, priority will be set when it is
|
|
m_internal->SetPriority(prio);
|
|
break;
|
|
|
|
case STATE_RUNNING:
|
|
case STATE_PAUSED:
|
|
#ifdef HAVE_THREAD_PRIORITY_FUNCTIONS
|
|
{
|
|
struct sched_param sparam;
|
|
sparam.sched_priority = prio;
|
|
|
|
if ( pthread_setschedparam(m_internal->GetId(),
|
|
SCHED_OTHER, &sparam) != 0 )
|
|
{
|
|
wxLogError(_("Failed to set thread priority %d."), prio);
|
|
}
|
|
}
|
|
#endif // HAVE_THREAD_PRIORITY_FUNCTIONS
|
|
break;
|
|
|
|
case STATE_EXITED:
|
|
default:
|
|
wxFAIL_MSG(wxT("impossible to set thread priority in this state"));
|
|
}
|
|
}
|
|
|
|
unsigned int wxThread::GetPriority() const
|
|
{
|
|
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
|
|
|
|
return m_internal->GetPriority();
|
|
}
|
|
|
|
wxThreadIdType wxThread::GetId() const
|
|
{
|
|
return (wxThreadIdType) m_internal->GetId();
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// pause/resume
|
|
// -----------------------------------------------------------------------------
|
|
|
|
wxThreadError wxThread::Pause()
|
|
{
|
|
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
|
|
_T("a thread can't pause itself") );
|
|
|
|
wxCriticalSectionLocker lock(m_critsect);
|
|
|
|
if ( m_internal->GetState() != STATE_RUNNING )
|
|
{
|
|
wxLogDebug(wxT("Can't pause thread which is not running."));
|
|
|
|
return wxTHREAD_NOT_RUNNING;
|
|
}
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("Asking thread %ld to pause."),
|
|
GetId());
|
|
|
|
// just set a flag, the thread will be really paused only during the next
|
|
// call to TestDestroy()
|
|
m_internal->SetState(STATE_PAUSED);
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
}
|
|
|
|
wxThreadError wxThread::Resume()
|
|
{
|
|
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
|
|
_T("a thread can't resume itself") );
|
|
|
|
wxCriticalSectionLocker lock(m_critsect);
|
|
|
|
wxThreadState state = m_internal->GetState();
|
|
|
|
switch ( state )
|
|
{
|
|
case STATE_PAUSED:
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld suspended, resuming."),
|
|
GetId());
|
|
|
|
m_internal->Resume();
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
case STATE_EXITED:
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld exited, won't resume."),
|
|
GetId());
|
|
return wxTHREAD_NO_ERROR;
|
|
|
|
default:
|
|
wxLogDebug(_T("Attempt to resume a thread which is not paused."));
|
|
|
|
return wxTHREAD_MISC_ERROR;
|
|
}
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// exiting thread
|
|
// -----------------------------------------------------------------------------
|
|
|
|
wxThread::ExitCode wxThread::Wait()
|
|
{
|
|
wxCHECK_MSG( This() != this, (ExitCode)-1,
|
|
_T("a thread can't wait for itself") );
|
|
|
|
wxCHECK_MSG( !m_isDetached, (ExitCode)-1,
|
|
_T("can't wait for detached thread") );
|
|
|
|
m_internal->Wait();
|
|
|
|
return m_internal->GetExitCode();
|
|
}
|
|
|
|
wxThreadError wxThread::Delete(ExitCode *rc)
|
|
{
|
|
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
|
|
_T("a thread can't delete itself") );
|
|
|
|
m_critsect.Enter();
|
|
wxThreadState state = m_internal->GetState();
|
|
|
|
// ask the thread to stop
|
|
m_internal->SetCancelFlag();
|
|
|
|
if ( m_isDetached )
|
|
{
|
|
// detached threads won't broadcast about their termination by default
|
|
// because usually nobody waits for them - but here we do, so ask the
|
|
// thread to notify us
|
|
m_internal->Notify();
|
|
}
|
|
|
|
m_critsect.Leave();
|
|
|
|
switch ( state )
|
|
{
|
|
case STATE_NEW:
|
|
// we need to wake up the thread so that PthreadStart() will
|
|
// terminate - right now it's blocking on m_condRun
|
|
m_internal->SignalRun();
|
|
|
|
// fall through
|
|
|
|
case STATE_EXITED:
|
|
// nothing to do
|
|
break;
|
|
|
|
case STATE_PAUSED:
|
|
// resume the thread first (don't call our Resume() because this
|
|
// would dead lock when it tries to enter m_critsect)
|
|
m_internal->Resume();
|
|
|
|
// fall through
|
|
|
|
default:
|
|
// wait until the thread stops
|
|
m_internal->Wait();
|
|
|
|
if ( rc )
|
|
{
|
|
wxASSERT_MSG( !m_isDetached,
|
|
_T("no return code for detached threads") );
|
|
|
|
// if it's a joinable thread, it's not deleted yet
|
|
*rc = m_internal->GetExitCode();
|
|
}
|
|
}
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
}
|
|
|
|
wxThreadError wxThread::Kill()
|
|
{
|
|
wxCHECK_MSG( This() != this, wxTHREAD_MISC_ERROR,
|
|
_T("a thread can't kill itself") );
|
|
|
|
switch ( m_internal->GetState() )
|
|
{
|
|
case STATE_NEW:
|
|
case STATE_EXITED:
|
|
return wxTHREAD_NOT_RUNNING;
|
|
|
|
case STATE_PAUSED:
|
|
// resume the thread first
|
|
Resume();
|
|
|
|
// fall through
|
|
|
|
default:
|
|
#ifdef HAVE_PTHREAD_CANCEL
|
|
if ( pthread_cancel(m_internal->GetId()) != 0 )
|
|
#endif
|
|
{
|
|
wxLogError(_("Failed to terminate a thread."));
|
|
|
|
return wxTHREAD_MISC_ERROR;
|
|
}
|
|
|
|
if ( m_isDetached )
|
|
{
|
|
// if we use cleanup function, this will be done from
|
|
// wxPthreadCleanup()
|
|
#if !HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
ScheduleThreadForDeletion();
|
|
|
|
// don't call OnExit() here, it can only be called in the
|
|
// threads context and we're in the context of another thread
|
|
|
|
DeleteThread(this);
|
|
#endif // HAVE_THREAD_CLEANUP_FUNCTIONS
|
|
}
|
|
else
|
|
{
|
|
m_internal->SetExitCode(EXITCODE_CANCELLED);
|
|
}
|
|
|
|
return wxTHREAD_NO_ERROR;
|
|
}
|
|
}
|
|
|
|
void wxThread::Exit(ExitCode status)
|
|
{
|
|
wxASSERT_MSG( This() == this,
|
|
_T("wxThread::Exit() can only be called in the "
|
|
"context of the same thread") );
|
|
|
|
// from the moment we call OnExit(), the main program may terminate at any
|
|
// moment, so mark this thread as being already in process of being
|
|
// deleted or wxThreadModule::OnExit() will try to delete it again
|
|
ScheduleThreadForDeletion();
|
|
|
|
// don't enter m_critsect before calling OnExit() because the user code
|
|
// might deadlock if, for example, it signals a condition in OnExit() (a
|
|
// common case) while the main thread calls any of functions entering
|
|
// m_critsect on us (almost all of them do)
|
|
OnExit();
|
|
|
|
// now do enter it because SignalExit() will change our state
|
|
m_critsect.Enter();
|
|
|
|
// next wake up the threads waiting for us (OTOH, this function won't return
|
|
// until someone waited for us!)
|
|
m_internal->SignalExit();
|
|
|
|
// leave the critical section before entering the dtor which tries to
|
|
// enter it
|
|
m_critsect.Leave();
|
|
|
|
// delete C++ thread object if this is a detached thread - user is
|
|
// responsible for doing this for joinable ones
|
|
if ( m_isDetached )
|
|
{
|
|
// FIXME I'm feeling bad about it - what if another thread function is
|
|
// called (in another thread context) now? It will try to access
|
|
// half destroyed object which will probably result in something
|
|
// very bad - but we can't protect this by a crit section unless
|
|
// we make it a global object, but this would mean that we can
|
|
// only call one thread function at a time :-(
|
|
DeleteThread(this);
|
|
}
|
|
|
|
// terminate the thread (pthread_exit() never returns)
|
|
pthread_exit(status);
|
|
|
|
wxFAIL_MSG(_T("pthread_exit() failed"));
|
|
}
|
|
|
|
// also test whether we were paused
|
|
bool wxThread::TestDestroy()
|
|
{
|
|
wxASSERT_MSG( This() == this,
|
|
_T("wxThread::TestDestroy() can only be called in the "
|
|
"context of the same thread") );
|
|
|
|
m_critsect.Enter();
|
|
|
|
if ( m_internal->GetState() == STATE_PAUSED )
|
|
{
|
|
m_internal->SetReallyPaused(TRUE);
|
|
|
|
// leave the crit section or the other threads will stop too if they
|
|
// try to call any of (seemingly harmless) IsXXX() functions while we
|
|
// sleep
|
|
m_critsect.Leave();
|
|
|
|
m_internal->Pause();
|
|
}
|
|
else
|
|
{
|
|
// thread wasn't requested to pause, nothing to do
|
|
m_critsect.Leave();
|
|
}
|
|
|
|
return m_internal->WasCancelled();
|
|
}
|
|
|
|
wxThread::~wxThread()
|
|
{
|
|
#ifdef __WXDEBUG__
|
|
m_critsect.Enter();
|
|
|
|
// check that the thread either exited or couldn't be created
|
|
if ( m_internal->GetState() != STATE_EXITED &&
|
|
m_internal->GetState() != STATE_NEW )
|
|
{
|
|
wxLogDebug(_T("The thread %ld is being destroyed although it is still "
|
|
"running! The application may crash."), GetId());
|
|
}
|
|
|
|
m_critsect.Leave();
|
|
#endif // __WXDEBUG__
|
|
|
|
delete m_internal;
|
|
|
|
// remove this thread from the global array
|
|
gs_allThreads.Remove(this);
|
|
|
|
// detached thread will decrement this counter in DeleteThread(), but it
|
|
// is not called for the joinable threads, so do it here
|
|
if ( !m_isDetached )
|
|
{
|
|
MutexLock lock(gs_mutexDeleteThread);
|
|
gs_nThreadsBeingDeleted--;
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("%u scheduled for deletion threads left."),
|
|
gs_nThreadsBeingDeleted - 1);
|
|
}
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
// state tests
|
|
// -----------------------------------------------------------------------------
|
|
|
|
bool wxThread::IsRunning() const
|
|
{
|
|
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
|
|
|
|
return m_internal->GetState() == STATE_RUNNING;
|
|
}
|
|
|
|
bool wxThread::IsAlive() const
|
|
{
|
|
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
|
|
|
|
switch ( m_internal->GetState() )
|
|
{
|
|
case STATE_RUNNING:
|
|
case STATE_PAUSED:
|
|
return TRUE;
|
|
|
|
default:
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
bool wxThread::IsPaused() const
|
|
{
|
|
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
|
|
|
|
return (m_internal->GetState() == STATE_PAUSED);
|
|
}
|
|
|
|
//--------------------------------------------------------------------
|
|
// wxThreadModule
|
|
//--------------------------------------------------------------------
|
|
|
|
class wxThreadModule : public wxModule
|
|
{
|
|
public:
|
|
virtual bool OnInit();
|
|
virtual void OnExit();
|
|
|
|
private:
|
|
DECLARE_DYNAMIC_CLASS(wxThreadModule)
|
|
};
|
|
|
|
IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
|
|
|
|
bool wxThreadModule::OnInit()
|
|
{
|
|
int rc = pthread_key_create(&gs_keySelf, NULL /* dtor function */);
|
|
if ( rc != 0 )
|
|
{
|
|
wxLogSysError(rc, _("Thread module initialization failed: "
|
|
"failed to create thread key"));
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
gs_tidMain = pthread_self();
|
|
|
|
#if wxUSE_GUI
|
|
gs_mutexGui = new wxMutex();
|
|
|
|
gs_mutexGui->Lock();
|
|
#endif // wxUSE_GUI
|
|
|
|
// under Solaris we get a warning from CC when using
|
|
// PTHREAD_MUTEX_INITIALIZER, so do it dynamically
|
|
pthread_mutex_init(&gs_mutexDeleteThread, NULL);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void wxThreadModule::OnExit()
|
|
{
|
|
wxASSERT_MSG( wxThread::IsMain(), wxT("only main thread can be here") );
|
|
|
|
// are there any threads left which are being deleted right now?
|
|
size_t nThreadsBeingDeleted;
|
|
{
|
|
MutexLock lock(gs_mutexDeleteThread);
|
|
nThreadsBeingDeleted = gs_nThreadsBeingDeleted;
|
|
}
|
|
|
|
if ( nThreadsBeingDeleted > 0 )
|
|
{
|
|
wxLogTrace(TRACE_THREADS, _T("Waiting for %u threads to disappear"),
|
|
nThreadsBeingDeleted);
|
|
|
|
// have to wait until all of them disappear
|
|
gs_condAllDeleted->Wait();
|
|
}
|
|
|
|
// terminate any threads left
|
|
size_t count = gs_allThreads.GetCount();
|
|
if ( count != 0u )
|
|
{
|
|
wxLogDebug(wxT("%u threads were not terminated by the application."),
|
|
count);
|
|
}
|
|
|
|
for ( size_t n = 0u; n < count; n++ )
|
|
{
|
|
// Delete calls the destructor which removes the current entry. We
|
|
// should only delete the first one each time.
|
|
gs_allThreads[0]->Delete();
|
|
}
|
|
|
|
#if wxUSE_GUI
|
|
// destroy GUI mutex
|
|
gs_mutexGui->Unlock();
|
|
|
|
delete gs_mutexGui;
|
|
#endif // wxUSE_GUI
|
|
|
|
// and free TLD slot
|
|
(void)pthread_key_delete(gs_keySelf);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// global functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
static void ScheduleThreadForDeletion()
|
|
{
|
|
MutexLock lock(gs_mutexDeleteThread);
|
|
|
|
if ( gs_nThreadsBeingDeleted == 0 )
|
|
{
|
|
gs_condAllDeleted = new wxCondition;
|
|
}
|
|
|
|
gs_nThreadsBeingDeleted++;
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("%u thread%s waiting to be deleted"),
|
|
gs_nThreadsBeingDeleted,
|
|
gs_nThreadsBeingDeleted == 1 ? "" : "s");
|
|
}
|
|
|
|
static void DeleteThread(wxThread *This)
|
|
{
|
|
// gs_mutexDeleteThread should be unlocked before signalling the condition
|
|
// or wxThreadModule::OnExit() would deadlock
|
|
{
|
|
MutexLock lock(gs_mutexDeleteThread);
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("Thread %ld auto deletes."), This->GetId());
|
|
|
|
delete This;
|
|
|
|
wxCHECK_RET( gs_nThreadsBeingDeleted > 0,
|
|
_T("no threads scheduled for deletion, yet we delete "
|
|
"one?") );
|
|
}
|
|
|
|
wxLogTrace(TRACE_THREADS, _T("%u scheduled for deletion threads left."),
|
|
gs_nThreadsBeingDeleted - 1);
|
|
|
|
if ( !--gs_nThreadsBeingDeleted )
|
|
{
|
|
// no more threads left, signal it
|
|
gs_condAllDeleted->Signal();
|
|
|
|
delete gs_condAllDeleted;
|
|
gs_condAllDeleted = (wxCondition *)NULL;
|
|
}
|
|
}
|
|
|
|
void wxMutexGuiEnter()
|
|
{
|
|
#if wxUSE_GUI
|
|
gs_mutexGui->Lock();
|
|
#endif // wxUSE_GUI
|
|
}
|
|
|
|
void wxMutexGuiLeave()
|
|
{
|
|
#if wxUSE_GUI
|
|
gs_mutexGui->Unlock();
|
|
#endif // wxUSE_GUI
|
|
}
|
|
|
|
#endif
|
|
// wxUSE_THREADS
|