Applied patch by snowleopard2 fixing typos in interface/. Extended the fixes throughout trunk. Closes #13076. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67384 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			381 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			381 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        brush.h
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// Purpose:     interface of wxBrush
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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    The possible brush styles.
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*/
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enum wxBrushStyle
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{
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    wxBRUSHSTYLE_INVALID = -1,
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    wxBRUSHSTYLE_SOLID = wxSOLID,
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        /**< Solid. */
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    wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
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        /**< Transparent (no fill). */
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    wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
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        /**< Uses a bitmap as a stipple; the mask is used for blitting monochrome
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             using text foreground and background colors. */
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    wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
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        /**< Uses a bitmap as a stipple; mask is used for masking areas in the
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             stipple bitmap. */
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    wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
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        /**< Uses a bitmap as a stipple. */
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    wxBRUSHSTYLE_BDIAGONAL_HATCH = wxBDIAGONAL_HATCH,
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        /**< Backward diagonal hatch. */
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    wxBRUSHSTYLE_CROSSDIAG_HATCH = wxCROSSDIAG_HATCH,
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        /**< Cross-diagonal hatch. */
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    wxBRUSHSTYLE_FDIAGONAL_HATCH = wxFDIAGONAL_HATCH,
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        /**< Forward diagonal hatch. */
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    wxBRUSHSTYLE_CROSS_HATCH = wxCROSS_HATCH,
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        /**< Cross hatch. */
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    wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHORIZONTAL_HATCH,
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        /**< Horizontal hatch. */
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    wxBRUSHSTYLE_VERTICAL_HATCH = wxVERTICAL_HATCH,
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        /**< Vertical hatch. */
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    wxBRUSHSTYLE_FIRST_HATCH = wxFIRST_HATCH,
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    wxBRUSHSTYLE_LAST_HATCH = wxLAST_HATCH,
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};
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/**
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    @class wxBrush
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    A brush is a drawing tool for filling in areas. It is used for painting
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    the background of rectangles, ellipses, etc. It has a colour and a style.
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    On a monochrome display, wxWidgets shows all brushes as white unless the
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    colour is really black.
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    Do not initialize objects on the stack before the program commences, since
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    other required structures may not have been set up yet. Instead, define
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    global pointers to objects and create them in wxApp::OnInit or when required.
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    An application may wish to create brushes with different characteristics
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    dynamically, and there is the consequent danger that a large number of
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    duplicate brushes will be created. Therefore an application may wish to
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    get a pointer to a brush by using the global list of brushes ::wxTheBrushList,
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    and calling the member function wxBrushList::FindOrCreateBrush().
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    This class uses reference counting and copy-on-write internally so that
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    assignments between two instances of this class are very cheap.
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    You can therefore use actual objects instead of pointers without efficiency problems.
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    If an instance of this class is changed it will create its own data internally
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    so that other instances, which previously shared the data using the reference
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    counting, are not affected.
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    @library{wxcore}
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    @category{gdi}
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    @stdobjects
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    @li ::wxNullBrush
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    @li ::wxBLACK_BRUSH
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    @li ::wxBLUE_BRUSH
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    @li ::wxCYAN_BRUSH
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    @li ::wxGREEN_BRUSH
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    @li ::wxYELLOW_BRUSH
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    @li ::wxGREY_BRUSH
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    @li ::wxLIGHT_GREY_BRUSH
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    @li ::wxMEDIUM_GREY_BRUSH
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    @li ::wxRED_BRUSH
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    @li ::wxTRANSPARENT_BRUSH
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    @li ::wxWHITE_BRUSH
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    @see wxBrushList, wxDC, wxDC::SetBrush
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*/
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class wxBrush : public wxGDIObject
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{
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public:
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    /**
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        Default constructor.
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        The brush will be uninitialised, and wxBrush:IsOk() will return @false.
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    */
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    wxBrush();
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    /**
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        Constructs a brush from a colour object and @a style.
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        @param colour
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            Colour object.
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        @param style
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            One of the ::wxBrushStyle enumeration values.
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    */
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    wxBrush(const wxColour& colour, wxBrushStyle style = wxBRUSHSTYLE_SOLID);
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    /**
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        Constructs a stippled brush using a bitmap.
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        The brush style will be set to @c wxBRUSHSTYLE_STIPPLE.
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    */
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    wxBrush(const wxBitmap& stippleBitmap);
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    /**
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        Copy constructor, uses @ref overview_refcount "reference counting".
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    */
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    wxBrush(const wxBrush& brush);
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    /**
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        Destructor.
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        See @ref overview_refcount_destruct for more info.
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        @remarks Although all remaining brushes are deleted when the application
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                 exits, the application should try to clean up all brushes itself.
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                 This is because wxWidgets cannot know if a pointer to the brush
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                 object is stored in an application data structure, and there is
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                 a risk of double deletion.
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    */
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    virtual ~wxBrush();
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    /**
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        Returns a reference to the brush colour.
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        @see SetColour()
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    */
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    virtual wxColour GetColour() const;
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    /**
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        Gets a pointer to the stipple bitmap. If the brush does not have a @c wxBRUSHSTYLE_STIPPLE
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        style, this bitmap may be non-@NULL but uninitialised (i.e. wxBitmap:IsOk() returns @false).
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        @see SetStipple()
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    */
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    virtual wxBitmap* GetStipple() const;
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    /**
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        Returns the brush style, one of the ::wxBrushStyle values.
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        @see SetStyle(), SetColour(), SetStipple()
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    */
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    virtual wxBrushStyle GetStyle() const;
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    /**
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        Returns @true if the style of the brush is any of hatched fills.
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        @see GetStyle()
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    */
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    virtual bool IsHatch() const;
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    /**
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        Returns @true if the brush is initialised.
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        Notice that an uninitialized brush object can't be queried for any
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        brush properties and all calls to the accessor methods on it will
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        result in an assert failure.
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    */
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    virtual bool IsOk() const;
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    /**
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        Returns @true if the brush is a valid non-transparent brush.
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        This method returns @true if the brush object is initialized and has a
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        non-transparent style. Notice that this should be used instead of
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        simply testing whether GetStyle() returns a style different from
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        wxBRUSHSTYLE_TRANSPARENT if the brush may be invalid as GetStyle()
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        would assert in this case.
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        @see IsTransparent()
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        @since 2.9.2.
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     */
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    bool IsNonTransparent() const;
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    /**
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        Returns @true if the brush is transparent.
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        A transparent brush is simply a brush with wxBRUSHSTYLE_TRANSPARENT
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        style.
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        Notice that this function works even for non-initialized brushes (for
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        which it returns @false) unlike tests of the form <code>GetStyle() ==
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        wxBRUSHSTYLE_TRANSPARENT</code> which would assert if the brush is
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        invalid.
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        @see IsNonTransparent()
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        @since 2.9.2.
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     */
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    bool IsTransparent() const;
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    //@{
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    /**
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        Sets the brush colour using red, green and blue values.
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        @see GetColour()
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    */
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    virtual void SetColour(const wxColour& colour);
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    virtual void SetColour(unsigned char red, unsigned char green, unsigned char blue);
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    //@}
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    /**
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        Sets the stipple bitmap.
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        @param bitmap
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            The bitmap to use for stippling.
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        @remarks The style will be set to @c wxBRUSHSTYLE_STIPPLE, unless the bitmap
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                 has a mask associated to it, in which case the style will be set
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                 to @c wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE.
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        @see wxBitmap
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    */
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    virtual void SetStipple(const wxBitmap& bitmap);
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    /**
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        Sets the brush style.
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        @param style
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            One of the ::wxBrushStyle values.
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        @see GetStyle()
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    */
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    virtual void SetStyle(wxBrushStyle style);
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    /**
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        Inequality operator.
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        See @ref overview_refcount_equality for more info.
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    */
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    bool operator !=(const wxBrush& brush) const;
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    /**
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        Equality operator.
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        See @ref overview_refcount_equality for more info.
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    */
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    bool operator ==(const wxBrush& brush) const;
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};
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/**
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    An empty brush.
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    wxBrush::IsOk() always returns @false for this object.
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*/
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wxBrush wxNullBrush;
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/**
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    Blue brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxBLUE_BRUSH;
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/**
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    Green brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxGREEN_BRUSH;
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/**
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    Yellow brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxYELLOW_BRUSH;
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/**
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    White brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxWHITE_BRUSH;
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/**
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    Black brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxBLACK_BRUSH;
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/**
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    Grey brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxGREY_BRUSH;
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/**
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    Medium grey brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxMEDIUM_GREY_BRUSH;
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/**
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    Light grey brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxLIGHT_GREY_BRUSH;
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/**
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    Transparent brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxTRANSPARENT_BRUSH;
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/**
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    Cyan brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxCYAN_BRUSH;
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/**
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    Red brush.
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    Except for the color it has all standard attributes
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    (@c wxBRUSHSTYLE_SOLID, no stipple bitmap, etc...).
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*/
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wxBrush* wxRED_BRUSH;
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/**
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    @class wxBrushList
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    A brush list is a list containing all brushes which have been created.
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    The application should not construct its own brush list: it should use the
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    object pointer ::wxTheBrushList.
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    @library{wxcore}
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    @category{gdi}
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    @see wxBrush
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*/
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class wxBrushList : public wxList
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{
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public:
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    /**
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        Finds a brush with the specified attributes and returns it, else creates a new
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        brush, adds it to the brush list, and returns it.
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        @param colour
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            Colour object.
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        @param style
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            Brush style. See ::wxBrushStyle for a list of styles.
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    */
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    wxBrush* FindOrCreateBrush(const wxColour& colour,
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                               wxBrushStyle style = wxBRUSHSTYLE_SOLID);
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};
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/**
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    The global wxBrushList instance.
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*/
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wxBrushList* wxTheBrushList;
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