git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41020 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			192 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			192 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/layout.h
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// Purpose:     OBSOLETE layout constraint classes, use sizers instead
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// Author:      Julian Smart
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// Modified by:
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// Created:     29/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) 1998 Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LAYOUT_H_
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#define _WX_LAYOUT_H_
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/object.h"
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// X stupidly defines these in X.h
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#ifdef Above
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    #undef Above
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#endif
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#ifdef Below
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    #undef Below
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#endif
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#if wxUSE_CONSTRAINTS
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// ----------------------------------------------------------------------------
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// forward declrations
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxWindowBase;
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class WXDLLEXPORT wxLayoutConstraints;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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#define wxLAYOUT_DEFAULT_MARGIN 0
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enum wxEdge
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{
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    wxLeft, wxTop, wxRight, wxBottom, wxWidth, wxHeight,
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    wxCentre, wxCenter = wxCentre, wxCentreX, wxCentreY
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};
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enum wxRelationship
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{
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    wxUnconstrained = 0,
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    wxAsIs,
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    wxPercentOf,
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    wxAbove,
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    wxBelow,
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    wxLeftOf,
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    wxRightOf,
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    wxSameAs,
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    wxAbsolute
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};
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// ----------------------------------------------------------------------------
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// wxIndividualLayoutConstraint: a constraint on window position
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxIndividualLayoutConstraint : public wxObject
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{
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public:
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    wxIndividualLayoutConstraint();
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    // note that default copy ctor and assignment operators are ok
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    virtual ~wxIndividualLayoutConstraint(){}
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    void Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val = 0, int marg = wxLAYOUT_DEFAULT_MARGIN);
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    //
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    // Sibling relationships
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    //
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    void LeftOf(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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    void RightOf(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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    void Above(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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    void Below(wxWindowBase *sibling, int marg = wxLAYOUT_DEFAULT_MARGIN);
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    //
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    // 'Same edge' alignment
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    //
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    void SameAs(wxWindowBase *otherW, wxEdge edge, int marg = wxLAYOUT_DEFAULT_MARGIN);
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    // The edge is a percentage of the other window's edge
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    void PercentOf(wxWindowBase *otherW, wxEdge wh, int per);
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    //
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    // Edge has absolute value
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    //
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    void Absolute(int val);
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    //
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    // Dimension is unconstrained
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    //
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    void Unconstrained() { relationship = wxUnconstrained; }
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    //
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    // Dimension is 'as is' (use current size settings)
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    //
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    void AsIs() { relationship = wxAsIs; }
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    //
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    // Accessors
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    //
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    wxWindowBase *GetOtherWindow() { return otherWin; }
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    wxEdge GetMyEdge() const { return myEdge; }
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    void SetEdge(wxEdge which) { myEdge = which; }
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    void SetValue(int v) { value = v; }
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    int GetMargin() { return margin; }
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    void SetMargin(int m) { margin = m; }
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    int GetValue() const { return value; }
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    int GetPercent() const { return percent; }
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    int GetOtherEdge() const { return otherEdge; }
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    bool GetDone() const { return done; }
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    void SetDone(bool d) { done = d; }
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    wxRelationship GetRelationship() { return relationship; }
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    void SetRelationship(wxRelationship r) { relationship = r; }
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    // Reset constraint if it mentions otherWin
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    bool ResetIfWin(wxWindowBase *otherW);
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    // Try to satisfy constraint
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    bool SatisfyConstraint(wxLayoutConstraints *constraints, wxWindowBase *win);
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    // Get the value of this edge or dimension, or if this
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    // is not determinable, -1.
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    int GetEdge(wxEdge which, wxWindowBase *thisWin, wxWindowBase *other) const;
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protected:
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    // To be allowed to modify the internal variables
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    friend class wxIndividualLayoutConstraint_Serialize;
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    // 'This' window is the parent or sibling of otherWin
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    wxWindowBase *otherWin;
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    wxEdge myEdge;
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    wxRelationship relationship;
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    int margin;
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    int value;
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    int percent;
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    wxEdge otherEdge;
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    bool done;
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    DECLARE_DYNAMIC_CLASS(wxIndividualLayoutConstraint)
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};
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// ----------------------------------------------------------------------------
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// wxLayoutConstraints: the complete set of constraints for a window
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxLayoutConstraints : public wxObject
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{
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public:
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    // Edge constraints
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    wxIndividualLayoutConstraint left;
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    wxIndividualLayoutConstraint top;
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    wxIndividualLayoutConstraint right;
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    wxIndividualLayoutConstraint bottom;
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    // Size constraints
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    wxIndividualLayoutConstraint width;
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    wxIndividualLayoutConstraint height;
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    // Centre constraints
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    wxIndividualLayoutConstraint centreX;
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    wxIndividualLayoutConstraint centreY;
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    wxLayoutConstraints();
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    // note that default copy ctor and assignment operators are ok
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    virtual ~wxLayoutConstraints(){}
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    bool SatisfyConstraints(wxWindowBase *win, int *noChanges);
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    bool AreSatisfied() const
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    {
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        return left.GetDone() && top.GetDone() &&
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               width.GetDone() && height.GetDone();
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    }
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    DECLARE_DYNAMIC_CLASS(wxLayoutConstraints)
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};
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#endif // wxUSE_CONSTRAINTS
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#endif // _WX_LAYOUT_H_
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