git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76222 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			110 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//-----------------------------------------------------------------------------
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// Name:        derivdlg.cpp
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// Purpose:     XML resources sample: A derived dialog
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// Author:      Robert O'Connor (rob@medicalmnemonics.com), Vaclav Slavik
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// Copyright:   (c) Robert O'Connor and Vaclav Slavik
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// Licence:     wxWindows licence
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Standard wxWidgets headers
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//-----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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// For all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWidgets headers)
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#ifndef WX_PRECOMP
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    #include "wx/wx.h"
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#endif
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//-----------------------------------------------------------------------------
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// Header of this .cpp file
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//-----------------------------------------------------------------------------
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#include "derivdlg.h"
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//-----------------------------------------------------------------------------
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// Remaining headers: Needed wx headers, then wx/contrib headers, then application headers
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//-----------------------------------------------------------------------------
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#include "wx/xrc/xmlres.h"              // XRC XML resouces
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//-----------------------------------------------------------------------------
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// Event table: connect the events to the handler functions to process them
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//-----------------------------------------------------------------------------
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wxBEGIN_EVENT_TABLE(PreferencesDialog, wxDialog)
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    EVT_BUTTON( XRCID( "my_button" ), PreferencesDialog::OnMyButtonClicked )
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    EVT_UPDATE_UI(XRCID( "my_checkbox" ), PreferencesDialog::OnUpdateUIMyCheckbox )
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    // Note that the ID here isn't a XRCID, it is one of the standard wx ID's.
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    EVT_BUTTON( wxID_OK, PreferencesDialog::OnOK )
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wxEND_EVENT_TABLE()
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//-----------------------------------------------------------------------------
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// Public members
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//-----------------------------------------------------------------------------
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// Constructor (Notice how small and easy it is)
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PreferencesDialog::PreferencesDialog(wxWindow* parent)
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{
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    wxXmlResource::Get()->LoadDialog(this, parent, wxT("derived_dialog"));
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}
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//-----------------------------------------------------------------------------
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// Private members (including the event handlers)
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//-----------------------------------------------------------------------------
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void PreferencesDialog::OnMyButtonClicked( wxCommandEvent &WXUNUSED(event) )
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{
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    // Construct a message dialog.
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    wxMessageDialog msgDlg(this, _("You clicked on My Button"));
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    // Show it modally.
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    msgDlg.ShowModal();
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}
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// Update the enabled/disabled state of the edit/delete buttons depending on
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// whether a row (item) is selected in the listctrl
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void PreferencesDialog::OnUpdateUIMyCheckbox( wxUpdateUIEvent &WXUNUSED(event) )
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{
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    // Get a boolean value of whether the checkbox is checked
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    bool myCheckBoxIsChecked;
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    // You could just write:
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    // myCheckBoxIsChecked = event.IsChecked();
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    // since the event that was passed into this function already has the
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    // is a pointer to the right control. However,
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    // this is the XRCCTRL way (which is more obvious as to what is going on).
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    myCheckBoxIsChecked = XRCCTRL(*this, "my_checkbox", wxCheckBox)->IsChecked();
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    // Now call either Enable(true) or Enable(false) on the textctrl, depending
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    // on the value of that boolean.
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    XRCCTRL(*this, "my_textctrl", wxTextCtrl)->Enable(myCheckBoxIsChecked);
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}
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void PreferencesDialog::OnOK( wxCommandEvent& WXUNUSED(event) )
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{
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    // Construct a message dialog (An extra parameters to put a cancel button on).
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    wxMessageDialog msgDlg2(this, _("Press OK to close Derived dialog, or Cancel to abort"),
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                            _("Overriding base class OK button handler"),
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                            wxOK | wxCANCEL | wxCENTER );
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    // Show the message dialog, and if it returns wxID_OK (ie they clicked on OK button)...
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    if (msgDlg2.ShowModal() == wxID_OK)
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    {
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        // ...then end this Preferences dialog.
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        EndModal( wxID_OK );
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        // You could also have used event.Skip() which would then skip up
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        // to the wxDialog's event table and see if there was a EVT_BUTTON
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        // handler for wxID_OK and if there was, then execute that code.
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    }
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    // Otherwise do nothing.
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}
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