git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			520 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			520 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/menu.h
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| // Purpose:     wxMenu and wxMenuBar classes
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     26.10.99
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| // RCS-ID:      $Id$
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| // Copyright:   (c) wxWidgets team
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_MENU_H_BASE_
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| #define _WX_MENU_H_BASE_
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| 
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| #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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|     #pragma interface "menubase.h"
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| #endif
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_MENUS
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| #include "wx/list.h"        // for "template" list classes
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| #include "wx/window.h"      // base class for wxMenuBar
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| 
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| // also include this one to ensure compatibility with old code which only
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| // included wx/menu.h
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| #include "wx/menuitem.h"
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| 
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| class WXDLLEXPORT wxMenu;
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| class WXDLLEXPORT wxMenuBarBase;
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| class WXDLLEXPORT wxMenuBar;
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| class WXDLLEXPORT wxMenuItem;
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| 
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| // pseudo template list classes
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| WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
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| WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
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| 
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| // ----------------------------------------------------------------------------
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| // wxMenu
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxMenuBase : public wxEvtHandler
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| {
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| public:
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|     // create a menu
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|     static wxMenu *New(const wxString& title = wxEmptyString, long style = 0);
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| 
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|     // ctors
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|     wxMenuBase(const wxString& title, long style = 0) : m_title(title)
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|         { Init(style); }
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|     wxMenuBase(long style = 0)
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|         { Init(style); }
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| 
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|     // dtor deletes all the menu items we own
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|     virtual ~wxMenuBase();
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| 
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|     // menu construction
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|     // -----------------
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| 
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|     // append any kind of item (normal/check/radio/separator)
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|     wxMenuItem* Append(int itemid,
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|                        const wxString& text,
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|                        const wxString& help = wxEmptyString,
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|                        wxItemKind kind = wxITEM_NORMAL)
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|     {
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|         return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
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|     }
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| 
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|     // append a separator to the menu
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|     wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR, wxEmptyString); }
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| 
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|     // append a check item
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|     wxMenuItem* AppendCheckItem(int itemid,
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|                                 const wxString& text,
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|                                 const wxString& help = wxEmptyString)
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|     {
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|         return Append(itemid, text, help, wxITEM_CHECK);
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|     }
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| 
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|     // append a radio item
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|     wxMenuItem* AppendRadioItem(int itemid,
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|                                 const wxString& text,
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|                                 const wxString& help = wxEmptyString)
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|     {
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|         return Append(itemid, text, help, wxITEM_RADIO);
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|     }
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| 
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|     // append a submenu
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|     wxMenuItem* Append(int itemid,
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|                        const wxString& text,
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|                        wxMenu *submenu,
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|                        const wxString& help = wxEmptyString)
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|     {
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|         return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
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|                                         wxITEM_NORMAL, submenu));
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|     }
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| 
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|     // the most generic form of Append() - append anything
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|     wxMenuItem* Append(wxMenuItem *item) { return DoAppend(item); }
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| 
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|     // insert a break in the menu (only works when appending the items, not
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|     // inserting them)
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|     virtual void Break() { }
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| 
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|     // insert an item before given position
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|     wxMenuItem* Insert(size_t pos, wxMenuItem *item);
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| 
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|     // insert an item before given position
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|     wxMenuItem* Insert(size_t pos,
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|                        int itemid,
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|                        const wxString& text,
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|                        const wxString& help = wxEmptyString,
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|                        wxItemKind kind = wxITEM_NORMAL)
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|     {
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|         return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
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|     }
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| 
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|     // insert a separator
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|     wxMenuItem* InsertSeparator(size_t pos)
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|     {
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|         return Insert(pos, wxMenuItem::New((wxMenu *)this, wxID_SEPARATOR));
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|     }
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| 
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|     // insert a check item
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|     wxMenuItem* InsertCheckItem(size_t pos,
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|                                 int itemid,
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|                                 const wxString& text,
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|                                 const wxString& help = wxEmptyString)
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|     {
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|         return Insert(pos, itemid, text, help, wxITEM_CHECK);
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|     }
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| 
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|     // insert a radio item
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|      wxMenuItem* InsertRadioItem(size_t pos,
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|                                  int itemid,
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|                                  const wxString& text,
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|                                  const wxString& help = wxEmptyString)
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|     {
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|         return Insert(pos, itemid, text, help, wxITEM_RADIO);
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|     }
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| 
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|     // insert a submenu
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|     wxMenuItem* Insert(size_t pos,
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|                        int itemid,
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|                        const wxString& text,
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|                        wxMenu *submenu,
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|                        const wxString& help = wxEmptyString)
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|     {
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|         return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
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|                                            wxITEM_NORMAL, submenu));
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|     }
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| 
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|     // prepend an item to the menu
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|     wxMenuItem* Prepend(wxMenuItem *item)
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|     {
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|         return Insert(0u, item);
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|     }
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| 
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|     // prepend any item to the menu
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|     wxMenuItem* Prepend(int itemid,
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|                         const wxString& text,
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|                         const wxString& help = wxEmptyString,
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|                         wxItemKind kind = wxITEM_NORMAL)
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|     {
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|         return Insert(0u, itemid, text, help, kind);
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|     }
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| 
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|     // prepend a separator
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|     wxMenuItem* PrependSeparator()
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|     {
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|         return InsertSeparator(0u);
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|     }
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| 
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|     // prepend a check item
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|     wxMenuItem* PrependCheckItem(int itemid,
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|                                  const wxString& text,
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|                                  const wxString& help = wxEmptyString)
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|     {
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|         return InsertCheckItem(0u, itemid, text, help);
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|     }
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| 
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|     // prepend a radio item
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|     wxMenuItem* PrependRadioItem(int itemid,
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|                                  const wxString& text,
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|                                  const wxString& help = wxEmptyString)
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|     {
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|         return InsertRadioItem(0u, itemid, text, help);
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|     }
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| 
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|     // prepend a submenu
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|     wxMenuItem* Prepend(int itemid,
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|                         const wxString& text,
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|                         wxMenu *submenu,
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|                         const wxString& help = wxEmptyString)
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|     {
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|         return Insert(0u, itemid, text, submenu, help);
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|     }
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| 
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|     // detach an item from the menu, but don't delete it so that it can be
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|     // added back later (but if it's not, the caller is responsible for
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|     // deleting it!)
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|     wxMenuItem *Remove(int itemid) { return Remove(FindChildItem(itemid)); }
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|     wxMenuItem *Remove(wxMenuItem *item);
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| 
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|     // delete an item from the menu (submenus are not destroyed by this
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|     // function, see Destroy)
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|     bool Delete(int itemid) { return Delete(FindChildItem(itemid)); }
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|     bool Delete(wxMenuItem *item);
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| 
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|     // delete the item from menu and destroy it (if it's a submenu)
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|     bool Destroy(int itemid) { return Destroy(FindChildItem(itemid)); }
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|     bool Destroy(wxMenuItem *item);
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| 
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|     // menu items access
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|     // -----------------
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| 
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|     // get the items
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|     size_t GetMenuItemCount() const { return m_items.GetCount(); }
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| 
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|     const wxMenuItemList& GetMenuItems() const { return m_items; }
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|     wxMenuItemList& GetMenuItems() { return m_items; }
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| 
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|     // search
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|     virtual int FindItem(const wxString& item) const;
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|     wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
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| 
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|     // find by position
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|     wxMenuItem* FindItemByPosition(size_t position) const;
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| 
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|     // get/set items attributes
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|     void Enable(int itemid, bool enable);
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|     bool IsEnabled(int itemid) const;
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| 
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|     void Check(int itemid, bool check);
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|     bool IsChecked(int itemid) const;
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| 
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|     void SetLabel(int itemid, const wxString& label);
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|     wxString GetLabel(int itemid) const;
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| 
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|     virtual void SetHelpString(int itemid, const wxString& helpString);
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|     virtual wxString GetHelpString(int itemid) const;
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| 
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|     // misc accessors
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|     // --------------
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| 
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|     // the title
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|     virtual void SetTitle(const wxString& title) { m_title = title; }
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|     const wxString GetTitle() const { return m_title; }
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| 
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|     // event handler
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|     void SetEventHandler(wxEvtHandler *handler) { m_eventHandler = handler; }
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|     wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
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| 
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|     // invoking window
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|     void SetInvokingWindow(wxWindow *win) { m_invokingWindow = win; }
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|     wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
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| 
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|     // style
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|     long GetStyle() const { return m_style; }
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| 
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|     // implementation helpers
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|     // ----------------------
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| 
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|     // Updates the UI for a menu and all submenus recursively. source is the
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|     // object that has the update event handlers defined for it. If NULL, the
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|     // menu or associated window will be used.
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|     void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
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| 
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|     // get the menu bar this menu is attached to (may be NULL, always NULL for
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|     // popup menus).  Traverse up the menu hierarchy to find it.
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|     wxMenuBar *GetMenuBar() const;
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| 
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|     // called when the menu is attached/detached to/from a menu bar
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|     virtual void Attach(wxMenuBarBase *menubar);
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|     virtual void Detach();
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| 
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|     // is the menu attached to a menu bar (or is it a popup one)?
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|     bool IsAttached() const { return GetMenuBar() != NULL; }
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| 
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|     // set/get the parent of this menu
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|     void SetParent(wxMenu *parent) { m_menuParent = parent; }
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|     wxMenu *GetParent() const { return m_menuParent; }
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| 
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|     // implementation only from now on
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|     // -------------------------------
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| 
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|     // unlike FindItem(), this function doesn't recurse but only looks through
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|     // our direct children and also may return the index of the found child if
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|     // pos != NULL
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|     wxMenuItem *FindChildItem(int itemid, size_t *pos = NULL) const;
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| 
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|     // called to generate a wxCommandEvent, return TRUE if it was processed,
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|     // FALSE otherwise
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|     //
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|     // the checked parameter may have boolean value or -1 for uncheckable items
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|     bool SendEvent(int itemid, int checked = -1);
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| 
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|     // compatibility: these functions are deprecated, use the new ones instead
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|     // -----------------------------------------------------------------------
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| 
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|     // use the versions taking wxItem_XXX now instead, they're more readable
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|     // and allow adding the radio items as well
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|     void Append(int itemid,
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|                 const wxString& text,
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|                 const wxString& help,
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|                 bool isCheckable)
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|     {
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|         Append(itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
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|     }
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| 
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|     void Insert(size_t pos,
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|                 int itemid,
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|                 const wxString& text,
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|                 const wxString& help,
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|                 bool isCheckable)
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|     {
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|         Insert(pos, itemid, text, help, isCheckable ? wxITEM_CHECK : wxITEM_NORMAL);
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|     }
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| 
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|     void Prepend(int itemid,
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|                  const wxString& text,
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|                  const wxString& help,
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|                  bool isCheckable)
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|     {
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|         Insert(0u, itemid, text, help, isCheckable);
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|     }
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| 
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|     static void LockAccels(bool locked)
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|     {
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|         ms_locked = locked;
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|     }
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|     
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| protected:
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|     // virtuals to override in derived classes
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|     // ---------------------------------------
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| 
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|     virtual wxMenuItem* DoAppend(wxMenuItem *item);
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|     virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
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| 
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|     virtual wxMenuItem *DoRemove(wxMenuItem *item);
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|     virtual bool DoDelete(wxMenuItem *item);
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|     virtual bool DoDestroy(wxMenuItem *item);
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| 
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|     // helpers
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|     // -------
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| 
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|     // common part of all ctors
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|     void Init(long style);
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| 
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|     // associate the submenu with this menu
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|     void AddSubMenu(wxMenu *submenu);
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| 
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|     wxMenuBar     *m_menuBar;           // menubar we belong to or NULL
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|     wxMenu        *m_menuParent;        // parent menu or NULL
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| 
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|     wxString       m_title;             // the menu title or label
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|     wxMenuItemList m_items;             // the list of menu items
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| 
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|     wxWindow      *m_invokingWindow;    // for popup menus
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| 
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|     long           m_style;             // combination of wxMENU_XXX flags
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| 
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|     wxEvtHandler  *m_eventHandler;      // a pluggable in event handler
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| 
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|     static bool      ms_locked;
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|     
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|     DECLARE_NO_COPY_CLASS(wxMenuBase)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxMenuBar
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxMenuBarBase : public wxWindow
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| {
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| public:
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|     // default ctor
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|     wxMenuBarBase();
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| 
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|     // dtor will delete all menus we own
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|     virtual ~wxMenuBarBase();
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| 
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|     // menu bar construction
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|     // ---------------------
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| 
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|     // append a menu to the end of menubar, return TRUE if ok
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|     virtual bool Append(wxMenu *menu, const wxString& title);
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| 
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|     // insert a menu before the given position into the menubar, return TRUE
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|     // if inserted ok
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|     virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
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| 
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|     // menu bar items access
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|     // ---------------------
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| 
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|     // get the number of menus in the menu bar
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|     size_t GetMenuCount() const { return m_menus.GetCount(); }
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| 
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|     // get the menu at given position
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|     wxMenu *GetMenu(size_t pos) const;
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| 
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|     // replace the menu at given position with another one, returns the
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|     // previous menu (which should be deleted by the caller)
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|     virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
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| 
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|     // delete the menu at given position from the menu bar, return the pointer
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|     // to the menu (which should be  deleted by the caller)
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|     virtual wxMenu *Remove(size_t pos);
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| 
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|     // enable or disable a submenu
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|     virtual void EnableTop(size_t pos, bool enable) = 0;
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| 
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|     // is the menu enabled?
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|     virtual bool IsEnabledTop(size_t WXUNUSED(pos)) const { return TRUE; }
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| 
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|     // get or change the label of the menu at given position
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|     virtual void SetLabelTop(size_t pos, const wxString& label) = 0;
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|     virtual wxString GetLabelTop(size_t pos) const = 0;
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| 
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|     // item search
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|     // -----------
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| 
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|     // by menu and item names, returns wxNOT_FOUND if not found or id of the
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|     // found item
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|     virtual int FindMenuItem(const wxString& menu, const wxString& item) const;
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| 
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|     // find item by id (in any menu), returns NULL if not found
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|     //
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|     // if menu is !NULL, it will be filled with wxMenu this item belongs to
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|     virtual wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
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| 
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|     // find menu by its caption, return wxNOT_FOUND on failure
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|     int FindMenu(const wxString& title) const;
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| 
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|     // item access
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|     // -----------
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| 
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|     // all these functions just use FindItem() and then call an appropriate
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|     // method on it
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|     //
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|     // NB: under MSW, these methods can only be used after the menubar had
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|     //     been attached to the frame
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| 
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|     void Enable(int itemid, bool enable);
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|     void Check(int itemid, bool check);
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|     bool IsChecked(int itemid) const;
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|     bool IsEnabled(int itemid) const;
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| 
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|     void SetLabel(int itemid, const wxString &label);
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|     wxString GetLabel(int itemid) const;
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| 
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|     void SetHelpString(int itemid, const wxString& helpString);
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|     wxString GetHelpString(int itemid) const;
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| 
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|     // implementation helpers
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| 
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|     // get the frame we are attached to (may return NULL)
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|     wxFrame *GetFrame() const { return m_menuBarFrame; }
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| 
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|     // returns TRUE if we're attached to a frame
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|     bool IsAttached() const { return GetFrame() != NULL; }
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| 
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|     // associate the menubar with the frame
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|     virtual void Attach(wxFrame *frame);
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| 
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|     // called before deleting the menubar normally
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|     virtual void Detach();
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| 
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|     // need to override these ones to avoid virtual function hiding
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|     virtual bool Enable(bool enable = TRUE) { return wxWindow::Enable(enable); }
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|     virtual void SetLabel(const wxString& s) { wxWindow::SetLabel(s); }
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|     virtual wxString GetLabel() const { return wxWindow::GetLabel(); }
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| 
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|     // don't want menu bars to accept the focus by tabbing to them
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|     virtual bool AcceptsFocusFromKeyboard() const { return FALSE; }
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| 
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| protected:
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|     // the list of all our menus
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|     wxMenuList m_menus;
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| 
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|     // the frame we are attached to (may be NULL)
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|     wxFrame *m_menuBarFrame;
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| 
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|     DECLARE_NO_COPY_CLASS(wxMenuBarBase)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // include the real class declaration
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| // ----------------------------------------------------------------------------
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| 
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| #ifdef wxUSE_BASE_CLASSES_ONLY
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|     #define wxMenuItem wxMenuItemBase
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| #else // !wxUSE_BASE_CLASSES_ONLY
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| #if defined(__WXUNIVERSAL__)
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|     #include "wx/univ/menu.h"
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| #elif defined(__WXMSW__)
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|     #include "wx/msw/menu.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/motif/menu.h"
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| #elif defined(__WXGTK__)
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|     #include "wx/gtk/menu.h"
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| #elif defined(__WXMAC__)
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|     #include "wx/mac/menu.h"
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| #elif defined(__WXCOCOA__)
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|     #include "wx/cocoa/menu.h"
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| #elif defined(__WXPM__)
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|     #include "wx/os2/menu.h"
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| #endif
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| #endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
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| 
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| #endif // wxUSE_MENUS
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| 
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| #endif
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|     // _WX_MENU_H_BASE_
 |