git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			176 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			176 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        menu.h
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// Purpose:     wxMenu, wxMenuBar classes
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// Author:      Stefan Csomor
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// Modified by:
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// Created:     1998-01-01
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// RCS-ID:      $Id$
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// Copyright:   (c) Stefan Csomor
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MENU_H_
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#define _WX_MENU_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "menu.h"
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#endif
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class WXDLLEXPORT wxFrame;
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#include "wx/arrstr.h"
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// ----------------------------------------------------------------------------
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// Menu
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxMenu : public wxMenuBase
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{
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public:
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    // ctors & dtor
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    wxMenu(const wxString& title, long style = 0)
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        : wxMenuBase(title, style) { Init(); }
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    wxMenu(long style = 0) : wxMenuBase(style) { Init(); }
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    virtual ~wxMenu();
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    // implement base class virtuals
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    virtual wxMenuItem* DoAppend(wxMenuItem *item);
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    virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
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    virtual wxMenuItem* DoRemove(wxMenuItem *item);
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    virtual void Attach(wxMenuBarBase *menubar) ;
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    virtual void Break();
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    virtual void SetTitle(const wxString& title);
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    // MSW-specific
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    bool ProcessCommand(wxCommandEvent& event);
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    // implementation only from now on
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    // -------------------------------
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      int    MacGetIndexFromId( int id ) ; 
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      int    MacGetIndexFromItem( wxMenuItem *pItem ) ;
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      void MacEnableMenu( bool bDoEnable ) ;
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      // MacOS needs to know about submenus somewhere within this menu
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      // before it can be displayed , also hide special menu items like preferences
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      // that are handled by the OS
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      void  MacBeforeDisplay( bool isSubMenu ) ;
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      // undo all changes from the MacBeforeDisplay call
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      void  MacAfterDisplay( bool isSubMenu ) ;
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    // semi-private accessors
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        // get the window which contains this menu
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    wxWindow *GetWindow() const;
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        // get the menu handle
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    WXHMENU GetHMenu() const { return m_hMenu; }
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    short MacGetMenuId() { return m_macMenuId ; }
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private:
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    // common part of all ctors
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    void Init();
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    // common part of Append/Insert (behaves as Append is pos == (size_t)-1)
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    bool DoInsertOrAppend(wxMenuItem *item, size_t pos = (size_t)-1);
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    // terminate the current radio group, if any
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    void EndRadioGroup();
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    // if TRUE, insert a breal before appending the next item
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    bool m_doBreak;
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    // the position of the first item in the current radio group or -1
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    int m_startRadioGroup;
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    // the menu handle of this menu
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    WXHMENU m_hMenu;
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      short                m_macMenuId;
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      static short        s_macNextMenuId ;
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    DECLARE_DYNAMIC_CLASS(wxMenu)
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};
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// ----------------------------------------------------------------------------
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// Menu Bar (a la Windows)
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
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{
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public:
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    // ctors & dtor
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        // default constructor
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    wxMenuBar();
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        // unused under MSW
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    wxMenuBar(long style);
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        // menubar takes ownership of the menus arrays but copies the titles
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    wxMenuBar(int n, wxMenu *menus[], const wxString titles[]);
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    virtual ~wxMenuBar();
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    // menubar construction
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    virtual bool Append( wxMenu *menu, const wxString &title );
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    virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
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    virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
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    virtual wxMenu *Remove(size_t pos);
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    virtual int FindMenuItem(const wxString& menuString,
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                             const wxString& itemString) const;
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    virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
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    virtual void EnableTop( size_t pos, bool flag );
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    virtual void SetLabelTop( size_t pos, const wxString& label );
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    virtual wxString GetLabelTop( size_t pos ) const;
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    virtual bool Enable( bool enable = TRUE );
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    // for virtual function hiding
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    virtual void Enable( int itemid, bool enable )
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    {
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        wxMenuBarBase::Enable( itemid, enable );
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    }
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    // implementation from now on
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    WXHMENU Create();
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    int  FindMenu(const wxString& title);
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    void Detach();
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        // returns TRUE if we're attached to a frame
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    bool IsAttached() const { return m_menuBarFrame != NULL; }
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        // get the frame we live in
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    wxFrame *GetFrame() const { return m_menuBarFrame; }
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        // attach to a frame
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    void Attach(wxFrame *frame);
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        // clear the invoking window for all menus and submenus
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    void UnsetInvokingWindow() ;
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        // set the invoking window for all menus and submenus
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    void SetInvokingWindow( wxFrame* frame ) ;
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    // if the menubar is modified, the display is not updated automatically,
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    // call this function to update it (m_menuBarFrame should be !NULL)
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    void Refresh(bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL);
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  void MacInstallMenuBar() ;
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  static wxMenuBar* MacGetInstalledMenuBar() { return s_macInstalledMenuBar ; }
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  static void MacSetCommonMenuBar(wxMenuBar* menubar) { s_macCommonMenuBar=menubar; }
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  static wxMenuBar* MacGetCommonMenuBar() { return s_macCommonMenuBar; }
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protected:
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    // common part of all ctors
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    void Init();
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    wxWindow        *m_invokingWindow;
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    wxArrayString m_titles;
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private:
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  static wxMenuBar*            s_macInstalledMenuBar ;
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  static wxMenuBar*            s_macCommonMenuBar ;
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    DECLARE_DYNAMIC_CLASS(wxMenuBar)
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};
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#endif // _WX_MENU_H_
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