git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			102 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        colour.h
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// Purpose:     wxColour class
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// Author:      Stefan Csomor
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// Modified by:
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// Created:     1998-01-01
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// RCS-ID:      $Id$
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// Copyright:   (c) Stefan Csomor
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COLOUR_H_
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#define _WX_COLOUR_H_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "colour.h"
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#endif
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#include "wx/object.h"
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#include "wx/string.h"
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// Colour
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class WXDLLEXPORT wxColour: public wxObject
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{
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public:
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  // ctors
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    // default
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  wxColour() { Init(); }
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    // from RGB
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  wxColour( unsigned char red, unsigned char green, unsigned char blue )
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      { Set(red, green, blue); }
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  wxColour( unsigned long colRGB )
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      { Set(colRGB); }
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    // implicit conversion from the colour name
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  wxColour( const wxString &colourName )
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      { InitFromName(colourName); }
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  wxColour( const wxChar *colourName )
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      { InitFromName(colourName); }
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    // copy ctors and assignment operators
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  wxColour( const wxColour& col );
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  wxColour( const wxColour* col );
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  wxColour& operator = ( const wxColour& col );
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    // dtor
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  ~wxColour();
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  // Set() functions
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  void Set( unsigned char red, unsigned char green, unsigned char blue );
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  void Set( unsigned long colRGB )
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  {
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    // we don't need to know sizeof(long) here because we assume that the three
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    // least significant bytes contain the R, G and B values
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    Set((unsigned char)colRGB,
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        (unsigned char)(colRGB >> 8),
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        (unsigned char)(colRGB >> 16));
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  }
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  // accessors
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  bool Ok() const {return m_isInit; }
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  unsigned char Red() const { return m_red; }
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  unsigned char Green() const { return m_green; }
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  unsigned char Blue() const { return m_blue; }
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  // comparison
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  bool operator == (const wxColour& colour) const
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  {
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    return (m_isInit == colour.m_isInit
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            && m_red == colour.m_red
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            && m_green == colour.m_green
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            && m_blue == colour.m_blue);
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  }
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  bool operator != (const wxColour& colour) const { return !(*this == colour); }
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  const WXCOLORREF& GetPixel() const { return m_pixel; };
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    void InitFromName(const wxString& col);
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protected :
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    // Helper function
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    void Init();
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private:
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  bool          m_isInit;
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  unsigned char m_red;
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  unsigned char m_blue;
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  unsigned char m_green;
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public:
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  WXCOLORREF m_pixel ;
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  void Set( const WXCOLORREF* color ) ;
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private:
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  DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif
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  // _WX_COLOUR_H_
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