git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76222 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			1479 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			1479 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        scroll.cpp
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// Purpose:     wxScrolled sample
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// Author:      Robert Roebling
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// Copyright:   (C) 1998 Robert Roebling, 2002 Ron Lee, 2003 Matt Gregory
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//              (C) 2008 Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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    #pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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    #include "wx/wx.h"
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#endif
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#include "wx/sizer.h"
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#include "wx/log.h"
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#include "wx/tglbtn.h"
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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    #include "../sample.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// a trivial example
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// ----------------------------------------------------------------------------
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// MySimpleCanvas: a scrolled window which draws a simple rectangle
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class MySimpleCanvas : public wxScrolled<wxWindow>
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{
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public:
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    enum
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    {
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        // these numbers are not multiple of 10 (our scroll step) to test for
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        // the absence of rounding errors (e.g. we should have one more page
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        // than WIDTH/10 to show the right side of the rectangle)
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        WIDTH = 292,
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        HEIGHT = 297
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    };
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    MySimpleCanvas(wxWindow *parent)
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        : wxScrolled<wxWindow>(parent, wxID_ANY)
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    {
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        SetScrollRate( 10, 10 );
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        SetVirtualSize( WIDTH, HEIGHT );
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        SetBackgroundColour( *wxWHITE );
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        Connect(wxEVT_PAINT, wxPaintEventHandler(MySimpleCanvas::OnPaint));
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    }
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private:
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    void OnPaint(wxPaintEvent& WXUNUSED(event))
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    {
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        wxPaintDC dc(this);
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        // this call is vital: it adjusts the dc to account for the current
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        // scroll offset
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        PrepareDC(dc);
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        dc.SetPen( *wxRED_PEN );
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        dc.SetBrush( *wxTRANSPARENT_BRUSH );
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        dc.DrawRectangle( 0, 0, WIDTH, HEIGHT );
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    }
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};
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// MySimpleFrame: a frame which contains a MySimpleCanvas
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class MySimpleFrame : public wxFrame
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{
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public:
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    MySimpleFrame(wxWindow *parent)
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        : wxFrame(parent, wxID_ANY, "MySimpleCanvas")
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    {
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        new MySimpleCanvas(this);
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        // ensure that we have scrollbars initially
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        SetClientSize(MySimpleCanvas::WIDTH/2, MySimpleCanvas::HEIGHT/2);
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        Show();
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    }
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};
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// ----------------------------------------------------------------------
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// a more complex example
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// ----------------------------------------------------------------------
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// MyCanvas
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class MyCanvas : public wxScrolled<wxPanel>
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{
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public:
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    MyCanvas(wxWindow *parent);
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private:
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    void OnPaint(wxPaintEvent& event);
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    void OnQueryPosition(wxCommandEvent& event);
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    void OnAddButton(wxCommandEvent& event);
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    void OnDeleteButton(wxCommandEvent& event);
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    void OnMoveButton(wxCommandEvent& event);
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    void OnScrollWin(wxCommandEvent& event);
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    void OnMouseRightDown(wxMouseEvent& event);
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    void OnMouseWheel(wxMouseEvent& event);
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    wxButton *m_button;
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    wxDECLARE_EVENT_TABLE();
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};
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class MyCanvasFrame : public wxFrame
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{
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public:
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    MyCanvasFrame(wxWindow *parent)
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        : wxFrame(parent, wxID_ANY, "MyCanvas")
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    {
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        m_canvas = new MyCanvas(this);
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        wxMenu *menuFile = new wxMenu();
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        menuFile->Append(wxID_DELETE, "&Delete all");
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        menuFile->Append(wxID_NEW, "Insert &new");
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        wxMenuBar *mbar = new wxMenuBar();
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        mbar->Append(menuFile, "&File");
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        SetMenuBar( mbar );
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        Connect(wxID_DELETE, wxEVT_MENU,
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                wxCommandEventHandler(MyCanvasFrame::OnDeleteAll));
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        Connect(wxID_NEW, wxEVT_MENU,
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                wxCommandEventHandler(MyCanvasFrame::OnInsertNew));
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        Show();
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    }
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private:
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    void OnDeleteAll(wxCommandEvent& WXUNUSED(event))
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    {
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        m_canvas->DestroyChildren();
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    }
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    void OnInsertNew(wxCommandEvent& WXUNUSED(event))
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    {
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        (void)new wxButton(m_canvas, wxID_ANY, "Hello", wxPoint(100,100));
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    }
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    MyCanvas *m_canvas;
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};
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// ----------------------------------------------------------------------------
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// example using sizers with wxScrolled
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// ----------------------------------------------------------------------------
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const wxSize SMALL_BUTTON( 100, 50 );
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const wxSize LARGE_BUTTON( 300, 200 );
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class MySizerScrolledWindow : public wxScrolled<wxWindow>
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{
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public:
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    MySizerScrolledWindow(wxWindow *parent);
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private:
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    // this button can be clicked to change its own size in the handler below,
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    // the window size will be automatically adjusted to fit the button
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    wxButton *m_button;
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    void OnResizeClick(wxCommandEvent& event);
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};
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class MySizerFrame : public wxFrame
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{
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public:
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    MySizerFrame(wxWindow *parent)
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        : wxFrame(parent, wxID_ANY, "MySizerScrolledWindow")
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    {
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        new MySizerScrolledWindow(this);
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        // ensure that the scrollbars appear when the button becomes large
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        SetClientSize(LARGE_BUTTON/2);
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        Show();
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    }
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};
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// ----------------------------------------------------------------------------
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// example showing scrolling only part of the window
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// ----------------------------------------------------------------------------
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// this window consists of an empty space in its corner, column labels window
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// along its top, row labels window along its left hand side and a canvas in
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// the remaining space
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class MySubColLabels : public wxWindow
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{
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public:
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    MySubColLabels(wxScrolled<wxWindow> *parent)
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        : wxWindow(parent, wxID_ANY)
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    {
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        m_owner = parent;
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        Connect(wxEVT_PAINT, wxPaintEventHandler(MySubColLabels::OnPaint));
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    }
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private:
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    void OnPaint(wxPaintEvent& WXUNUSED(event))
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    {
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        wxPaintDC dc(this);
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        // This is wrong..  it will translate both x and y if the
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        // window is scrolled, the label windows are active in one
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        // direction only.  Do the action below instead -- RL.
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        //m_owner->PrepareDC( dc );
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        int xScrollUnits, xOrigin;
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        m_owner->GetViewStart( &xOrigin, 0 );
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        m_owner->GetScrollPixelsPerUnit( &xScrollUnits, 0 );
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        dc.SetDeviceOrigin( -xOrigin * xScrollUnits, 0 );
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        dc.DrawText("Column 1", 5, 5);
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        dc.DrawText("Column 2", 105, 5);
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        dc.DrawText("Column 3", 205, 5);
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    }
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    wxScrolled<wxWindow> *m_owner;
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};
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class MySubRowLabels : public wxWindow
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{
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public:
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    MySubRowLabels(wxScrolled<wxWindow> *parent)
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        : wxWindow(parent, wxID_ANY)
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    {
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        m_owner = parent;
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        Connect(wxEVT_PAINT, wxPaintEventHandler(MySubRowLabels::OnPaint));
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    }
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private:
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    void OnPaint(wxPaintEvent& WXUNUSED(event))
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    {
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        wxPaintDC dc(this);
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        // This is wrong..  it will translate both x and y if the
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        // window is scrolled, the label windows are active in one
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        // direction only.  Do the action below instead -- RL.
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        //m_owner->PrepareDC( dc );
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        int yScrollUnits, yOrigin;
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        m_owner->GetViewStart( 0, &yOrigin );
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        m_owner->GetScrollPixelsPerUnit( 0, &yScrollUnits );
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        dc.SetDeviceOrigin( 0, -yOrigin * yScrollUnits );
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        dc.DrawText("Row 1", 5, 5);
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        dc.DrawText("Row 2", 5, 30);
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        dc.DrawText("Row 3", 5, 55);
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        dc.DrawText("Row 4", 5, 80);
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        dc.DrawText("Row 5", 5, 105);
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        dc.DrawText("Row 6", 5, 130);
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    }
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    wxScrolled<wxWindow> *m_owner;
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};
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class MySubCanvas : public wxPanel
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{
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public:
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    MySubCanvas(wxScrolled<wxWindow> *parent, wxWindow *cols, wxWindow *rows)
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        : wxPanel(parent, wxID_ANY)
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    {
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        m_owner = parent;
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        m_colLabels = cols;
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        m_rowLabels = rows;
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        (void)new wxButton(this, wxID_ANY, "Hallo I",
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                           wxPoint(0,50), wxSize(100,25) );
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        (void)new wxButton(this, wxID_ANY, "Hallo II",
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                           wxPoint(200,50), wxSize(100,25) );
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        (void)new wxTextCtrl(this, wxID_ANY, "Text I",
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                             wxPoint(0,100), wxSize(100,25) );
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        (void)new wxTextCtrl(this, wxID_ANY, "Text II",
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                             wxPoint(200,100), wxSize(100,25) );
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        (void)new wxComboBox(this, wxID_ANY, "ComboBox I",
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                             wxPoint(0,150), wxSize(100,25));
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        (void)new wxComboBox(this, wxID_ANY, "ComboBox II",
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                             wxPoint(200,150), wxSize(100,25));
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        SetBackgroundColour("WHEAT");
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        Connect(wxEVT_PAINT, wxPaintEventHandler(MySubCanvas::OnPaint));
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    }
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    // override the base class function so that when this window is scrolled,
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    // the labels are scrolled in sync
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    virtual void ScrollWindow(int dx, int dy, const wxRect *rect) wxOVERRIDE
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    {
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        wxPanel::ScrollWindow( dx, dy, rect );
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        m_colLabels->ScrollWindow( dx, 0, rect );
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        m_rowLabels->ScrollWindow( 0, dy, rect );
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    }
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private:
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    void OnPaint(wxPaintEvent& WXUNUSED(event))
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    {
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        wxPaintDC dc( this );
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        m_owner->PrepareDC( dc );
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        dc.SetPen( *wxBLACK_PEN );
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        // OK, let's assume we are a grid control and we have two
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        // grid cells. Here in OnPaint we want to know which cell
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        // to redraw so that we prevent redrawing cells that don't
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        // need to get redrawn. We have one cell at (0,0) and one
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        // more at (200,0), both having a size of (100,25).
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        // We can query how much the window has been scrolled
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        // by calling CalcUnscrolledPosition()
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        int scroll_x = 0;
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        int scroll_y = 0;
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        m_owner->CalcUnscrolledPosition( scroll_x, scroll_y, &scroll_x, &scroll_y );
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        // We also need to know the size of the window to see which
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        // cells are completely hidden and not get redrawn
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        int size_x = 0;
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        int size_y = 0;
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        GetClientSize( &size_x, &size_y );
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        // First cell: (0,0)(100,25)
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        // It it on screen?
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        if ((0+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
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            (0-scroll_x < size_x) && (0-scroll_y < size_y))
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        {
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            // Has the region on screen been exposed?
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            if (IsExposed(0,0,100,25))
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            {
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                dc.DrawRectangle( 0, 0, 100, 25 );
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                dc.DrawText("First Cell", 5, 5);
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            }
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        }
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        // Second cell: (200,0)(100,25)
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        // It it on screen?
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        if ((200+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
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            (200-scroll_x < size_x) && (0-scroll_y < size_y))
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        {
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            // Has the region on screen been exposed?
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            if (IsExposed(200,0,100,25))
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            {
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                dc.DrawRectangle( 200, 0, 100, 25 );
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                dc.DrawText("Second Cell", 205, 5);
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            }
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        }
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    }
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    wxScrolled<wxWindow> *m_owner;
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    wxWindow *m_colLabels,
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             *m_rowLabels;
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};
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class MySubScrolledWindow : public wxScrolled<wxWindow>
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{
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public:
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    enum
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    {
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        CORNER_WIDTH = 60,
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        CORNER_HEIGHT = 25
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    };
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    MySubScrolledWindow(wxWindow *parent)
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        : wxScrolled<wxWindow>(parent, wxID_ANY)
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    {
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        // create the children
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        MySubColLabels *cols = new MySubColLabels(this);
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        MySubRowLabels *rows = new MySubRowLabels(this);
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        m_canvas = new MySubCanvas(this, cols, rows);
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        // lay them out
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        wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 2, 10, 10);
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        sizer->Add(CORNER_WIDTH, CORNER_HEIGHT); // just a spacer
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        sizer->Add(cols, wxSizerFlags().Expand());
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        sizer->Add(rows, wxSizerFlags().Expand());
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        sizer->Add(m_canvas, wxSizerFlags().Expand());
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        sizer->AddGrowableRow(1);
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        sizer->AddGrowableCol(1);
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        SetSizer(sizer);
 | 
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 | 
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        // this is the key call: it means that only m_canvas will be scrolled
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        // and not this window itself
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        SetTargetWindow(m_canvas);
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 | 
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        SetScrollbars(10, 10, 50, 50);
 | 
						|
 | 
						|
        Connect(wxEVT_SIZE, wxSizeEventHandler(MySubScrolledWindow::OnSize));
 | 
						|
    }
 | 
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 | 
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protected:
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    // scrolled windows which use scroll target different from the window
 | 
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    // itself must override this virtual method
 | 
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    virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size) wxOVERRIDE
 | 
						|
    {
 | 
						|
        // decrease the total size by the size of the non-scrollable parts
 | 
						|
        // above/to the left of the canvas
 | 
						|
        wxSize sizeCanvas(size);
 | 
						|
        sizeCanvas.x -= 60;
 | 
						|
        sizeCanvas.y -= 25;
 | 
						|
        return sizeCanvas;
 | 
						|
    }
 | 
						|
 | 
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private:
 | 
						|
    void OnSize(wxSizeEvent& WXUNUSED(event))
 | 
						|
    {
 | 
						|
        // We need to override OnSize so that our scrolled
 | 
						|
        // window a) does call Layout() to use sizers for
 | 
						|
        // positioning the controls but b) does not query
 | 
						|
        // the sizer for their size and use that for setting
 | 
						|
        // the scrollable area as set that ourselves by
 | 
						|
        // calling SetScrollbar() further down.
 | 
						|
 | 
						|
        Layout();
 | 
						|
 | 
						|
        AdjustScrollbars();
 | 
						|
    }
 | 
						|
 | 
						|
    MySubCanvas *m_canvas;
 | 
						|
};
 | 
						|
 | 
						|
class MySubFrame : public wxFrame
 | 
						|
{
 | 
						|
public:
 | 
						|
    MySubFrame(wxWindow *parent)
 | 
						|
        : wxFrame(parent, wxID_ANY, "MySubScrolledWindow")
 | 
						|
    {
 | 
						|
        new MySubScrolledWindow(this);
 | 
						|
 | 
						|
        Show();
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// more simple examples of wxScrolled usage
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
// base class for both of them
 | 
						|
class MyScrolledWindowBase : public wxScrolled<wxWindow>
 | 
						|
{
 | 
						|
public:
 | 
						|
    MyScrolledWindowBase(wxWindow *parent)
 | 
						|
        : wxScrolled<wxWindow>(parent, wxID_ANY,
 | 
						|
                               wxDefaultPosition, wxDefaultSize,
 | 
						|
                               wxBORDER_SUNKEN)
 | 
						|
    {
 | 
						|
        m_nLines = 50;
 | 
						|
        m_winSync = NULL;
 | 
						|
        m_inDoSync = false;
 | 
						|
 | 
						|
        wxClientDC dc(this);
 | 
						|
        dc.GetTextExtent("Line 17", NULL, &m_hLine);
 | 
						|
    }
 | 
						|
 | 
						|
    // this scrolled window can be synchronized with another one: if this
 | 
						|
    // function is called with a non-NULL pointer, the given window will be
 | 
						|
    // scrolled to the same position as this one
 | 
						|
    void SyncWith(MyScrolledWindowBase *win)
 | 
						|
    {
 | 
						|
        m_winSync = win;
 | 
						|
 | 
						|
        DoSyncIfNecessary();
 | 
						|
    }
 | 
						|
 | 
						|
    virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL) wxOVERRIDE
 | 
						|
    {
 | 
						|
        wxScrolled<wxWindow>::ScrollWindow(dx, dy, rect);
 | 
						|
 | 
						|
        DoSyncIfNecessary();
 | 
						|
    }
 | 
						|
 | 
						|
protected:
 | 
						|
    // the height of one line on screen
 | 
						|
    int m_hLine;
 | 
						|
 | 
						|
    // the number of lines we draw
 | 
						|
    size_t m_nLines;
 | 
						|
 | 
						|
private:
 | 
						|
    bool WasScrolledFirst() const { return m_inDoSync; }
 | 
						|
 | 
						|
    void DoSyncIfNecessary()
 | 
						|
    {
 | 
						|
        if ( m_winSync && !m_winSync->WasScrolledFirst() )
 | 
						|
        {
 | 
						|
            m_inDoSync = true;
 | 
						|
 | 
						|
            m_winSync->Scroll(GetViewStart());
 | 
						|
 | 
						|
            m_inDoSync = false;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // the window to synchronize with this one or NULL
 | 
						|
    MyScrolledWindowBase *m_winSync;
 | 
						|
 | 
						|
    // the flag preventing infinite recursion which would otherwise happen if
 | 
						|
    // one window synchronized the other one which in turn synchronized this
 | 
						|
    // one and so on
 | 
						|
    bool m_inDoSync;
 | 
						|
};
 | 
						|
 | 
						|
// this class does "stupid" redrawing - it redraws everything each time
 | 
						|
// and sets the scrollbar extent directly.
 | 
						|
 | 
						|
class MyScrolledWindowDumb : public MyScrolledWindowBase
 | 
						|
{
 | 
						|
public:
 | 
						|
    MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent)
 | 
						|
    {
 | 
						|
        // no horz scrolling
 | 
						|
        SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, true /* no refresh */);
 | 
						|
    }
 | 
						|
 | 
						|
    virtual void OnDraw(wxDC& dc) wxOVERRIDE;
 | 
						|
};
 | 
						|
 | 
						|
// this class does "smart" redrawing - only redraws the lines which must be
 | 
						|
// redrawn and sets the scroll rate and virtual size to affect the
 | 
						|
// scrollbars.
 | 
						|
//
 | 
						|
// Note that this class should produce identical results to the one above.
 | 
						|
 | 
						|
class MyScrolledWindowSmart : public MyScrolledWindowBase
 | 
						|
{
 | 
						|
public:
 | 
						|
    MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent)
 | 
						|
    {
 | 
						|
        // no horz scrolling
 | 
						|
        SetScrollRate( 0, m_hLine );
 | 
						|
        SetVirtualSize( wxDefaultCoord, ( m_nLines + 1 ) * m_hLine );
 | 
						|
    }
 | 
						|
 | 
						|
    virtual void OnDraw(wxDC& dc) wxOVERRIDE;
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// implements a text viewer with simple block selection to test auto-scrolling
 | 
						|
// functionality
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class MyAutoScrollingWindow : public wxScrolled<wxWindow>
 | 
						|
{
 | 
						|
public:
 | 
						|
    MyAutoScrollingWindow( wxWindow* parent );
 | 
						|
    wxRect DeviceCoordsToGraphicalChars(wxRect updRect) const;
 | 
						|
    wxPoint DeviceCoordsToGraphicalChars(wxPoint pos) const;
 | 
						|
    wxPoint GraphicalCharToDeviceCoords(wxPoint pos) const;
 | 
						|
    wxRect LogicalCoordsToGraphicalChars(wxRect updRect) const;
 | 
						|
    wxPoint LogicalCoordsToGraphicalChars(wxPoint pos) const;
 | 
						|
    wxPoint GraphicalCharToLogicalCoords(wxPoint pos) const;
 | 
						|
    void MyRefresh();
 | 
						|
    bool IsSelected(int chX, int chY) const;
 | 
						|
    static bool IsInside(int k, int bound1, int bound2);
 | 
						|
    static wxRect DCNormalize(int x, int y, int w, int h);
 | 
						|
 | 
						|
private:
 | 
						|
    // event handlers
 | 
						|
    void OnDraw(wxDC& dc) wxOVERRIDE;
 | 
						|
    void OnMouseLeftDown(wxMouseEvent& event);
 | 
						|
    void OnMouseLeftUp(wxMouseEvent& event);
 | 
						|
    void OnMouseMove(wxMouseEvent& event);
 | 
						|
    void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
 | 
						|
    void OnScroll(wxScrollWinEvent& event);
 | 
						|
 | 
						|
    // test data variables
 | 
						|
    static const char* sm_testData;
 | 
						|
    static const int sm_lineCnt; // line count
 | 
						|
    static const int sm_lineLen; // line length in characters
 | 
						|
    // sizes for graphical data
 | 
						|
    int m_fontH, m_fontW;
 | 
						|
    // selection tracking
 | 
						|
    wxPoint m_selStart; // beginning of blockwise selection
 | 
						|
    wxPoint m_cursor;   // end of blockwise selection (mouse position)
 | 
						|
 | 
						|
    // gui stuff
 | 
						|
    wxFont m_font;
 | 
						|
 | 
						|
 | 
						|
    wxDECLARE_EVENT_TABLE();
 | 
						|
};
 | 
						|
 | 
						|
class MyAutoFrame : public wxFrame
 | 
						|
{
 | 
						|
public:
 | 
						|
    MyAutoFrame(wxWindow *parent)
 | 
						|
        : wxFrame(parent, wxID_ANY, "MyAutoScrollingWindow")
 | 
						|
    {
 | 
						|
        new MyAutoScrollingWindow(this);
 | 
						|
 | 
						|
        Show();
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyFrame: the main application frame showing all the classes above
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class MyFrame: public wxFrame
 | 
						|
{
 | 
						|
public:
 | 
						|
    MyFrame();
 | 
						|
 | 
						|
private:
 | 
						|
    void OnAbout(wxCommandEvent& event);
 | 
						|
    void OnQuit(wxCommandEvent& event);
 | 
						|
 | 
						|
    void OnTestSimple(wxCommandEvent& WXUNUSED(event)) { new MySimpleFrame(this); }
 | 
						|
    void OnTestCanvas(wxCommandEvent& WXUNUSED(event)) { new MyCanvasFrame(this); }
 | 
						|
    void OnTestSizer(wxCommandEvent& WXUNUSED(event)) { new MySizerFrame(this); }
 | 
						|
    void OnTestSub(wxCommandEvent& WXUNUSED(event)) { new MySubFrame(this); }
 | 
						|
    void OnTestAuto(wxCommandEvent& WXUNUSED(event)) { new MyAutoFrame(this); }
 | 
						|
 | 
						|
    void OnToggleSync(wxCommandEvent& event);
 | 
						|
    void OnScrollbarVisibility(wxCommandEvent& event);
 | 
						|
 | 
						|
    MyScrolledWindowBase *m_win1,
 | 
						|
                         *m_win2;
 | 
						|
 | 
						|
    wxDECLARE_EVENT_TABLE();
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyApp
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class MyApp : public wxApp
 | 
						|
{
 | 
						|
public:
 | 
						|
    virtual bool OnInit() wxOVERRIDE;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
// ============================================================================
 | 
						|
// implementation
 | 
						|
// ============================================================================
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyCanvas
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
const wxWindowIDRef ID_ADDBUTTON   = wxWindow::NewControlId();
 | 
						|
const wxWindowIDRef ID_DELBUTTON   = wxWindow::NewControlId();
 | 
						|
const wxWindowIDRef ID_MOVEBUTTON  = wxWindow::NewControlId();
 | 
						|
const wxWindowIDRef ID_SCROLLWIN   = wxWindow::NewControlId();
 | 
						|
const wxWindowIDRef ID_QUERYPOS    = wxWindow::NewControlId();
 | 
						|
 | 
						|
const wxWindowIDRef ID_NEWBUTTON   = wxWindow::NewControlId();
 | 
						|
 | 
						|
wxBEGIN_EVENT_TABLE(MyCanvas, wxScrolled<wxPanel>)
 | 
						|
    EVT_PAINT(                  MyCanvas::OnPaint)
 | 
						|
    EVT_RIGHT_DOWN(             MyCanvas::OnMouseRightDown)
 | 
						|
    EVT_MOUSEWHEEL(             MyCanvas::OnMouseWheel)
 | 
						|
    EVT_BUTTON( ID_QUERYPOS,    MyCanvas::OnQueryPosition)
 | 
						|
    EVT_BUTTON( ID_ADDBUTTON,   MyCanvas::OnAddButton)
 | 
						|
    EVT_BUTTON( ID_DELBUTTON,   MyCanvas::OnDeleteButton)
 | 
						|
    EVT_BUTTON( ID_MOVEBUTTON,  MyCanvas::OnMoveButton)
 | 
						|
    EVT_BUTTON( ID_SCROLLWIN,   MyCanvas::OnScrollWin)
 | 
						|
wxEND_EVENT_TABLE()
 | 
						|
 | 
						|
MyCanvas::MyCanvas(wxWindow *parent)
 | 
						|
    : wxScrolled<wxPanel>(parent, wxID_ANY,
 | 
						|
                          wxDefaultPosition, wxDefaultSize,
 | 
						|
                          wxSUNKEN_BORDER | wxTAB_TRAVERSAL)
 | 
						|
{
 | 
						|
    // you can use either a single SetScrollbars() call or these 2 functions,
 | 
						|
    // usually using them is better because you normally won't need to change
 | 
						|
    // the scroll rate in the future and the sizer can be used to update the
 | 
						|
    // virtual size automatically
 | 
						|
    SetScrollRate( 10, 10 );
 | 
						|
    SetVirtualSize( 500, 1000 );
 | 
						|
 | 
						|
    (void) new wxButton( this, ID_ADDBUTTON,  "add button", wxPoint(10,10) );
 | 
						|
    (void) new wxButton( this, ID_DELBUTTON,  "del button", wxPoint(10,40) );
 | 
						|
    (void) new wxButton( this, ID_MOVEBUTTON, "move button", wxPoint(150,10) );
 | 
						|
    (void) new wxButton( this, ID_SCROLLWIN,  "scroll win", wxPoint(250,10) );
 | 
						|
 | 
						|
    wxPanel *test = new wxPanel( this, wxID_ANY,
 | 
						|
                                 wxPoint(10, 110), wxSize(130,50),
 | 
						|
                                 wxSIMPLE_BORDER | wxTAB_TRAVERSAL );
 | 
						|
    test->SetBackgroundColour( "WHEAT" );
 | 
						|
 | 
						|
    SetBackgroundColour( "BLUE" );
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnMouseRightDown( wxMouseEvent &event )
 | 
						|
{
 | 
						|
    wxPoint pt( event.GetPosition() );
 | 
						|
    int x,y;
 | 
						|
    CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
 | 
						|
    wxLogMessage("Mouse down event at: %d %d, scrolled: %d %d",
 | 
						|
                 pt.x, pt.y, x, y);
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnMouseWheel( wxMouseEvent &event )
 | 
						|
{
 | 
						|
    wxPoint pt( event.GetPosition() );
 | 
						|
    int x,y;
 | 
						|
    CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
 | 
						|
    wxLogMessage( "Mouse wheel event at: %d %d, scrolled: %d %d\n"
 | 
						|
                  "Rotation: %d, delta = %d",
 | 
						|
                  pt.x, pt.y, x, y,
 | 
						|
                  event.GetWheelRotation(), event.GetWheelDelta() );
 | 
						|
 | 
						|
    event.Skip();
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
 | 
						|
{
 | 
						|
    wxPaintDC dc( this );
 | 
						|
    PrepareDC( dc );
 | 
						|
 | 
						|
    dc.DrawText( "Press right mouse button to test calculations!", 160, 50 );
 | 
						|
 | 
						|
    dc.DrawText( "Some text", 140, 140 );
 | 
						|
 | 
						|
    dc.DrawRectangle( 100, 160, 200, 200 );
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) )
 | 
						|
{
 | 
						|
    wxPoint pt( m_button->GetPosition() );
 | 
						|
    wxLogMessage( "Position of \"Query position\" is %d %d", pt.x, pt.y );
 | 
						|
    pt = ClientToScreen( pt );
 | 
						|
    wxLogMessage("Position of \"Query position\" on screen is %d %d",
 | 
						|
                 pt.x, pt.y);
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) )
 | 
						|
{
 | 
						|
    wxLogMessage( "Inserting button at position 10,70..." );
 | 
						|
    wxButton *button = new wxButton( this, ID_NEWBUTTON, "new button",
 | 
						|
                                     wxPoint(10,70), wxSize(80,25) );
 | 
						|
    wxPoint pt( button->GetPosition() );
 | 
						|
    wxLogMessage( "-> Position after inserting %d %d", pt.x, pt.y );
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnDeleteButton( wxCommandEvent &WXUNUSED(event) )
 | 
						|
{
 | 
						|
    wxLogMessage( "Deleting button inserted with \"Add button\"..." );
 | 
						|
    wxWindow *win = FindWindow( ID_NEWBUTTON );
 | 
						|
    if (win)
 | 
						|
       win->Destroy();
 | 
						|
    else
 | 
						|
       wxLogMessage( "-> No window with id = ID_NEWBUTTON found." );
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnMoveButton( wxCommandEvent &event )
 | 
						|
{
 | 
						|
    wxLogMessage( "Moving button 10 pixels downward.." );
 | 
						|
    wxWindow *win = FindWindow( event.GetId() );
 | 
						|
    wxPoint pt( win->GetPosition() );
 | 
						|
    wxLogMessage( "-> Position before move is %d %d", pt.x, pt.y );
 | 
						|
    win->Move( wxDefaultCoord, pt.y + 10 );
 | 
						|
    pt = win->GetPosition();
 | 
						|
    wxLogMessage( "-> Position after move is %d %d", pt.x, pt.y );
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) )
 | 
						|
{
 | 
						|
    wxLogMessage("Scrolling 2 units up.\n"
 | 
						|
                 "The white square and the controls should move equally!");
 | 
						|
    Scroll( wxDefaultCoord, GetViewStart().y+2 );
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MySizerScrolledWindow
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
MySizerScrolledWindow::MySizerScrolledWindow(wxWindow *parent)
 | 
						|
    : wxScrolled<wxWindow>(parent)
 | 
						|
{
 | 
						|
    SetBackgroundColour( "GREEN" );
 | 
						|
 | 
						|
    // Set the rate we'd like for scrolling.
 | 
						|
 | 
						|
    SetScrollRate( 5, 5 );
 | 
						|
 | 
						|
    // Populate a sizer with a 'resizing' button and some other static
 | 
						|
    // decoration
 | 
						|
 | 
						|
    wxFlexGridSizer *sizer = new wxFlexGridSizer(2);
 | 
						|
 | 
						|
    m_button = new wxButton( this, wxID_RESIZE_FRAME, "Press me",
 | 
						|
                             wxDefaultPosition, SMALL_BUTTON );
 | 
						|
 | 
						|
    sizer->Add(m_button, wxSizerFlags().Centre().Border(wxALL, 20));
 | 
						|
    sizer->Add(new wxStaticText(this, wxID_ANY, "This is just"),
 | 
						|
               wxSizerFlags().Centre());
 | 
						|
    sizer->Add(new wxStaticText(this, wxID_ANY, "some decoration"),
 | 
						|
               wxSizerFlags().Centre());
 | 
						|
    sizer->Add(new wxStaticText(this, wxID_ANY, "for you to scroll..."),
 | 
						|
               wxSizerFlags().Centre());
 | 
						|
 | 
						|
    // Then use the sizer to set the scrolled region size.
 | 
						|
 | 
						|
    SetSizer( sizer );
 | 
						|
 | 
						|
    Connect(wxID_RESIZE_FRAME, wxEVT_BUTTON,
 | 
						|
            wxCommandEventHandler(MySizerScrolledWindow::OnResizeClick));
 | 
						|
}
 | 
						|
 | 
						|
void MySizerScrolledWindow::OnResizeClick(wxCommandEvent &WXUNUSED(event))
 | 
						|
{
 | 
						|
    // Arbitrarily resize the button to change the minimum size of
 | 
						|
    // the (scrolled) sizer.
 | 
						|
 | 
						|
    if ( m_button->GetSize() == SMALL_BUTTON )
 | 
						|
        m_button->SetSizeHints(LARGE_BUTTON);
 | 
						|
    else
 | 
						|
        m_button->SetSizeHints(SMALL_BUTTON);
 | 
						|
 | 
						|
    // Force update layout and scrollbars, since nothing we do here
 | 
						|
    // necessarily generates a size event which would do it for us.
 | 
						|
    FitInside();
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyFrame
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
const wxWindowID Scroll_Test_Simple = wxWindow::NewControlId();
 | 
						|
const wxWindowID Scroll_Test_Canvas = wxWindow::NewControlId();
 | 
						|
const wxWindowID Scroll_Test_Sizers = wxWindow::NewControlId();
 | 
						|
const wxWindowID Scroll_Test_Sub    = wxWindow::NewControlId();
 | 
						|
const wxWindowID Scroll_Test_Auto   = wxWindow::NewControlId();
 | 
						|
 | 
						|
const wxWindowID Scroll_TglBtn_Sync = wxWindow::NewControlId();
 | 
						|
const wxWindowID Scroll_Radio_ShowScrollbar = wxWindow::NewControlId();
 | 
						|
 | 
						|
wxBEGIN_EVENT_TABLE(MyFrame,wxFrame)
 | 
						|
    EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
 | 
						|
    EVT_MENU(wxID_EXIT,  MyFrame::OnQuit)
 | 
						|
 | 
						|
    EVT_MENU(Scroll_Test_Simple, MyFrame::OnTestSimple)
 | 
						|
    EVT_MENU(Scroll_Test_Canvas, MyFrame::OnTestCanvas)
 | 
						|
    EVT_MENU(Scroll_Test_Sizers, MyFrame::OnTestSizer)
 | 
						|
    EVT_MENU(Scroll_Test_Sub, MyFrame::OnTestSub)
 | 
						|
    EVT_MENU(Scroll_Test_Auto, MyFrame::OnTestAuto)
 | 
						|
 | 
						|
    EVT_TOGGLEBUTTON(Scroll_TglBtn_Sync, MyFrame::OnToggleSync)
 | 
						|
    EVT_RADIOBOX(Scroll_Radio_ShowScrollbar, MyFrame::OnScrollbarVisibility)
 | 
						|
wxEND_EVENT_TABLE()
 | 
						|
 | 
						|
MyFrame::MyFrame()
 | 
						|
       : wxFrame(NULL, wxID_ANY, "wxWidgets scroll sample")
 | 
						|
{
 | 
						|
    SetIcon(wxICON(sample));
 | 
						|
 | 
						|
    wxMenu *menuFile = new wxMenu;
 | 
						|
    menuFile->Append(wxID_ABOUT, "&About..");
 | 
						|
    menuFile->AppendSeparator();
 | 
						|
    menuFile->Append(wxID_EXIT, "E&xit\tAlt-X");
 | 
						|
 | 
						|
    wxMenu *menuTest = new wxMenu;
 | 
						|
    menuTest->Append(Scroll_Test_Simple, "&Simple scroll window\tF1",
 | 
						|
                     "Simplest possible scrolled window test.");
 | 
						|
    menuTest->Append(Scroll_Test_Canvas, "Scrolled window with &children\tF2",
 | 
						|
                     "Scrolled window with controls on it.");
 | 
						|
    menuTest->Append(Scroll_Test_Sizers, "Scrolled window with si&zer\tF3",
 | 
						|
                     "Scrolled window with children managed by sizer.");
 | 
						|
    menuTest->Append(Scroll_Test_Sub, "Scrolled s&ub-window\tF4",
 | 
						|
                     "Window only part of which is scrolled.");
 | 
						|
    menuTest->Append(Scroll_Test_Auto, "&Auto-scrolled window\tF5",
 | 
						|
                     "Window which scrolls when the mouse is held pressed "
 | 
						|
                     "outside of it.");
 | 
						|
 | 
						|
    wxMenuBar *mbar = new wxMenuBar;
 | 
						|
    mbar->Append(menuFile, "&File");
 | 
						|
    mbar->Append(menuTest, "&Test");
 | 
						|
 | 
						|
    SetMenuBar( mbar );
 | 
						|
 | 
						|
 | 
						|
    wxPanel *panel = new wxPanel(this);
 | 
						|
 | 
						|
    const wxSizerFlags flagsExpand(wxSizerFlags(1).Expand());
 | 
						|
 | 
						|
    wxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
 | 
						|
    topsizer->Add(new wxStaticText(panel, wxID_ANY,
 | 
						|
        "The windows below should behave in the same way, even though\n"
 | 
						|
        "they're implemented quite differently, see the code for details.\n"
 | 
						|
        "\n"
 | 
						|
        "The lines redrawn during odd/even repaint iterations are drawn in\n"
 | 
						|
        "red/blue colour to allow seeing immediately how much is repainted,\n"
 | 
						|
        "don't be surprised by this."),
 | 
						|
        wxSizerFlags().Centre().Border());
 | 
						|
 | 
						|
    m_win1 = new MyScrolledWindowDumb(panel);
 | 
						|
    m_win2 = new MyScrolledWindowSmart(panel);
 | 
						|
 | 
						|
    wxSizer *sizerScrollWin = new wxBoxSizer(wxHORIZONTAL);
 | 
						|
    sizerScrollWin->Add(m_win1, flagsExpand);
 | 
						|
    sizerScrollWin->Add(m_win2, flagsExpand);
 | 
						|
    topsizer->Add(sizerScrollWin, flagsExpand);
 | 
						|
 | 
						|
    const wxSizerFlags
 | 
						|
        flagsHBorder(wxSizerFlags().Centre().Border(wxLEFT | wxRIGHT));
 | 
						|
 | 
						|
    wxSizer *sizerBtns = new wxBoxSizer(wxHORIZONTAL);
 | 
						|
 | 
						|
    // the radio buttons are in the same order as wxSHOW_SB_XXX values but
 | 
						|
    // offset by 1
 | 
						|
    const wxString visibilities[] = { "&never", "&default", "&always" };
 | 
						|
    wxRadioBox *radio = new wxRadioBox(panel, Scroll_Radio_ShowScrollbar,
 | 
						|
                                       "Left &scrollbar visibility: ",
 | 
						|
                                       wxDefaultPosition, wxDefaultSize,
 | 
						|
                                       WXSIZEOF(visibilities), visibilities);
 | 
						|
    radio->SetSelection(wxSHOW_SB_DEFAULT + 1);
 | 
						|
    sizerBtns->Add(radio, flagsHBorder);
 | 
						|
 | 
						|
    sizerBtns->Add(new wxToggleButton(panel, Scroll_TglBtn_Sync, "S&ynchronize"),
 | 
						|
                   flagsHBorder);
 | 
						|
 | 
						|
    topsizer->Add(sizerBtns, wxSizerFlags().Centre().Border());
 | 
						|
 | 
						|
    panel->SetSizer(topsizer);
 | 
						|
 | 
						|
    wxSize size = panel->GetBestSize();
 | 
						|
    SetSizeHints(size);
 | 
						|
    SetClientSize(2*size);
 | 
						|
 | 
						|
    Show();
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnToggleSync(wxCommandEvent& event)
 | 
						|
{
 | 
						|
    if ( event.IsChecked() )
 | 
						|
    {
 | 
						|
        m_win1->SyncWith(m_win2);
 | 
						|
        m_win2->SyncWith(m_win1);
 | 
						|
    }
 | 
						|
    else
 | 
						|
    {
 | 
						|
        m_win1->SyncWith(NULL);
 | 
						|
        m_win2->SyncWith(NULL);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnScrollbarVisibility(wxCommandEvent& event)
 | 
						|
{
 | 
						|
    m_win1->ShowScrollbars(wxSHOW_SB_NEVER,
 | 
						|
                           wxScrollbarVisibility(event.GetSelection() - 1));
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnQuit(wxCommandEvent &WXUNUSED(event))
 | 
						|
{
 | 
						|
    Close(true);
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
 | 
						|
{
 | 
						|
    (void)wxMessageBox( "Scrolled window sample\n"
 | 
						|
                        "\n"
 | 
						|
                        "Robert Roebling (c) 1998\n"
 | 
						|
                        "Vadim Zeitlin (c) 2008\n"
 | 
						|
                        "Autoscrolling examples\n"
 | 
						|
                        "Ron Lee (c) 2002\n"
 | 
						|
                        "Auto-timed-scrolling example\n"
 | 
						|
                        "Matt Gregory (c) 2003\n",
 | 
						|
                        "About wxWidgets scroll sample",
 | 
						|
                        wxICON_INFORMATION | wxOK );
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyApp
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
IMPLEMENT_APP(MyApp)
 | 
						|
 | 
						|
bool MyApp::OnInit()
 | 
						|
{
 | 
						|
    if ( !wxApp::OnInit() )
 | 
						|
        return false;
 | 
						|
 | 
						|
    new MyFrame();
 | 
						|
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyScrolledWindowXXX
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
void MyScrolledWindowDumb::OnDraw(wxDC& dc)
 | 
						|
{
 | 
						|
    // this is useful to see which lines are redrawn
 | 
						|
    static size_t s_redrawCount = 0;
 | 
						|
    dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
 | 
						|
 | 
						|
    int y = 0;
 | 
						|
    for ( size_t line = 0; line < m_nLines; line++ )
 | 
						|
    {
 | 
						|
        int yPhys;
 | 
						|
        CalcScrolledPosition(0, y, NULL, &yPhys);
 | 
						|
 | 
						|
        dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
 | 
						|
                                     unsigned(line), y, yPhys), 0, y);
 | 
						|
        y += m_hLine;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyScrolledWindowSmart::OnDraw(wxDC& dc)
 | 
						|
{
 | 
						|
    // this is useful to see which lines are redrawn
 | 
						|
    static size_t s_redrawCount = 0;
 | 
						|
    dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
 | 
						|
 | 
						|
    // update region is always in device coords, translate to logical ones
 | 
						|
    wxRect rectUpdate = GetUpdateRegion().GetBox();
 | 
						|
    CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y,
 | 
						|
                           &rectUpdate.x, &rectUpdate.y);
 | 
						|
 | 
						|
    size_t lineFrom = rectUpdate.y / m_hLine,
 | 
						|
           lineTo = rectUpdate.GetBottom() / m_hLine;
 | 
						|
 | 
						|
    if ( lineTo > m_nLines - 1)
 | 
						|
        lineTo = m_nLines - 1;
 | 
						|
 | 
						|
    int y = lineFrom*m_hLine;
 | 
						|
    for ( size_t line = lineFrom; line <= lineTo; line++ )
 | 
						|
    {
 | 
						|
        int yPhys;
 | 
						|
        CalcScrolledPosition(0, y, NULL, &yPhys);
 | 
						|
 | 
						|
        dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
 | 
						|
                                     unsigned(line), y, yPhys), 0, y);
 | 
						|
        y += m_hLine;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyAutoScrollingWindow
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
wxBEGIN_EVENT_TABLE(MyAutoScrollingWindow, wxScrolled<wxWindow>)
 | 
						|
    EVT_LEFT_DOWN(MyAutoScrollingWindow::OnMouseLeftDown)
 | 
						|
    EVT_LEFT_UP(MyAutoScrollingWindow::OnMouseLeftUp)
 | 
						|
    EVT_MOTION(MyAutoScrollingWindow::OnMouseMove)
 | 
						|
    EVT_MOUSE_CAPTURE_LOST(MyAutoScrollingWindow::OnMouseCaptureLost)
 | 
						|
    EVT_SCROLLWIN(MyAutoScrollingWindow::OnScroll)
 | 
						|
wxEND_EVENT_TABLE()
 | 
						|
 | 
						|
MyAutoScrollingWindow::MyAutoScrollingWindow(wxWindow* parent)
 | 
						|
    : wxScrolled<wxWindow>(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
 | 
						|
                           wxVSCROLL | wxHSCROLL | wxSUNKEN_BORDER),
 | 
						|
      m_selStart(-1, -1),
 | 
						|
      m_cursor(-1, -1),
 | 
						|
      m_font(9, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)
 | 
						|
{
 | 
						|
    wxClientDC dc(this);
 | 
						|
    // query dc for text size
 | 
						|
    dc.SetFont(m_font);
 | 
						|
    dc.GetTextExtent(wxString("A"), &m_fontW, &m_fontH);
 | 
						|
    // set up the virtual window
 | 
						|
    SetScrollbars(m_fontW, m_fontH, sm_lineLen, sm_lineCnt);
 | 
						|
}
 | 
						|
 | 
						|
wxRect
 | 
						|
MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxRect updRect) const
 | 
						|
{
 | 
						|
    wxPoint pos(updRect.GetPosition());
 | 
						|
    pos = DeviceCoordsToGraphicalChars(pos);
 | 
						|
    updRect.x = pos.x;
 | 
						|
    updRect.y = pos.y;
 | 
						|
    updRect.width /= m_fontW;
 | 
						|
    updRect.height /= m_fontH;
 | 
						|
    // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
 | 
						|
    //   so an off-by-one correction is needed
 | 
						|
    ++updRect.width; // kludge
 | 
						|
    ++updRect.height; // kludge
 | 
						|
    return updRect;
 | 
						|
}
 | 
						|
 | 
						|
wxPoint
 | 
						|
MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxPoint pos) const
 | 
						|
{
 | 
						|
    pos.x /= m_fontW;
 | 
						|
    pos.y /= m_fontH;
 | 
						|
    pos += GetViewStart();
 | 
						|
    return pos;
 | 
						|
}
 | 
						|
 | 
						|
wxPoint
 | 
						|
MyAutoScrollingWindow::GraphicalCharToDeviceCoords(wxPoint pos) const
 | 
						|
{
 | 
						|
    pos -= GetViewStart();
 | 
						|
    pos.x *= m_fontW;
 | 
						|
    pos.y *= m_fontH;
 | 
						|
    return pos;
 | 
						|
}
 | 
						|
 | 
						|
wxRect
 | 
						|
MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxRect updRect) const
 | 
						|
{
 | 
						|
    wxPoint pos(updRect.GetPosition());
 | 
						|
    pos = LogicalCoordsToGraphicalChars(pos);
 | 
						|
    updRect.x = pos.x;
 | 
						|
    updRect.y = pos.y;
 | 
						|
    updRect.width /= m_fontW;
 | 
						|
    updRect.height /= m_fontH;
 | 
						|
    // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
 | 
						|
    //   so an off-by-one correction is needed
 | 
						|
    ++updRect.width; // kludge
 | 
						|
    ++updRect.height; // kludge
 | 
						|
    return updRect;
 | 
						|
}
 | 
						|
 | 
						|
wxPoint
 | 
						|
MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxPoint pos) const
 | 
						|
{
 | 
						|
    pos.x /= m_fontW;
 | 
						|
    pos.y /= m_fontH;
 | 
						|
    return pos;
 | 
						|
}
 | 
						|
 | 
						|
wxPoint
 | 
						|
MyAutoScrollingWindow::GraphicalCharToLogicalCoords(wxPoint pos) const
 | 
						|
{
 | 
						|
    pos.x *= m_fontW;
 | 
						|
    pos.y *= m_fontH;
 | 
						|
    return pos;
 | 
						|
}
 | 
						|
 | 
						|
void MyAutoScrollingWindow::MyRefresh()
 | 
						|
{
 | 
						|
    static wxPoint lastSelStart(-1, -1), lastCursor(-1, -1);
 | 
						|
    // refresh last selected area (to deselect previously selected text)
 | 
						|
    wxRect lastUpdRect(
 | 
						|
            GraphicalCharToDeviceCoords(lastSelStart),
 | 
						|
            GraphicalCharToDeviceCoords(lastCursor)
 | 
						|
        );
 | 
						|
    // off-by-one corrections, necessary because it's not possible to know
 | 
						|
    //   when to round up until rect is normalized by lastUpdRect constructor
 | 
						|
    lastUpdRect.width += m_fontW; // kludge
 | 
						|
    lastUpdRect.height += m_fontH; // kludge
 | 
						|
    // refresh currently selected (to select previously unselected text)
 | 
						|
    wxRect updRect(
 | 
						|
            GraphicalCharToDeviceCoords(m_selStart),
 | 
						|
            GraphicalCharToDeviceCoords(m_cursor)
 | 
						|
        );
 | 
						|
    // off-by-one corrections
 | 
						|
    updRect.width += m_fontW; // kludge
 | 
						|
    updRect.height += m_fontH; // kludge
 | 
						|
    // find necessary refresh areas
 | 
						|
    int rx = lastUpdRect.x;
 | 
						|
    int ry = lastUpdRect.y;
 | 
						|
    int rw = updRect.x - lastUpdRect.x;
 | 
						|
    int rh = lastUpdRect.height;
 | 
						|
    if (rw && rh) {
 | 
						|
        RefreshRect(DCNormalize(rx, ry, rw, rh));
 | 
						|
    }
 | 
						|
    rx = updRect.x;
 | 
						|
    ry = updRect.y + updRect.height;
 | 
						|
    rw= updRect.width;
 | 
						|
    rh = (lastUpdRect.y + lastUpdRect.height) - (updRect.y + updRect.height);
 | 
						|
    if (rw && rh) {
 | 
						|
        RefreshRect(DCNormalize(rx, ry, rw, rh));
 | 
						|
    }
 | 
						|
    rx = updRect.x + updRect.width;
 | 
						|
    ry = lastUpdRect.y;
 | 
						|
    rw = (lastUpdRect.x + lastUpdRect.width) - (updRect.x + updRect.width);
 | 
						|
    rh = lastUpdRect.height;
 | 
						|
    if (rw && rh) {
 | 
						|
        RefreshRect(DCNormalize(rx, ry, rw, rh));
 | 
						|
    }
 | 
						|
    rx = updRect.x;
 | 
						|
    ry = lastUpdRect.y;
 | 
						|
    rw = updRect.width;
 | 
						|
    rh = updRect.y - lastUpdRect.y;
 | 
						|
    if (rw && rh) {
 | 
						|
        RefreshRect(DCNormalize(rx, ry, rw, rh));
 | 
						|
    }
 | 
						|
    // update last
 | 
						|
    lastSelStart = m_selStart;
 | 
						|
    lastCursor = m_cursor;
 | 
						|
}
 | 
						|
 | 
						|
bool MyAutoScrollingWindow::IsSelected(int chX, int chY) const
 | 
						|
{
 | 
						|
    if (IsInside(chX, m_selStart.x, m_cursor.x)
 | 
						|
            && IsInside(chY, m_selStart.y, m_cursor.y)) {
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
bool MyAutoScrollingWindow::IsInside(int k, int bound1, int bound2)
 | 
						|
{
 | 
						|
    if ((k >= bound1 && k <= bound2) || (k >= bound2 && k <= bound1)) {
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
wxRect
 | 
						|
MyAutoScrollingWindow::DCNormalize(int x, int y, int w, int h)
 | 
						|
{
 | 
						|
    // this is needed to get rid of the graphical remnants from the selection
 | 
						|
    // I think it's because DrawRectangle() excludes a pixel in either direction
 | 
						|
    const int kludge = 1;
 | 
						|
    // make (x, y) the top-left corner
 | 
						|
    if (w < 0) {
 | 
						|
        w = -w + kludge;
 | 
						|
        x -= w;
 | 
						|
    } else {
 | 
						|
        x -= kludge;
 | 
						|
        w += kludge;
 | 
						|
    }
 | 
						|
    if (h < 0) {
 | 
						|
        h = -h + kludge;
 | 
						|
        y -= h;
 | 
						|
    } else {
 | 
						|
        y -= kludge;
 | 
						|
        h += kludge;
 | 
						|
    }
 | 
						|
    return wxRect(x, y, w, h);
 | 
						|
}
 | 
						|
 | 
						|
void MyAutoScrollingWindow::OnDraw(wxDC& dc)
 | 
						|
{
 | 
						|
    dc.SetFont(m_font);
 | 
						|
    wxBrush normBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW));
 | 
						|
    wxBrush selBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
 | 
						|
    dc.SetPen(*wxTRANSPARENT_PEN);
 | 
						|
    const wxString str = sm_testData;
 | 
						|
    size_t strLength = str.length();
 | 
						|
    wxString::const_iterator str_i = str.begin();
 | 
						|
 | 
						|
    // draw the characters
 | 
						|
    // 1. for each update region
 | 
						|
    for (wxRegionIterator upd(GetUpdateRegion()); upd; ++upd) {
 | 
						|
        wxRect updRect = upd.GetRect();
 | 
						|
        wxRect updRectInGChars(DeviceCoordsToGraphicalChars(updRect));
 | 
						|
        // 2. for each row of chars in the update region
 | 
						|
        for (int chY = updRectInGChars.y
 | 
						|
                ; chY <= updRectInGChars.y + updRectInGChars.height; ++chY) {
 | 
						|
            // 3. for each character in the row
 | 
						|
            bool isFirstX = true;
 | 
						|
            for (int chX = updRectInGChars.x
 | 
						|
                    ; chX <= updRectInGChars.x + updRectInGChars.width
 | 
						|
                    ; ++chX) {
 | 
						|
                // 4. set up dc
 | 
						|
                if (IsSelected(chX, chY)) {
 | 
						|
                    dc.SetBrush(selBrush);
 | 
						|
                    dc.SetTextForeground( wxSystemSettings::GetColour
 | 
						|
                            (wxSYS_COLOUR_HIGHLIGHTTEXT));
 | 
						|
                } else {
 | 
						|
                    dc.SetBrush(normBrush);
 | 
						|
                    dc.SetTextForeground( wxSystemSettings::GetColour
 | 
						|
                            (wxSYS_COLOUR_WINDOWTEXT));
 | 
						|
                }
 | 
						|
                // 5. find position info
 | 
						|
                wxPoint charPos = GraphicalCharToLogicalCoords(wxPoint
 | 
						|
                        (chX, chY));
 | 
						|
                // 6. draw!
 | 
						|
                dc.DrawRectangle(charPos.x, charPos.y, m_fontW, m_fontH);
 | 
						|
                size_t charIndex = chY * sm_lineLen + chX;
 | 
						|
                if (chY < sm_lineCnt &&
 | 
						|
                    chX < sm_lineLen &&
 | 
						|
                    charIndex < strLength)
 | 
						|
                {
 | 
						|
                    if (isFirstX)
 | 
						|
                    {
 | 
						|
                        str_i = str.begin() + charIndex;
 | 
						|
                        isFirstX = false;
 | 
						|
                    }
 | 
						|
                    dc.DrawText(*str_i, charPos.x, charPos.y);
 | 
						|
                    ++str_i;
 | 
						|
                }
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyAutoScrollingWindow::OnMouseLeftDown(wxMouseEvent& event)
 | 
						|
{
 | 
						|
    // initial press of mouse button sets the beginning of the selection
 | 
						|
    m_selStart = DeviceCoordsToGraphicalChars(event.GetPosition());
 | 
						|
    // set the cursor to the same position
 | 
						|
    m_cursor = m_selStart;
 | 
						|
    // draw/erase selection
 | 
						|
    MyRefresh();
 | 
						|
}
 | 
						|
 | 
						|
void MyAutoScrollingWindow::OnMouseLeftUp(wxMouseEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    // this test is necessary
 | 
						|
    if (HasCapture()) {
 | 
						|
        // uncapture mouse
 | 
						|
        ReleaseMouse();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyAutoScrollingWindow::OnMouseMove(wxMouseEvent& event)
 | 
						|
{
 | 
						|
    // if user is dragging
 | 
						|
    if (event.Dragging() && event.LeftIsDown()) {
 | 
						|
        // set the new cursor position
 | 
						|
        m_cursor = DeviceCoordsToGraphicalChars(event.GetPosition());
 | 
						|
        // draw/erase selection
 | 
						|
        MyRefresh();
 | 
						|
        // capture mouse to activate auto-scrolling
 | 
						|
        if (!HasCapture()) {
 | 
						|
            CaptureMouse();
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
MyAutoScrollingWindow::OnMouseCaptureLost(wxMouseCaptureLostEvent&
 | 
						|
                                                WXUNUSED(event))
 | 
						|
{
 | 
						|
    // we only capture mouse for timed scrolling, so nothing is needed here
 | 
						|
    // other than making sure to not call event.Skip()
 | 
						|
}
 | 
						|
 | 
						|
void MyAutoScrollingWindow::OnScroll(wxScrollWinEvent& event)
 | 
						|
{
 | 
						|
    // need to move the cursor when autoscrolling
 | 
						|
    // FIXME: the cursor also moves when the scrollbar arrows are clicked
 | 
						|
    if (HasCapture()) {
 | 
						|
        if (event.GetOrientation() == wxHORIZONTAL) {
 | 
						|
            if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
 | 
						|
                --m_cursor.x;
 | 
						|
            } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
 | 
						|
                ++m_cursor.x;
 | 
						|
            }
 | 
						|
        } else if (event.GetOrientation() == wxVERTICAL) {
 | 
						|
            if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
 | 
						|
                --m_cursor.y;
 | 
						|
            } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
 | 
						|
                ++m_cursor.y;
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
    MyRefresh();
 | 
						|
    event.Skip();
 | 
						|
}
 | 
						|
 | 
						|
const int MyAutoScrollingWindow::sm_lineCnt = 125;
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						|
const int MyAutoScrollingWindow::sm_lineLen = 79;
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						|
const char *MyAutoScrollingWindow::sm_testData =
 | 
						|
"162 Cult of the genius out of vanity. Because we think well of ourselves, but "
 | 
						|
"nonetheless never suppose ourselves capable of producing a painting like one of "
 | 
						|
"Raphael's or a dramatic scene like one of Shakespeare's, we convince ourselves "
 | 
						|
"that the capacity to do so is quite extraordinarily marvelous, a wholly "
 | 
						|
"uncommon accident, or, if we are still religiously inclined, a mercy from on "
 | 
						|
"high. Thus our vanity, our self-love, promotes the cult of the genius: for only "
 | 
						|
"if we think of him as being very remote from us, as a miraculum, does he not "
 | 
						|
"aggrieve us (even Goethe, who was without envy, called Shakespeare his star of "
 | 
						|
"the most distant heights [\"William! Stern der schonsten Ferne\": from Goethe's, "
 | 
						|
"\"Between Two Worlds\"]; in regard to which one might recall the lines: \"the "
 | 
						|
"stars, these we do not desire\" [from Goethe's, \"Comfort in Tears\"]). But, aside "
 | 
						|
"from these suggestions of our vanity, the activity of the genius seems in no "
 | 
						|
"way fundamentally different from the activity of the inventor of machines, the "
 | 
						|
"scholar of astronomy or history, the master of tactics. All these activities "
 | 
						|
"are explicable if one pictures to oneself people whose thinking is active in "
 | 
						|
"one direction, who employ everything as material, who always zealously observe "
 | 
						|
"their own inner life and that of others, who perceive everywhere models and "
 | 
						|
"incentives, who never tire of combining together the means available to them. "
 | 
						|
"Genius too does nothing except learn first how to lay bricks then how to build, "
 | 
						|
"except continually seek for material and continually form itself around it. "
 | 
						|
"Every activity of man is amazingly complicated, not only that of the genius: "
 | 
						|
"but none is a \"miracle.\" Whence, then, the belief that genius exists only in "
 | 
						|
"the artist, orator and philosopher? that only they have \"intuition\"? (Whereby "
 | 
						|
"they are supposed to possess a kind of miraculous eyeglass with which they can "
 | 
						|
"see directly into \"the essence of the thing\"!) It is clear that people speak of "
 | 
						|
"genius only where the effects of the great intellect are most pleasant to them "
 | 
						|
"and where they have no desire to feel envious. To call someone \"divine\" means: "
 | 
						|
"\"here there is no need for us to compete.\" Then, everything finished and "
 | 
						|
"complete is regarded with admiration, everything still becoming is undervalued. "
 | 
						|
"But no one can see in the work of the artist how it has become; that is its "
 | 
						|
"advantage, for wherever one can see the act of becoming one grows somewhat "
 | 
						|
"cool. The finished and perfect art of representation repulses all thinking as "
 | 
						|
"to how it has become; it tyrannizes as present completeness and perfection. "
 | 
						|
"That is why the masters of the art of representation count above all as gifted "
 | 
						|
"with genius and why men of science do not. In reality, this evaluation of the "
 | 
						|
"former and undervaluation of the latter is only a piece of childishness in the "
 | 
						|
"realm of reason. "
 | 
						|
"\n\n"
 | 
						|
"163 The serious workman. Do not talk about giftedness, inborn talents! One can "
 | 
						|
"name great men of all kinds who were very little gifted. The acquired "
 | 
						|
"greatness, became \"geniuses\" (as we put it), through qualities the lack of "
 | 
						|
"which no one who knew what they were would boast of: they all possessed that "
 | 
						|
"seriousness of the efficient workman which first learns to construct the parts "
 | 
						|
"properly before it ventures to fashion a great whole; they allowed themselves "
 | 
						|
"time for it, because they took more pleasure in making the little, secondary "
 | 
						|
"things well than in the effect of a dazzling whole. the recipe for becoming a "
 | 
						|
"good novelist, for example, is easy to give, but to carry it out presupposes "
 | 
						|
"qualities one is accustomed to overlook when one says \"I do not have enough "
 | 
						|
"talent.\" One has only to make a hundred or so sketches for novels, none longer "
 | 
						|
"than two pages but of such distinctness that every word in them is necessary; "
 | 
						|
"one should write down anecdotes each day until one has learned how to give them "
 | 
						|
"the most pregnant and effective form; one should be tireless in collecting and "
 | 
						|
"describing human types and characters; one should above all relate things to "
 | 
						|
"others and listen to others relate, keeping one's eyes and ears open for the "
 | 
						|
"effect produced on those present, one should travel like a landscape painter or "
 | 
						|
"costume designer; one should excerpt for oneself out of the individual sciences "
 | 
						|
"everything that will produce an artistic effect when it is well described, one "
 | 
						|
"should, finally, reflect on the motives of human actions, disdain no signpost "
 | 
						|
"to instruction about them and be a collector of these things by day and night. "
 | 
						|
"One should continue in this many-sided exercise some ten years: what is then "
 | 
						|
"created in the workshop, however, will be fit to go out into the world. What, "
 | 
						|
"however, do most people do? They begin, not with the parts, but with the whole. "
 | 
						|
"Perhaps they chance to strike a right note, excite attention and from then on "
 | 
						|
"strike worse and worse notes, for good, natural reasons. Sometimes, when the "
 | 
						|
"character and intellect needed to formulate such a life-plan are lacking, fate "
 | 
						|
"and need take their place and lead the future master step by step through all "
 | 
						|
"the stipulations of his trade. "
 | 
						|
"\n\n"
 | 
						|
"164 Peril and profit in the cult of the genius. The belief in great, superior, "
 | 
						|
"fruitful spirits is not necessarily, yet nonetheless is very frequently "
 | 
						|
"associated with that religious or semi-religious superstition that these "
 | 
						|
"spirits are of supra-human origin and possess certain miraculous abilities by "
 | 
						|
"virtue of which they acquire their knowledge by quite other means than the rest "
 | 
						|
"of mankind. One ascribes to them, it seems, a direct view of the nature of the "
 | 
						|
"world, as it were a hole in the cloak of appearance, and believes that, by "
 | 
						|
"virtue of this miraculous seer's vision, they are able to communicate something "
 | 
						|
"conclusive and decisive about man and the world without the toil and "
 | 
						|
"rigorousness required by science. As long as there continue to be those who "
 | 
						|
"believe in the miraculous in the domain of knowledge one can perhaps concede "
 | 
						|
"that these people themselves derive some benefit from their belief, inasmuch as "
 | 
						|
"through their unconditional subjection to the great spirits they create for "
 | 
						|
"their own spirit during its time of development the finest form of discipline "
 | 
						|
"and schooling. On the other hand, it is at least questionable whether the "
 | 
						|
"superstitious belief in genius, in its privileges and special abilities, is of "
 | 
						|
"benefit to the genius himself if it takes root in him. It is in any event a "
 | 
						|
"dangerous sign when a man is assailed by awe of himself, whether it be the "
 | 
						|
"celebrated Caesar's awe of Caesar or the awe of one's own genius now under "
 | 
						|
"consideration; when the sacrificial incense which is properly rendered only to "
 | 
						|
"a god penetrates the brain of the genius, so that his head begins to swim and "
 | 
						|
"he comes to regard himself as something supra-human. The consequences that "
 | 
						|
"slowly result are: the feeling of irresponsibility, of exceptional rights, the "
 | 
						|
"belief that he confers a favor by his mere presence, insane rage when anyone "
 | 
						|
"attempts even to compare him with others, let alone to rate him beneath them, "
 | 
						|
"or to draw attention to lapses in his work. Because he ceases to practice "
 | 
						|
"criticism of himself, at last one pinion after the other falls out of his "
 | 
						|
"plumage: that superstitious eats at the roots of his powers and perhaps even "
 | 
						|
"turns him into a hypocrite after his powers have fled from him. For the great "
 | 
						|
"spirits themselves it is therefore probably more beneficial if they acquire an "
 | 
						|
"insight into the nature and origin of their powers, if they grasp, that is to "
 | 
						|
"say, what purely human qualities have come together in them and what fortunate "
 | 
						|
"circumstances attended them: in the first place undiminished energy, resolute "
 | 
						|
"application to individual goals, great personal courage, then the good fortune "
 | 
						|
"to receive an upbringing which offered in the early years the finest teachers, "
 | 
						|
"models and methods. To be sure, when their goal is the production of the "
 | 
						|
"greatest possible effect, unclarity with regard to oneself and that "
 | 
						|
"semi-insanity superadded to it has always achieved much; for what has been "
 | 
						|
"admired and envied at all times has been that power in them by virtue of which "
 | 
						|
"they render men will-less and sweep them away into the delusion that the "
 | 
						|
"leaders they are following are supra-natural. Indeed, it elevates and inspires "
 | 
						|
"men to believe that someone is in possession of supra-natural powers: to this "
 | 
						|
"extent Plato was right to say [Plato: Phaedrus, 244a] that madness has brought "
 | 
						|
"the greatest of blessings upon mankind. In rare individual cases this portion "
 | 
						|
"of madness may, indeed, actually have been the means by which such a nature, "
 | 
						|
"excessive in all directions, was held firmly together: in the life of "
 | 
						|
"individuals, too, illusions that are in themselves poisons often play the role "
 | 
						|
"of healers; yet, in the end, in the case of every \"genius\" who believes in his "
 | 
						|
"own divinity the poison shows itself to the same degree as his \"genius\" grows "
 | 
						|
"old: one may recall, for example, the case of Napoleon, whose nature certainly "
 | 
						|
"grew into the mighty unity that sets him apart from all men of modern times "
 | 
						|
"precisely through his belief in himself and his star and through the contempt "
 | 
						|
"for men that flowed from it; until in the end, however, this same belief went "
 | 
						|
"over into an almost insane fatalism, robbed him of his acuteness and swiftness "
 | 
						|
"of perception, and became the cause of his destruction.";
 |