Dialog Editor wxGTK makefile hacked git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1482 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			227 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			227 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        dcclient.h
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| // Purpose:     wxClientDC, wxPaintDC and wxWindowDC classes
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     17/09/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // Licence:   	wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DCCLIENT_H_
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| #define _WX_DCCLIENT_H_
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| 
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| #ifdef __GNUG__
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| #pragma interface "dcclient.h"
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| #endif
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| 
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| #include "wx/dc.h"
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| 
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| //-----------------------------------------------------------------------------
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| // classes
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| //-----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxWindowDC;
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| class WXDLLEXPORT wxWindow;
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| 
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| // Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented differently.
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| // On many platforms, however, they will be the same.
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| 
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| //-----------------------------------------------------------------------------
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| // wxWindowDC
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| //-----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxWindowDC: public wxDC
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| {
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|   DECLARE_DYNAMIC_CLASS(wxWindowDC)
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| 
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|   public:
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| 
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|     wxWindowDC(void);
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|     wxWindowDC( wxWindow *win );
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|     
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|     ~wxWindowDC(void);
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|     
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|     virtual void FloodFill( long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE );
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|     inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
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|     {
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|         FloodFill(pt.x, pt.y, col, style);
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|     }
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| 
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|     virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
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|     inline bool GetPixel(const wxPoint& pt, wxColour *col) const
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|     {
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|         return GetPixel(pt.x, pt.y, col);
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|     }
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| 
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|     virtual void DrawLine( long x1, long y1, long x2, long y2 );
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|     inline void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
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|     {
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|         DrawLine(pt1.x, pt1.y, pt2.x, pt2.y);
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|     }
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| 
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|     virtual void CrossHair( long x, long y );
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|     inline void CrossHair(const wxPoint& pt)
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|     {
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|         CrossHair(pt.x, pt.y);
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|     }
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| 
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|     virtual void DrawArc( long x1, long y1, long x2, long y2, long xc, long yc );
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|     inline void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
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|     {
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|         DrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y);
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|     }
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| 
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|     virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea );
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|     virtual void DrawEllipticArc (const wxPoint& pt, const wxSize& sz, double sa, double ea)
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|     {
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|         DrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea);
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|     }
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| 
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|     virtual void DrawPoint( long x, long y );
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|     inline void DrawPoint( wxPoint& point )
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|       { DrawPoint(point.x, point.y); }
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|     
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|     virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 );
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|     virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
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|     virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0, 
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|                               int fillStyle=wxODDEVEN_RULE );
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|     virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0, 
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|                               int fillStyle=wxODDEVEN_RULE );
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|     
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|     virtual void DrawRectangle( long x, long y, long width, long height );
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|     inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
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|     {
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|         DrawRectangle(pt.x, pt.y, sz.x, sz.y);
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|     }
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|     inline void DrawRectangle(const wxRect& rect)
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|     {
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|         DrawRectangle(rect.x, rect.y, rect.width, rect.height);
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|     }
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| 
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|     virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 );
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|     inline void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz, double radius = 20.0)
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|     {
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|         DrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius);
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|     }
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|     inline void DrawRoundedRectangle(const wxRect& rect, double radius = 20.0)
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|     {
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|         DrawRoundedRectangle(rect.x, rect.y, rect.width, rect.height, radius);
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|     }
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| 
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|     virtual void DrawEllipse( long x, long y, long width, long height );
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|     inline void DrawEllipse(const wxPoint& pt, const wxSize& sz)
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|     {
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|         DrawEllipse(pt.x, pt.y, sz.x, sz.y);
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|     }
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|     inline void DrawEllipse(const wxRect& rect)
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|     {
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|         DrawEllipse(rect.x, rect.y, rect.width, rect.height);
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|     }
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|     
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|     virtual bool CanDrawBitmap(void) const;
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| 
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|     virtual void DrawIcon( const wxIcon &icon, long x, long y);
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|     inline void DrawIcon(const wxIcon& icon, const wxPoint& pt)
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|     {
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|         DrawIcon(icon, pt.x, pt.y);
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|     }
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| 
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|     virtual bool Blit( long xdest, long ydest, long width, long height,
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|        wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE );
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|     inline bool Blit(const wxPoint& destPt, const wxSize& sz,
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|             wxDC *source, const wxPoint& srcPt, int rop = wxCOPY, bool useMask = FALSE)
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|     {
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|         return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
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|     }
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| 
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|     virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE );
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|     inline void DrawText(const wxString& text, const wxPoint& pt, bool use16bit = FALSE)
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|     {
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|         DrawText(text, pt.x, pt.y, use16bit);
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|     }
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| 
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|     virtual bool CanGetTextExtent(void) const;
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|     virtual void GetTextExtent( const wxString &string, long *width, long *height,
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|                      long *descent = NULL, long *externalLeading = NULL,
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|                      wxFont *theFont = NULL, bool use16 = FALSE );
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|     virtual long GetCharWidth(void);
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|     virtual long GetCharHeight(void);
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|     
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|     virtual void Clear(void);
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|     virtual void Clear(const wxRect& rect);
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|             
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|     virtual void SetFont( const wxFont &font );
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|     virtual void SetPen( const wxPen &pen );
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|     virtual void SetBrush( const wxBrush &brush );
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|     virtual void SetBackground( const wxBrush &brush );
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|     virtual void SetLogicalFunction( int function );
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|     virtual void SetTextForeground( const wxColour &col );
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|     virtual void SetTextBackground( const wxColour &col );
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|     virtual void SetBackgroundMode( int mode );
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|     virtual void SetPalette( const wxPalette& palette );
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|     
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|     virtual void SetClippingRegion( long x, long y, long width, long height );
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|     virtual void SetClippingRegion( const wxRegion& region );
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|     virtual void DestroyClippingRegion(void);
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|     
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|     virtual void DrawSpline( wxList *points );
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|     virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 )
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|     { wxDC::DrawSpline(x1, y1, x2, y2, x3, y3); }
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|     virtual void DrawSpline( int n, wxPoint points[] )
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|     { wxDC::DrawSpline(n, points); }
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| 
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|     // Motif-specific
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|     void SetDCClipping (); // Helper function for setting clipping
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| 
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|     inline WXGC GetGC() const { return m_gc; }
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|     inline WXDisplay* GetDisplay() const { return m_display; }
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|     inline bool GetAutoSetting() const { return m_autoSetting; }
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|     inline void SetAutoSetting(bool flag) { m_autoSetting = flag; }
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| 
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| protected:
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|     WXGC         m_gc;
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|     WXGC         m_gcBacking;
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|     WXDisplay*   m_display;
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|     wxWindow*    m_window;
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|     WXRegion     m_currentRegion; // Current clipping region (incl. paint clip region)
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|     WXRegion     m_userRegion;    // User-defined clipping region
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|     WXPixmap     m_pixmap;        // Pixmap for drawing on
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| 
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|     // Not sure if we'll need all of these
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|     int          m_backgroundPixel;
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|     wxColour     m_currentColour;
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| //    int          m_currentBkMode;
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|     int          m_currentPenWidth ;
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|     int          m_currentPenJoin ;
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|     int          m_currentPenCap ;
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|     int          m_currentPenDashCount ;
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|     char*        m_currentPenDash ;
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|     wxBitmap     m_currentStipple ;
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|     int          m_currentStyle ;
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|     int          m_currentFill ;
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|     int          m_autoSetting ; // See comment in dcclient.cpp
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|     WXFont       m_oldFont;
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| };
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| 
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| class WXDLLEXPORT wxPaintDC: public wxWindowDC
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| {
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|   DECLARE_DYNAMIC_CLASS(wxPaintDC)
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| public:
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|   wxPaintDC() {}
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|   wxPaintDC(wxWindow* win);
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|   ~wxPaintDC();
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| };
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| 
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| class WXDLLEXPORT wxClientDC: public wxWindowDC
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| {
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|   DECLARE_DYNAMIC_CLASS(wxClientDC)
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| public:
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|   wxClientDC() {}
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|   wxClientDC(wxWindow* win): wxWindowDC(win) {}
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| };
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| 
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| #endif
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|     // _WX_DCCLIENT_H_
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