git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24175 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			177 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/popupwin.h
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// Purpose:     wxPopupWindow interface declaration
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     06.01.01
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// RCS-ID:      $Id$
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// Copyright:   (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// License:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_POPUPWIN_H_BASE_
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#define _WX_POPUPWIN_H_BASE_
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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    #pragma interface "popupwinbase.h"
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#endif
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#include "wx/window.h"
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#if wxUSE_POPUPWIN
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// ----------------------------------------------------------------------------
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// wxPopupWindow: a special kind of top level window used for popup menus,
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// combobox popups and such.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxPopupWindowBase : public wxWindow
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{
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public:
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    wxPopupWindowBase() { }
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    virtual ~wxPopupWindowBase();
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    // create the popup window
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    //
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    // style may only contain border flags
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    bool Create(wxWindow *parent, int style = wxBORDER_NONE);
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    // move the popup window to the right position, i.e. such that it is
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    // entirely visible
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    //
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    // the popup is positioned at ptOrigin + size if it opens below and to the
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    // right (default), at ptOrigin - sizePopup if it opens above and to the
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    // left &c
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    //
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    // the point must be given in screen coordinates!
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    virtual void Position(const wxPoint& ptOrigin,
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                          const wxSize& size);
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    DECLARE_NO_COPY_CLASS(wxPopupWindowBase)
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};
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// include the real class declaration
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#ifdef __WXMSW__
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    #include "wx/msw/popupwin.h"
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#elif __WXPM__
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    #include "wx/os2/popupwin.h"
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#elif __WXGTK__
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    #include "wx/gtk/popupwin.h"
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#elif __WXX11__
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    #include "wx/x11/popupwin.h"
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#elif __WXMOTIF__
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    #include "wx/motif/popupwin.h"
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#elif __WXMGL__
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    #include "wx/mgl/popupwin.h"
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#else
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    #error "wxPopupWindow is not supported under this platform."
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#endif
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// ----------------------------------------------------------------------------
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// wxPopupTransientWindow: a wxPopupWindow which disappears automatically
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// when the user clicks mouse outside it or if it loses focus in any other way
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxPopupWindowHandler;
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class WXDLLEXPORT wxPopupFocusHandler;
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class WXDLLEXPORT wxPopupTransientWindow : public wxPopupWindow
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{
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public:
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    // ctors
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    wxPopupTransientWindow() { Init(); }
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    wxPopupTransientWindow(wxWindow *parent, int style = wxBORDER_NONE);
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    virtual ~wxPopupTransientWindow();
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    // popup the window (this will show it too) and keep focus at winFocus
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    // (or itself if it's NULL), dismiss the popup if we lose focus
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    virtual void Popup(wxWindow *focus = NULL);
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    // hide the window
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    virtual void Dismiss();
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    // can the window be dismissed now?
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    //
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    // VZ: where is this used??
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    virtual bool CanDismiss()
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        { return TRUE; }
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    // called when a mouse is pressed while the popup is shown: return TRUE
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    // from here to prevent its normal processing by the popup (which consists
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    // in dismissing it if the mouse is cilcked outside it)
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    virtual bool ProcessLeftDown(wxMouseEvent& event);
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protected:
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    // common part of all ctors
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    void Init();
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    // this is called when the popup is disappeared because of anything
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    // else but direct call to Dismiss()
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    virtual void OnDismiss();
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    // dismiss and notify the derived class
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    void DismissAndNotify();
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    // remove our event handlers
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    void PopHandlers();
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    // the child of this popup if any
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    wxWindow *m_child;
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    // the window which has the focus while we're shown
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    wxWindow *m_focus;
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    // these classes may call our DismissAndNotify()
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    friend class wxPopupWindowHandler;
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    friend class wxPopupFocusHandler;
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    // the handlers we created, may be NULL (if not, must be deleted)
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    wxPopupWindowHandler *m_handlerPopup;
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    wxPopupFocusHandler  *m_handlerFocus;
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    DECLARE_DYNAMIC_CLASS(wxPopupTransientWindow)
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    DECLARE_NO_COPY_CLASS(wxPopupTransientWindow)
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};
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#if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
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// ----------------------------------------------------------------------------
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// wxPopupComboWindow: wxPopupTransientWindow used by wxComboBox
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxComboBox;
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class WXDLLEXPORT wxComboControl;
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class WXDLLEXPORT wxPopupComboWindow : public wxPopupTransientWindow
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{
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public:
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    wxPopupComboWindow() { m_combo = NULL; }
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    wxPopupComboWindow(wxComboControl *parent);
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    bool Create(wxComboControl *parent);
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    // position the window correctly relatively to the combo
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    void PositionNearCombo();
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protected:
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    // notify the combo here
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    virtual void OnDismiss();
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    // forward the key presses to the combobox
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    void OnKeyDown(wxKeyEvent& event);
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    // the parent combobox
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    wxComboControl *m_combo;
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    DECLARE_EVENT_TABLE()
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    DECLARE_DYNAMIC_CLASS(wxPopupComboWindow)
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};
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#endif // wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
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#endif // wxUSE_POPUPWIN
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#endif // _WX_POPUPWIN_H_BASE_
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