git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25471 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
 | 
						|
// Name:        sound.h
 | 
						|
// Purpose:     wxSound class (loads and plays short Windows .wav files).
 | 
						|
//              Optional on non-Windows platforms.
 | 
						|
// Author:      David Webster
 | 
						|
// Modified by:
 | 
						|
// Created:     10/17/99
 | 
						|
// RCS-ID:      $Id$
 | 
						|
// Copyright:   (c) David Webster
 | 
						|
// Licence:     wxWindows licence
 | 
						|
/////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
#ifndef _WX_SOUND_H_
 | 
						|
#define _WX_SOUND_H_
 | 
						|
 | 
						|
#include "wx/object.h"
 | 
						|
 | 
						|
class wxSound : public wxSoundBase
 | 
						|
{
 | 
						|
public:
 | 
						|
  wxSound();
 | 
						|
  wxSound(const wxString& fileName, bool isResource = FALSE);
 | 
						|
  wxSound(int size, const wxByte* data);
 | 
						|
  ~wxSound();
 | 
						|
 | 
						|
public:
 | 
						|
  // Create from resource or file
 | 
						|
  bool  Create(const wxString& fileName, bool isResource = FALSE);
 | 
						|
  // Create from data
 | 
						|
  bool Create(int size, const wxByte* data);
 | 
						|
 | 
						|
  bool  IsOk() const { return (m_waveData ? TRUE : FALSE); };
 | 
						|
 | 
						|
protected:
 | 
						|
  bool  Free();
 | 
						|
  
 | 
						|
  bool  DoPlay(unsigned flags) const;
 | 
						|
 | 
						|
private:
 | 
						|
  wxByte* m_waveData;
 | 
						|
  int   m_waveLength;
 | 
						|
  bool  m_isResource;
 | 
						|
};
 | 
						|
 | 
						|
#endif
 | 
						|
    // _WX_SOUND_H_
 |