Files
wxWidgets/src/common/dynlib.cpp
Vadim Zeitlin d98a58c543 Use __WINDOWS__ for OS kind checks and reserve __WXMSW__ for GUI toolkit.
This change prepares the way for using wxGTK under Windows as this would
still define __WINDOWS__ but use __WXGTK__ instead of __WXMSW__.

Closes #14064.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70796 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2012-03-04 00:29:31 +00:00

282 lines
7.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/dynlib.cpp
// Purpose: Dynamic library management
// Author: Guilhem Lavaux
// Modified by:
// Created: 20/07/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Guilhem Lavaux
// 2000-2005 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
//FIXME: This class isn't really common at all, it should be moved into
// platform dependent files (already done for Windows and Unix)
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_DYNLIB_CLASS
#include "wx/dynlib.h"
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/app.h"
#include "wx/utils.h"
#endif //WX_PRECOMP
#include "wx/filefn.h"
#include "wx/filename.h" // for SplitPath()
#include "wx/platinfo.h"
#include "wx/arrimpl.cpp"
WX_DEFINE_USER_EXPORTED_OBJARRAY(wxDynamicLibraryDetailsArray)
// ============================================================================
// implementation
// ============================================================================
// ---------------------------------------------------------------------------
// wxDynamicLibrary
// ---------------------------------------------------------------------------
#if defined(__WXPM__) || defined(__EMX__)
const wxString wxDynamicLibrary::ms_dllext(wxT(".dll"));
#endif
// for MSW/Unix it is defined in platform-specific file
#if !(defined(__WINDOWS__) || defined(__UNIX__)) || defined(__EMX__)
wxDllType wxDynamicLibrary::GetProgramHandle()
{
wxFAIL_MSG( wxT("GetProgramHandle() is not implemented under this platform"));
return 0;
}
#endif // __WINDOWS__ || __UNIX__
bool wxDynamicLibrary::Load(const wxString& libnameOrig, int flags)
{
wxASSERT_MSG(m_handle == 0, wxT("Library already loaded."));
// add the proper extension for the DLL ourselves unless told not to
wxString libname = libnameOrig;
if ( !(flags & wxDL_VERBATIM) )
{
// and also check that the libname doesn't already have it
wxString ext;
wxFileName::SplitPath(libname, NULL, NULL, &ext);
if ( ext.empty() )
{
libname += GetDllExt();
}
}
// different ways to load a shared library
//
// FIXME: should go to the platform-specific files!
#if defined(__WXPM__) || defined(__EMX__)
char err[256] = "";
DosLoadModule(err, sizeof(err), libname.c_str(), &m_handle);
#else // this should be the only remaining branch eventually
m_handle = RawLoad(libname, flags);
#endif
if ( m_handle == 0 && !(flags & wxDL_QUIET) )
{
#ifdef wxHAVE_DYNLIB_ERROR
Error();
#else
wxLogSysError(_("Failed to load shared library '%s'"), libname.c_str());
#endif
}
return IsLoaded();
}
// for MSW and Unix this is implemented in the platform-specific file
//
// TODO: move the rest to os2/dlpm.cpp and mac/dlmac.cpp!
#if (!defined(__WINDOWS__) && !defined(__UNIX__)) || defined(__EMX__)
/* static */
void wxDynamicLibrary::Unload(wxDllType handle)
{
#if defined(__OS2__) || defined(__EMX__)
DosFreeModule( handle );
#else
#error "runtime shared lib support not implemented"
#endif
}
#endif // !(__WINDOWS__ || __UNIX__)
void *wxDynamicLibrary::DoGetSymbol(const wxString &name, bool *success) const
{
wxCHECK_MSG( IsLoaded(), NULL,
wxT("Can't load symbol from unloaded library") );
void *symbol = 0;
wxUnusedVar(symbol);
#if defined(__WXPM__) || defined(__EMX__)
DosQueryProcAddr( m_handle, 1L, name.c_str(), (PFN*)symbol );
#else
symbol = RawGetSymbol(m_handle, name);
#endif
if ( success )
*success = symbol != NULL;
return symbol;
}
void *wxDynamicLibrary::GetSymbol(const wxString& name, bool *success) const
{
void *symbol = DoGetSymbol(name, success);
if ( !symbol )
{
#ifdef wxHAVE_DYNLIB_ERROR
Error();
#else
wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
name.c_str());
#endif
}
return symbol;
}
// ----------------------------------------------------------------------------
// informational methods
// ----------------------------------------------------------------------------
/*static*/
wxString
wxDynamicLibrary::CanonicalizeName(const wxString& name,
wxDynamicLibraryCategory cat)
{
wxString nameCanonic;
// under Unix the library names usually start with "lib" prefix, add it
#if defined(__UNIX__) && !defined(__EMX__)
switch ( cat )
{
default:
wxFAIL_MSG( wxT("unknown wxDynamicLibraryCategory value") );
// fall through
case wxDL_MODULE:
// don't do anything for modules, their names are arbitrary
break;
case wxDL_LIBRARY:
// library names should start with "lib" under Unix
nameCanonic = wxT("lib");
break;
}
#else // !__UNIX__
wxUnusedVar(cat);
#endif // __UNIX__/!__UNIX__
nameCanonic << name << GetDllExt();
return nameCanonic;
}
/*static*/
wxString wxDynamicLibrary::CanonicalizePluginName(const wxString& name,
wxPluginCategory cat)
{
wxString suffix;
if ( cat == wxDL_PLUGIN_GUI )
{
suffix = wxPlatformInfo::Get().GetPortIdShortName();
}
#if wxUSE_UNICODE
suffix << wxT('u');
#endif
#ifdef __WXDEBUG__
suffix << wxT('d');
#endif
if ( !suffix.empty() )
suffix = wxString(wxT("_")) + suffix;
#define WXSTRINGIZE(x) #x
#if defined(__UNIX__) && !defined(__EMX__)
#if (wxMINOR_VERSION % 2) == 0
#define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y)
#else
#define wxDLLVER(x,y,z) "-" WXSTRINGIZE(x) "." WXSTRINGIZE(y) "." WXSTRINGIZE(z)
#endif
#else
#if (wxMINOR_VERSION % 2) == 0
#define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y)
#else
#define wxDLLVER(x,y,z) WXSTRINGIZE(x) WXSTRINGIZE(y) WXSTRINGIZE(z)
#endif
#endif
suffix << wxString::FromAscii(wxDLLVER(wxMAJOR_VERSION, wxMINOR_VERSION,
wxRELEASE_NUMBER));
#undef wxDLLVER
#undef WXSTRINGIZE
#ifdef __WINDOWS__
// Add compiler identification:
#if defined(__GNUG__)
suffix << wxT("_gcc");
#elif defined(__VISUALC__)
suffix << wxT("_vc");
#elif defined(__WATCOMC__)
suffix << wxT("_wat");
#elif defined(__BORLANDC__)
suffix << wxT("_bcc");
#endif
#endif
return CanonicalizeName(name + suffix, wxDL_MODULE);
}
/*static*/
wxString wxDynamicLibrary::GetPluginsDirectory()
{
#ifdef __UNIX__
wxString format = wxGetInstallPrefix();
wxString dir;
format << wxFILE_SEP_PATH
<< wxT("lib") << wxFILE_SEP_PATH
<< wxT("wx") << wxFILE_SEP_PATH
#if (wxMINOR_VERSION % 2) == 0
<< wxT("%i.%i");
dir.Printf(format.c_str(), wxMAJOR_VERSION, wxMINOR_VERSION);
#else
<< wxT("%i.%i.%i");
dir.Printf(format.c_str(),
wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER);
#endif
return dir;
#else // ! __UNIX__
return wxEmptyString;
#endif
}
#endif // wxUSE_DYNLIB_CLASS