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240 lines
7.5 KiB
C++
240 lines
7.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: srx/x11/popupwin.cpp
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// Purpose:
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// Author: Robert Roebling
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#if wxUSE_POPUPWIN
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#include "wx/popupwin.h"
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/app.h"
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#include "wx/settings.h"
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#endif
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#include "wx/x11/private.h"
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#include "X11/Xatom.h"
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#include "X11/Xutil.h"
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//-----------------------------------------------------------------------------
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// wxPopupWindow
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//-----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(wxPopupWindow,wxPopupWindowBase)
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END_EVENT_TABLE()
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wxPopupWindow::~wxPopupWindow()
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{
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}
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bool wxPopupWindow::Create( wxWindow *parent, int style )
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{
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if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, wxT("popup") ))
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{
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wxFAIL_MSG( wxT("wxPopupWindow creation failed") );
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return false;
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}
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// All dialogs should really have this style
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m_windowStyle = style;
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m_windowStyle |= wxTAB_TRAVERSAL;
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wxPoint pos( 20,20 );
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wxSize size( 20,20 );
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wxPoint pos2 = pos;
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wxSize size2 = size;
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m_parent = parent;
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if (m_parent) m_parent->AddChild( this );
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Display *xdisplay = wxGlobalDisplay();
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int xscreen = DefaultScreen( xdisplay );
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Visual *xvisual = DefaultVisual( xdisplay, xscreen );
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Window xparent = RootWindow( xdisplay, xscreen );
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Colormap cm = DefaultColormap( xdisplay, xscreen);
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#if wxUSE_TWO_WINDOWS
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bool need_two_windows =
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((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
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#else
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bool need_two_windows = false;
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#endif
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#if wxUSE_NANOX
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long xattributes_mask = 0;
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#else
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XSetWindowAttributes xattributes;
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long xattributes_mask = 0;
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m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
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m_backgroundColour.CalcPixel( (WXColormap) cm);
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m_foregroundColour = *wxBLACK;
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m_foregroundColour.CalcPixel( (WXColormap) cm);
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xattributes_mask |= CWBackPixel;
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xattributes.background_pixel = m_backgroundColour.GetPixel();
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xattributes_mask |= CWBorderPixel;
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xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
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xattributes_mask |= CWOverrideRedirect | CWSaveUnder;
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xattributes.override_redirect = True;
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xattributes.save_under = True;
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xattributes_mask |= CWEventMask;
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#endif
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if (need_two_windows)
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{
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#if !wxUSE_NANOX
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xattributes.event_mask =
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ExposureMask | StructureNotifyMask | ColormapChangeMask;
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#endif
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Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
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0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
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#if wxUSE_NANOX
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XSelectInput( xdisplay, xwindow,
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ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
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KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
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PropertyChangeMask );
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#endif
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// Set background to None which will prevent X11 from clearing the
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// background comletely.
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XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
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m_mainWindow = (WXWindow) xwindow;
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wxAddWindowToTable( xwindow, (wxWindow*) this );
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// XMapWindow( xdisplay, xwindow );
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#if !wxUSE_NANOX
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xattributes.event_mask =
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ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
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KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
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PropertyChangeMask | VisibilityChangeMask ;
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#endif
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if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
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{
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pos2.x = 2;
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pos2.y = 2;
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size2.x -= 4;
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size2.y -= 4;
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} else
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if (HasFlag( wxSIMPLE_BORDER ))
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{
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pos2.x = 1;
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pos2.y = 1;
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size2.x -= 2;
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size2.y -= 2;
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} else
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{
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pos2.x = 0;
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pos2.y = 0;
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}
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xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
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0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
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// Set background to None which will prevent X11 from clearing the
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// background comletely.
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XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
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#if wxUSE_NANOX
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XSelectInput( xdisplay, xwindow,
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ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
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KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
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PropertyChangeMask );
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#endif
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m_clientWindow = (WXWindow) xwindow;
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wxAddClientWindowToTable( xwindow, (wxWindow*) this );
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m_isShown = false;
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XMapWindow( xdisplay, xwindow );
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}
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else
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{
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// One window
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#if !wxUSE_NANOX
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xattributes.event_mask =
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ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
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KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
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PropertyChangeMask | VisibilityChangeMask ;
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#endif
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Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
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0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
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#if wxUSE_NANOX
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XSelectInput( xdisplay, xwindow,
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ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
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ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
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KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
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PropertyChangeMask );
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#endif
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// Set background to None which will prevent X11 from clearing the
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// background comletely.
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XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
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m_mainWindow = (WXWindow) xwindow;
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m_clientWindow = (WXWindow) xwindow;
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wxAddWindowToTable( xwindow, (wxWindow*) this );
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m_isShown = false;
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// XMapWindow( xdisplay, xwindow );
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}
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XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent );
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#if wxUSE_NANOX
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// Switch off WM
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wxSetWMDecorations( (Window) m_mainWindow, 0 );
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#else
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XWMHints wm_hints;
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wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */;
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wm_hints.input = True;
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wm_hints.initial_state = NormalState;
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XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints);
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#endif
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return true;
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}
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void wxPopupWindow::DoMoveWindow(int x, int y, int width, int height )
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{
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wxWindowX11::DoMoveWindow( x, y, width, height );
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}
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void wxPopupWindow::DoSetSize( int x, int y, int width, int height, int sizeFlags )
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{
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wxWindowX11::DoSetSize(x, y, width, height, sizeFlags);
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}
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bool wxPopupWindow::Show( bool show )
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{
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bool ret = wxWindowX11::Show( show );
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Raise();
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return ret;
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}
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#endif // wxUSE_POPUPWIN
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