No real changes, just clean up sources by removing trailing spaces from all the non-generated files. This should hopefully avoid future commits mixing significant changes with insignificant whitespace ones.
		
			
				
	
	
		
			199 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			199 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        affinematrix2dbase.h
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| // Purpose:     wxMatrix2D documentation
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| // Author:      wxWidgets team
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| /**
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|     @class wxMatrix2D
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| 
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|     A simple container for 2x2 matrix.
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| 
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|     This simple structure is used with wxAffineMatrix2D.
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| 
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|     @library{wxcore}
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|     @category{misc}
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| 
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|     @since 2.9.2
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|  */
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| struct wxMatrix2D
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| {
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|     /**
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|         Default constructor.
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| 
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|         Initializes the matrix elements to the identity.
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|      */
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|     wxMatrix2D(wxDouble v11 = 1,
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|                wxDouble v12 = 0,
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|                wxDouble v21 = 0,
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|                wxDouble v22 = 1);
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| 
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|     /// The matrix elements in the usual mathematical notation.
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|     wxDouble m_11, m_12, m_21, m_22;
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| };
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| 
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| 
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| /**
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|    @class wxAffineMatrix2DBase
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| 
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|    A 2x3 matrix representing an affine 2D transformation.
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| 
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|    This is an abstract base class implemented by wxAffineMatrix2D only so far,
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|    but in the future we also plan to derive wxGraphicsMatrix from it.
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| 
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|     @library{wxcore}
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|     @category{misc}
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| 
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|     @since 2.9.2
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| */
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| class wxAffineMatrix2DBase
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| {
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| public:
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|     /**
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|         Default constructor.
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| 
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|         The matrix elements are initialize to the identity matrix.
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|     */
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|     wxAffineMatrix2DBase();
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|     virtual ~wxAffineMatrix2DBase();
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| 
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|     /**
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|         Set all elements of this matrix.
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| 
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|         @param mat2D
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|             The rotational components of the matrix (upper 2 x 2).
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|         @param tr
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|             The translational components of the matrix.
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|     */
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|     virtual void Set(const wxMatrix2D& mat2D, const wxPoint2DDouble& tr) = 0;
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| 
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|     /**
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|         Get the component values of the matrix.
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| 
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|         @param mat2D
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|             The rotational components of the matrix (upper 2 x 2), must be
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|             non-@NULL.
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|         @param tr
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|             The translational components of the matrix, may be @NULL.
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|     */
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|     virtual void Get(wxMatrix2D* mat2D, wxPoint2DDouble* tr) const = 0;
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| 
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|     /**
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|         Concatenate this matrix with another one.
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| 
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|         The parameter matrix is the multiplicand.
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| 
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|         @param t
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|             The multiplicand.
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| 
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|         @code
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|         //           | t.m_11  t.m_12  0 |   | m_11  m_12   0 |
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|         // matrix' = | t.m_21  t.m_22  0 | x | m_21  m_22   0 |
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|         //           | t.m_tx  t.m_ty  1 |   | m_tx  m_ty   1 |
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|         @endcode
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|     */
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|     virtual void Concat(const wxAffineMatrix2DBase& t) = 0;
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| 
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|     /**
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|         Invert this matrix.
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| 
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|         If the matrix is not invertible, i.e. if its determinant is 0, returns
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|         false and doesn't modify it.
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| 
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|         @code
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|         //           | m_11  m_12  0 |
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|         // Invert    | m_21  m_22  0 |
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|         //           | m_tx  m_ty  1 |
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|         @endcode
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|     */
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|     virtual bool Invert() = 0;
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| 
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|     /**
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|         Check if this is the identity matrix.
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|     */
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|     virtual bool IsIdentity() const = 0;
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| 
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|     //@{
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|     /**
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|         Check that this matrix is identical with @a t.
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| 
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|         @param t
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|             The matrix compared with this.
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|     */
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|     virtual bool IsEqual(const wxAffineMatrix2DBase& t) const = 0;
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|     bool operator==(const wxAffineMatrix2DBase& t) const;
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|     //@}
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| 
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|     /**
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|         Check that this matrix differs from @a t.
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| 
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|         @param t
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|             The matrix compared with this.
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|     */
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|     bool operator!=(const wxAffineMatrix2DBase& t) const;
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| 
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| 
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| 
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|     /**
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|         Add the translation to this matrix.
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| 
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|         @param dx
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|             The translation in x direction.
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|         @param dy
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|             The translation in y direction.
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|     */
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|     virtual void Translate(wxDouble dx, wxDouble dy) = 0;
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| 
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|     /**
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|         Add scaling to this matrix.
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| 
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|         @param xScale
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|             Scaling in x direction.
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|         @param yScale
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|             Scaling in y direction.
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|     */
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|     virtual void Scale(wxDouble xScale, wxDouble yScale) = 0;
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| 
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|     /**
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|         Add clockwise rotation to this matrix.
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| 
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|         @param cRadians
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|             Rotation angle in radians, clockwise.
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|     */
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|     virtual void Rotate(wxDouble cRadians) = 0;
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| 
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|     /**
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|         Add mirroring to this matrix.
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| 
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|         @param direction
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|             The direction(s) used for mirroring. One of wxHORIZONTAL,
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|             wxVERTICAL or their combination wxBOTH.
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|     */
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|     void Mirror(int direction = wxHORIZONTAL);
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| 
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| 
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|     /**
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|         Applies this matrix to the point.
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| 
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|         @param p
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|             The point receiving the transformations.
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| 
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|         @return The point with the transformations applied.
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|     */
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|     wxPoint2DDouble TransformPoint(const wxPoint2DDouble& p) const;
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|     void TransformPoint(wxDouble* x, wxDouble* y) const;
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| 
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|     /**
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|         Applies the linear part of this matrix, i.e.\ without translation.
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| 
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|         @param p
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|             The source receiving the transformations.
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| 
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|         @return The source with the transformations applied.
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|     */
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|     wxPoint2DDouble TransformDistance(const wxPoint2DDouble& p) const;
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|     void TransformDistance(wxDouble* dx, wxDouble* dy) const;
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| 
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| };
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