Files
wxWidgets/src/x11/app.cpp
2002-11-09 17:35:40 +00:00

1271 lines
34 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: app.cpp
// Purpose: wxApp
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "app.h"
#endif
#include "wx/frame.h"
#include "wx/app.h"
#include "wx/utils.h"
#include "wx/gdicmn.h"
#include "wx/icon.h"
#include "wx/dialog.h"
#include "wx/log.h"
#include "wx/module.h"
#include "wx/memory.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/evtloop.h"
#include "wx/timer.h"
#include "wx/filename.h"
#include "wx/univ/theme.h"
#include "wx/univ/renderer.h"
#define ABS(a) (((a) < 0) ? -(a) : (a))
#if wxUSE_THREADS
#include "wx/thread.h"
#endif
#if wxUSE_WX_RESOURCES
#include "wx/resource.h"
#endif
#include "wx/x11/private.h"
#include <string.h>
//------------------------------------------------------------------------
// global data
//------------------------------------------------------------------------
extern wxList wxPendingDelete;
wxHashTable *wxWidgetHashTable = NULL;
wxHashTable *wxClientWidgetHashTable = NULL;
wxApp *wxTheApp = NULL;
// This is set within wxEntryStart -- too early on
// to put these in wxTheApp
static bool g_showIconic = FALSE;
static wxSize g_initialSize = wxDefaultSize;
// This is required for wxFocusEvent::SetWindow(). It will only
// work for focus events which we provoke ourselves (by calling
// SetFocus()). It will not work for those events, which X11
// generates itself.
static wxWindow *g_nextFocus = NULL;
static wxWindow *g_prevFocus = NULL;
//------------------------------------------------------------------------
// X11 error handling
//------------------------------------------------------------------------
#ifdef __WXDEBUG__
typedef int (*XErrorHandlerFunc)(Display *, XErrorEvent *);
XErrorHandlerFunc gs_pfnXErrorHandler = 0;
static int wxXErrorHandler(Display *dpy, XErrorEvent *xevent)
{
// just forward to the default handler for now
if (gs_pfnXErrorHandler)
return gs_pfnXErrorHandler(dpy, xevent);
else
return 0;
}
#endif // __WXDEBUG__
//------------------------------------------------------------------------
// wxApp
//------------------------------------------------------------------------
long wxApp::sm_lastMessageTime = 0;
WXDisplay *wxApp::ms_display = NULL;
IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
EVT_IDLE(wxApp::OnIdle)
END_EVENT_TABLE()
bool wxApp::Initialize()
{
wxClassInfo::InitializeClasses();
#if wxUSE_INTL
wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding());
#endif
// GL: I'm annoyed ... I don't know where to put this and I don't want to
// create a module for that as it's part of the core.
#if wxUSE_THREADS
wxPendingEventsLocker = new wxCriticalSection();
#endif
wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
wxTheColourDatabase->Initialize();
wxInitializeStockLists();
wxInitializeStockObjects();
#if wxUSE_WX_RESOURCES
wxInitializeResourceSystem();
#endif
wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
wxClientWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
wxModule::RegisterModules();
if (!wxModule::InitializeModules()) return FALSE;
return TRUE;
}
void wxApp::CleanUp()
{
delete wxWidgetHashTable;
wxWidgetHashTable = NULL;
delete wxClientWidgetHashTable;
wxClientWidgetHashTable = NULL;
wxModule::CleanUpModules();
#if wxUSE_WX_RESOURCES
wxCleanUpResourceSystem();
#endif
delete wxTheColourDatabase;
wxTheColourDatabase = NULL;
wxDeleteStockObjects();
wxDeleteStockLists();
delete wxTheApp;
wxTheApp = NULL;
wxClassInfo::CleanUpClasses();
#if wxUSE_THREADS
delete wxPendingEvents;
delete wxPendingEventsLocker;
#endif
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
// At this point we want to check if there are any memory
// blocks that aren't part of the wxDebugContext itself,
// as a special case. Then when dumping we need to ignore
// wxDebugContext, too.
if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
{
wxLogDebug("There were memory leaks.");
wxDebugContext::Dump();
wxDebugContext::PrintStatistics();
}
#endif
// do it as the very last thing because everything else can log messages
wxLog::DontCreateOnDemand();
// do it as the very last thing because everything else can log messages
delete wxLog::SetActiveTarget(NULL);
}
// NB: argc and argv may be changed here, pass by reference!
int wxEntryStart( int& argc, char *argv[] )
{
#ifdef __WXDEBUG__
#if !wxUSE_NANOX
// install the X error handler
gs_pfnXErrorHandler = XSetErrorHandler( wxXErrorHandler );
#endif
#endif // __WXDEBUG__
char *displayName = NULL;
bool syncDisplay = FALSE;
int i;
for (i = 0; i < argc; i++)
{
if (strcmp( argv[i], "-display") == 0)
{
if (i < (argc - 1))
{
i ++;
displayName = argv[i];
continue;
}
}
else if (strcmp( argv[i], "-geometry") == 0)
{
if (i < (argc - 1))
{
i ++;
int w, h;
if (sscanf(argv[i], "%dx%d", &w, &h) != 2)
{
wxLogError( _("Invalid geometry specification '%s'"), wxString::FromAscii(argv[i]).c_str() );
}
else
{
g_initialSize = wxSize(w, h);
}
continue;
}
}
else if (strcmp( argv[i], "-sync") == 0)
{
syncDisplay = TRUE;
continue;
}
else if (strcmp( argv[i], "-iconic") == 0)
{
g_showIconic = TRUE;
continue;
}
}
// X11 display stuff
Display* xdisplay = XOpenDisplay( displayName );
if (!xdisplay)
{
wxLogError( _("wxWindows could not open display. Exiting.") );
return -1;
}
if (syncDisplay)
XSynchronize(xdisplay, True);
wxApp::ms_display = (WXDisplay*) xdisplay;
XSelectInput( xdisplay, XDefaultRootWindow(xdisplay), PropertyChangeMask);
// Misc.
wxSetDetectableAutoRepeat( TRUE );
#if wxUSE_UNICODE
// Glib's type system required by Pango
g_type_init();
#endif
if (!wxApp::Initialize())
return -1;
return 0;
}
int wxEntryInitGui()
{
int retValue = 0;
if ( !wxTheApp->OnInitGui() )
retValue = -1;
return retValue;
}
int wxEntry( int argc, char *argv[] )
{
#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
// This seems to be necessary since there are 'rogue'
// objects present at this point (perhaps global objects?)
// Setting a checkpoint will ignore them as far as the
// memory checking facility is concerned.
// Of course you may argue that memory allocated in globals should be
// checked, but this is a reasonable compromise.
wxDebugContext::SetCheckpoint();
#endif
int err = wxEntryStart(argc, argv);
if (err)
return err;
if (!wxTheApp)
{
if (!wxApp::GetInitializerFunction())
{
printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
return 0;
}
wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
}
if (!wxTheApp)
{
printf( "wxWindows error: wxTheApp == NULL\n" );
return 0;
}
// Command line argument stuff
wxTheApp->argc = argc;
#if wxUSE_UNICODE
wxTheApp->argv = new wxChar*[argc+1];
int mb_argc = 0;
while (mb_argc < argc)
{
wxString tmp = wxString::FromAscii( argv[mb_argc] );
wxTheApp->argv[mb_argc] = wxStrdup( tmp.c_str() );
mb_argc++;
}
wxTheApp->argv[mb_argc] = (wxChar *)NULL;
#else
wxTheApp->argv = argv;
#endif
if (wxTheApp->argc > 0)
{
wxFileName fname( wxTheApp->argv[0] );
wxTheApp->SetAppName( fname.GetName() );
}
wxTheApp->m_showIconic = g_showIconic;
wxTheApp->m_initialSize = g_initialSize;
int retValue;
retValue = wxEntryInitGui();
// Here frames insert themselves automatically into wxTopLevelWindows by
// getting created in OnInit().
if ( retValue == 0 )
{
if ( !wxTheApp->OnInit() )
retValue = -1;
}
if ( retValue == 0 )
{
if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
}
// flush the logged messages if any
wxLog *pLog = wxLog::GetActiveTarget();
if ( pLog != NULL && pLog->HasPendingMessages() )
pLog->Flush();
delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
// for further messages
if (wxTheApp->GetTopWindow())
{
delete wxTheApp->GetTopWindow();
wxTheApp->SetTopWindow(NULL);
}
wxTheApp->DeletePendingObjects();
wxTheApp->OnExit();
wxApp::CleanUp();
return retValue;
};
// Static member initialization
wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
wxApp::wxApp()
{
// TODO: parse the command line
argc = 0;
argv = NULL;
m_mainColormap = (WXColormap) NULL;
m_topLevelWidget = (WXWindow) NULL;
m_maxRequestSize = 0;
m_mainLoop = NULL;
m_showIconic = FALSE;
m_initialSize = wxDefaultSize;
#if !wxUSE_NANOX
m_visualColormap = NULL;
m_colorCube = NULL;
#endif
}
wxApp::~wxApp()
{
#if !wxUSE_NANOX
if (m_colorCube)
free( m_colorCube );
if (m_visualColormap)
delete [] (XColor*)m_visualColormap;
#endif
}
bool wxApp::Initialized()
{
if (GetTopWindow())
return TRUE;
else
return FALSE;
}
int wxApp::MainLoop()
{
int rt;
m_mainLoop = new wxEventLoop;
rt = m_mainLoop->Run();
delete m_mainLoop;
m_mainLoop = NULL;
return rt;
}
#if !wxUSE_NANOX
//-----------------------------------------------------------------------
// X11 predicate function for exposure compression
//-----------------------------------------------------------------------
struct wxExposeInfo
{
Window window;
Bool found_non_matching;
};
static Bool expose_predicate (Display *display, XEvent *xevent, XPointer arg)
{
wxExposeInfo *info = (wxExposeInfo*) arg;
if (info->found_non_matching)
return FALSE;
if (xevent->xany.type != Expose)
{
info->found_non_matching = TRUE;
return FALSE;
}
if (xevent->xexpose.window != info->window)
{
info->found_non_matching = TRUE;
return FALSE;
}
return TRUE;
}
#endif
// wxUSE_NANOX
//-----------------------------------------------------------------------
// Processes an X event, returning TRUE if the event was processed.
//-----------------------------------------------------------------------
bool wxApp::ProcessXEvent(WXEvent* _event)
{
XEvent* event = (XEvent*) _event;
wxWindow* win = NULL;
Window window = XEventGetWindow(event);
#if 0
Window actualWindow = window;
#endif
// Find the first wxWindow that corresponds to this event window
// Because we're receiving events after a window
// has been destroyed, assume a 1:1 match between
// Window and wxWindow, so if it's not in the table,
// it must have been destroyed.
win = wxGetWindowFromTable(window);
if (!win)
{
#if wxUSE_TWO_WINDOWS
win = wxGetClientWindowFromTable(window);
if (!win)
#endif
return FALSE;
}
#ifdef __WXDEBUG__
wxString windowClass = win->GetClassInfo()->GetClassName();
#endif
switch (event->type)
{
case Expose:
{
#if wxUSE_TWO_WINDOWS && !wxUSE_NANOX
if (event->xexpose.window != (Window)win->GetClientAreaWindow())
{
XEvent tmp_event;
wxExposeInfo info;
info.window = event->xexpose.window;
info.found_non_matching = FALSE;
while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
{
// Don't worry about optimizing redrawing the border etc.
}
win->NeedUpdateNcAreaInIdle();
}
else
#endif
{
win->GetUpdateRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
XExposeEventGetWidth(event), XExposeEventGetHeight(event));
win->GetClearRegion().Union( XExposeEventGetX(event), XExposeEventGetY(event),
XExposeEventGetWidth(event), XExposeEventGetHeight(event));
#if !wxUSE_NANOX
XEvent tmp_event;
wxExposeInfo info;
info.window = event->xexpose.window;
info.found_non_matching = FALSE;
while (XCheckIfEvent( wxGlobalDisplay(), &tmp_event, expose_predicate, (XPointer) &info ))
{
win->GetUpdateRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
tmp_event.xexpose.width, tmp_event.xexpose.height );
win->GetClearRegion().Union( tmp_event.xexpose.x, tmp_event.xexpose.y,
tmp_event.xexpose.width, tmp_event.xexpose.height );
}
#endif
// This simplifies the expose and clear areas to simple
// rectangles.
win->GetUpdateRegion() = win->GetUpdateRegion().GetBox();
win->GetClearRegion() = win->GetClearRegion().GetBox();
// If we only have one X11 window, always indicate
// that borders might have to be redrawn.
if (win->GetMainWindow() == win->GetClientAreaWindow())
win->NeedUpdateNcAreaInIdle();
// Only erase background, paint in idle time.
win->SendEraseEvents();
// win->Update();
}
return TRUE;
}
#if !wxUSE_NANOX
case GraphicsExpose:
{
printf( "GraphicExpose event\n" );
wxLogTrace( _T("expose"), _T("GraphicsExpose from %s"), win->GetName().c_str());
win->GetUpdateRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
event->xgraphicsexpose.width, event->xgraphicsexpose.height);
win->GetClearRegion().Union( event->xgraphicsexpose.x, event->xgraphicsexpose.y,
event->xgraphicsexpose.width, event->xgraphicsexpose.height);
if (event->xgraphicsexpose.count == 0)
{
// Only erase background, paint in idle time.
win->SendEraseEvents();
// win->Update();
}
return TRUE;
}
#endif
case KeyPress:
{
if (!win->IsEnabled())
return FALSE;
wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
wxTranslateKeyEvent(keyEvent, win, window, event);
// wxLogDebug( "OnKey from %s", win->GetName().c_str() );
// We didn't process wxEVT_KEY_DOWN, so send wxEVT_CHAR
if (win->GetEventHandler()->ProcessEvent( keyEvent ))
return TRUE;
keyEvent.SetEventType(wxEVT_CHAR);
if (win->GetEventHandler()->ProcessEvent( keyEvent ))
return TRUE;
if ( (keyEvent.m_keyCode == WXK_TAB) &&
win->GetParent() && (win->GetParent()->HasFlag( wxTAB_TRAVERSAL)) )
{
wxNavigationKeyEvent new_event;
new_event.SetEventObject( win->GetParent() );
/* GDK reports GDK_ISO_Left_Tab for SHIFT-TAB */
new_event.SetDirection( (keyEvent.m_keyCode == WXK_TAB) );
/* CTRL-TAB changes the (parent) window, i.e. switch notebook page */
new_event.SetWindowChange( keyEvent.ControlDown() );
new_event.SetCurrentFocus( win );
return win->GetParent()->GetEventHandler()->ProcessEvent( new_event );
}
return FALSE;
}
case KeyRelease:
{
if (!win->IsEnabled())
return FALSE;
wxKeyEvent keyEvent(wxEVT_KEY_UP);
wxTranslateKeyEvent(keyEvent, win, window, event);
return win->GetEventHandler()->ProcessEvent( keyEvent );
}
case ConfigureNotify:
{
#if wxUSE_NANOX
if (event->update.utype == GR_UPDATE_SIZE)
#endif
{
if (win->IsTopLevel())
{
wxTopLevelWindow *tlw = (wxTopLevelWindow*) win;
tlw->SetConfigureGeometry( XConfigureEventGetX(event), XConfigureEventGetY(event),
XConfigureEventGetWidth(event), XConfigureEventGetHeight(event) );
}
if (win->IsTopLevel() && win->IsShown())
{
wxTopLevelWindowX11 *tlw = (wxTopLevelWindowX11 *) win;
tlw->SetNeedResizeInIdle();
}
else
{
wxSizeEvent sizeEvent( wxSize(XConfigureEventGetWidth(event), XConfigureEventGetHeight(event)), win->GetId() );
sizeEvent.SetEventObject( win );
return win->GetEventHandler()->ProcessEvent( sizeEvent );
}
}
return FALSE;
break;
}
#if !wxUSE_NANOX
case PropertyNotify:
{
//wxLogDebug("PropertyNotify: %s", windowClass.c_str());
return HandlePropertyChange(_event);
}
case ClientMessage:
{
if (!win->IsEnabled())
return FALSE;
Atom wm_delete_window = XInternAtom(wxGlobalDisplay(), "WM_DELETE_WINDOW", True);
Atom wm_protocols = XInternAtom(wxGlobalDisplay(), "WM_PROTOCOLS", True);
if (event->xclient.message_type == wm_protocols)
{
if ((Atom) (event->xclient.data.l[0]) == wm_delete_window)
{
win->Close(FALSE);
return TRUE;
}
}
return FALSE;
}
#if 0
case DestroyNotify:
{
printf( "destroy from %s\n", win->GetName().c_str() );
break;
}
case CreateNotify:
{
printf( "create from %s\n", win->GetName().c_str() );
break;
}
case MapRequest:
{
printf( "map request from %s\n", win->GetName().c_str() );
break;
}
case ResizeRequest:
{
printf( "resize request from %s\n", win->GetName().c_str() );
Display *disp = (Display*) wxGetDisplay();
XEvent report;
// to avoid flicker
report = * event;
while( XCheckTypedWindowEvent (disp, actualWindow, ResizeRequest, &report));
wxSize sz = win->GetSize();
wxSizeEvent sizeEvent(sz, win->GetId());
sizeEvent.SetEventObject(win);
return win->GetEventHandler()->ProcessEvent( sizeEvent );
}
#endif
#endif
#if wxUSE_NANOX
case GR_EVENT_TYPE_CLOSE_REQ:
{
if (win)
{
win->Close(FALSE);
return TRUE;
}
return FALSE;
break;
}
#endif
case EnterNotify:
case LeaveNotify:
case ButtonPress:
case ButtonRelease:
case MotionNotify:
{
if (!win->IsEnabled())
return FALSE;
// Here we check if the top level window is
// disabled, which is one aspect of modality.
wxWindow *tlw = win;
while (tlw && !tlw->IsTopLevel())
tlw = tlw->GetParent();
if (tlw && !tlw->IsEnabled())
return FALSE;
if (event->type == ButtonPress)
{
if ((win != wxWindow::FindFocus()) && win->AcceptsFocus())
{
// This might actually be done in wxWindow::SetFocus()
// and not here. TODO.
g_prevFocus = wxWindow::FindFocus();
g_nextFocus = win;
wxLogTrace( _T("focus"), _T("About to call SetFocus on %s of type %s due to button press"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
// Record the fact that this window is
// getting the focus, because we'll need to
// check if its parent is getting a bogus
// focus and duly ignore it.
// TODO: may need to have this code in SetFocus, too.
extern wxWindow* g_GettingFocus;
g_GettingFocus = win;
win->SetFocus();
}
}
#if !wxUSE_NANOX
if (event->type == LeaveNotify || event->type == EnterNotify)
{
// Throw out NotifyGrab and NotifyUngrab
if (event->xcrossing.mode != NotifyNormal)
return FALSE;
}
#endif
wxMouseEvent wxevent;
wxTranslateMouseEvent(wxevent, win, window, event);
return win->GetEventHandler()->ProcessEvent( wxevent );
}
case FocusIn:
{
#if !wxUSE_NANOX
if ((event->xfocus.detail != NotifyPointer) &&
(event->xfocus.mode == NotifyNormal))
#endif
{
wxLogTrace( _T("focus"), _T("FocusIn from %s of type %s"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
extern wxWindow* g_GettingFocus;
if (g_GettingFocus && g_GettingFocus->GetParent() == win)
{
// Ignore this, this can be a spurious FocusIn
// caused by a child having its focus set.
g_GettingFocus = NULL;
wxLogTrace( _T("focus"), _T("FocusIn from %s of type %s being deliberately ignored"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
return TRUE;
}
else
{
wxFocusEvent focusEvent(wxEVT_SET_FOCUS, win->GetId());
focusEvent.SetEventObject(win);
focusEvent.SetWindow( g_prevFocus );
g_prevFocus = NULL;
return win->GetEventHandler()->ProcessEvent(focusEvent);
}
}
return FALSE;
break;
}
case FocusOut:
{
#if !wxUSE_NANOX
if ((event->xfocus.detail != NotifyPointer) &&
(event->xfocus.mode == NotifyNormal))
#endif
{
wxLogTrace( _T("focus"), _T("FocusOut from %s of type %s"), win->GetName().c_str(), win->GetClassInfo()->GetClassName() );
wxFocusEvent focusEvent(wxEVT_KILL_FOCUS, win->GetId());
focusEvent.SetEventObject(win);
focusEvent.SetWindow( g_nextFocus );
g_nextFocus = NULL;
return win->GetEventHandler()->ProcessEvent(focusEvent);
}
return FALSE;
break;
}
default:
{
#ifdef __WXDEBUG__
//wxString eventName = wxGetXEventName(XEvent& event);
//wxLogDebug(wxT("Event %s not handled"), eventName.c_str());
#endif
return FALSE;
break;
}
}
return FALSE;
}
// Returns TRUE if more time is needed.
// Note that this duplicates wxEventLoopImpl::SendIdleEvent
// but ProcessIdle may be needed by apps, so is kept.
bool wxApp::ProcessIdle()
{
wxIdleEvent event;
event.SetEventObject(this);
ProcessEvent(event);
return event.MoreRequested();
}
void wxApp::ExitMainLoop()
{
if (m_mainLoop)
m_mainLoop->Exit(0);
}
// Is a message/event pending?
bool wxApp::Pending()
{
return wxEventLoop::GetActive()->Pending();
}
// Dispatch a message.
void wxApp::Dispatch()
{
wxEventLoop::GetActive()->Dispatch();
}
// This should be redefined in a derived class for
// handling property change events for XAtom IPC.
bool wxApp::HandlePropertyChange(WXEvent *event)
{
// by default do nothing special
// TODO: what to do for X11
// XtDispatchEvent((XEvent*) event);
return FALSE;
}
void wxApp::OnIdle(wxIdleEvent& event)
{
static bool s_inOnIdle = FALSE;
// Avoid recursion (via ProcessEvent default case)
if (s_inOnIdle)
return;
s_inOnIdle = TRUE;
// Resend in the main thread events which have been prepared in other
// threads
ProcessPendingEvents();
// 'Garbage' collection of windows deleted with Close()
DeletePendingObjects();
// Send OnIdle events to all windows
bool needMore = SendIdleEvents();
if (needMore)
event.RequestMore(TRUE);
s_inOnIdle = FALSE;
}
void wxWakeUpIdle()
{
// **** please implement me! ****
// Wake up the idle handler processor, even if it is in another thread...
}
// Send idle event to all top-level windows
bool wxApp::SendIdleEvents()
{
bool needMore = FALSE;
wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
while (node)
{
wxWindow* win = node->GetData();
if (SendIdleEvents(win))
needMore = TRUE;
node = node->GetNext();
}
return needMore;
}
// Send idle event to window and all subwindows
bool wxApp::SendIdleEvents(wxWindow* win)
{
bool needMore = FALSE;
wxIdleEvent event;
event.SetEventObject(win);
win->GetEventHandler()->ProcessEvent(event);
if (event.MoreRequested())
needMore = TRUE;
wxNode* node = win->GetChildren().First();
while (node)
{
wxWindow* win = (wxWindow*) node->Data();
if (SendIdleEvents(win))
needMore = TRUE;
node = node->Next();
}
win->OnInternalIdle();
return needMore;
}
void wxApp::DeletePendingObjects()
{
wxNode *node = wxPendingDelete.First();
while (node)
{
wxObject *obj = (wxObject *)node->Data();
delete obj;
if (wxPendingDelete.Member(obj))
delete node;
// Deleting one object may have deleted other pending
// objects, so start from beginning of list again.
node = wxPendingDelete.First();
}
}
static void wxCalcPrecAndShift( unsigned long mask, int *shift, int *prec )
{
*shift = 0;
*prec = 0;
while (!(mask & 0x1))
{
(*shift)++;
mask >>= 1;
}
while (mask & 0x1)
{
(*prec)++;
mask >>= 1;
}
}
// Create display, and other initialization
bool wxApp::OnInitGui()
{
// Eventually this line will be removed, but for
// now we don't want to try popping up a dialog
// for error messages.
delete wxLog::SetActiveTarget(new wxLogStderr);
if (!wxAppBase::OnInitGui())
return FALSE;
GetMainColormap( wxApp::GetDisplay() );
m_maxRequestSize = XMaxRequestSize( (Display*) wxApp::GetDisplay() );
#if !wxUSE_NANOX
// Get info about the current visual. It is enough
// to do this once here unless we support different
// visuals, displays and screens. Given that wxX11
// mostly for embedded things, that is no real
// limitation.
Display *xdisplay = (Display*) wxApp::GetDisplay();
int xscreen = DefaultScreen(xdisplay);
Visual* xvisual = DefaultVisual(xdisplay,xscreen);
int xdepth = DefaultDepth(xdisplay, xscreen);
XVisualInfo vinfo_template;
vinfo_template.visual = xvisual;
vinfo_template.visualid = XVisualIDFromVisual( xvisual );
vinfo_template.depth = xdepth;
int nitem = 0;
XVisualInfo *vi = XGetVisualInfo( xdisplay, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
wxASSERT_MSG( vi, wxT("No visual info") );
m_visualType = vi->visual->c_class;
m_visualScreen = vi->screen;
m_visualRedMask = vi->red_mask;
m_visualGreenMask = vi->green_mask;
m_visualBlueMask = vi->blue_mask;
if (m_visualType != GrayScale && m_visualType != PseudoColor)
{
wxCalcPrecAndShift( m_visualRedMask, &m_visualRedShift, &m_visualRedPrec );
wxCalcPrecAndShift( m_visualGreenMask, &m_visualGreenShift, &m_visualGreenPrec );
wxCalcPrecAndShift( m_visualBlueMask, &m_visualBlueShift, &m_visualBluePrec );
}
m_visualDepth = xdepth;
if (xdepth == 16)
xdepth = m_visualRedPrec + m_visualGreenPrec + m_visualBluePrec;
m_visualColormapSize = vi->colormap_size;
XFree( vi );
if (m_visualDepth > 8)
return TRUE;
m_visualColormap = new XColor[m_visualColormapSize];
XColor* colors = (XColor*) m_visualColormap;
for (int i = 0; i < m_visualColormapSize; i++)
colors[i].pixel = i;
XQueryColors( xdisplay, DefaultColormap(xdisplay,xscreen), colors, m_visualColormapSize );
m_colorCube = (unsigned char*)malloc(32 * 32 * 32);
for (int r = 0; r < 32; r++)
{
for (int g = 0; g < 32; g++)
{
for (int b = 0; b < 32; b++)
{
int rr = (r << 3) | (r >> 2);
int gg = (g << 3) | (g >> 2);
int bb = (b << 3) | (b >> 2);
int index = -1;
if (colors)
{
int max = 3 * 65536;
for (int i = 0; i < m_visualColormapSize; i++)
{
int rdiff = ((rr << 8) - colors[i].red);
int gdiff = ((gg << 8) - colors[i].green);
int bdiff = ((bb << 8) - colors[i].blue);
int sum = ABS (rdiff) + ABS (gdiff) + ABS (bdiff);
if (sum < max)
{
index = i; max = sum;
}
}
}
else
{
// assume 8-bit true or static colors. this really exists
index = (r >> (5 - m_visualRedPrec)) << m_visualRedShift;
index |= (g >> (5 - m_visualGreenPrec)) << m_visualGreenShift;
index |= (b >> (5 - m_visualBluePrec)) << m_visualBlueShift;
}
m_colorCube[ (r*1024) + (g*32) + b ] = index;
}
}
}
#endif
return TRUE;
}
#if wxUSE_UNICODE
#include <pango/pango.h>
#include <pango/pangox.h>
#include <pango/pangoxft.h>
PangoContext* wxApp::GetPangoContext()
{
static PangoContext *ret = NULL;
if (ret)
return ret;
Display *xdisplay = (Display*) wxApp::GetDisplay();
#if 1
int xscreen = DefaultScreen(xdisplay);
static int use_xft = -1;
if (use_xft == -1)
{
wxString val = wxGetenv( L"GDK_USE_XFT" );
use_xft = (val == L"1");
}
if (use_xft)
ret = pango_xft_get_context( xdisplay, xscreen );
else
#endif
ret = pango_x_get_context( xdisplay );
if (!PANGO_IS_CONTEXT(ret))
wxLogError( wxT("No pango context.") );
return ret;
}
#endif
WXColormap wxApp::GetMainColormap(WXDisplay* display)
{
if (!display) /* Must be called first with non-NULL display */
return m_mainColormap;
int defaultScreen = DefaultScreen((Display*) display);
Screen* screen = XScreenOfDisplay((Display*) display, defaultScreen);
Colormap c = DefaultColormapOfScreen(screen);
if (!m_mainColormap)
m_mainColormap = (WXColormap) c;
return (WXColormap) c;
}
Window wxGetWindowParent(Window window)
{
wxASSERT_MSG( window, "invalid window" );
return (Window) 0;
Window parent, root = 0;
#if wxUSE_NANOX
int noChildren = 0;
#else
unsigned int noChildren = 0;
#endif
Window* children = NULL;
// #define XQueryTree(d,w,r,p,c,nc) GrQueryTree(w,p,c,nc)
int res = 1;
#if !wxUSE_NANOX
res =
#endif
XQueryTree((Display*) wxGetDisplay(), window, & root, & parent,
& children, & noChildren);
if (children)
XFree(children);
if (res)
return parent;
else
return (Window) 0;
}
void wxExit()
{
int retValue = 0;
if (wxTheApp)
retValue = wxTheApp->OnExit();
wxApp::CleanUp();
/*
* Exit in some platform-specific way. Not recommended that the app calls this:
* only for emergencies.
*/
exit(retValue);
}
// Yield to other processes
bool wxApp::Yield(bool onlyIfNeeded)
{
// Sometimes only 2 yields seem
// to do the trick, e.g. in the
// progress dialog
int i;
for (i = 0; i < 2; i++)
{
bool s_inYield = FALSE;
if ( s_inYield )
{
if ( !onlyIfNeeded )
{
wxFAIL_MSG( wxT("wxYield called recursively" ) );
}
return FALSE;
}
s_inYield = TRUE;
// Make sure we have an event loop object,
// or Pending/Dispatch will fail
wxEventLoop* eventLoop = wxEventLoop::GetActive();
wxEventLoop* newEventLoop = NULL;
if (!eventLoop)
{
newEventLoop = new wxEventLoop;
wxEventLoop::SetActive(newEventLoop);
}
while (wxTheApp && wxTheApp->Pending())
wxTheApp->Dispatch();
#if wxUSE_TIMER
wxTimer::NotifyTimers();
#endif
ProcessIdle();
if (newEventLoop)
{
wxEventLoop::SetActive(NULL);
delete newEventLoop;
}
s_inYield = FALSE;
}
return TRUE;
}
#ifdef __WXDEBUG__
void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg)
{
// While the GUI isn't working that well, just print out the
// message.
#if 1
wxAppBase::OnAssert(file, line, cond, msg);
#else
wxString msg2;
msg2.Printf("At file %s:%d: %s", file, line, msg);
wxLogDebug(msg2);
#endif
}
#endif // __WXDEBUG__