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			209 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			209 lines
		
	
	
		
			7.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/msw/setup_inc.h
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| // Purpose:     MSW-specific setup.h options
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| // Author:      Vadim Zeitlin
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| // Created:     2007-07-21 (extracted from wx/msw/setup0.h)
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| // Copyright:   (c) 2007 Vadim Zeitlin <vadim@wxwidgets.org>
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| // ----------------------------------------------------------------------------
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| // Graphics backends choices for Windows
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| // ----------------------------------------------------------------------------
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| 
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| // The options here are only taken into account if wxUSE_GRAPHICS_CONTEXT is 1.
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| 
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| // Enable support for GDI+-based implementation of wxGraphicsContext.
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| //
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| // Default is 1.
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| //
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| // Recommended setting: 1 if you need to support XP, as Direct2D is not
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| // available there.
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| #define wxUSE_GRAPHICS_GDIPLUS wxUSE_GRAPHICS_CONTEXT
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| 
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| // Enable support for Direct2D-based implementation of wxGraphicsContext.
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| //
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| // Default is 1 for compilers which support it, i.e. VC10+ currently. If you
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| // use an earlier MSVC version or another compiler and installed the necessary
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| // SDK components manually, you need to change this setting.
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| //
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| // Recommended setting: 1 for faster and better quality graphics under Windows
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| // 7 and later systems (if wxUSE_GRAPHICS_GDIPLUS is also enabled, earlier
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| // systems will fall back on using GDI+).
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| #if defined(_MSC_VER) && _MSC_VER >= 1600
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|     #define wxUSE_GRAPHICS_DIRECT2D wxUSE_GRAPHICS_CONTEXT
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| #else
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|     #define wxUSE_GRAPHICS_DIRECT2D 0
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // Windows-only settings
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| // ----------------------------------------------------------------------------
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| 
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| // Set this to 1 for generic OLE support: this is required for drag-and-drop,
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| // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
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| // can't compile/doesn't have the OLE headers.
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| //
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| // Default is 1.
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| //
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| // Recommended setting: 1
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| #define wxUSE_OLE           1
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| 
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| // Set this to 1 to enable wxAutomationObject class.
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| //
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| // Default is 1.
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| //
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| // Recommended setting: 1 if you need to control other applications via OLE
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| // Automation, can be safely set to 0 otherwise
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| #define wxUSE_OLE_AUTOMATION 1
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| 
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| // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
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| // controls in wx.
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| //
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| // Default is 1.
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| //
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| // Recommended setting: 1, required by wxMediaCtrl
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| #define wxUSE_ACTIVEX 1
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| 
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| // Enable WinRT support
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| //
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| // Default is 1 for compilers which support it, i.e. VS2012+ currently. If you
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| // use an earlier MSVC version or another compiler and installed the necessary
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| // SDK components manually, you need to change this setting.
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| //
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| // Recommended setting: 1
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| #if defined(_MSC_VER) && _MSC_VER >= 1700 && !defined(_USING_V110_SDK71_)
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|     #define wxUSE_WINRT 1
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| #else
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|     #define wxUSE_WINRT 0
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| #endif
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| 
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| // wxDC caching implementation
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| #define wxUSE_DC_CACHEING 1
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| 
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| // Set this to 1 to enable wxDIB class used internally for manipulating
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| // wxBitmap data.
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| //
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| // Default is 1, set it to 0 only if you don't use wxImage neither
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| //
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| // Recommended setting: 1 (without it conversion to/from wxImage won't work)
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| #define wxUSE_WXDIB 1
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| 
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| // Set to 0 to disable PostScript print/preview architecture code under Windows
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| // (just use Windows printing).
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| #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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| 
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| // Set this to 1 to compile in wxRegKey class.
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| //
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| // Default is 1
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| //
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| // Recommended setting: 1, this is used internally by wx in a few places
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| #define wxUSE_REGKEY 1
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| 
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| // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
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| // which allows to put more than ~32Kb of text in it even under Win9x (NT
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| // doesn't have such limitation).
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| //
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| // Default is 1 for compilers which support it
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| //
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| // Recommended setting: 1, only set it to 0 if your compiler doesn't have
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| //                      or can't compile <richedit.h>
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| #define wxUSE_RICHEDIT  1
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| 
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| // Set this to 1 to use extra features of richedit v2 and later controls
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| //
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| // Default is 1 for compilers which support it
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| //
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| // Recommended setting: 1
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| #define wxUSE_RICHEDIT2 1
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| 
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| // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
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| // is required by wxUSE_CHECKLISTBOX.
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| //
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| // Default is 1.
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| //
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| // Recommended setting: 1, set to 0 for a small library size reduction
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| #define wxUSE_OWNER_DRAWN 1
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| 
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| // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
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| // is required by native wxNotificationMessage implementation.
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| //
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| // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
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| // the necessary declarations.
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| //
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| // Recommended setting: 1, set to 0 for a tiny library size reduction
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| #define wxUSE_TASKBARICON_BALLOONS 1
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| 
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| // Set this to 1 to enable following functionality added in Windows 7: thumbnail
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| // representations, thumbnail toolbars, notification and status overlays,
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| // progress indicators and jump lists.
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| //
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| // Default is 1.
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| //
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| // Recommended setting: 1, set to 0 for a tiny library size reduction
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| #define wxUSE_TASKBARBUTTON 1
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| 
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| // Set to 1 to compile MS Windows XP theme engine support
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| #define wxUSE_UXTHEME           1
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| 
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| // Set to 1 to use InkEdit control (Tablet PC), if available
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| #define wxUSE_INKEDIT  0
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| 
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| // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
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| //
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| // Default is 0.
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| //
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| // Recommended setting: 0, nobody uses .INI files any more
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| #define wxUSE_INICONF 0
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| 
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| // Set to 1 if you need to include <winsock2.h> over <winsock.h>
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| //
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| // Default is 0.
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| //
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| // Recommended setting: 0, set to 1 automatically if wxUSE_IPV6 is 1.
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| #define wxUSE_WINSOCK2 0
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| 
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| // ----------------------------------------------------------------------------
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| // Generic versions of native controls
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| // ----------------------------------------------------------------------------
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| 
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| // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
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| // native wxDatePickerCtrl
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| //
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| // Default is 0.
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| //
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| // Recommended setting: 0, this is mainly used for testing
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| #define wxUSE_DATEPICKCTRL_GENERIC 0
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| 
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| // Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the
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| // native wxTimePickerCtrl for the platforms that have the latter (MSW).
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| //
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| // Default is 0.
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| //
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| // Recommended setting: 0, this is mainly used for testing
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| #define wxUSE_TIMEPICKCTRL_GENERIC 0
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| 
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| // ----------------------------------------------------------------------------
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| // Crash debugging helpers
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| // ----------------------------------------------------------------------------
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| 
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| // Set this to 1 to use dbghelp.dll for providing stack traces in crash
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| // reports.
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| //
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| // Default is 1 if the compiler supports it, 0 for old MinGW.
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| //
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| // Recommended setting: 1, there is not much gain in disabling this
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| #if defined(__VISUALC__) || defined(__MINGW64_TOOLCHAIN__)
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|     #define wxUSE_DBGHELP 1
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| #else
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|     #define wxUSE_DBGHELP 0
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| #endif
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| 
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| // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
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| // dumps of your program when it crashes (or at any other moment)
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| //
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| // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
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| //
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| // Recommended setting: 1, set to 0 if your programs never crash
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| #define wxUSE_CRASHREPORT 1
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