git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28620 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			109 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			POVRay
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			POVRay
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        splash.pov
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| // Purpose:     POV-Ray scene used to generate splash image for wxWidgets
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| // Author:      Wlodzimierz ABX Skiba
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| // Modified by:
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| // Created:     04/08/2004
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Wlodzimierz Skiba
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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|             
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| #version 3.6;
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| 
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| // Rendering options : +FN +W638 +H478 +AM1 +A0.05 +R5
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| 
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| #include "colors.inc"
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| #include "rad_def.inc"
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| #include "screen.inc"
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| #include "shapes.inc"
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| 
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| global_settings {
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|     assumed_gamma 1.0
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|     radiosity {}
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| }
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| 
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| #local Location = <0,5,-100> ;
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| Set_Camera_Location(Location)
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| Set_Camera_Look_At(<0,0,0>)
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| 
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| background { rgb White }
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| 
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| light_source { 1000*y color White }
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| light_source { Location color White }
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| 
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| union{
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|   Center_Object( text { 
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|     ttf
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|     "crystal.ttf",
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|     ".     wxWidgets      ."
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|     .01, 0
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|     scale 20 translate 22*y
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|     pigment { color Black }
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|   } , x )
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|   Center_Object( text { 
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|     ttf
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|     "crystal.ttf",
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|     ".     Cross-Platform GUI Library   ."
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|     .01, 0
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|     scale 10 translate 10*y
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|     pigment { color Black }
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|   } , x )
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|   Center_Object( text { 
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|     ttf
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|     "crystal.ttf",
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|     ".      wxSplashScreen sample   ."
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|     .01, 0
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|     scale 2 translate 3 * y translate -z*84
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|     pigment { color Gray }
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|   } , x )
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|   plane { y 0 pigment { checker Black White } }
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|   rotate z*25 
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| }
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| 
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| #local Square = mesh { 
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|     triangle { <0,0,0> <0,1,0> <1,0,0> }
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|     triangle { <1,1,0> <0,1,0> <1,0,0> }
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| }
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| 
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| #macro Round_Cone3(PtA, RadiusA, PtB, RadiusB, UseMerge)
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|    #local Axis = vnormalize(PtB - PtA);
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|    #local Len = VDist(PtA, PtB);
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|    #local SA = atan2(RadiusB - RadiusA, Len);
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| 
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|    #local Pt_A = PtA + Axis*RadiusA;
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|    #local Pt_B = PtB - Axis*RadiusB;
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| 
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|    #if(UseMerge)
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|       merge {
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|    #else
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|       union {
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|    #end
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|       cone {Pt_A, RadiusA, Pt_B, RadiusB}
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|       sphere {Pt_A + Axis*tan(SA)*RadiusA, RadiusA/cos(SA)}
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|       sphere {Pt_B + Axis*tan(SA)*RadiusB, RadiusB/cos(SA)}
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|    }
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| #end
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| 
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| #local Line = object { 
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|     Round_Cone3_Union( <.15,.15,0>, .05, <.15,.9,0>, .05)
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|     pigment { color White }
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|     finish { ambient 1 diffuse 0 }
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|     scale <1,1,.01>
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| }
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| 
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| #macro Put_Square ( With_Pigment , At_Location , Order )
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|     #local Next_Square = union{ 
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|         object{ Square pigment { With_Pigment } }
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|         object{ Line }
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|         scale .15
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|     };
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|     Screen_Object (Next_Square, At_Location, 0, false, .1 + Order / 100 )
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| #end
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| 
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| Put_Square( pigment {color Red} , <0.65,0.1> , 3 )
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| Put_Square( pigment {color Blue} , <0.72,0.2> , 2 )
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| Put_Square( pigment {color Yellow} , <0.81,0.13> , 1 )
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| 
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| 
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