git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58039 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			406 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			406 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        socket.h
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| // Purpose:     Socket handling classes
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| // Authors:     Guilhem Lavaux, Guillermo Rodriguez Garcia
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| // Modified by:
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| // Created:     April 1997
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Guilhem Lavaux
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_SOCKET_H_
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| #define _WX_SOCKET_H_
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_SOCKETS
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| 
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| // ---------------------------------------------------------------------------
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| // wxSocket headers
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| // ---------------------------------------------------------------------------
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| 
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| #include "wx/event.h"
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| #include "wx/sckaddr.h"
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| #include "wx/list.h"
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| 
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| class wxSocketImpl;
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| 
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| // ------------------------------------------------------------------------
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| // Types and constants
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| // ------------------------------------------------------------------------
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| 
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| // Types of different socket notifications or events.
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| //
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| // NB: the values here should be consecutive and start with 0 as they are
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| //     used to construct the wxSOCKET_XXX_FLAG bit mask values below
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| enum wxSocketNotify
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| {
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|     wxSOCKET_INPUT,
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|     wxSOCKET_OUTPUT,
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|     wxSOCKET_CONNECTION,
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|     wxSOCKET_LOST
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| };
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| 
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| enum
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| {
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|     wxSOCKET_INPUT_FLAG = 1 << wxSOCKET_INPUT,
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|     wxSOCKET_OUTPUT_FLAG = 1 << wxSOCKET_OUTPUT,
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|     wxSOCKET_CONNECTION_FLAG = 1 << wxSOCKET_CONNECTION,
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|     wxSOCKET_LOST_FLAG = 1 << wxSOCKET_LOST
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| };
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| 
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| // this is a combination of the bit masks defined above
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| typedef int wxSocketEventFlags;
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| 
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| enum wxSocketError
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| {
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|     wxSOCKET_NOERROR = 0,
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|     wxSOCKET_INVOP,
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|     wxSOCKET_IOERR,
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|     wxSOCKET_INVADDR,
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|     wxSOCKET_INVSOCK,
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|     wxSOCKET_NOHOST,
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|     wxSOCKET_INVPORT,
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|     wxSOCKET_WOULDBLOCK,
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|     wxSOCKET_TIMEDOUT,
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|     wxSOCKET_MEMERR,
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|     wxSOCKET_OPTERR
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| };
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| 
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| // socket options/flags bit masks
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| enum
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| {
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|     wxSOCKET_NONE = 0,
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|     wxSOCKET_NOWAIT = 1,
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|     wxSOCKET_WAITALL = 2,
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|     wxSOCKET_BLOCK = 4,
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|     wxSOCKET_REUSEADDR = 8,
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|     wxSOCKET_BROADCAST = 16,
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|     wxSOCKET_NOBIND = 32
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| };
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| 
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| typedef int wxSocketFlags;
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| 
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| // socket kind values (badly defined, don't use)
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| enum wxSocketType
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| {
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|     wxSOCKET_UNINIT,
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|     wxSOCKET_CLIENT,
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|     wxSOCKET_SERVER,
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|     wxSOCKET_BASE,
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|     wxSOCKET_DATAGRAM
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| };
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| 
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| 
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| // event
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| class WXDLLIMPEXP_FWD_NET wxSocketEvent;
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| wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_NET, wxEVT_SOCKET, wxSocketEvent)
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| 
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| // --------------------------------------------------------------------------
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| // wxSocketBase
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| // --------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_NET wxSocketBase : public wxObject
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| {
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| public:
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|     // Public interface
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|     // ----------------
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| 
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|     // ctors and dtors
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|     wxSocketBase();
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|     wxSocketBase(wxSocketFlags flags, wxSocketType type);
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|     virtual ~wxSocketBase();
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|     void Init();
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|     bool Destroy();
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| 
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|     // state
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|     bool Ok() const { return IsOk(); }
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|     bool IsOk() const { return m_impl != NULL; }
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|     bool Error() const { return LastError() != wxSOCKET_NOERROR; }
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|     bool IsClosed() const { return m_closed; }
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|     bool IsConnected() const { return m_connected; }
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|     bool IsData() { return WaitForRead(0, 0); }
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|     bool IsDisconnected() const { return !IsConnected(); }
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|     wxUint32 LastCount() const { return m_lcount; }
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|     wxSocketError LastError() const;
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|     void SaveState();
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|     void RestoreState();
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| 
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|     // addresses
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|     virtual bool GetLocal(wxSockAddress& addr_man) const;
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|     virtual bool GetPeer(wxSockAddress& addr_man) const;
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|     virtual bool SetLocal(const wxIPV4address& local);
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| 
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|     // base IO
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|     virtual bool  Close();
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|     void ShutdownOutput();
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|     wxSocketBase& Discard();
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|     wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
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|     wxSocketBase& Read(void* buffer, wxUint32 nbytes);
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|     wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
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|     wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
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|     wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
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|     wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
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| 
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|     // all Wait() functions wait until their condition is satisfied or the
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|     // timeout expires; if seconds == -1 (default) then m_timeout value is used
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|     //
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|     // it is also possible to call InterruptWait() to cancel any current Wait()
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| 
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|     // wait for anything at all to happen with this socket
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|     bool Wait(long seconds = -1, long milliseconds = 0);
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| 
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|     // wait until we can read from or write to the socket without blocking
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|     // (notice that this does not mean that the operation will succeed but only
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|     // that it will return immediately)
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|     bool WaitForRead(long seconds = -1, long milliseconds = 0);
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|     bool WaitForWrite(long seconds = -1, long milliseconds = 0);
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| 
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|     // wait until the connection is terminated
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|     bool WaitForLost(long seconds = -1, long milliseconds = 0);
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| 
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|     void InterruptWait() { m_interrupt = true; }
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| 
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| 
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|     wxSocketFlags GetFlags() const { return m_flags; }
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|     void SetFlags(wxSocketFlags flags);
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|     void SetTimeout(long seconds);
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|     long GetTimeout() const { return m_timeout; }
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| 
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|     bool GetOption(int level, int optname, void *optval, int *optlen);
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|     bool SetOption(int level, int optname, const void *optval, int optlen);
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|     wxUint32 GetLastIOSize() const { return m_lcount; }
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| 
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|     // event handling
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|     void *GetClientData() const { return m_clientData; }
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|     void SetClientData(void *data) { m_clientData = data; }
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|     void SetEventHandler(wxEvtHandler& handler, int id = wxID_ANY);
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|     void SetNotify(wxSocketEventFlags flags);
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|     void Notify(bool notify);
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| 
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|     // initialize/shutdown the sockets (usually called automatically)
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|     static bool IsInitialized();
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|     static bool Initialize();
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|     static void Shutdown();
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| 
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| 
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|     // Implementation from now on
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|     // --------------------------
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| 
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|     // do not use, should be private (called from wxSocketImpl only)
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|     void OnRequest(wxSocketNotify notify);
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| 
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|     // do not use, not documented nor supported
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|     bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
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|     wxSocketType GetType() const { return m_type; }
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| 
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| private:
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|     friend class wxSocketClient;
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|     friend class wxSocketServer;
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|     friend class wxDatagramSocket;
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| 
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|     // low level IO
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|     wxUint32 DoRead(void* buffer, wxUint32 nbytes);
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|     wxUint32 DoWrite(const void *buffer, wxUint32 nbytes);
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| 
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|     // wait until the given flags are set for this socket or the given timeout
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|     // (or m_timeout) expires
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|     //
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|     // notice that wxSOCKET_LOST_FLAG is always taken into account and the
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|     // function returns -1 if the connection was lost; otherwise it returns
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|     // true if any of the events specified by flags argument happened or false
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|     // if the timeout expired
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|     int DoWait(long timeout, wxSocketEventFlags flags);
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| 
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|     // a helper calling DoWait() using the same convention as the public
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|     // WaitForXXX() functions use, i.e. use our timeout if seconds == -1 or the
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|     // specified timeout otherwise
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|     int DoWait(long seconds, long milliseconds, wxSocketEventFlags flags);
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| 
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|     // another helper calling DoWait() using our m_timeout
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|     int DoWaitWithTimeout(wxSocketEventFlags flags)
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|     {
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|         return DoWait(m_timeout*1000, flags);
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|     }
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| 
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|     // pushback buffer
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|     void     Pushback(const void *buffer, wxUint32 size);
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|     wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
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| 
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|     // store the given error as the LastError()
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|     void SetError(wxSocketError error);
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| 
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| private:
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|     // socket
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|     wxSocketImpl *m_impl;             // port-specific implementation
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|     wxSocketType  m_type;             // wxSocket type
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| 
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|     // state
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|     wxSocketFlags m_flags;            // wxSocket flags
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|     bool          m_connected;        // connected?
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|     bool          m_establishing;     // establishing connection?
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|     bool          m_reading;          // busy reading?
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|     bool          m_writing;          // busy writing?
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|     bool          m_closed;           // was the other end closed?
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|     wxUint32      m_lcount;           // last IO transaction size
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|     unsigned long m_timeout;          // IO timeout value in seconds
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|                                       // (TODO: remove, wxSocketImpl has it too)
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|     wxList        m_states;           // stack of states (TODO: remove!)
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|     bool          m_interrupt;        // interrupt ongoing wait operations?
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|     bool          m_beingDeleted;     // marked for delayed deletion?
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|     wxIPV4address m_localAddress;     // bind to local address?
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| 
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|     // pushback buffer
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|     void         *m_unread;           // pushback buffer
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|     wxUint32      m_unrd_size;        // pushback buffer size
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|     wxUint32      m_unrd_cur;         // pushback pointer (index into buffer)
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| 
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|     // events
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|     int           m_id;               // socket id
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|     wxEvtHandler *m_handler;          // event handler
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|     void         *m_clientData;       // client data for events
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|     bool          m_notify;           // notify events to users?
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|     wxSocketEventFlags  m_eventmask;  // which events to notify?
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|     wxSocketEventFlags  m_eventsgot;  // collects events received in OnRequest()
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| 
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|     // the initialization count, wxSocket is initialized if > 0
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|     static size_t m_countInit;
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| 
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| 
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|     friend class wxSocketReadGuard;
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|     friend class wxSocketWriteGuard;
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| 
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|     DECLARE_NO_COPY_CLASS(wxSocketBase)
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|     DECLARE_CLASS(wxSocketBase)
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| };
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| 
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| 
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| // --------------------------------------------------------------------------
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| // wxSocketServer
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| // --------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_NET wxSocketServer : public wxSocketBase
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| {
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| public:
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|     wxSocketServer(const wxSockAddress& addr,
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|                    wxSocketFlags flags = wxSOCKET_NONE);
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| 
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|     wxSocketBase* Accept(bool wait = true);
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|     bool AcceptWith(wxSocketBase& socket, bool wait = true);
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| 
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|     bool WaitForAccept(long seconds = -1, long milliseconds = 0);
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| 
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|     DECLARE_NO_COPY_CLASS(wxSocketServer)
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|     DECLARE_CLASS(wxSocketServer)
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| };
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| 
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| 
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| // --------------------------------------------------------------------------
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| // wxSocketClient
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| // --------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_NET wxSocketClient : public wxSocketBase
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| {
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| public:
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|     wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
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| 
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|     virtual bool Connect(const wxSockAddress& addr, bool wait = true);
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|     bool Connect(const wxSockAddress& addr,
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|                  const wxSockAddress& local,
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|                  bool wait = true);
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| 
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|     bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
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| 
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|     // Sets initial socket buffer sizes using the SO_SNDBUF and SO_RCVBUF
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|     // options before calling connect (either one can be -1 to leave it
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|     // unchanged)
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|     void SetInitialSocketBuffers(int recv, int send)
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|     {
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|         m_initialRecvBufferSize = recv;
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|         m_initialSendBufferSize = send;
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|     }
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| 
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| private:
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|     virtual bool DoConnect(const wxSockAddress& addr,
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|                            const wxSockAddress* local,
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|                            bool wait = true);
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| 
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|     // buffer sizes, -1 if unset and defaults should be used
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|     int m_initialRecvBufferSize;
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|     int m_initialSendBufferSize;
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| 
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|     DECLARE_NO_COPY_CLASS(wxSocketClient)
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|     DECLARE_CLASS(wxSocketClient)
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| };
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| 
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| 
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| // --------------------------------------------------------------------------
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| // wxDatagramSocket
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| // --------------------------------------------------------------------------
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| 
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| // WARNING: still in alpha stage
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| 
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| class WXDLLIMPEXP_NET wxDatagramSocket : public wxSocketBase
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| {
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| public:
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|     wxDatagramSocket(const wxSockAddress& addr,
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|                      wxSocketFlags flags = wxSOCKET_NONE);
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| 
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|     wxDatagramSocket& RecvFrom(wxSockAddress& addr,
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|                                void *buf,
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|                                wxUint32 nBytes);
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|     wxDatagramSocket& SendTo(const wxSockAddress& addr,
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|                              const void* buf,
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|                              wxUint32 nBytes);
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| 
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|     /* TODO:
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|        bool Connect(wxSockAddress& addr);
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|      */
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| 
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| private:
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|     DECLARE_NO_COPY_CLASS(wxDatagramSocket)
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|     DECLARE_CLASS(wxDatagramSocket)
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| };
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| 
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| 
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| // --------------------------------------------------------------------------
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| // wxSocketEvent
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| // --------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_NET wxSocketEvent : public wxEvent
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| {
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| public:
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|     wxSocketEvent(int id = 0)
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|         : wxEvent(id, wxEVT_SOCKET)
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|     {
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|     }
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| 
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|     wxSocketNotify GetSocketEvent() const { return m_event; }
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|     wxSocketBase *GetSocket() const
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|         { return (wxSocketBase *) GetEventObject(); }
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|     void *GetClientData() const { return m_clientData; }
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| 
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|     virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
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| 
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| public:
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|     wxSocketNotify  m_event;
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|     void           *m_clientData;
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| 
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|     DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxSocketEvent)
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| };
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| 
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| 
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| typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
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| 
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| #define wxSocketEventHandler(func) \
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|     wxEVENT_HANDLER_CAST(wxSocketEventFunction, func)
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| 
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| #define EVT_SOCKET(id, func) \
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|     wx__DECLARE_EVT1(wxEVT_SOCKET, id, wxSocketEventHandler(func))
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| 
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| #endif // wxUSE_SOCKETS
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| 
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| #endif // _WX_SOCKET_H_
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| 
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