git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56644 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			463 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			463 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/ctrlsub.h (read: "wxConTRoL with SUBitems")
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| // Purpose:     wxControlWithItems interface
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     22.10.99
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| // RCS-ID:      $Id$
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| // Copyright:   (c) wxWidgets team
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_CTRLSUB_H_BASE_
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| #define _WX_CTRLSUB_H_BASE_
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_CONTROLS
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| 
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| #include "wx/arrstr.h"
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| #include "wx/control.h"      // base class
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| 
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| // ----------------------------------------------------------------------------
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| // wxItemContainer defines an interface which is implemented by all controls
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| // which have string subitems each of which may be selected.
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| //
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| // It is decomposed in wxItemContainerImmutable which omits all methods
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| // adding/removing items and is used by wxRadioBox and wxItemContainer itself.
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| //
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| // Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
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| // implements an extended interface deriving from this one)
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_CORE wxItemContainerImmutable
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| {
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| public:
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|     wxItemContainerImmutable() { }
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|     virtual ~wxItemContainerImmutable();
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| 
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|     // accessing strings
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|     // -----------------
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| 
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|     virtual unsigned int GetCount() const = 0;
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|     bool IsEmpty() const { return GetCount() == 0; }
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| 
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|     virtual wxString GetString(unsigned int n) const = 0;
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|     wxArrayString GetStrings() const;
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|     virtual void SetString(unsigned int n, const wxString& s) = 0;
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| 
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|     // finding string natively is either case sensitive or insensitive
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|     // but never both so fall back to this base version for not
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|     // supported search type
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|     virtual int FindString(const wxString& s, bool bCase = false) const
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|     {
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|         unsigned int count = GetCount();
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| 
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|         for ( unsigned int i = 0; i < count ; ++i )
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|         {
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|             if (GetString(i).IsSameAs( s , bCase ))
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|                 return (int)i;
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|         }
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| 
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|         return wxNOT_FOUND;
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|     }
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| 
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| 
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|     // selection
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|     // ---------
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| 
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|     virtual void SetSelection(int n) = 0;
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|     virtual int GetSelection() const = 0;
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| 
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|     // set selection to the specified string, return false if not found
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|     bool SetStringSelection(const wxString& s);
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| 
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|     // return the selected string or empty string if none
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|     virtual wxString GetStringSelection() const;
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| 
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|     // this is the same as SetSelection( for single-selection controls but
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|     // reads better for multi-selection ones
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|     void Select(int n) { SetSelection(n); }
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| 
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| 
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| protected:
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|     // check that the index is valid
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|     bool IsValid(unsigned int n) const { return n < GetCount(); }
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|     bool IsValidInsert(unsigned int n) const { return n <= GetCount(); }
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxItemContainer extends wxItemContainerImmutable interface with methods
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| // for adding/removing items.
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| //
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| // Classes deriving from this one must override DoInsertItems() to implement
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| // adding items to the control. This can often be implemented more efficiently
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| // than simply looping over the elements and inserting them but if this is not
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| // the case, the generic DoInsertItemsInLoop can be used in implementation, but
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| // in this case DoInsertItem() needs to be overridden.
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_CORE wxItemContainer : public wxItemContainerImmutable
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| {
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| private:
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|     // AppendItems() and InsertItems() helpers just call DoAppend/InsertItems()
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|     // after doing some checks
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|     //
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|     // NB: they're defined here so that they're inlined when used in public part
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|     int AppendItems(const wxArrayStringsAdapter& items,
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|                     void **clientData,
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|                     wxClientDataType type)
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|     {
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|         if ( items.IsEmpty() )
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|             return wxNOT_FOUND;
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| 
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|         return DoAppendItems(items, clientData, type);
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|     }
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| 
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|     int AppendItems(const wxArrayStringsAdapter& items)
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|     {
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|         return AppendItems(items, NULL, wxClientData_None);
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|     }
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| 
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|     int AppendItems(const wxArrayStringsAdapter& items, void **clientData)
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|     {
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|         wxASSERT_MSG( GetClientDataType() != wxClientData_Object,
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|                       _T("can't mix different types of client data") );
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| 
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|         return AppendItems(items, clientData, wxClientData_Void);
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|     }
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| 
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|     int AppendItems(const wxArrayStringsAdapter& items,
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|                     wxClientData **clientData)
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|     {
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|         wxASSERT_MSG( GetClientDataType() != wxClientData_Void,
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|                       _T("can't mix different types of client data") );
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| 
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|         return AppendItems(items, reinterpret_cast<void **>(clientData),
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|                            wxClientData_Object);
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|     }
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| 
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|     int InsertItems(const wxArrayStringsAdapter& items,
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|                     unsigned int pos,
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|                     void **clientData,
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|                     wxClientDataType type)
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|     {
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|         wxASSERT_MSG( !IsSorted(), _T("can't insert items in sorted control") );
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| 
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|         wxCHECK_MSG( pos <= GetCount(), wxNOT_FOUND,
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|                      _T("position out of range") );
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| 
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|         // not all derived classes handle empty arrays correctly in
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|         // DoInsertItems() and besides it really doesn't make much sense to do
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|         // this (for append it could correspond to creating an initially empty
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|         // control but why would anybody need to insert 0 items?)
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|         wxCHECK_MSG( !items.IsEmpty(), wxNOT_FOUND,
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|                      _T("need something to insert") );
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| 
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|         return DoInsertItems(items, pos, clientData, type);
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|     }
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| 
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|     int InsertItems(const wxArrayStringsAdapter& items, unsigned int pos)
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|     {
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|         return InsertItems(items, pos, NULL, wxClientData_None);
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|     }
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| 
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|     int InsertItems(const wxArrayStringsAdapter& items,
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|                      unsigned int pos,
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|                      void **clientData)
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|     {
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|         wxASSERT_MSG( GetClientDataType() != wxClientData_Object,
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|                       _T("can't mix different types of client data") );
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| 
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|         return InsertItems(items, pos, clientData, wxClientData_Void);
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|     }
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| 
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|     int InsertItems(const wxArrayStringsAdapter& items,
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|                      unsigned int pos,
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|                      wxClientData **clientData)
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|     {
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|         wxASSERT_MSG( GetClientDataType() != wxClientData_Void,
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|                       _T("can't mix different types of client data") );
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| 
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|         return InsertItems(items, pos,
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|                            reinterpret_cast<void **>(clientData),
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|                            wxClientData_Object);
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|     }
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| 
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| public:
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|     wxItemContainer() { m_clientDataItemsType = wxClientData_None; }
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|     virtual ~wxItemContainer();
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| 
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|     // adding items
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|     // ------------
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| 
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|     // append single item, return its position in the control (which can be
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|     // different from the last one if the control is sorted)
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|     int Append(const wxString& item)
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|         { return AppendItems(item); }
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|     int Append(const wxString& item, void *clientData)
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|         { return AppendItems(item, &clientData); }
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|     int Append(const wxString& item, wxClientData *clientData)
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|         { return AppendItems(item, &clientData); }
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| 
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|     // append several items at once to the control, return the position of the
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|     // last item appended
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|     int Append(const wxArrayString& items)
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|         { return AppendItems(items); }
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|     int Append(const wxArrayString& items, void **clientData)
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|         { return AppendItems(items, clientData); }
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|     int Append(const wxArrayString& items, wxClientData **clientData)
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|         { return AppendItems(items, clientData); }
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|     int Append(unsigned int n, const wxString *items)
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|         { return AppendItems(wxArrayStringsAdapter(n, items)); }
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|     int Append(unsigned int n, const wxString *items, void **clientData)
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|         { return AppendItems(wxArrayStringsAdapter(n, items), clientData); }
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|     int Append(unsigned int n,
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|                const wxString *items,
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|                wxClientData **clientData)
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|         { return AppendItems(wxArrayStringsAdapter(n, items), clientData); }
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| 
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|     // only for RTTI needs (separate name)
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|     void AppendString(const wxString& item)
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|         { Append(item); }
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| 
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| 
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|     // inserting items: not for sorted controls!
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|     // -----------------------------------------
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| 
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|     // insert single item at the given position, return its effective position
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|     int Insert(const wxString& item, unsigned int pos)
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|         { return InsertItems(item, pos); }
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|     int Insert(const wxString& item, unsigned int pos, void *clientData)
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|         { return InsertItems(item, pos, &clientData); }
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|     int Insert(const wxString& item, unsigned int pos, wxClientData *clientData)
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|         { return InsertItems(item, pos, &clientData); }
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| 
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|     // insert several items at once into the control, return the index of the
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|     // last item inserted
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|     int Insert(const wxArrayString& items, unsigned int pos)
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|         { return InsertItems(items, pos); }
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|     int Insert(const wxArrayString& items, unsigned int pos, void **clientData)
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|         { return InsertItems(items, pos, clientData); }
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|     int Insert(const wxArrayString& items,
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|                unsigned int pos,
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|                wxClientData **clientData)
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|         { return InsertItems(items, pos, clientData); }
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|     int Insert(unsigned int n, const wxString *items, unsigned int pos)
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|         { return InsertItems(wxArrayStringsAdapter(n, items), pos); }
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|     int Insert(unsigned int n,
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|                const wxString *items,
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|                unsigned int pos,
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|                void **clientData)
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|         { return InsertItems(wxArrayStringsAdapter(n, items), pos, clientData); }
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|     int Insert(unsigned int n,
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|                const wxString *items,
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|                unsigned int pos,
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|                wxClientData **clientData)
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|         { return InsertItems(wxArrayStringsAdapter(n, items), pos, clientData); }
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| 
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| 
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|     // replacing items
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|     // ---------------
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| 
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|     void Set(const wxArrayString& items)
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|         { Clear(); Append(items); }
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|     void Set(const wxArrayString& items, void **clientData)
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|         { Clear(); Append(items, clientData); }
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|     void Set(const wxArrayString& items, wxClientData **clientData)
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|         { Clear(); Append(items, clientData); }
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|     void Set(unsigned int n, const wxString *items)
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|         { Clear(); Append(n, items); }
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|     void Set(unsigned int n, const wxString *items, void **clientData)
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|         { Clear(); Append(n, items, clientData); }
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|     void Set(unsigned int n, const wxString *items, wxClientData **clientData)
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|         { Clear(); Append(n, items, clientData); }
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| 
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|     // deleting items
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|     // --------------
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| 
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|     void Clear();
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|     void Delete(unsigned int pos);
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| 
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| 
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|     // various accessors
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|     // -----------------
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| 
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|     // The control may maintain its items in a sorted order in which case
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|     // items are automatically inserted at the right position when they are
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|     // inserted or appended. Derived classes have to override this method if
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|     // they implement sorting, typically by returning HasFlag(wxXX_SORT)
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|     virtual bool IsSorted() const { return false; }
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| 
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| 
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|     // client data stuff
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|     // -----------------
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| 
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|     void SetClientData(unsigned int n, void* clientData);
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|     void* GetClientData(unsigned int n) const;
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| 
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|     void SetClientObject(unsigned int n, wxClientData* clientData);
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|     wxClientData* GetClientObject(unsigned int n) const;
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| 
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|     // return the type of client data stored in this control: usually it just
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|     // returns m_clientDataItemsType but must be overridden in the controls
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|     // which delegate their client data storage to another one (e.g. wxChoice
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|     // in wxUniv which stores data in wxListBox which it uses anyhow); don't
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|     // forget to override SetClientDataType() if you override this one
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|     //
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|     // NB: for this to work no code should ever access m_clientDataItemsType
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|     //     directly but only via this function!
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|     virtual wxClientDataType GetClientDataType() const
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|         { return m_clientDataItemsType; }
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| 
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|     bool HasClientData() const
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|         { return GetClientDataType() != wxClientData_None; }
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|     bool HasClientObjectData() const
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|         { return GetClientDataType() == wxClientData_Object; }
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|     bool HasClientUntypedData() const
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|         { return GetClientDataType() == wxClientData_Void; }
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| 
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| protected:
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|     // there is usually no need to override this method but you can do it if it
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|     // is more convenient to only do "real" insertions in DoInsertItems() and
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|     // to implement items appending here (in which case DoInsertItems() should
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|     // call this method if pos == GetCount() as it can still be called in this
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|     // case if public Insert() is called with such position)
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|     virtual int DoAppendItems(const wxArrayStringsAdapter& items,
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|                               void **clientData,
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|                               wxClientDataType type)
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|     {
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|         return DoInsertItems(items, GetCount(), clientData, type);
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|     }
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| 
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|     // this method must be implemented to insert the items into the control at
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|     // position pos which can be GetCount() meaning that the items should be
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|     // appended; for the sorted controls the position can be ignored
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|     //
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|     // the derived classes typically use AssignNewItemClientData() to
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|     // associate the data with the items as they're being inserted
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|     //
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|     // the method should return the index of the position the last item was
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|     // inserted into or wxNOT_FOUND if an error occurred
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|     virtual int DoInsertItems(const wxArrayStringsAdapter & items,
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|                               unsigned int pos,
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|                               void **clientData,
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|                               wxClientDataType type) = 0;
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| 
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|     // before the client data is set for the first time for the control which
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|     // hadn't had it before, DoInitItemClientData() is called which gives the
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|     // derived class the possibility to initialize its client data storage only
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|     // when client data is really used
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|     virtual void DoInitItemClientData() { }
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|     virtual void DoSetItemClientData(unsigned int n, void *clientData) = 0;
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|     virtual void *DoGetItemClientData(unsigned int n) const = 0;
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| 
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|     virtual void DoClear() = 0;
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|     virtual void DoDeleteOneItem(unsigned int pos) = 0;
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| 
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| 
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|     // methods useful for the derived classes which don't have any better way
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|     // of adding multiple items to the control than doing it one by one: such
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|     // classes should call DoInsertItemsInLoop() from their DoInsert() and
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|     // override DoInsertOneItem() to perform the real insertion
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|     virtual int DoInsertOneItem(const wxString& item, unsigned int pos);
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|     int DoInsertItemsInLoop(const wxArrayStringsAdapter& items,
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|                             unsigned int pos,
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|                             void **clientData,
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|                             wxClientDataType type);
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| 
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| 
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|     // helper for DoInsertItems(): n is the index into clientData, pos is the
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|     // position of the item in the control
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|     void AssignNewItemClientData(unsigned int pos,
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|                                  void **clientData,
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|                                  unsigned int n,
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|                                  wxClientDataType type);
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| 
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|     // free the client object associated with the item at given position and
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|     // set it to NULL (must only be called if HasClientObjectData())
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|     void ResetItemClientObject(unsigned int n);
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| 
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|     // set the type of the client data stored in this control: override this if
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|     // you override GetClientDataType()
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|     virtual void SetClientDataType(wxClientDataType clientDataItemsType)
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|     {
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|         m_clientDataItemsType = clientDataItemsType;
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|     }
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| 
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| private:
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|     // the type of the client data for the items
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|     wxClientDataType m_clientDataItemsType;
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| };
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| 
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| // this macro must (unfortunately) be used in any class deriving from both
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| // wxItemContainer and wxControl because otherwise there is ambiguity when
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| // calling GetClientXXX() functions -- the compiler can't choose between the
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| // two versions
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| #define wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST                    \
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|     void SetClientData(void *data)                                         \
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|         { wxEvtHandler::SetClientData(data); }                             \
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|     void *GetClientData() const                                            \
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|         { return wxEvtHandler::GetClientData(); }                          \
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|     void SetClientObject(wxClientData *data)                               \
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|         { wxEvtHandler::SetClientObject(data); }                           \
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|     wxClientData *GetClientObject() const                                  \
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|         { return wxEvtHandler::GetClientObject(); }                        \
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|     void SetClientData(unsigned int n, void* clientData)                   \
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|         { wxItemContainer::SetClientData(n, clientData); }                 \
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|     void* GetClientData(unsigned int n) const                              \
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|         { return wxItemContainer::GetClientData(n); }                      \
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|     void SetClientObject(unsigned int n, wxClientData* clientData)         \
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|         { wxItemContainer::SetClientObject(n, clientData); }               \
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|     wxClientData* GetClientObject(unsigned int n) const                    \
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|         { return wxItemContainer::GetClientObject(n); }
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| 
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| class WXDLLIMPEXP_CORE wxControlWithItemsBase : public wxControl,
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|                                            public wxItemContainer
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| {
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| public:
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|     wxControlWithItemsBase() { }
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| 
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|     // we have to redefine these functions here to avoid ambiguities in classes
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|     // deriving from us which would arise otherwise because both base classses
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|     // have the methods with the same names - hopefully, a smart compiler can
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|     // optimize away these simple inline wrappers so we don't suffer much from
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|     // this
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|     wxCONTROL_ITEMCONTAINER_CLIENTDATAOBJECT_RECAST
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| 
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|     // usually the controls like list/combo boxes have their own background
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|     // colour
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|     virtual bool ShouldInheritColours() const { return false; }
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| 
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| protected:
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|     // fill in the client object or data field of the event as appropriate
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|     //
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|     // calls InitCommandEvent() and, if n != wxNOT_FOUND, also sets the per
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|     // item client data
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|     void InitCommandEventWithItems(wxCommandEvent& event, int n);
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| 
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| private:
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|     DECLARE_NO_COPY_CLASS(wxControlWithItemsBase)
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| };
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| 
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| // define the platform-specific wxControlWithItems class
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| #if defined(__WXMSW__)
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|     #include "wx/msw/ctrlsub.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/motif/ctrlsub.h"
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| #else
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|     class WXDLLIMPEXP_CORE wxControlWithItems : public wxControlWithItemsBase
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|     {
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|     public:
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|         wxControlWithItems() { }
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| 
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|     private:
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|         DECLARE_ABSTRACT_CLASS(wxControlWithItems)
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|         DECLARE_NO_COPY_CLASS(wxControlWithItems)
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|     };
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| #endif
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| 
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| #endif // wxUSE_CONTROLS
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| 
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| #endif // _WX_CTRLSUB_H_BASE_
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