Files
wxWidgets/contrib/src/stc/PlatWX.cpp
Bryan Petty d5b3fb7934 This commit was manufactured by cvs2svn to create tag
'WX_2_2_FIRST_MERGE'.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/tags/WX_2_2_FIRST_MERGE@7746 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-07-15 13:52:23 +00:00

613 lines
13 KiB
C++

// Scintilla source code edit control
// PlatWX.cxx - implementation of platform facilities on wxWindows
// Copyright 1998-1999 by Neil Hodgson <neilh@scintilla.org>
// Robin Dunn <robin@aldunn.com>
// The License.txt file describes the conditions under which this software may be distributed.
#include <ctype.h>
#include "Platform.h"
#include "wx/stc/stc.h"
Point Point::FromLong(long lpoint) {
return Point(lpoint & 0xFFFF, lpoint >> 16);
}
wxRect wxRectFromPRectangle(PRectangle prc) {
wxRect rc(prc.left, prc.top,
prc.right-prc.left+1, prc.bottom-prc.top+1);
return rc;
}
PRectangle PRectangleFromwxRect(wxRect rc) {
return PRectangle(rc.GetLeft(), rc.GetTop(), rc.GetRight(), rc.GetBottom());
}
Colour::Colour(long lcol) {
co.Set(lcol & 0xff, (lcol >> 8) & 0xff, (lcol >> 16) & 0xff);
}
Colour::Colour(unsigned int red, unsigned int green, unsigned int blue) {
co.Set(red, green, blue);
}
bool Colour::operator==(const Colour &other) const {
return co == other.co;
}
long Colour::AsLong() const {
return (((long)co.Blue() << 16) |
((long)co.Green() << 8) |
((long)co.Red()));
}
unsigned int Colour::GetRed() {
return co.Red();
}
unsigned int Colour::GetGreen() {
return co.Green();
}
unsigned int Colour::GetBlue() {
return co.Blue();
}
Palette::Palette() {
used = 0;
allowRealization = false;
}
Palette::~Palette() {
Release();
}
void Palette::Release() {
used = 0;
}
// This method either adds a colour to the list of wanted colours (want==true)
// or retrieves the allocated colour back to the ColourPair.
// This is one method to make it easier to keep the code for wanting and retrieving in sync.
void Palette::WantFind(ColourPair &cp, bool want) {
if (want) {
for (int i=0; i < used; i++) {
if (entries[i].desired == cp.desired)
return;
}
if (used < numEntries) {
entries[used].desired = cp.desired;
entries[used].allocated = cp.desired;
used++;
}
} else {
for (int i=0; i < used; i++) {
if (entries[i].desired == cp.desired) {
cp.allocated = entries[i].allocated;
return;
}
}
cp.allocated = cp.desired;
}
}
void Palette::Allocate(Window &) {
if (allowRealization) {
}
}
Font::Font() {
id = 0;
ascent = 0;
}
Font::~Font() {
}
void Font::Create(const char *faceName, int characterSet, int size, bool bold, bool italic) {
Release();
id = new wxFont(size,
wxDEFAULT,
italic ? wxITALIC : wxNORMAL,
bold ? wxBOLD : wxNORMAL,
false,
faceName,
wxFONTENCODING_DEFAULT);
}
void Font::Release() {
if (id)
delete id;
id = 0;
}
Surface::Surface() :
hdc(0), hdcOwned(0), bitmap(0),
x(0), y(0) {
}
Surface::~Surface() {
Release();
}
void Surface::Release() {
if (bitmap) {
((wxMemoryDC*)hdc)->SelectObject(wxNullBitmap);
delete bitmap;
bitmap = 0;
}
if (hdcOwned) {
delete hdc;
hdc = 0;
hdcOwned = false;
}
}
bool Surface::Initialised() {
return hdc != 0;
}
void Surface::Init() {
Release();
hdc = new wxMemoryDC();
hdcOwned = true;
// **** ::SetTextAlign(hdc, TA_BASELINE);
}
void Surface::Init(SurfaceID hdc_) {
Release();
hdc = hdc_;
// **** ::SetTextAlign(hdc, TA_BASELINE);
}
void Surface::InitPixMap(int width, int height, Surface *surface_) {
Release();
hdc = new wxMemoryDC(surface_->hdc);
hdcOwned = true;
bitmap = new wxBitmap(width, height+1);
((wxMemoryDC*)hdc)->SelectObject(*bitmap);
// **** ::SetTextAlign(hdc, TA_BASELINE);
}
void Surface::PenColour(Colour fore) {
hdc->SetPen(wxPen(fore.co, 1, wxSOLID));
}
void Surface::BrushColor(Colour back) {
hdc->SetBrush(wxBrush(back.co, wxSOLID));
}
void Surface::SetFont(Font &font_) {
// I think the following check is valid.
// It eliminates a crash for me. -- eric@sourcegear.com
if (font_.GetID())
{
hdc->SetFont(*font_.GetID());
}
}
int Surface::LogPixelsY() {
return hdc->GetPPI().y;
}
int Surface::DeviceHeightFont(int points) {
return points * LogPixelsY() / 72;
}
void Surface::MoveTo(int x_, int y_) {
x = x_;
y = y_;
}
void Surface::LineTo(int x_, int y_) {
hdc->DrawLine(x,y, x_,y_);
x = x_;
y = y_;
}
void Surface::Polygon(Point *pts, int npts, Colour fore,
Colour back) {
PenColour(fore);
BrushColor(back);
hdc->DrawPolygon(npts, (wxPoint*)pts);
}
void Surface::RectangleDraw(PRectangle rc, Colour fore, Colour back) {
PenColour(fore);
BrushColor(back);
hdc->DrawRectangle(wxRectFromPRectangle(rc));
}
void Surface::FillRectangle(PRectangle rc, Colour back) {
BrushColor(back);
hdc->SetPen(*wxTRANSPARENT_PEN);
hdc->DrawRectangle(wxRectFromPRectangle(rc));
}
void Surface::FillRectangle(PRectangle rc, Surface &surfacePattern) {
wxBrush br;
if (surfacePattern.bitmap)
br = wxBrush(*surfacePattern.bitmap);
else // Something is wrong so display in red
br = wxBrush(*wxRED, wxSOLID);
hdc->SetPen(*wxTRANSPARENT_PEN);
hdc->SetBrush(br);
hdc->DrawRectangle(wxRectFromPRectangle(rc));
}
void Surface::RoundedRectangle(PRectangle rc, Colour fore, Colour back) {
PenColour(fore);
BrushColor(back);
hdc->DrawRoundedRectangle(wxRectFromPRectangle(rc), 4);
}
void Surface::Ellipse(PRectangle rc, Colour fore, Colour back) {
PenColour(fore);
BrushColor(back);
hdc->DrawEllipse(wxRectFromPRectangle(rc));
}
void Surface::Copy(PRectangle rc, Point from, Surface &surfaceSource) {
wxRect r = wxRectFromPRectangle(rc);
hdc->Blit(r.x, r.y, r.width, r.height,
surfaceSource.hdc, from.x, from.y, wxCOPY);
}
void Surface::DrawText(PRectangle rc, Font &font, int ybase,
const char *s, int len, Colour fore, Colour back) {
SetFont(font);
hdc->SetTextForeground(fore.co);
hdc->SetTextBackground(back.co);
FillRectangle(rc, back);
// ybase is where the baseline should be, but wxWin uses the upper left
// corner, so I need to calculate the real position for the text...
hdc->DrawText(wxString(s, len), rc.left, ybase - font.ascent);
}
void Surface::DrawTextClipped(PRectangle rc, Font &font, int ybase, const char *s, int len, Colour fore, Colour back) {
SetFont(font);
hdc->SetTextForeground(fore.co);
hdc->SetTextBackground(back.co);
FillRectangle(rc, back);
hdc->SetClippingRegion(wxRectFromPRectangle(rc));
// see comments above
hdc->DrawText(wxString(s, len), rc.left, ybase - font.ascent);
hdc->DestroyClippingRegion();
}
int Surface::WidthText(Font &font, const char *s, int len) {
SetFont(font);
int w;
int h;
hdc->GetTextExtent(wxString(s, len), &w, &h);
return w;
}
void Surface::MeasureWidths(Font &font, const char *s, int len, int *positions) {
SetFont(font);
int totalWidth = 0;
for (int i=0; i<len; i++) {
int w;
int h;
hdc->GetTextExtent(s[i], &w, &h);
totalWidth += w;
positions[i] = totalWidth;
}
}
int Surface::WidthChar(Font &font, char ch) {
SetFont(font);
int w;
int h;
hdc->GetTextExtent(ch, &w, &h);
return w;
}
#define EXTENT_TEST " `~!@#$%^&*()-_=+\\|[]{};:\"\'<,>.?/1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
int Surface::Ascent(Font &font) {
SetFont(font);
int w, h, d, e;
hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e);
font.ascent = h - d;
return font.ascent;
}
int Surface::Descent(Font &font) {
SetFont(font);
int w, h, d, e;
hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e);
return d;
}
int Surface::InternalLeading(Font &font) {
return 0;
}
int Surface::ExternalLeading(Font &font) {
SetFont(font);
int w, h, d, e;
hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e);
return e;
}
int Surface::Height(Font &font) {
SetFont(font);
return hdc->GetCharHeight();
}
int Surface::AverageCharWidth(Font &font) {
SetFont(font);
return hdc->GetCharWidth();
}
int Surface::SetPalette(Palette *pal, bool inBackGround) {
return 0; // **** figure out what to do with palettes...
}
void Surface::SetClip(PRectangle rc) {
hdc->SetClippingRegion(wxRectFromPRectangle(rc));
}
void Surface::FlushCachedState() {
// TODO Is there anything we need to do here? eric@sourcegear.com
// TODO I had to add this method when I merged new Scintilla code
// TODO from Neil.
}
Window::~Window() {
}
void Window::Destroy() {
if (id)
id->Destroy();
id = 0;
}
bool Window::HasFocus() {
return wxWindow::FindFocus() == id;
}
PRectangle Window::GetPosition() {
wxRect rc(id->GetPosition(), id->GetSize());
return PRectangleFromwxRect(rc);
}
void Window::SetPosition(PRectangle rc) {
wxRect r = wxRectFromPRectangle(rc);
id->SetSize(r);
}
void Window::SetPositionRelative(PRectangle rc, Window) {
SetPosition(rc); // ????
}
PRectangle Window::GetClientPosition() {
wxSize sz = id->GetClientSize();
return PRectangle(0, 0, sz.x - 1, sz.y - 1);
}
void Window::Show(bool show) {
id->Show(show);
}
void Window::InvalidateAll() {
id->Refresh(false);
}
void Window::InvalidateRectangle(PRectangle rc) {
wxRect r = wxRectFromPRectangle(rc);
id->Refresh(false, &r);
}
void Window::SetFont(Font &font) {
id->SetFont(*font.GetID());
}
void Window::SetCursor(Cursor curs) {
int cursorId;
switch (curs) {
case cursorText:
cursorId = wxCURSOR_IBEAM;
break;
case cursorArrow:
cursorId = wxCURSOR_ARROW;
break;
case cursorUp:
cursorId = wxCURSOR_ARROW; // ** no up arrow... wxCURSOR_UPARROW;
break;
case cursorWait:
cursorId = wxCURSOR_WAIT;
break;
case cursorHoriz:
cursorId = wxCURSOR_SIZEWE;
break;
case cursorVert:
cursorId = wxCURSOR_SIZENS;
break;
case cursorReverseArrow:
cursorId = wxCURSOR_POINT_RIGHT;
break;
default:
cursorId = wxCURSOR_ARROW;
break;
}
id->SetCursor(wxCursor(cursorId));
}
void Window::SetTitle(const char *s) {
id->SetTitle(s);
}
ListBox::ListBox() {
}
ListBox::~ListBox() {
}
void ListBox::Create(Window &parent, int ctrlID) {
id = new wxListBox(parent.id, ctrlID, wxDefaultPosition, wxDefaultSize,
0, NULL, wxLB_SINGLE | wxLB_SORT);
}
void ListBox::Clear() {
((wxListBox*)id)->Clear();
}
void ListBox::Append(char *s) {
((wxListBox*)id)->Append(s);
}
int ListBox::Length() {
return ((wxListBox*)id)->Number();
}
void ListBox::Select(int n) {
((wxListBox*)id)->SetSelection(n);
}
int ListBox::GetSelection() {
return ((wxListBox*)id)->GetSelection();
}
int ListBox::Find(const char *prefix) {
for (int x=0; x < ((wxListBox*)id)->Number(); x++) {
wxString text = ((wxListBox*)id)->GetString(x);
if (text.StartsWith(prefix))
return x;
}
return -1;
}
void ListBox::GetValue(int n, char *value, int len) {
wxString text = ((wxListBox*)id)->GetString(n);
strncpy(value, text.c_str(), len);
value[len-1] = '\0';
}
void ListBox::Sort() {
// wxWindows keeps sorted so no need to sort
}
Menu::Menu() : id(0) {
}
void Menu::CreatePopUp() {
Destroy();
id = new wxMenu();
}
void Menu::Destroy() {
if (id)
delete id;
id = 0;
}
void Menu::Show(Point pt, Window &w) {
w.GetID()->PopupMenu(id, pt.x - 4, pt.y);
Destroy();
}
Colour Platform::Chrome() {
wxColour c;
c = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
return Colour(c.Red(), c.Green(), c.Blue());
}
Colour Platform::ChromeHighlight() {
wxColour c;
c = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHIGHLIGHT);
return Colour(c.Red(), c.Green(), c.Blue());
}
const char *Platform::DefaultFont() {
return wxNORMAL_FONT->GetFaceName();
}
int Platform::DefaultFontSize() {
return 8;
}
unsigned int Platform::DoubleClickTime() {
return 500; // **** ::GetDoubleClickTime();
}
void Platform::DebugDisplay(const char *s) {
wxLogDebug(s);
}
bool Platform::IsKeyDown(int key) {
return false; // I don't think we'll need this.
}
long Platform::SendScintilla(WindowID w,
unsigned int msg,
unsigned long wParam,
long lParam) {
wxStyledTextCtrl* stc = (wxStyledTextCtrl*)w;
return stc->SendMsg(msg, wParam, lParam);
}
// These are utility functions not really tied to a platform
int Platform::Minimum(int a, int b) {
if (a < b)
return a;
else
return b;
}
int Platform::Maximum(int a, int b) {
if (a > b)
return a;
else
return b;
}
#define TRACE
void Platform::DebugPrintf(const char *format, ...) {
#ifdef TRACE
char buffer[2000];
va_list pArguments;
va_start(pArguments, format);
vsprintf(buffer,format,pArguments);
va_end(pArguments);
Platform::DebugDisplay(buffer);
#endif
}
int Platform::Clamp(int val, int minVal, int maxVal) {
if (val > maxVal)
val = maxVal;
if (val < minVal)
val = minVal;
return val;
}