'WX_2_2_FIRST_MERGE'. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/tags/WX_2_2_FIRST_MERGE@7746 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
613 lines
13 KiB
C++
613 lines
13 KiB
C++
// Scintilla source code edit control
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// PlatWX.cxx - implementation of platform facilities on wxWindows
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// Copyright 1998-1999 by Neil Hodgson <neilh@scintilla.org>
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// Robin Dunn <robin@aldunn.com>
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// The License.txt file describes the conditions under which this software may be distributed.
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#include <ctype.h>
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#include "Platform.h"
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#include "wx/stc/stc.h"
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Point Point::FromLong(long lpoint) {
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return Point(lpoint & 0xFFFF, lpoint >> 16);
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}
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wxRect wxRectFromPRectangle(PRectangle prc) {
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wxRect rc(prc.left, prc.top,
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prc.right-prc.left+1, prc.bottom-prc.top+1);
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return rc;
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}
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PRectangle PRectangleFromwxRect(wxRect rc) {
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return PRectangle(rc.GetLeft(), rc.GetTop(), rc.GetRight(), rc.GetBottom());
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}
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Colour::Colour(long lcol) {
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co.Set(lcol & 0xff, (lcol >> 8) & 0xff, (lcol >> 16) & 0xff);
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}
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Colour::Colour(unsigned int red, unsigned int green, unsigned int blue) {
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co.Set(red, green, blue);
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}
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bool Colour::operator==(const Colour &other) const {
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return co == other.co;
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}
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long Colour::AsLong() const {
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return (((long)co.Blue() << 16) |
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((long)co.Green() << 8) |
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((long)co.Red()));
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}
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unsigned int Colour::GetRed() {
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return co.Red();
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}
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unsigned int Colour::GetGreen() {
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return co.Green();
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}
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unsigned int Colour::GetBlue() {
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return co.Blue();
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}
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Palette::Palette() {
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used = 0;
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allowRealization = false;
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}
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Palette::~Palette() {
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Release();
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}
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void Palette::Release() {
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used = 0;
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}
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// This method either adds a colour to the list of wanted colours (want==true)
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// or retrieves the allocated colour back to the ColourPair.
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// This is one method to make it easier to keep the code for wanting and retrieving in sync.
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void Palette::WantFind(ColourPair &cp, bool want) {
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if (want) {
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for (int i=0; i < used; i++) {
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if (entries[i].desired == cp.desired)
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return;
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}
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if (used < numEntries) {
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entries[used].desired = cp.desired;
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entries[used].allocated = cp.desired;
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used++;
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}
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} else {
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for (int i=0; i < used; i++) {
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if (entries[i].desired == cp.desired) {
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cp.allocated = entries[i].allocated;
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return;
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}
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}
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cp.allocated = cp.desired;
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}
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}
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void Palette::Allocate(Window &) {
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if (allowRealization) {
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}
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}
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Font::Font() {
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id = 0;
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ascent = 0;
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}
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Font::~Font() {
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}
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void Font::Create(const char *faceName, int characterSet, int size, bool bold, bool italic) {
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Release();
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id = new wxFont(size,
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wxDEFAULT,
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italic ? wxITALIC : wxNORMAL,
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bold ? wxBOLD : wxNORMAL,
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false,
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faceName,
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wxFONTENCODING_DEFAULT);
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}
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void Font::Release() {
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if (id)
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delete id;
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id = 0;
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}
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Surface::Surface() :
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hdc(0), hdcOwned(0), bitmap(0),
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x(0), y(0) {
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}
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Surface::~Surface() {
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Release();
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}
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void Surface::Release() {
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if (bitmap) {
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((wxMemoryDC*)hdc)->SelectObject(wxNullBitmap);
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delete bitmap;
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bitmap = 0;
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}
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if (hdcOwned) {
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delete hdc;
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hdc = 0;
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hdcOwned = false;
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}
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}
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bool Surface::Initialised() {
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return hdc != 0;
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}
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void Surface::Init() {
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Release();
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hdc = new wxMemoryDC();
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hdcOwned = true;
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// **** ::SetTextAlign(hdc, TA_BASELINE);
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}
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void Surface::Init(SurfaceID hdc_) {
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Release();
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hdc = hdc_;
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// **** ::SetTextAlign(hdc, TA_BASELINE);
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}
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void Surface::InitPixMap(int width, int height, Surface *surface_) {
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Release();
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hdc = new wxMemoryDC(surface_->hdc);
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hdcOwned = true;
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bitmap = new wxBitmap(width, height+1);
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((wxMemoryDC*)hdc)->SelectObject(*bitmap);
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// **** ::SetTextAlign(hdc, TA_BASELINE);
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}
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void Surface::PenColour(Colour fore) {
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hdc->SetPen(wxPen(fore.co, 1, wxSOLID));
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}
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void Surface::BrushColor(Colour back) {
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hdc->SetBrush(wxBrush(back.co, wxSOLID));
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}
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void Surface::SetFont(Font &font_) {
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// I think the following check is valid.
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// It eliminates a crash for me. -- eric@sourcegear.com
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if (font_.GetID())
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{
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hdc->SetFont(*font_.GetID());
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}
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}
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int Surface::LogPixelsY() {
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return hdc->GetPPI().y;
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}
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int Surface::DeviceHeightFont(int points) {
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return points * LogPixelsY() / 72;
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}
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void Surface::MoveTo(int x_, int y_) {
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x = x_;
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y = y_;
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}
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void Surface::LineTo(int x_, int y_) {
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hdc->DrawLine(x,y, x_,y_);
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x = x_;
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y = y_;
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}
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void Surface::Polygon(Point *pts, int npts, Colour fore,
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Colour back) {
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PenColour(fore);
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BrushColor(back);
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hdc->DrawPolygon(npts, (wxPoint*)pts);
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}
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void Surface::RectangleDraw(PRectangle rc, Colour fore, Colour back) {
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PenColour(fore);
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BrushColor(back);
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hdc->DrawRectangle(wxRectFromPRectangle(rc));
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}
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void Surface::FillRectangle(PRectangle rc, Colour back) {
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BrushColor(back);
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hdc->SetPen(*wxTRANSPARENT_PEN);
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hdc->DrawRectangle(wxRectFromPRectangle(rc));
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}
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void Surface::FillRectangle(PRectangle rc, Surface &surfacePattern) {
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wxBrush br;
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if (surfacePattern.bitmap)
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br = wxBrush(*surfacePattern.bitmap);
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else // Something is wrong so display in red
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br = wxBrush(*wxRED, wxSOLID);
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hdc->SetPen(*wxTRANSPARENT_PEN);
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hdc->SetBrush(br);
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hdc->DrawRectangle(wxRectFromPRectangle(rc));
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}
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void Surface::RoundedRectangle(PRectangle rc, Colour fore, Colour back) {
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PenColour(fore);
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BrushColor(back);
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hdc->DrawRoundedRectangle(wxRectFromPRectangle(rc), 4);
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}
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void Surface::Ellipse(PRectangle rc, Colour fore, Colour back) {
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PenColour(fore);
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BrushColor(back);
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hdc->DrawEllipse(wxRectFromPRectangle(rc));
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}
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void Surface::Copy(PRectangle rc, Point from, Surface &surfaceSource) {
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wxRect r = wxRectFromPRectangle(rc);
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hdc->Blit(r.x, r.y, r.width, r.height,
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surfaceSource.hdc, from.x, from.y, wxCOPY);
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}
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void Surface::DrawText(PRectangle rc, Font &font, int ybase,
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const char *s, int len, Colour fore, Colour back) {
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SetFont(font);
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hdc->SetTextForeground(fore.co);
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hdc->SetTextBackground(back.co);
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FillRectangle(rc, back);
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// ybase is where the baseline should be, but wxWin uses the upper left
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// corner, so I need to calculate the real position for the text...
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hdc->DrawText(wxString(s, len), rc.left, ybase - font.ascent);
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}
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void Surface::DrawTextClipped(PRectangle rc, Font &font, int ybase, const char *s, int len, Colour fore, Colour back) {
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SetFont(font);
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hdc->SetTextForeground(fore.co);
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hdc->SetTextBackground(back.co);
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FillRectangle(rc, back);
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hdc->SetClippingRegion(wxRectFromPRectangle(rc));
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// see comments above
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hdc->DrawText(wxString(s, len), rc.left, ybase - font.ascent);
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hdc->DestroyClippingRegion();
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}
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int Surface::WidthText(Font &font, const char *s, int len) {
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SetFont(font);
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int w;
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int h;
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hdc->GetTextExtent(wxString(s, len), &w, &h);
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return w;
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}
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void Surface::MeasureWidths(Font &font, const char *s, int len, int *positions) {
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SetFont(font);
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int totalWidth = 0;
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for (int i=0; i<len; i++) {
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int w;
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int h;
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hdc->GetTextExtent(s[i], &w, &h);
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totalWidth += w;
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positions[i] = totalWidth;
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}
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}
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int Surface::WidthChar(Font &font, char ch) {
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SetFont(font);
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int w;
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int h;
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hdc->GetTextExtent(ch, &w, &h);
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return w;
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}
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#define EXTENT_TEST " `~!@#$%^&*()-_=+\\|[]{};:\"\'<,>.?/1234567890abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
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int Surface::Ascent(Font &font) {
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SetFont(font);
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int w, h, d, e;
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hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e);
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font.ascent = h - d;
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return font.ascent;
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}
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int Surface::Descent(Font &font) {
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SetFont(font);
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int w, h, d, e;
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hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e);
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return d;
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}
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int Surface::InternalLeading(Font &font) {
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return 0;
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}
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int Surface::ExternalLeading(Font &font) {
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SetFont(font);
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int w, h, d, e;
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hdc->GetTextExtent(EXTENT_TEST, &w, &h, &d, &e);
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return e;
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}
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int Surface::Height(Font &font) {
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SetFont(font);
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return hdc->GetCharHeight();
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}
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int Surface::AverageCharWidth(Font &font) {
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SetFont(font);
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return hdc->GetCharWidth();
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}
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int Surface::SetPalette(Palette *pal, bool inBackGround) {
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return 0; // **** figure out what to do with palettes...
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}
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void Surface::SetClip(PRectangle rc) {
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hdc->SetClippingRegion(wxRectFromPRectangle(rc));
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}
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void Surface::FlushCachedState() {
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// TODO Is there anything we need to do here? eric@sourcegear.com
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// TODO I had to add this method when I merged new Scintilla code
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// TODO from Neil.
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}
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Window::~Window() {
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}
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void Window::Destroy() {
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if (id)
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id->Destroy();
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id = 0;
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}
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bool Window::HasFocus() {
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return wxWindow::FindFocus() == id;
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}
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PRectangle Window::GetPosition() {
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wxRect rc(id->GetPosition(), id->GetSize());
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return PRectangleFromwxRect(rc);
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}
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void Window::SetPosition(PRectangle rc) {
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wxRect r = wxRectFromPRectangle(rc);
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id->SetSize(r);
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}
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void Window::SetPositionRelative(PRectangle rc, Window) {
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SetPosition(rc); // ????
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}
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PRectangle Window::GetClientPosition() {
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wxSize sz = id->GetClientSize();
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return PRectangle(0, 0, sz.x - 1, sz.y - 1);
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}
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void Window::Show(bool show) {
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id->Show(show);
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}
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void Window::InvalidateAll() {
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id->Refresh(false);
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}
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void Window::InvalidateRectangle(PRectangle rc) {
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wxRect r = wxRectFromPRectangle(rc);
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id->Refresh(false, &r);
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}
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void Window::SetFont(Font &font) {
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id->SetFont(*font.GetID());
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}
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void Window::SetCursor(Cursor curs) {
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int cursorId;
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switch (curs) {
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case cursorText:
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cursorId = wxCURSOR_IBEAM;
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break;
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case cursorArrow:
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cursorId = wxCURSOR_ARROW;
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break;
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case cursorUp:
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cursorId = wxCURSOR_ARROW; // ** no up arrow... wxCURSOR_UPARROW;
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break;
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case cursorWait:
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cursorId = wxCURSOR_WAIT;
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break;
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case cursorHoriz:
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cursorId = wxCURSOR_SIZEWE;
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break;
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case cursorVert:
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cursorId = wxCURSOR_SIZENS;
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break;
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case cursorReverseArrow:
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cursorId = wxCURSOR_POINT_RIGHT;
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break;
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default:
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cursorId = wxCURSOR_ARROW;
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break;
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}
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id->SetCursor(wxCursor(cursorId));
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}
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void Window::SetTitle(const char *s) {
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id->SetTitle(s);
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}
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ListBox::ListBox() {
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}
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ListBox::~ListBox() {
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}
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void ListBox::Create(Window &parent, int ctrlID) {
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id = new wxListBox(parent.id, ctrlID, wxDefaultPosition, wxDefaultSize,
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0, NULL, wxLB_SINGLE | wxLB_SORT);
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}
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void ListBox::Clear() {
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((wxListBox*)id)->Clear();
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}
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void ListBox::Append(char *s) {
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((wxListBox*)id)->Append(s);
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}
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int ListBox::Length() {
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return ((wxListBox*)id)->Number();
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}
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void ListBox::Select(int n) {
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((wxListBox*)id)->SetSelection(n);
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}
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int ListBox::GetSelection() {
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return ((wxListBox*)id)->GetSelection();
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}
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int ListBox::Find(const char *prefix) {
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for (int x=0; x < ((wxListBox*)id)->Number(); x++) {
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wxString text = ((wxListBox*)id)->GetString(x);
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if (text.StartsWith(prefix))
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return x;
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}
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return -1;
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}
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void ListBox::GetValue(int n, char *value, int len) {
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wxString text = ((wxListBox*)id)->GetString(n);
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strncpy(value, text.c_str(), len);
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value[len-1] = '\0';
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}
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void ListBox::Sort() {
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// wxWindows keeps sorted so no need to sort
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}
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Menu::Menu() : id(0) {
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}
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void Menu::CreatePopUp() {
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Destroy();
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id = new wxMenu();
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}
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void Menu::Destroy() {
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if (id)
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delete id;
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id = 0;
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}
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void Menu::Show(Point pt, Window &w) {
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w.GetID()->PopupMenu(id, pt.x - 4, pt.y);
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Destroy();
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}
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Colour Platform::Chrome() {
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wxColour c;
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c = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE);
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return Colour(c.Red(), c.Green(), c.Blue());
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}
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Colour Platform::ChromeHighlight() {
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wxColour c;
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c = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHIGHLIGHT);
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return Colour(c.Red(), c.Green(), c.Blue());
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}
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const char *Platform::DefaultFont() {
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return wxNORMAL_FONT->GetFaceName();
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}
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int Platform::DefaultFontSize() {
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return 8;
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}
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unsigned int Platform::DoubleClickTime() {
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return 500; // **** ::GetDoubleClickTime();
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}
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void Platform::DebugDisplay(const char *s) {
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wxLogDebug(s);
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}
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bool Platform::IsKeyDown(int key) {
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return false; // I don't think we'll need this.
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}
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long Platform::SendScintilla(WindowID w,
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unsigned int msg,
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unsigned long wParam,
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long lParam) {
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wxStyledTextCtrl* stc = (wxStyledTextCtrl*)w;
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return stc->SendMsg(msg, wParam, lParam);
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}
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// These are utility functions not really tied to a platform
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int Platform::Minimum(int a, int b) {
|
|
if (a < b)
|
|
return a;
|
|
else
|
|
return b;
|
|
}
|
|
|
|
int Platform::Maximum(int a, int b) {
|
|
if (a > b)
|
|
return a;
|
|
else
|
|
return b;
|
|
}
|
|
|
|
#define TRACE
|
|
|
|
void Platform::DebugPrintf(const char *format, ...) {
|
|
#ifdef TRACE
|
|
char buffer[2000];
|
|
va_list pArguments;
|
|
va_start(pArguments, format);
|
|
vsprintf(buffer,format,pArguments);
|
|
va_end(pArguments);
|
|
Platform::DebugDisplay(buffer);
|
|
#endif
|
|
}
|
|
|
|
int Platform::Clamp(int val, int minVal, int maxVal) {
|
|
if (val > maxVal)
|
|
val = maxVal;
|
|
if (val < minVal)
|
|
val = minVal;
|
|
return val;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|