Files
wxWidgets/src/os2/bitmap.cpp
David Webster d88de032d3 Latest Updates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3974 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-10-13 22:34:18 +00:00

562 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: bitmap.cpp
// Purpose: wxBitmap
// Author: David Webster
// Modified by:
// Created: 08/08/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include <stdio.h>
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/palette.h"
#include "wx/dcmemory.h"
#include "wx/bitmap.h"
#include "wx/icon.h"
#endif
#include "wx/os2/private.h"
#include "wx/log.h"
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
#endif
wxBitmapRefData::wxBitmapRefData()
{
m_ok = FALSE;
m_width = 0;
m_height = 0;
m_depth = 0;
m_quality = 0;
m_hBitmap = 0 ;
m_selectedInto = NULL;
m_numColors = 0;
m_bitmapMask = NULL;
}
wxBitmapRefData::~wxBitmapRefData()
{
if (m_selectedInto)
{
wxChar buf[200];
wxSprintf(buf, wxT("Bitmap was deleted without selecting out of wxMemoryDC %lX."), (unsigned long) m_selectedInto);
wxFatalError(buf);
}
if (m_hBitmap)
{
// TODO: DeleteObject((HBITMAP) m_hBitmap);
}
m_hBitmap = 0 ;
if (m_bitmapMask)
delete m_bitmapMask;
m_bitmapMask = NULL;
}
wxList wxBitmap::sm_handlers;
wxBitmap::wxBitmap()
{
m_refData = NULL;
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const wxBitmap& bitmap)
{
// TODO:
/*
wxIcon *icon = wxDynamicCast(&bitmap, wxIcon);
if ( icon )
{
HDC hdc = ::CreateCompatibleDC(NULL); // screen DC
HBITMAP hbitmap = ::CreateCompatibleBitmap(hdc,
icon->GetWidth(),
icon->GetHeight());
::SelectObject(hdc, hbitmap);
::DrawIcon(hdc, 0, 0, (HICON)icon->GetHICON());
::DeleteDC(hdc);
SetHBITMAP((WXHBITMAP)hbitmap);
}
else
{
Ref(bitmap);
}
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
*/
}
wxBitmap::~wxBitmap()
{
if (wxTheBitmapList)
wxTheBitmapList->DeleteObject(this);
}
bool wxBitmap::FreeResource(bool WXUNUSED(force))
{
if ( !M_BITMAPDATA )
return FALSE;
if (M_BITMAPDATA->m_selectedInto)
{
wxChar buf[200];
wxSprintf(buf, wxT("Bitmap %lX was deleted without selecting out of wxMemoryDC %lX."), (unsigned long) this, (unsigned long) M_BITMAPDATA->m_selectedInto);
wxFatalError(buf);
}
if (M_BITMAPDATA->m_hBitmap)
{
// TODO: DeleteObject((HBITMAP) M_BITMAPDATA->m_hBitmap);
}
M_BITMAPDATA->m_hBitmap = 0 ;
/*
if (M_BITMAPDATA->m_bitmapPalette)
delete M_BITMAPDATA->m_bitmapPalette;
M_BITMAPDATA->m_bitmapPalette = NULL ;
*/
return TRUE;
}
wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
{
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = the_width ;
M_BITMAPDATA->m_height = the_height ;
M_BITMAPDATA->m_depth = no_bits ;
M_BITMAPDATA->m_numColors = 0;
/* TODO: create the bitmap from data */
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
// Create from XPM data
wxBitmap::wxBitmap(char **data, wxControl *WXUNUSED(anItem))
{
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
}
wxBitmap::wxBitmap(int w, int h, int d)
{
(void)Create(w, h, d);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
wxBitmap::wxBitmap(const wxString& filename, long type)
{
LoadFile(filename, (int)type);
if ( wxTheBitmapList )
wxTheBitmapList->AddBitmap(this);
}
bool wxBitmap::Create(int w, int h, int d)
{
UnRef();
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
/* TODO: create new bitmap */
return M_BITMAPDATA->m_ok;
}
bool wxBitmap::LoadFile(const wxString& filename, long type)
{
UnRef();
m_refData = new wxBitmapRefData;
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
wxLogWarning("no bitmap handler for type %d defined.", type);
return FALSE;
}
return handler->LoadFile(this, filename, type, -1, -1);
}
bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
{
UnRef();
m_refData = new wxBitmapRefData;
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
wxLogWarning("no bitmap handler for type %d defined.", type);
return FALSE;
}
return handler->Create(this, data, type, width, height, depth);
}
bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
{
wxBitmapHandler *handler = FindHandler(type);
if ( handler == NULL ) {
wxLogWarning("no bitmap handler for type %d defined.", type);
return FALSE;
}
return handler->SaveFile(this, filename, type, palette);
}
void wxBitmap::SetWidth(int w)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
}
void wxBitmap::SetHeight(int h)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_height = h;
}
void wxBitmap::SetDepth(int d)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_depth = d;
}
void wxBitmap::SetQuality(int q)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_quality = q;
}
void wxBitmap::SetOk(bool isOk)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_ok = isOk;
}
void wxBitmap::SetPalette(const wxPalette& palette)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_bitmapPalette = palette ;
}
void wxBitmap::SetMask(wxMask *mask)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_bitmapMask = mask ;
}
void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_hBitmap = bmp;
}
void wxBitmap::AddHandler(wxBitmapHandler *handler)
{
sm_handlers.Append(handler);
}
void wxBitmap::InsertHandler(wxBitmapHandler *handler)
{
sm_handlers.Insert(handler);
}
bool wxBitmap::RemoveHandler(const wxString& name)
{
wxBitmapHandler *handler = FindHandler(name);
if ( handler )
{
sm_handlers.DeleteObject(handler);
return TRUE;
}
else
return FALSE;
}
wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if ( handler->GetName() == name )
return handler;
node = node->Next();
}
return NULL;
}
wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if ( handler->GetExtension() == extension &&
(bitmapType == -1 || handler->GetType() == bitmapType) )
return handler;
node = node->Next();
}
return NULL;
}
wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
if (handler->GetType() == bitmapType)
return handler;
node = node->Next();
}
return NULL;
}
// Creates a bitmap that matches the device context, from
// an arbitray bitmap. At present, the original bitmap must have an
// associated palette. TODO: use a default palette if no palette exists.
// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
{
wxBitmap tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth());
// TODO:
/*
wxMemoryDC memDC;
HPALETTE hPal = (HPALETTE) NULL;
LPBITMAPINFO lpDib;
void *lpBits = (void*) NULL;
wxASSERT( this->GetPalette() && this->GetPalette()->Ok() && (this->GetPalette()->GetHPALETTE() != 0) );
tmpBitmap.SetPalette(this->GetPalette());
memDC.SelectObject(tmpBitmap);
memDC.SetPalette(this->GetPalette());
hPal = (HPALETTE) this->GetPalette()->GetHPALETTE();
if( this->GetPalette() && this->GetPalette()->Ok() && (this->GetPalette()->GetHPALETTE() != 0) )
{
tmpBitmap.SetPalette(* this->GetPalette());
memDC.SelectObject(tmpBitmap);
memDC.SetPalette(* this->GetPalette());
hPal = (HPALETTE) this->GetPalette()->GetHPALETTE();
}
else
{
hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
wxPalette palette;
palette.SetHPALETTE( (WXHPALETTE)hPal );
tmpBitmap.SetPalette( palette );
memDC.SelectObject(tmpBitmap);
memDC.SetPalette( palette );
}
// set the height negative because in a DIB the order of the lines is reversed
createDIB(this->GetWidth(), -this->GetHeight(), this->GetDepth(), hPal, &lpDib);
lpBits = malloc(lpDib->bmiHeader.biSizeImage);
::GetBitmapBits((HBITMAP)GetHBITMAP(), lpDib->bmiHeader.biSizeImage, lpBits);
::SetDIBitsToDevice((HDC) memDC.GetHDC(), 0, 0, this->GetWidth(), this->GetHeight(),
0, 0, 0, this->GetHeight(), lpBits, lpDib, DIB_RGB_COLORS);
free(lpBits);
freeDIB(lpDib);
*/
return (tmpBitmap);
}
/*
* wxMask
*/
wxMask::wxMask()
{
m_maskBitmap = 0;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
m_maskBitmap = 0;
Create(bitmap, colour);
}
// Construct a mask from a bitmap and a palette index indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
m_maskBitmap = 0;
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
m_maskBitmap = 0;
Create(bitmap);
}
wxMask::~wxMask()
{
// TODO: delete mask bitmap
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
// TODO
return FALSE;
}
// Create a mask from a bitmap and a palette index indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
// TODO
return FALSE;
}
// Create a mask from a bitmap and a colour indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
// TODO
return FALSE;
}
/*
* wxBitmapHandler
*/
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
{
return FALSE;
}
bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
int desiredWidth, int desiredHeight)
{
return FALSE;
}
bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
{
return FALSE;
}
/*
* Standard handlers
*/
/* TODO: bitmap handlers, a bit like this:
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
public:
inline wxBMPResourceHandler()
{
m_name = "Windows bitmap resource";
m_extension = "";
m_type = wxBITMAP_TYPE_BMP_RESOURCE;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth, int desiredHeight);
};
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
*/
void wxBitmap::CleanUpHandlers()
{
wxNode *node = sm_handlers.First();
while ( node )
{
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
wxNode *next = node->Next();
delete handler;
delete node;
node = next;
}
}
void wxBitmap::InitStandardHandlers()
{
/* TODO: initialize all standard bitmap or derive class handlers here.
AddHandler(new wxBMPResourceHandler);
AddHandler(new wxBMPFileHandler);
AddHandler(new wxXPMFileHandler);
AddHandler(new wxXPMDataHandler);
AddHandler(new wxICOResourceHandler);
AddHandler(new wxICOFileHandler);
*/
}