Additionally renamed wxOSX' private wxNativePrinterDC::Ok() function to IsOk(). Didn't deprecate the various Ok() functions: given the amount of changes already introduced in 3.0 a trivial one like this seems more suitable for after 3.0. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
169 lines
4.1 KiB
C++
169 lines
4.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/gtk/dcmemory.cpp
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// Purpose:
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// Author: Robert Roebling
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/dcmemory.h"
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#include "wx/gtk/dcmemory.h"
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#include <gdk/gdk.h>
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#include <gtk/gtk.h>
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//-----------------------------------------------------------------------------
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// wxMemoryDCImpl
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//-----------------------------------------------------------------------------
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IMPLEMENT_ABSTRACT_CLASS(wxMemoryDCImpl, wxWindowDCImpl)
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wxMemoryDCImpl::wxMemoryDCImpl( wxMemoryDC *owner )
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: wxWindowDCImpl( owner )
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{
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Init();
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}
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wxMemoryDCImpl::wxMemoryDCImpl( wxMemoryDC *owner, wxBitmap& bitmap)
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: wxWindowDCImpl( owner )
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{
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Init();
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DoSelect(bitmap);
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}
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wxMemoryDCImpl::wxMemoryDCImpl( wxMemoryDC *owner, wxDC *WXUNUSED(dc) )
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: wxWindowDCImpl( owner )
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{
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Init();
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}
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wxMemoryDCImpl::~wxMemoryDCImpl()
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{
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g_object_unref(m_context);
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}
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void wxMemoryDCImpl::Init()
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{
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m_ok = false;
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m_cmap = gtk_widget_get_default_colormap();
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m_context = gdk_pango_context_get();
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// Note: The Sun customised version of Pango shipping with Solaris 10
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// crashes if the language is left NULL (see bug 1374114)
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pango_context_set_language( m_context, gtk_get_default_language() );
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m_layout = pango_layout_new( m_context );
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m_fontdesc = pango_font_description_copy( pango_context_get_font_description( m_context ) );
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}
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void wxMemoryDCImpl::DoSelect( const wxBitmap& bitmap )
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{
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Destroy();
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m_selected = bitmap;
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if (m_selected.IsOk())
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{
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m_gdkwindow = m_selected.GetPixmap();
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m_selected.PurgeOtherRepresentations(wxBitmap::Pixmap);
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SetUpDC( true );
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}
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else
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{
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m_ok = false;
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m_gdkwindow = NULL;
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}
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}
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void wxMemoryDCImpl::SetPen( const wxPen& penOrig )
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{
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wxPen pen( penOrig );
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if ( m_selected.IsOk() &&
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m_selected.GetDepth() == 1 &&
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(pen != *wxTRANSPARENT_PEN) )
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{
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pen.SetColour( pen.GetColour() == *wxWHITE ? *wxBLACK : *wxWHITE );
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}
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wxWindowDCImpl::SetPen( pen );
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}
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void wxMemoryDCImpl::SetBrush( const wxBrush& brushOrig )
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{
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wxBrush brush( brushOrig );
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if ( m_selected.IsOk() &&
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m_selected.GetDepth() == 1 &&
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(brush != *wxTRANSPARENT_BRUSH) )
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{
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brush.SetColour( brush.GetColour() == *wxWHITE ? *wxBLACK : *wxWHITE);
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}
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wxWindowDCImpl::SetBrush( brush );
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}
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void wxMemoryDCImpl::SetBackground( const wxBrush& brushOrig )
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{
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wxBrush brush(brushOrig);
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if ( m_selected.IsOk() &&
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m_selected.GetDepth() == 1 &&
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(brush != *wxTRANSPARENT_BRUSH) )
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{
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brush.SetColour( brush.GetColour() == *wxWHITE ? *wxBLACK : *wxWHITE );
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}
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wxWindowDCImpl::SetBackground( brush );
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}
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void wxMemoryDCImpl::SetTextForeground( const wxColour& col )
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{
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if ( m_selected.IsOk() && m_selected.GetDepth() == 1 )
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wxWindowDCImpl::SetTextForeground( col == *wxWHITE ? *wxBLACK : *wxWHITE);
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else
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wxWindowDCImpl::SetTextForeground( col );
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}
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void wxMemoryDCImpl::SetTextBackground( const wxColour &col )
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{
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if (m_selected.IsOk() && m_selected.GetDepth() == 1)
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wxWindowDCImpl::SetTextBackground( col == *wxWHITE ? *wxBLACK : *wxWHITE );
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else
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wxWindowDCImpl::SetTextBackground( col );
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}
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void wxMemoryDCImpl::DoGetSize( int *width, int *height ) const
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{
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if (m_selected.IsOk())
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{
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if (width) (*width) = m_selected.GetWidth();
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if (height) (*height) = m_selected.GetHeight();
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}
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else
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{
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if (width) (*width) = 0;
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if (height) (*height) = 0;
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}
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}
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wxBitmap wxMemoryDCImpl::DoGetAsBitmap(const wxRect *subrect) const
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{
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wxBitmap bmp = GetSelectedBitmap();
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return subrect ? bmp.GetSubBitmap(*subrect) : bmp;
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}
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const wxBitmap& wxMemoryDCImpl::GetSelectedBitmap() const
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{
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return m_selected;
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}
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wxBitmap& wxMemoryDCImpl::GetSelectedBitmap()
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{
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return m_selected;
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}
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