Additionally renamed wxOSX' private wxNativePrinterDC::Ok() function to IsOk(). Didn't deprecate the various Ok() functions: given the amount of changes already introduced in 3.0 a trivial one like this seems more suitable for after 3.0. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
161 lines
3.7 KiB
C++
161 lines
3.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/gtk/brush.cpp
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// Purpose:
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// Author: Robert Roebling
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/brush.h"
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#ifndef WX_PRECOMP
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#include "wx/bitmap.h"
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#include "wx/colour.h"
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#endif
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//-----------------------------------------------------------------------------
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// wxBrush
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//-----------------------------------------------------------------------------
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class wxBrushRefData: public wxGDIRefData
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{
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public:
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wxBrushRefData(const wxColour& colour = wxNullColour, wxBrushStyle style = wxBRUSHSTYLE_SOLID)
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{
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m_style = style;
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m_colour = colour;
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}
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wxBrushRefData( const wxBrushRefData& data )
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: wxGDIRefData()
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{
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m_style = data.m_style;
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m_stipple = data.m_stipple;
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m_colour = data.m_colour;
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}
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bool operator == (const wxBrushRefData& data) const
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{
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return (m_style == data.m_style &&
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m_stipple.IsSameAs(data.m_stipple) &&
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m_colour == data.m_colour);
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}
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wxBrushStyle m_style;
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wxColour m_colour;
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wxBitmap m_stipple;
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};
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//-----------------------------------------------------------------------------
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#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
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IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
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wxBrush::wxBrush( const wxColour &colour, wxBrushStyle style )
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{
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m_refData = new wxBrushRefData(colour, style);
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}
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#if FUTURE_WXWIN_COMPATIBILITY_3_0
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wxBrush::wxBrush(const wxColour& col, int style)
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{
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m_refData = new wxBrushRefData(col, (wxBrushStyle)style);
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}
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#endif
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wxBrush::wxBrush( const wxBitmap &stippleBitmap )
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{
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wxBrushStyle style = wxBRUSHSTYLE_STIPPLE;
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if (stippleBitmap.GetMask())
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style = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
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m_refData = new wxBrushRefData(*wxBLACK, style);
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M_BRUSHDATA->m_stipple = stippleBitmap;
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}
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wxBrush::~wxBrush()
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{
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// m_refData unrefed in ~wxObject
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}
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wxGDIRefData *wxBrush::CreateGDIRefData() const
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{
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return new wxBrushRefData;
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}
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wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
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{
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return new wxBrushRefData(*(wxBrushRefData *)data);
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}
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bool wxBrush::operator==(const wxBrush& brush) const
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{
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if (m_refData == brush.m_refData) return true;
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if (!m_refData || !brush.m_refData) return false;
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return ( *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData );
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}
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wxBrushStyle wxBrush::GetStyle() const
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{
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wxCHECK_MSG( IsOk(), wxBRUSHSTYLE_INVALID, wxT("invalid brush") );
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return M_BRUSHDATA->m_style;
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}
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wxColour wxBrush::GetColour() const
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{
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wxCHECK_MSG( IsOk(), wxNullColour, wxT("invalid brush") );
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return M_BRUSHDATA->m_colour;
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}
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wxBitmap *wxBrush::GetStipple() const
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{
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wxCHECK_MSG( IsOk(), NULL, wxT("invalid brush") );
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return &M_BRUSHDATA->m_stipple;
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}
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void wxBrush::SetColour( const wxColour& col )
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{
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AllocExclusive();
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M_BRUSHDATA->m_colour = col;
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}
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void wxBrush::SetColour( unsigned char r, unsigned char g, unsigned char b )
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{
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AllocExclusive();
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M_BRUSHDATA->m_colour.Set( r, g, b );
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}
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void wxBrush::SetStyle( wxBrushStyle style )
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{
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AllocExclusive();
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M_BRUSHDATA->m_style = style;
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}
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void wxBrush::SetStipple( const wxBitmap& stipple )
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{
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AllocExclusive();
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M_BRUSHDATA->m_stipple = stipple;
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if (M_BRUSHDATA->m_stipple.GetMask())
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{
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M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE;
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}
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else
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{
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M_BRUSHDATA->m_style = wxBRUSHSTYLE_STIPPLE;
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}
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}
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