git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_4_BRANCH@18306 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
92 lines
3.3 KiB
Plaintext
92 lines
3.3 KiB
Plaintext
README for wxPythonSrc-*.tar.gz
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Prior to version 2.3.3 of wxPython I had always made my Linux/Unix
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binaries based on the released binary of wxGTK and wxGTK-gl. This
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imposed a few restrictions and so starting with 2.3.3 I have decided
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to do a combined binary that inlcudes wxGTK as well as wxPython. This
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allows me a bit more flexibility and is consistent with how the
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Windows and Mac OS X binaries are built.
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If you are reading this file then you are probably interested in
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building your own copy of wxPython from the sources contained in this
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archive. If you wish to use the released wxGTK binary as has been
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done in the past then you can still follow the old build directions in
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wxPython/BUILD.unix.txt. If you are building for Windows or Mac OS X
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then you should look at wxPython/BUILD.win32.txt or
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wxPython/BUILD.osx.txt respectivly. In all these cases you should use
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the IN_CVS_TREE=1 flag since this archive is really just a modified
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CVS snapshot.
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If, on the other hand, you would like to build Linux/Unix binaries
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with a private copy of wxGTK like what I am now distributing then
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you'll want to follow the instructions in this file.
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Clear as mud? Good. Let's get started.
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1. We'll be making a private copy of wxGTK so it doesn't conflict with
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one used by wxGTK C++ apps that expect to have the default binary
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installed from RPM or whatever. I put it in /usr/lib/wxPython, but
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you can use whatever you like. I'll just set a variable to our wx
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prefix to reference later:
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export WXPREF=/usr/lib/wxPython
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2. Make a build directory and configure wxGTK.
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cd wxPythonGTK-2.3.3 # or whatever the top-level dir is
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mkdir build
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cd build
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../configure --with-gtk \
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--prefix=$WXPREF \
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--enable-rpath=$WXPREF/lib \
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--with-opengl \
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--enable-geometry \
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--enable-optimise \
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--enable-debug_flag \
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You may want to use --enable-debug instead of --enable-optimise if
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you need to run though a debugger and want full debugging symbols.
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if you want to use the image and zlib libraries included with
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wxWindows instead of those already installed on your system, (for
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example, to reduce dependencies on 3rd party libraries) then you
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can add these flags to the configure command:
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--with-libjpeg=builtin \
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--with-libpng=builtin \
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--with-libtiff=builtin \
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--with-zlib=builtin
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3. Build and install wxGTK. (You may need to be root for the last
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step, depending on where your WXPREF is.)
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make
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cd ../locale
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make allmo
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cd ../build
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make install
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4. Build and install wxPython. If you want to use a different version
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of Python than is found by default on the PATH then specify the
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whole pathname in these steps. The version of Python that runs
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setup.py is the version wxPython will be built and installed for.
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(You will need to be root for the install step unless your Python
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is not in a system location.)
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cd ../wxPython
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python setup.py \
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IN_CVS_TREE=1 WX_CONFIG=$WXPREF/bin/wx-config \
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build install
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5. That's all!
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--
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Robin Dunn
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Software Craftsman
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http://wxPython.org Java give you jitters? Relax with wxPython!
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