Files
wxWidgets/src/cocoa/dcmemory.mm
Dimitri Schoolwerth a1b806b982 Replaced Ok() occurrences with IsOk() throughout trunk.
Additionally renamed wxOSX' private wxNativePrinterDC::Ok() function to IsOk().

Didn't deprecate the various Ok() functions: given the amount of changes already introduced in 3.0 a trivial one like this seems more suitable for after 3.0.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67681 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-05-03 16:29:04 +00:00

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/////////////////////////////////////////////////////////////////////////////
// Name: src/cocoa/dcmemory.mm
// Purpose: wxMemoryDCImpl class
// Author: David Elliott
// Modified by:
// Created: 2003/03/16
// RCS-ID: $Id$
// Copyright: (c) 2002 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/log.h"
#endif //WX_PRECOMP
#include "wx/cocoa/dcmemory.h"
#include "wx/cocoa/autorelease.h"
#import <AppKit/NSImage.h>
#import <AppKit/NSAffineTransform.h>
#import <AppKit/NSGraphicsContext.h>
#import <AppKit/NSColor.h>
#import <AppKit/NSBezierPath.h>
//-----------------------------------------------------------------------------
// wxMemoryDCImpl
//-----------------------------------------------------------------------------
IMPLEMENT_ABSTRACT_CLASS(wxMemoryDCImpl,wxCocoaDCImpl)
void wxMemoryDCImpl::Init()
{
m_cocoaNSImage = NULL;
m_ok = false;
}
wxMemoryDCImpl::wxMemoryDCImpl(wxMemoryDC *owner, wxDC *WXUNUSED(dc))
: wxCocoaDCImpl(owner)
{
Init();
}
wxMemoryDCImpl::~wxMemoryDCImpl(void)
{
CocoaUnwindStackAndLoseFocus();
[m_cocoaNSImage release];
}
bool wxMemoryDCImpl::CocoaLockFocus()
{
if(m_cocoaNSImage)
{
[m_cocoaNSImage lockFocus];
sm_cocoaDCStack.Insert(this);
NSAffineTransform *newTransform = CocoaGetWxToBoundsTransform([m_cocoaNSImage isFlipped], [m_cocoaNSImage size].height);
[newTransform retain];
[m_cocoaWxToBoundsTransform release];
m_cocoaWxToBoundsTransform = newTransform;
CocoaApplyTransformations();
return true;
}
return false;
}
bool wxMemoryDCImpl::CocoaUnlockFocus()
{
[m_cocoaNSImage unlockFocus];
return true;
}
// NOTE: The AppKit is unable to draw onto an NSBitmapImageRep so we must
// instead copy the data to an offscreen window, then copy it back
void wxMemoryDCImpl::DoSelect( const wxBitmap& bitmap )
{
wxAutoNSAutoreleasePool pool;
if(m_selectedBitmap.IsOk())
{
CocoaTakeFocus();
wxASSERT(m_cocoaNSImage);
// Replace the bitmap's native data with a newly created one based on the
// NSImage that has been (potentially) drawn upon. Note that this may and
// probably will in many cases change the bitmap's format.
// There is nothing we can do about this using pure Cocoa code. Even using
// CGBitmapContext is not an option because it only supports a limited
// number of bitmap formats. Specifically, 24-bpp is not supported.
m_selectedBitmap.SetNSBitmapImageRep(
[[NSBitmapImageRep alloc]
initWithFocusedViewRect:NSMakeRect(0.0,0.0,
m_selectedBitmap.GetWidth(),
m_selectedBitmap.GetHeight())]);
}
CocoaUnwindStackAndLoseFocus();
[m_cocoaNSImage release];
m_cocoaNSImage = nil;
m_selectedBitmap = bitmap;
if(m_selectedBitmap.IsOk())
{
// Create an offscreen window of the same size
m_cocoaNSImage = [[NSImage alloc]
initWithSize:NSMakeSize(m_selectedBitmap.GetWidth(),
m_selectedBitmap.GetHeight())];
// Now copy the data
// Pass false to GetNSImage so the mask is not applied as an alpha channel.
// Cocoa uses premultiplied alpha so applying the mask would cause all
// color information masked out to be turned black which is undesirable.
// FIXME: Currently, the mask will not be updated if any drawing occurs.
// My only suggestion is for wxCocoa users to eschew the mask in favor
// of an alpha channel or to recreate the mask after drawing.
// The only way to fix this is to draw twice, once as normal and again
// onto the mask to update it. That would require overriding every
// single drawing primitive (e.g. DoDrawLine, DoDrawRectangle, etc.)
// and would be a major undertaking.
NSImage *nsimage = [m_selectedBitmap.GetNSImage(false) retain];
[m_cocoaNSImage lockFocus];
[nsimage drawAtPoint: NSMakePoint(0,0)
fromRect: NSMakeRect(0.0,0.0,m_selectedBitmap.GetWidth(),m_selectedBitmap.GetHeight())
operation: NSCompositeCopy
fraction: 1.0];
[m_cocoaNSImage unlockFocus];
[nsimage release];
}
}
void wxMemoryDCImpl::DoGetSize( int *width, int *height ) const
{
if(width)
*width = m_selectedBitmap.GetWidth();
if(height)
*height = m_selectedBitmap.GetHeight();
}
bool wxMemoryDCImpl::CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
int logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask)
{
if(!m_selectedBitmap.IsOk())
return false;
NSAffineTransform *transform = [NSAffineTransform transform];
[transform translateXBy:xdest yBy:ydest];
NSAffineTransform *flipTransform = [NSAffineTransform transform];
/* x' = 1x + 0y + 0
y' = 0x + -1y + window's height
*/
NSAffineTransformStruct matrix = {
1, 0
, 0, -1
, 0, height
};
[flipTransform setTransformStruct: matrix];
NSGraphicsContext *context = [NSGraphicsContext currentContext];
[context saveGraphicsState];
[transform concat];
[flipTransform concat];
NSImage *sourceImage;
if(useMask)
{
sourceImage = [m_cocoaNSImage copy];
// Apply the mask to the copied image
NSBitmapImageRep *maskRep = m_selectedBitmap.GetMask()->GetNSBitmapImageRep();
NSImage *maskImage = [[NSImage alloc] initWithSize:[maskRep size]];
[maskImage addRepresentation:maskRep];
[sourceImage lockFocus];
[maskImage compositeToPoint:NSZeroPoint operation:NSCompositeDestinationIn];
[sourceImage unlockFocus];
[maskImage release];
}
else
{ // retain the m_cocoaNSImage so it has the same ownership as the copy done in the other case.
sourceImage = [m_cocoaNSImage retain];
}
NSCompositingOperation drawingOp;
switch(logicalFunc)
{
case wxCOPY:
// Even if not using the mask, the image might have an alpha channel
// so always use NSCompositeSourceOver. If the image is fully opaque
// it works out the same as NSCompositeCopy.
drawingOp = NSCompositeSourceOver;
break;
// FIXME: implement more raster ops
default:
wxLogDebug(wxT("wxCocoa does not support blitting with raster operation %d."), logicalFunc);
// Just use the default operation.
drawingOp = NSCompositeCopy;
}
wxLogTrace(wxTRACE_COCOA,wxT("[m_cocoaNSImage isFlipped]=%d"), [m_cocoaNSImage isFlipped]);
[sourceImage drawAtPoint: NSMakePoint(0,0)
fromRect: NSMakeRect(xsrc,
m_selectedBitmap.GetHeight()-height-ysrc,
width, height)
operation: drawingOp
fraction: 1.0];
[sourceImage release]; // It was either retained, copied, or allocated.
[context restoreGraphicsState];
return false;
}
bool wxMemoryDCImpl::CocoaGetBounds(void *rectData)
{
if(!rectData)
return false;
if(!m_cocoaNSImage)
return false;
NSRect *pRect = (NSRect*)rectData;
pRect->origin.x = 0.0;
pRect->origin.y = 0.0;
pRect->size = [m_cocoaNSImage size];
return true;
}