Defining a Mac-specific Create(wxMemoryBuffer) overload hid the other
Create() overloads, which are actually part of the public API, so they
couldn't be used any longer since the changes of
e7d21f6638
Fix this by renaming this Create() to OSXCreate(), to avoid hiding the
base class methods.
Also remove Mac-specific ctor taking wxMemoryBuffer, this is confusing
and can be avoided by just calling OSXCreate() directly in the only
place where it is used.
247 lines
8.4 KiB
C++
247 lines
8.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/bitmap.h
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// Purpose: wxBitmap class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BITMAP_H_
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#define _WX_BITMAP_H_
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#include "wx/palette.h"
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// Bitmap
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class WXDLLIMPEXP_FWD_CORE wxBitmap;
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class wxBitmapRefData ;
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class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
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class WXDLLIMPEXP_FWD_CORE wxControl;
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class WXDLLIMPEXP_FWD_CORE wxCursor;
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class WXDLLIMPEXP_FWD_CORE wxDC;
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class WXDLLIMPEXP_FWD_CORE wxIcon;
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class WXDLLIMPEXP_FWD_CORE wxImage;
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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// A mask is a bitmap used for drawing bitmaps
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// Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn
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// 255 = white means the source will not be drawn, no other values will be present
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// 8 bit is chosen only for performance reasons, note also that this is the inverse value range
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// from alpha, where 0 = invisible , 255 = fully drawn
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class WXDLLIMPEXP_CORE wxMask: public wxMaskBase
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{
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wxDECLARE_DYNAMIC_CLASS(wxMask);
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public:
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wxMask();
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// Copy constructor
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wxMask(const wxMask& mask);
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// Construct a mask from a bitmap and a colour indicating
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// the transparent area
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wxMask(const wxBitmap& bitmap, const wxColour& colour);
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// Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
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wxMask(const wxBitmap& bitmap);
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virtual ~wxMask();
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wxBitmap GetBitmap() const;
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// Implementation below
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void Init() ;
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// a 8 bit depth mask
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void* GetRawAccess() const;
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int GetBytesPerRow() const;
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int GetWidth() const;
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int GetHeight() const;
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// renders/updates native representation when necessary
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void RealizeNative() ;
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WXHBITMAP GetHBITMAP() const ;
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// implementation helper only : construct a mask from a 32 bit memory buffer
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bool OSXCreate(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
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protected:
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// this function is called from Create() to free the existing mask data
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virtual void FreeData() wxOVERRIDE;
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// these functions must be overridden to implement the corresponding public
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// Create() methods, they shouldn't call FreeData() as it's already called
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// by the public wrappers
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virtual bool InitFromColour(const wxBitmap& bitmap,
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const wxColour& colour) wxOVERRIDE;
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virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) wxOVERRIDE;
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private:
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void DoCreateMaskBitmap(int width, int height, int bytesPerRow = -1);
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wxCFRef<CGContextRef> m_maskBitmap ;
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};
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class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
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{
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wxDECLARE_DYNAMIC_CLASS(wxBitmap);
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friend class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
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public:
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wxBitmap() {} // Platform-specific
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// Initialize with raw data.
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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// Initialize with XPM data
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wxBitmap(const char* const* bits);
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// Load a file or resource
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wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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// Constructor for generalised creation from data
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wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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// creates an bitmap from the native image format
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wxBitmap(CGImageRef image, double scale = 1.0);
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wxBitmap(WXImage image);
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wxBitmap(CGContextRef bitmapcontext);
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// Create a bitmap compatible with the given DC
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wxBitmap(int width, int height, const wxDC& dc);
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// If depth is omitted, will create a bitmap compatible with the display
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wxBitmap(int width, int height, int depth = -1) { (void)Create(width, height, depth); }
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wxBitmap(const wxSize& sz, int depth = -1) { (void)Create(sz, depth); }
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// Convert from wxImage:
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wxBitmap(const wxImage& image, int depth = -1, double scale = 1.0);
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// Convert from wxIcon
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wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
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virtual ~wxBitmap() {}
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wxImage ConvertToImage() const;
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// get the given part of bitmap
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wxBitmap GetSubBitmap( const wxRect& rect ) const;
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virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH)
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{ return Create(sz.GetWidth(), sz.GetHeight(), depth); }
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virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
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bool Create( CGImageRef image, double scale = 1.0 );
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bool Create( WXImage image );
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bool Create( CGContextRef bitmapcontext);
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// Create a bitmap compatible with the given DC, inheriting its magnification factor
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bool Create(int width, int height, const wxDC& dc);
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// Create a bitmap with a scale factor, width and height are multiplied with that factor
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bool CreateScaled(int logwidth, int logheight, int depth, double logicalScale);
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// virtual bool Create( WXHICON icon) ;
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virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
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const wxBitmapRefData *GetBitmapData() const
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{ return (const wxBitmapRefData *)m_refData; }
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wxBitmapRefData *GetBitmapData()
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{ return (wxBitmapRefData *)m_refData; }
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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int GetWidth() const;
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int GetHeight() const;
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int GetDepth() const;
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#if WXWIN_COMPATIBILITY_3_0
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wxDEPRECATED_MSG("this value is determined during creation, this method could lead to inconsistencies")
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void SetWidth(int width);
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wxDEPRECATED_MSG("this value is determined during creation, this method could lead to inconsistencies")
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void SetHeight(int height);
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wxDEPRECATED_MSG("this value is determined during creation, this method could lead to inconsistencies")
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void SetDepth(int depth);
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#endif
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#if wxUSE_PALETTE
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wxPalette* GetPalette() const;
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void SetPalette(const wxPalette& palette);
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#endif // wxUSE_PALETTE
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wxMask *GetMask() const;
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void SetMask(wxMask *mask) ;
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static void InitStandardHandlers();
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// raw bitmap access support functions, for internal use only
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void *GetRawData(wxPixelDataBase& data, int bpp);
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void UngetRawData(wxPixelDataBase& data);
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// these functions are internal and shouldn't be used, they risk to
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// disappear in the future
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bool HasAlpha() const;
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void UseAlpha(bool use = true);
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// returns the 'native' implementation, a GWorldPtr for the content and one for the mask
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WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const;
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// returns a CGImageRef which must released after usage with CGImageRelease
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CGImageRef CreateCGImage() const ;
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WXImage GetImage() const;
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#if wxOSX_USE_COCOA
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// returns an autoreleased version of the image
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WX_NSImage GetNSImage() const
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{ return GetImage(); }
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#endif
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#if wxOSX_USE_IPHONE
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// returns an autoreleased version of the image
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WX_UIImage GetUIImage() const
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{ return GetImage(); }
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#endif
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#if WXWIN_COMPATIBILITY_3_0
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#if wxOSX_USE_ICONREF
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// returns a IconRef which must be retained before and released after usage
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wxDEPRECATED_MSG("IconRefs are deprecated, this will be removed in the future")
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IconRef GetIconRef() const;
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// returns a IconRef which must be released after usage
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wxDEPRECATED_MSG("IconRefs are deprecated, this will be removed in the future")
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IconRef CreateIconRef() const;
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#endif
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// get read only access to the underlying buffer
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wxDEPRECATED_MSG("use GetRawData for accessing the buffer")
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const void *GetRawAccess() const;
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// brackets to the underlying OS structure for read/write access
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// makes sure that no cached images will be constructed until terminated
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wxDEPRECATED_MSG("use GetRawData for accessing the buffer")
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void *BeginRawAccess();
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wxDEPRECATED_MSG("use GetRawData for accessing the buffer")
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void EndRawAccess();
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#endif
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double GetScaleFactor() const;
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void SetSelectedInto(wxDC *dc);
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wxDC *GetSelectedInto() const;
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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};
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#endif // _WX_BITMAP_H_
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