git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66633 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			150 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			150 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/mgl/window.h
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// Purpose:     wxWindow class
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// Author:      Vaclav Slavik
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// RCS-ID:      $Id$
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// Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOW_H_
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#define _WX_WINDOW_H_
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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#include "wx/font.h"
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struct window_t;
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class MGLDevCtx;
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// ---------------------------------------------------------------------------
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// wxWindow declaration for MGL
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// ---------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxWindowMGL : public wxWindowBase
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{
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public:
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    wxWindowMGL() { Init(); }
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    wxWindowMGL(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxString& name = wxPanelNameStr)
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    {
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        Init();
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        Create(parent, id, pos, size, style, name);
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    }
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    virtual ~wxWindowMGL();
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxString& name = wxPanelNameStr);
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    // implement base class (pure) virtual methods
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    // -------------------------------------------
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    virtual void SetLabel( const wxString &WXUNUSED(label) ) {}
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    virtual wxString GetLabel() const { return wxEmptyString; }
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    virtual void Raise();
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    virtual void Lower();
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    virtual bool Show(bool show = true);
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    virtual void SetFocus();
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    virtual bool Reparent(wxWindowBase *newParent);
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    virtual void WarpPointer(int x, int y);
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    virtual void Refresh(bool eraseBackground = true,
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                         const wxRect *rect = (const wxRect *) NULL);
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    virtual void Update();
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    virtual bool SetCursor(const wxCursor &cursor);
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    virtual bool SetFont(const wxFont &font) { m_font = font; return true; }
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    virtual int GetCharHeight() const;
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    virtual int GetCharWidth() const;
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#if wxUSE_DRAG_AND_DROP
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    virtual void SetDropTarget(wxDropTarget *dropTarget);
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#endif // wxUSE_DRAG_AND_DROP
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    // Accept files for dragging
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    virtual void DragAcceptFiles(bool accept);
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    virtual WXWidget GetHandle() const { return m_wnd; }
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    void SetMGLwindow_t(struct window_t *wnd);
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    // implementation from now on
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    // --------------------------
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protected:
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    virtual void DoFreeze();
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    virtual void DoThaw();
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    // the window handle
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    struct window_t      *m_wnd;
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    // whether there should be wxEraseEvent before wxPaintEvent or not
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    // (see wxWindow::Refresh)
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    bool                  m_refreshAfterThaw:1;
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    int                   m_eraseBackground;
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    // implement the base class pure virtuals
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    virtual void DoGetTextExtent(const wxString& string,
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                                 int *x, int *y,
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                                 int *descent = NULL,
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                                 int *externalLeading = NULL,
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                                 const wxFont *font = NULL) const;
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    virtual void DoClientToScreen( int *x, int *y ) const;
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    virtual void DoScreenToClient( int *x, int *y ) const;
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    virtual void DoGetPosition( int *x, int *y ) const;
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    virtual void DoGetSize( int *width, int *height ) const;
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    virtual void DoGetClientSize( int *width, int *height ) const;
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    virtual void DoSetSize(int x, int y,
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                           int width, int height,
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                           int sizeFlags = wxSIZE_AUTO);
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    virtual void DoSetClientSize(int width, int height);
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    virtual void DoCaptureMouse();
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    virtual void DoReleaseMouse();
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    // move the window to the specified location and resize it: this is called
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    // from both DoSetSize() and DoSetClientSize() and would usually just call
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    // ::MoveWindow() except for composite controls which will want to arrange
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    // themselves inside the given rectangle
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    virtual void DoMoveWindow(int x, int y, int width, int height);
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private:
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    // common part of all ctors
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    void Init();
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    // counterpart to SetFocus
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    void KillFocus();
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    MGLDevCtx *m_paintMGLDC;
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    friend class wxPaintDC;
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    DECLARE_DYNAMIC_CLASS(wxWindowMGL)
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    wxDECLARE_NO_COPY_CLASS(wxWindowMGL);
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    DECLARE_EVENT_TABLE()
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public:
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    void HandlePaint(MGLDevCtx *dc);
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    // needed by wxWindowPainter
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    MGLDevCtx *GetPaintMGLDC() const { return m_paintMGLDC; }
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};
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#endif // _WX_WINDOW_H_
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