Files
wxWidgets/src/common/imagbmp.cpp
2019-04-05 10:44:02 -07:00

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57 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/imagbmp.cpp
// Purpose: wxImage BMP,ICO and CUR handlers
// Author: Robert Roebling, Chris Elliott
// Copyright: (c) Robert Roebling, Chris Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_IMAGE
#include "wx/imagbmp.h"
#ifndef WX_PRECOMP
#ifdef __WXMSW__
#include "wx/msw/wrapwin.h"
#endif
#include "wx/log.h"
#include "wx/app.h"
#include "wx/bitmap.h"
#include "wx/palette.h"
#include "wx/intl.h"
#include "wx/math.h"
#endif
#include "wx/filefn.h"
#include "wx/wfstream.h"
#include "wx/quantize.h"
#include "wx/scopeguard.h"
#include "wx/scopedarray.h"
#include "wx/scopedptr.h"
#include "wx/anidecod.h"
#include "wx/private/icondir.h"
// For memcpy
#include <string.h>
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
#if wxUSE_ICO_CUR
static bool CanReadICOOrCUR(wxInputStream *stream, wxUint16 resourceType);
#endif // wxUSE_ICO_CUR
//-----------------------------------------------------------------------------
// wxBMPHandler
//-----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(wxBMPHandler,wxImageHandler);
#if wxUSE_STREAMS
#ifndef BI_RGB
#define BI_RGB 0
#endif
#ifndef BI_RLE8
#define BI_RLE8 1
#endif
#ifndef BI_RLE4
#define BI_RLE4 2
#endif
#ifndef BI_BITFIELDS
#define BI_BITFIELDS 3
#endif
#define poffset (line * width * 3 + column * 3)
bool wxBMPHandler::SaveFile(wxImage *image,
wxOutputStream& stream,
bool verbose)
{
return SaveDib(image, stream, verbose, true/*IsBmp*/, false/*IsMask*/);
}
bool wxBMPHandler::SaveDib(wxImage *image,
wxOutputStream& stream,
bool verbose,
bool IsBmp,
bool IsMask)
{
wxCHECK_MSG( image, false, wxT("invalid pointer in wxBMPHandler::SaveFile") );
if ( !image->IsOk() )
{
if ( verbose )
{
wxLogError(_("BMP: Couldn't save invalid image."));
}
return false;
}
// For icons, save alpha channel if available.
const bool saveAlpha = !IsBmp && image->HasAlpha();
// get the format of the BMP file to save,
// else (and always if alpha channel is present) use 24bpp
unsigned format = wxBMP_24BPP;
if ( image->HasOption(wxIMAGE_OPTION_BMP_FORMAT) && !saveAlpha )
format = image->GetOptionInt(wxIMAGE_OPTION_BMP_FORMAT);
wxUint16 bpp; // # of bits per pixel
int palette_size; // # of color map entries, ie. 2^bpp colors
// set the bpp and appropriate palette_size, and do additional checks
if ( (format == wxBMP_1BPP) || (format == wxBMP_1BPP_BW) )
{
bpp = 1;
palette_size = 2;
}
else if ( format == wxBMP_4BPP )
{
bpp = 4;
palette_size = 16;
}
else if ( (format == wxBMP_8BPP) || (format == wxBMP_8BPP_GREY) ||
(format == wxBMP_8BPP_RED) || (format == wxBMP_8BPP_PALETTE) )
{
// need to set a wxPalette to use this, HOW TO CHECK IF VALID, SIZE?
if (format == wxBMP_8BPP_PALETTE
#if wxUSE_PALETTE
&& !image->HasPalette()
#endif // wxUSE_PALETTE
)
{
if ( verbose )
{
wxLogError(_("BMP: wxImage doesn't have own wxPalette."));
}
return false;
}
bpp = 8;
palette_size = 256;
}
else // you get 24bpp or 32bpp with alpha
{
format = wxBMP_24BPP;
bpp = saveAlpha ? 32 : 24;
palette_size = 0;
}
unsigned width = image->GetWidth();
unsigned row_padding = (4 - ((width * bpp + 7) / 8) % 4) % 4; // # bytes to pad to dword
unsigned row_width = (width * bpp + 7) / 8 + row_padding; // # of bytes per row
struct
{
// BitmapHeader:
wxUint16 magic; // format magic, always 'BM'
wxUint32 filesize; // total file size, inc. headers
wxUint32 reserved; // for future use
wxUint32 data_offset; // image data offset in the file
// BitmapInfoHeader:
wxUint32 bih_size; // 2nd part's size
wxUint32 width, height; // bitmap's dimensions
wxUint16 planes; // num of planes
wxUint16 bpp; // bits per pixel
wxUint32 compression; // compression method
wxUint32 size_of_bmp; // size of the bitmap
wxUint32 h_res, v_res; // image resolution in pixels-per-meter
wxUint32 num_clrs; // number of colors used
wxUint32 num_signif_clrs;// number of significant colors
} hdr;
wxUint32 hdr_size = 14/*BitmapHeader*/ + 40/*BitmapInfoHeader*/;
hdr.magic = wxUINT16_SWAP_ON_BE(0x4D42/*'BM'*/);
hdr.filesize = wxUINT32_SWAP_ON_BE( hdr_size + palette_size*4 +
row_width * image->GetHeight() );
hdr.reserved = 0;
hdr.data_offset = wxUINT32_SWAP_ON_BE(hdr_size + palette_size*4);
hdr.bih_size = wxUINT32_SWAP_ON_BE(hdr_size - 14);
hdr.width = wxUINT32_SWAP_ON_BE(image->GetWidth());
if ( IsBmp )
{
hdr.height = wxUINT32_SWAP_ON_BE(image->GetHeight());
}
else
{
hdr.height = wxUINT32_SWAP_ON_BE(2 * image->GetHeight());
}
hdr.planes = wxUINT16_SWAP_ON_BE(1); // always 1 plane
hdr.bpp = wxUINT16_SWAP_ON_BE(bpp);
hdr.compression = 0; // RGB uncompressed
hdr.size_of_bmp = wxUINT32_SWAP_ON_BE(row_width * image->GetHeight());
// get the resolution from the image options or fall back to 72dpi standard
// for the BMP format if not specified
int hres, vres;
switch ( GetResolutionFromOptions(*image, &hres, &vres) )
{
default:
wxFAIL_MSG( wxT("unexpected image resolution units") );
wxFALLTHROUGH;
case wxIMAGE_RESOLUTION_NONE:
hres =
vres = 72;
wxFALLTHROUGH;// fall through to convert it to correct units
case wxIMAGE_RESOLUTION_INCHES:
// convert resolution in inches to resolution in centimeters
hres = (int)(10*mm2inches*hres);
vres = (int)(10*mm2inches*vres);
wxFALLTHROUGH;// fall through to convert it to resolution in meters
case wxIMAGE_RESOLUTION_CM:
// convert resolution in centimeters to resolution in meters
hres *= 100;
vres *= 100;
break;
}
hdr.h_res = wxUINT32_SWAP_ON_BE(hres);
hdr.v_res = wxUINT32_SWAP_ON_BE(vres);
hdr.num_clrs = wxUINT32_SWAP_ON_BE(palette_size); // # colors in colormap
hdr.num_signif_clrs = 0; // all colors are significant
if ( IsBmp )
{
if (// VS: looks ugly but compilers tend to do ugly things with structs,
// like aligning hdr.filesize's ofset to dword :(
// VZ: we should add padding then...
!stream.WriteAll(&hdr.magic, 2) ||
!stream.WriteAll(&hdr.filesize, 4) ||
!stream.WriteAll(&hdr.reserved, 4) ||
!stream.WriteAll(&hdr.data_offset, 4)
)
{
if (verbose)
{
wxLogError(_("BMP: Couldn't write the file (Bitmap) header."));
}
return false;
}
}
if ( !IsMask )
{
if (
!stream.WriteAll(&hdr.bih_size, 4) ||
!stream.WriteAll(&hdr.width, 4) ||
!stream.WriteAll(&hdr.height, 4) ||
!stream.WriteAll(&hdr.planes, 2) ||
!stream.WriteAll(&hdr.bpp, 2) ||
!stream.WriteAll(&hdr.compression, 4) ||
!stream.WriteAll(&hdr.size_of_bmp, 4) ||
!stream.WriteAll(&hdr.h_res, 4) ||
!stream.WriteAll(&hdr.v_res, 4) ||
!stream.WriteAll(&hdr.num_clrs, 4) ||
!stream.WriteAll(&hdr.num_signif_clrs, 4)
)
{
if (verbose)
{
wxLogError(_("BMP: Couldn't write the file (BitmapInfo) header."));
}
return false;
}
}
#if wxUSE_PALETTE
wxScopedPtr<wxPalette> palette; // entries for quantized images
#endif // wxUSE_PALETTE
wxScopedArray<wxUint8> rgbquad; // for the RGBQUAD bytes for the colormap
wxScopedPtr<wxImage> q_image; // destination for quantized image
// if <24bpp use quantization to reduce colors for *some* of the formats
if ( (format == wxBMP_1BPP) || (format == wxBMP_4BPP) ||
(format == wxBMP_8BPP) || (format == wxBMP_8BPP_PALETTE) )
{
// make a new palette and quantize the image
if (format != wxBMP_8BPP_PALETTE)
{
q_image.reset(new wxImage());
// I get a delete error using Quantize when desired colors > 236
int quantize = ((palette_size > 236) ? 236 : palette_size);
// fill the destination too, it gives much nicer 4bpp images
#if wxUSE_PALETTE
wxPalette* paletteTmp;
wxQuantize::Quantize( *image, *q_image, &paletteTmp, quantize, 0,
wxQUANTIZE_FILL_DESTINATION_IMAGE );
palette.reset(paletteTmp);
#else // !wxUSE_PALETTE
wxQuantize::Quantize( *image, *q_image, NULL, quantize, 0,
wxQUANTIZE_FILL_DESTINATION_IMAGE );
#endif // wxUSE_PALETTE/!wxUSE_PALETTE
}
else
{
#if wxUSE_PALETTE
palette.reset(new wxPalette(image->GetPalette()));
#endif // wxUSE_PALETTE
}
int i;
unsigned char r, g, b;
wxScopedArray<wxUint8> rgbquadTmp(palette_size*4);
rgbquad.swap(rgbquadTmp);
for (i = 0; i < palette_size; i++)
{
#if wxUSE_PALETTE
if ( !palette->GetRGB(i, &r, &g, &b) )
#endif // wxUSE_PALETTE
r = g = b = 0;
rgbquad[i*4] = b;
rgbquad[i*4+1] = g;
rgbquad[i*4+2] = r;
rgbquad[i*4+3] = 0;
}
}
// make a 256 entry greyscale colormap or 2 entry black & white
else if ( (format == wxBMP_8BPP_GREY) || (format == wxBMP_8BPP_RED) ||
(format == wxBMP_1BPP_BW) )
{
wxScopedArray<wxUint8> rgbquadTmp(palette_size*4);
rgbquad.swap(rgbquadTmp);
for ( int i = 0; i < palette_size; i++ )
{
// if 1BPP_BW then the value should be either 0 or 255
wxUint8 c = (wxUint8)((i > 0) && (format == wxBMP_1BPP_BW) ? 255 : i);
rgbquad[i*4] =
rgbquad[i*4+1] =
rgbquad[i*4+2] = c;
rgbquad[i*4+3] = 0;
}
}
// if the colormap was made, then it needs to be written
if (rgbquad)
{
if ( !IsMask )
{
if ( !stream.WriteAll(rgbquad.get(), palette_size*4) )
{
if (verbose)
{
wxLogError(_("BMP: Couldn't write RGB color map."));
}
return false;
}
}
}
// pointer to the image data, use quantized if available
const unsigned char* const data = q_image && q_image->IsOk()
? q_image->GetData()
: image->GetData();
const unsigned char* const alpha = saveAlpha ? image->GetAlpha() : NULL;
wxScopedArray<wxUint8> buffer(row_width);
memset(buffer.get(), 0, row_width);
int y; unsigned x;
long int pixel;
const int dstPixLen = saveAlpha ? 4 : 3;
for (y = image->GetHeight() -1; y >= 0; y--)
{
if ( format == wxBMP_24BPP ) // 3 bytes per pixel red,green,blue
{
for ( x = 0; x < width; x++ )
{
pixel = 3*(y*width + x);
buffer[dstPixLen*x ] = data[pixel+2];
buffer[dstPixLen*x + 1] = data[pixel+1];
buffer[dstPixLen*x + 2] = data[pixel];
if ( saveAlpha )
buffer[dstPixLen*x + 3] = alpha[y*width + x];
}
}
else if ((format == wxBMP_8BPP) || // 1 byte per pixel in color
(format == wxBMP_8BPP_PALETTE))
{
for (x = 0; x < width; x++)
{
pixel = 3*(y*width + x);
#if wxUSE_PALETTE
buffer[x] = (wxUint8)palette->GetPixel( data[pixel],
data[pixel+1],
data[pixel+2] );
#else
// FIXME: what should this be? use some std palette maybe?
buffer[x] = 0;
#endif // wxUSE_PALETTE
}
}
else if ( format == wxBMP_8BPP_GREY ) // 1 byte per pix, rgb ave to grey
{
for (x = 0; x < width; x++)
{
pixel = 3*(y*width + x);
buffer[x] = (wxUint8)(.299*data[pixel] +
.587*data[pixel+1] +
.114*data[pixel+2]);
}
}
else if ( format == wxBMP_8BPP_RED ) // 1 byte per pixel, red as greys
{
for (x = 0; x < width; x++)
{
buffer[x] = (wxUint8)data[3*(y*width + x)];
}
}
else if ( format == wxBMP_4BPP ) // 4 bpp in color
{
for (x = 0; x < width; x+=2)
{
pixel = 3*(y*width + x);
// fill buffer, ignore if > width
#if wxUSE_PALETTE
buffer[x/2] = (wxUint8)(
((wxUint8)palette->GetPixel(data[pixel],
data[pixel+1],
data[pixel+2]) << 4) |
(((x+1) >= width)
? 0
: ((wxUint8)palette->GetPixel(data[pixel+3],
data[pixel+4],
data[pixel+5]) )) );
#else
// FIXME: what should this be? use some std palette maybe?
buffer[x/2] = 0;
#endif // wxUSE_PALETTE
}
}
else if ( format == wxBMP_1BPP ) // 1 bpp in "color"
{
for (x = 0; x < width; x+=8)
{
pixel = 3*(y*width + x);
#if wxUSE_PALETTE
buffer[x/8] = (wxUint8)(
((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 7) |
(((x+1) >= width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], data[pixel+5]) << 6)) |
(((x+2) >= width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+6], data[pixel+7], data[pixel+8]) << 5)) |
(((x+3) >= width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+9], data[pixel+10], data[pixel+11]) << 4)) |
(((x+4) >= width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+12], data[pixel+13], data[pixel+14]) << 3)) |
(((x+5) >= width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+15], data[pixel+16], data[pixel+17]) << 2)) |
(((x+6) >= width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+18], data[pixel+19], data[pixel+20]) << 1)) |
(((x+7) >= width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+21], data[pixel+22], data[pixel+23]) )) );
#else
// FIXME: what should this be? use some std palette maybe?
buffer[x/8] = 0;
#endif // wxUSE_PALETTE
}
}
else if ( format == wxBMP_1BPP_BW ) // 1 bpp B&W colormap from red color ONLY
{
for (x = 0; x < width; x+=8)
{
pixel = 3*(y*width + x);
buffer[x/8] = (wxUint8)(
(((wxUint8)(data[pixel] /128.)) << 7) |
(((x+1) >= width) ? 0 : (((wxUint8)(data[pixel+3] /128.)) << 6)) |
(((x+2) >= width) ? 0 : (((wxUint8)(data[pixel+6] /128.)) << 5)) |
(((x+3) >= width) ? 0 : (((wxUint8)(data[pixel+9] /128.)) << 4)) |
(((x+4) >= width) ? 0 : (((wxUint8)(data[pixel+12]/128.)) << 3)) |
(((x+5) >= width) ? 0 : (((wxUint8)(data[pixel+15]/128.)) << 2)) |
(((x+6) >= width) ? 0 : (((wxUint8)(data[pixel+18]/128.)) << 1)) |
(((x+7) >= width) ? 0 : (((wxUint8)(data[pixel+21]/128.)) )) );
}
}
if ( !stream.WriteAll(buffer.get(), row_width) )
{
if (verbose)
{
wxLogError(_("BMP: Couldn't write data."));
}
return false;
}
}
return true;
}
struct BMPPalette
{
static void Free(BMPPalette* pal) { delete [] pal; }
unsigned char r, g, b;
};
bool wxBMPHandler::DoLoadDib(wxImage * image, int width, int height,
int bpp, int ncolors, int comp,
wxFileOffset bmpOffset, wxInputStream& stream,
bool verbose, bool IsBmp, bool hasPalette,
int colEntrySize)
{
wxInt32 aDword, rmask = 0, gmask = 0, bmask = 0, amask = 0;
int rshift = 0, gshift = 0, bshift = 0, ashift = 0;
int rbits = 0, gbits = 0, bbits = 0;
wxInt32 dbuf[4];
wxInt8 bbuf[4];
wxUint8 aByte;
wxUint16 aWord;
// allocate space for palette if needed:
BMPPalette *cmap;
if ( bpp < 16 )
{
cmap = new BMPPalette[ncolors];
if ( !cmap )
{
if (verbose)
{
wxLogError(_("BMP: Couldn't allocate memory."));
}
return false;
}
}
else // no palette
{
cmap = NULL;
}
wxON_BLOCK_EXIT1(&BMPPalette::Free, cmap);
bool isUpsideDown = true;
if (height < 0)
{
isUpsideDown = false;
height = -height;
}
// destroy existing here instead of:
image->Destroy();
image->Create(width, height);
unsigned char *ptr = image->GetData();
if ( !ptr )
{
if ( verbose )
{
wxLogError( _("BMP: Couldn't allocate memory.") );
}
return false;
}
unsigned char *alpha;
if ( bpp == 32 )
{
// tell the image to allocate an alpha buffer
image->SetAlpha();
alpha = image->GetAlpha();
if ( !alpha )
{
if ( verbose )
{
wxLogError(_("BMP: Couldn't allocate memory."));
}
return false;
}
}
else // no alpha
{
alpha = NULL;
}
// Reading the palette, if it exists:
if ( bpp < 16 && ncolors != 0 )
{
wxScopedArray<unsigned char>
r(ncolors),
g(ncolors),
b(ncolors);
for (int j = 0; j < ncolors; j++)
{
if (hasPalette)
{
if ( !stream.ReadAll(bbuf, colEntrySize) )
return false;
cmap[j].b = bbuf[0];
cmap[j].g = bbuf[1];
cmap[j].r = bbuf[2];
r[j] = cmap[j].r;
g[j] = cmap[j].g;
b[j] = cmap[j].b;
}
else
{
//used in reading .ico file mask
r[j] = cmap[j].r =
g[j] = cmap[j].g =
b[j] = cmap[j].b = ( j ? 255 : 0 );
}
}
#if wxUSE_PALETTE
// Set the palette for the wxImage
image->SetPalette(wxPalette(ncolors, r.get(), g.get(), b.get()));
#endif // wxUSE_PALETTE
}
else if ( bpp == 16 || bpp == 32 )
{
if ( comp == BI_BITFIELDS )
{
int bit;
if ( !stream.ReadAll(dbuf, 4 * 3) )
return false;
rmask = wxINT32_SWAP_ON_BE(dbuf[0]);
gmask = wxINT32_SWAP_ON_BE(dbuf[1]);
bmask = wxINT32_SWAP_ON_BE(dbuf[2]);
// find shift amount (Least significant bit of mask)
for (bit = bpp-1; bit>=0; bit--)
{
if (bmask & (1 << bit))
bshift = bit;
if (gmask & (1 << bit))
gshift = bit;
if (rmask & (1 << bit))
rshift = bit;
}
// Find number of bits in mask (MSB-LSB+1)
for (bit = 0; bit < bpp; bit++)
{
if (bmask & (1 << bit))
bbits = bit-bshift+1;
if (gmask & (1 << bit))
gbits = bit-gshift+1;
if (rmask & (1 << bit))
rbits = bit-rshift+1;
}
}
else if ( bpp == 16 )
{
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
rshift = 10;
gshift = 5;
bshift = 0;
rbits = 5;
gbits = 5;
bbits = 5;
}
else if ( bpp == 32 )
{
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
amask = 0xFF000000;
ashift = 24;
rshift = 16;
gshift = 8;
bshift = 0;
rbits = 8;
gbits = 8;
bbits = 8;
}
}
/*
* Reading the image data
*/
if ( IsBmp )
{
// NOTE: seeking a positive amount in wxFromCurrent mode allows us to
// load even non-seekable streams (see wxInputStream::SeekI docs)!
const wxFileOffset pos = stream.TellI();
if ( pos == wxInvalidOffset ||
(bmpOffset > pos &&
stream.SeekI(bmpOffset - pos, wxFromCurrent) == wxInvalidOffset) )
return false;
//else: icon, just carry on
}
unsigned char *data = ptr;
/* set the whole image to the background color */
if ( bpp < 16 && (comp == BI_RLE4 || comp == BI_RLE8) )
{
for (int i = 0; i < width * height; i++)
{
*ptr++ = cmap[0].r;
*ptr++ = cmap[0].g;
*ptr++ = cmap[0].b;
}
ptr = data;
}
int linesize = ((width * bpp + 31) / 32) * 4;
// flag indicating if we have any not fully transparent alpha values: this
// is used to account for the bitmaps which use 32bpp format (normally
// meaning that they have alpha channel) but have only zeroes in it so that
// without this hack they appear fully transparent -- and as this is
// unlikely intentional, we consider that they don't have alpha at all in
// this case (see #10915)
bool hasValidAlpha = false;
for ( int row = 0; row < height; row++ )
{
int line = isUpsideDown ? height - 1 - row : row;
int linepos = 0;
for ( int column = 0; column < width ; )
{
if ( bpp < 16 )
{
linepos++;
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
if ( bpp == 1 )
{
for (int bit = 0; bit < 8 && column < width; bit++)
{
int index = ((aByte & (0x80 >> bit)) ? 1 : 0);
ptr[poffset] = cmap[index].r;
ptr[poffset + 1] = cmap[index].g;
ptr[poffset + 2] = cmap[index].b;
column++;
}
}
else if ( bpp == 4 )
{
if ( comp == BI_RLE4 )
{
wxUint8 first;
first = aByte;
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
if ( first == 0 )
{
if ( aByte == 0 )
{
// end of scanline marker
column = width;
row--;
}
else if ( aByte == 1 )
{
// end of RLE data marker, stop decoding
column = width;
row = height;
}
else if ( aByte == 2 )
{
// delta marker, move in image
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
column += aByte;
linepos = column * bpp / 4;
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
row += aByte; // upside down
}
else
{
int absolute = aByte;
wxUint8 nibble[2] ;
int readBytes = 0 ;
for (int k = 0; k < absolute; k++)
{
if ( !(k % 2 ) )
{
++readBytes ;
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
nibble[0] = (wxUint8)( (aByte & 0xF0) >> 4 ) ;
nibble[1] = (wxUint8)( aByte & 0x0F ) ;
}
ptr[poffset ] = cmap[nibble[k%2]].r;
ptr[poffset + 1] = cmap[nibble[k%2]].g;
ptr[poffset + 2] = cmap[nibble[k%2]].b;
column++;
if ( k % 2 )
linepos++;
}
if ( readBytes & 0x01 )
{
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
}
}
}
else
{
wxUint8 nibble[2] ;
nibble[0] = (wxUint8)( (aByte & 0xF0) >> 4 ) ;
nibble[1] = (wxUint8)( aByte & 0x0F ) ;
for ( int l = 0; l < first && column < width; l++ )
{
ptr[poffset ] = cmap[nibble[l%2]].r;
ptr[poffset + 1] = cmap[nibble[l%2]].g;
ptr[poffset + 2] = cmap[nibble[l%2]].b;
column++;
if ( l % 2 )
linepos++;
}
}
}
else
{
for (int nibble = 0; nibble < 2 && column < width; nibble++)
{
int index = ((aByte & (0xF0 >> (nibble * 4))) >> (!nibble * 4));
if ( index >= 16 )
index = 15;
ptr[poffset] = cmap[index].r;
ptr[poffset + 1] = cmap[index].g;
ptr[poffset + 2] = cmap[index].b;
column++;
}
}
}
else if ( bpp == 8 )
{
if ( comp == BI_RLE8 )
{
unsigned char first;
first = aByte;
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
if ( first == 0 )
{
if ( aByte == 0 )
{
// end of scanline marker
column = width;
row--;
}
else if ( aByte == 1 )
{
// end of RLE data marker, stop decoding
column = width;
row = height;
}
else if ( aByte == 2 )
{
// delta marker, move in image
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
column += aByte;
linepos = column * bpp / 8;
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
row -= aByte;
}
else
{
int absolute = aByte;
for (int k = 0; k < absolute; k++)
{
linepos++;
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
ptr[poffset ] = cmap[aByte].r;
ptr[poffset + 1] = cmap[aByte].g;
ptr[poffset + 2] = cmap[aByte].b;
column++;
}
if ( absolute & 0x01 )
{
aByte = stream.GetC();
if ( !stream.IsOk() )
return false;
}
}
}
else
{
for ( int l = 0; l < first && column < width; l++ )
{
ptr[poffset ] = cmap[aByte].r;
ptr[poffset + 1] = cmap[aByte].g;
ptr[poffset + 2] = cmap[aByte].b;
column++;
linepos++;
}
}
}
else
{
ptr[poffset ] = cmap[aByte].r;
ptr[poffset + 1] = cmap[aByte].g;
ptr[poffset + 2] = cmap[aByte].b;
column++;
// linepos += size; seems to be wrong, RR
}
}
}
else if ( bpp == 24 )
{
if ( !stream.ReadAll(bbuf, 3) )
return false;
linepos += 3;
ptr[poffset ] = (unsigned char)bbuf[2];
ptr[poffset + 1] = (unsigned char)bbuf[1];
ptr[poffset + 2] = (unsigned char)bbuf[0];
column++;
}
else if ( bpp == 16 )
{
unsigned char temp;
if ( !stream.ReadAll(&aWord, 2) )
return false;
wxUINT16_SWAP_ON_BE_IN_PLACE(aWord);
linepos += 2;
/* Use the masks and calculated amount of shift
to retrieve the color data out of the word. Then
shift it left by (8 - number of bits) such that
the image has the proper dynamic range */
temp = (unsigned char)(((aWord & rmask) >> rshift) << (8-rbits));
ptr[poffset] = temp;
temp = (unsigned char)(((aWord & gmask) >> gshift) << (8-gbits));
ptr[poffset + 1] = temp;
temp = (unsigned char)(((aWord & bmask) >> bshift) << (8-bbits));
ptr[poffset + 2] = temp;
column++;
}
else
{
unsigned char temp;
if ( !stream.ReadAll(&aDword, 4) )
return false;
wxINT32_SWAP_ON_BE_IN_PLACE(aDword);
linepos += 4;
temp = (unsigned char)((aDword & rmask) >> rshift);
ptr[poffset] = temp;
temp = (unsigned char)((aDword & gmask) >> gshift);
ptr[poffset + 1] = temp;
temp = (unsigned char)((aDword & bmask) >> bshift);
ptr[poffset + 2] = temp;
if ( alpha )
{
temp = (unsigned char)((aDword & amask) >> ashift);
alpha[line * width + column] = temp;
if ( temp != wxALPHA_TRANSPARENT )
hasValidAlpha = true;
}
column++;
}
}
while ( (linepos < linesize) && (comp != 1) && (comp != 2) )
{
++linepos;
if ( !stream.ReadAll(&aByte, 1) )
break;
}
}
image->SetMask(false);
// check if we had any valid alpha values in this bitmap
if ( alpha && !hasValidAlpha )
{
// we didn't, so finally discard the alpha channel completely
image->ClearAlpha();
}
const wxStreamError err = stream.GetLastError();
return err == wxSTREAM_NO_ERROR || err == wxSTREAM_EOF;
}
bool wxBMPHandler::LoadDib(wxImage *image, wxInputStream& stream,
bool verbose, bool IsBmp)
{
wxUint16 aWord;
wxInt32 dbuf[4];
// offset to bitmap data
wxFileOffset offset;
// DIB header size (used to distinguish different versions of DIB header)
wxInt32 hdrSize;
if ( IsBmp )
{
wxInt8 bbuf[4];
// read the header off the .BMP format file
if ( !stream.ReadAll(bbuf, 2) ||
!stream.ReadAll(dbuf, 16) )
return false;
#if 0 // unused
wxInt32 size = wxINT32_SWAP_ON_BE(dbuf[0]);
#endif
offset = wxINT32_SWAP_ON_BE(dbuf[2]);
hdrSize = wxINT32_SWAP_ON_BE(dbuf[3]);
}
else
{
if ( !stream.ReadAll(dbuf, 4) )
return false;
offset = wxInvalidOffset; // not used in loading ICO/CUR DIBs
hdrSize = wxINT32_SWAP_ON_BE(dbuf[0]);
}
// Bitmap files come in old v1 format using BITMAPCOREHEADER or a newer
// format (typically BITMAPV5HEADER, but we don't
// really support any features specific to later formats such as gamma
// correction or ICC profiles, so it doesn't matter much to us).
const bool usesV1 = hdrSize == 12;
int width;
int height;
if ( usesV1 )
{
wxInt16 buf[2];
if ( !stream.ReadAll(buf, sizeof(buf)) )
return false;
width = wxINT16_SWAP_ON_BE((short)buf[0]);
height = wxINT16_SWAP_ON_BE((short)buf[1]);
}
else // We have at least BITMAPINFOHEADER
{
if ( !stream.ReadAll(dbuf, 4 * 2) )
return false;
width = wxINT32_SWAP_ON_BE((int)dbuf[0]);
height = wxINT32_SWAP_ON_BE((int)dbuf[1]);
}
if ( !IsBmp)height = height / 2; // for icons divide by 2
if ( width > 32767 )
{
if (verbose)
{
wxLogError( _("DIB Header: Image width > 32767 pixels for file.") );
}
return false;
}
if ( height > 32767 )
{
if (verbose)
{
wxLogError( _("DIB Header: Image height > 32767 pixels for file.") );
}
return false;
}
if ( !stream.ReadAll(&aWord, 2) )
return false;
/*
TODO
int planes = (int)wxUINT16_SWAP_ON_BE( aWord );
*/
if ( !stream.ReadAll(&aWord, 2) )
return false;
int bpp = wxUINT16_SWAP_ON_BE((int)aWord);
if ( bpp != 1 && bpp != 4 && bpp != 8 && bpp != 16 && bpp != 24 && bpp != 32 )
{
if (verbose)
{
wxLogError( _("DIB Header: Unknown bitdepth in file.") );
}
return false;
}
class Resolution
{
public:
Resolution()
{
m_valid = false;
// Still initialize them as some compilers are smart enough to
// give "use of possibly uninitialized variable" for them (but not
// smart enough to see that this is not really the case).
m_x =
m_y = 0;
}
void Init(int x, int y)
{
m_x = x;
m_y = y;
m_valid = true;
}
bool IsValid() const { return m_valid; }
int GetX() const { return m_x; }
int GetY() const { return m_y; }
private:
int m_x, m_y;
bool m_valid;
} res;
int comp;
int ncolors;
if ( usesV1 )
{
// The only possible format is BI_RGB and colours count is not used.
comp = BI_RGB;
ncolors = 0;
}
else // We have at least BITMAPINFOHEADER
{
if ( !stream.ReadAll(dbuf, 4 * 4) )
return false;
comp = wxINT32_SWAP_ON_BE((int)dbuf[0]);
if ( comp != BI_RGB && comp != BI_RLE4 && comp != BI_RLE8 &&
comp != BI_BITFIELDS )
{
if (verbose)
{
wxLogError( _("DIB Header: Unknown encoding in file.") );
}
return false;
}
if ( !stream.ReadAll(dbuf, 4 * 2) )
return false;
ncolors = wxINT32_SWAP_ON_BE( (int)dbuf[0] );
res.Init(dbuf[2]/100, dbuf[3]/100);
}
if (ncolors == 0)
ncolors = 1 << bpp;
/* some more sanity checks */
if (((comp == BI_RLE4) && (bpp != 4)) ||
((comp == BI_RLE8) && (bpp != 8)) ||
((comp == BI_BITFIELDS) && (bpp != 16 && bpp != 32)))
{
if (verbose)
{
wxLogError( _("DIB Header: Encoding doesn't match bitdepth.") );
}
return false;
}
//read DIB; this is the BMP image or the XOR part of an icon image
if ( !DoLoadDib(image, width, height, bpp, ncolors, comp, offset, stream,
verbose, IsBmp, true,
usesV1 ? 3 : 4) )
{
if (verbose)
{
wxLogError( _("Error in reading image DIB.") );
}
return false;
}
if ( !IsBmp )
{
//read Icon mask which is monochrome
//there is no palette, so we will create one
wxImage mask;
if ( !DoLoadDib(&mask, width, height, 1, 2, BI_RGB, offset, stream,
verbose, IsBmp, false) )
{
if (verbose)
{
wxLogError( _("ICO: Error in reading mask DIB.") );
}
return false;
}
image->SetMaskFromImage(mask, 255, 255, 255);
}
// the resolution in the bitmap header is in meters, convert to centimeters
if ( res.IsValid() )
{
image->SetOption(wxIMAGE_OPTION_RESOLUTIONUNIT, wxIMAGE_RESOLUTION_CM);
image->SetOption(wxIMAGE_OPTION_RESOLUTIONX, res.GetX());
image->SetOption(wxIMAGE_OPTION_RESOLUTIONY, res.GetY());
}
return true;
}
bool wxBMPHandler::LoadFile(wxImage *image, wxInputStream& stream,
bool verbose, int WXUNUSED(index))
{
// Read a single DIB fom the file:
return LoadDib(image, stream, verbose, true/*isBmp*/);
}
bool wxBMPHandler::DoCanRead(wxInputStream& stream)
{
unsigned char hdr[2];
if ( !stream.ReadAll(hdr, WXSIZEOF(hdr)) ) // it's ok to modify the stream position here
return false;
// do we have the BMP file signature?
return hdr[0] == 'B' && hdr[1] == 'M';
}
#endif // wxUSE_STREAMS
#if wxUSE_ICO_CUR
//-----------------------------------------------------------------------------
// wxICOHandler
//-----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(wxICOHandler, wxBMPHandler);
#if wxUSE_STREAMS
bool wxICOHandler::SaveFile(wxImage *image,
wxOutputStream& stream,
bool verbose)
{
// sanity check; icon must be no larger than 256x256
if ( image->GetHeight () > 256 )
{
if ( verbose )
{
wxLogError(_("ICO: Image too tall for an icon."));
}
return false;
}
if ( image->GetWidth () > 256 )
{
if ( verbose )
{
wxLogError(_("ICO: Image too wide for an icon."));
}
return false;
}
const int images = 1; // only generate one image
// VS: This is a hack of sort - since ICO and CUR files are almost
// identical, we have all the meat in wxICOHandler and check for
// the actual (handler) type when the code has to distinguish between
// the two formats
int type = (this->GetType() == wxBITMAP_TYPE_CUR) ? 2 : 1;
// write a header, (ICONDIR)
// Calculate the header size
wxUint32 offset = 3 * sizeof(wxUint16);
ICONDIR IconDir;
IconDir.idReserved = 0;
IconDir.idType = wxUINT16_SWAP_ON_BE((wxUint16)type);
IconDir.idCount = wxUINT16_SWAP_ON_BE((wxUint16)images);
if ( !stream.WriteAll(&IconDir.idReserved, sizeof(IconDir.idReserved)) ||
!stream.WriteAll(&IconDir.idType, sizeof(IconDir.idType)) ||
!stream.WriteAll(&IconDir.idCount, sizeof(IconDir.idCount)) )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
// for each iamage write a description ICONDIRENTRY:
ICONDIRENTRY icondirentry;
for (int img = 0; img < images; img++)
{
wxImage mask;
if ( image->HasMask() )
{
// make another image with black/white:
mask = image->ConvertToMono (image->GetMaskRed(), image->GetMaskGreen(), image->GetMaskBlue() );
// now we need to change the masked regions to black:
unsigned char r = image->GetMaskRed();
unsigned char g = image->GetMaskGreen();
unsigned char b = image->GetMaskBlue();
if ( (r != 0) || (g != 0) || (b != 0) )
{
// Go round and apply black to the masked bits:
int i, j;
for (i = 0; i < mask.GetWidth(); i++)
{
for (j = 0; j < mask.GetHeight(); j++)
{
if ((r == mask.GetRed(i, j)) &&
(g == mask.GetGreen(i, j))&&
(b == mask.GetBlue(i, j)) )
image->SetRGB(i, j, 0, 0, 0 );
}
}
}
}
else
{
// just make a black mask all over:
mask = image->Copy();
int i, j;
for (i = 0; i < mask.GetWidth(); i++)
for (j = 0; j < mask.GetHeight(); j++)
mask.SetRGB(i, j, 0, 0, 0 );
}
// Set the formats for image and mask
// The format depends on the number of the colours used, so count them,
// but stop at 257 because we have to use 24 bpp anyhow if we have that
// many of them.
const int colours = image->CountColours(257);
int bppFormat;
int bpp;
if ( image->HasAlpha() )
{
// Icons with alpha channel are always stored in ARGB format.
bppFormat = wxBMP_24BPP;
bpp = 32;
}
else if ( colours > 256 )
{
bppFormat = wxBMP_24BPP;
bpp = 24;
}
else if ( colours > 16 )
{
bppFormat = wxBMP_8BPP;
bpp = 8;
}
else if ( colours > 2 )
{
bppFormat = wxBMP_4BPP;
bpp = 4;
}
else
{
bppFormat = wxBMP_1BPP;
bpp = 1;
}
image->SetOption(wxIMAGE_OPTION_BMP_FORMAT, bppFormat);
// monochome bitmap:
mask.SetOption(wxIMAGE_OPTION_BMP_FORMAT, wxBMP_1BPP_BW);
bool IsBmp = false;
bool IsMask = false;
//calculate size and offset of image and mask
wxCountingOutputStream cStream;
bool bResult;
#if wxUSE_LIBPNG
// Typically, icons larger then 128x128 are saved as PNG images.
bool saveAsPNG = false;
if ( image->GetHeight() > 128 || image->GetWidth() > 128 )
{
wxPNGHandler handlerPNG;
bResult = handlerPNG.SaveFile(image, cStream, verbose);
if ( !bResult )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
saveAsPNG = true;
}
if ( !saveAsPNG )
#endif // wxUSE_LIBPNG
{
bResult = SaveDib(image, cStream, verbose, IsBmp, IsMask);
if ( !bResult )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
IsMask = true;
bResult = SaveDib(&mask, cStream, verbose, IsBmp, IsMask);
if ( !bResult )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
}
wxUint32 Size = cStream.GetSize();
// wxCountingOutputStream::IsOk() always returns true for now and this
// "if" provokes VC++ warnings in optimized build
#if 0
if ( !cStream.IsOk() )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
#endif // 0
offset = offset + sizeof(ICONDIRENTRY);
// Notice that the casts work correctly for width/height of 256 as it's
// represented by 0 in ICO file format -- and larger values are not
// allowed at all.
icondirentry.bWidth = (wxUint8)image->GetWidth();
icondirentry.bHeight = (wxUint8)image->GetHeight();
icondirentry.bColorCount = 0;
icondirentry.bReserved = 0;
icondirentry.wPlanes = wxUINT16_SWAP_ON_BE(1);
icondirentry.wBitCount = wxUINT16_SWAP_ON_BE(bpp);
if ( type == 2 /*CUR*/)
{
int hx = image->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X) ?
image->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X) :
image->GetWidth() / 2;
int hy = image->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y) ?
image->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y) :
image->GetHeight() / 2;
// actually write the values of the hot spot here:
icondirentry.wPlanes = wxUINT16_SWAP_ON_BE((wxUint16)hx);
icondirentry.wBitCount = wxUINT16_SWAP_ON_BE((wxUint16)hy);
}
icondirentry.dwBytesInRes = wxUINT32_SWAP_ON_BE(Size);
icondirentry.dwImageOffset = wxUINT32_SWAP_ON_BE(offset);
// increase size to allow for the data written:
offset += Size;
// write to stream:
if ( !stream.WriteAll(&icondirentry.bWidth, sizeof(icondirentry.bWidth)) ||
!stream.WriteAll(&icondirentry.bHeight, sizeof(icondirentry.bHeight)) ||
!stream.WriteAll(&icondirentry.bColorCount, sizeof(icondirentry.bColorCount)) ||
!stream.WriteAll(&icondirentry.bReserved, sizeof(icondirentry.bReserved)) ||
!stream.WriteAll(&icondirentry.wPlanes, sizeof(icondirentry.wPlanes)) ||
!stream.WriteAll(&icondirentry.wBitCount, sizeof(icondirentry.wBitCount)) ||
!stream.WriteAll(&icondirentry.dwBytesInRes, sizeof(icondirentry.dwBytesInRes)) ||
!stream.WriteAll(&icondirentry.dwImageOffset, sizeof(icondirentry.dwImageOffset)) )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
// actually save it:
#if wxUSE_LIBPNG
if ( saveAsPNG )
{
wxPNGHandler handlerPNG;
bResult = handlerPNG.SaveFile(image, stream, verbose);
if ( !bResult )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
}
else
#endif // wxUSE_LIBPNG
{
IsMask = false;
bResult = SaveDib(image, stream, verbose, IsBmp, IsMask);
if ( !bResult )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
IsMask = true;
bResult = SaveDib(&mask, stream, verbose, IsBmp, IsMask);
if ( !bResult )
{
if ( verbose )
{
wxLogError(_("ICO: Error writing the image file!"));
}
return false;
}
}
} // end of for loop
return true;
}
bool wxICOHandler::LoadFile(wxImage *image, wxInputStream& stream,
bool verbose, int index)
{
if ( stream.IsSeekable() && stream.SeekI(0) == wxInvalidOffset )
{
return false;
}
return DoLoadFile(image, stream, verbose, index);
}
bool wxICOHandler::DoLoadFile(wxImage *image, wxInputStream& stream,
bool verbose, int index)
{
bool bResult wxDUMMY_INITIALIZE(false);
ICONDIR IconDir;
if ( !stream.ReadAll(&IconDir, sizeof(IconDir)) )
return false;
wxUint16 nIcons = wxUINT16_SWAP_ON_BE(IconDir.idCount);
// nType is 1 for Icons, 2 for Cursors:
wxUint16 nType = wxUINT16_SWAP_ON_BE(IconDir.idType);
// loop round the icons and choose the best one:
wxScopedArray<ICONDIRENTRY> pIconDirEntry(nIcons);
ICONDIRENTRY *pCurrentEntry = pIconDirEntry.get();
int wMax = 0;
int colmax = 0;
int iSel = wxNOT_FOUND;
// remember how many bytes we read from the stream:
wxFileOffset alreadySeeked = sizeof(IconDir);
for (unsigned int i = 0; i < nIcons; i++ )
{
if ( !stream.ReadAll(pCurrentEntry, sizeof(ICONDIRENTRY)) )
return false;
alreadySeeked += stream.LastRead();
// ICO file format uses only a single byte for width and if it is 0, it
// means that the width is actually 256 pixels.
const wxUint16
widthReal = pCurrentEntry->bWidth ? pCurrentEntry->bWidth : 256;
// bHeight and bColorCount are wxUint8
if ( widthReal >= wMax )
{
// see if we have more colors, ==0 indicates > 8bpp:
if ( pCurrentEntry->bColorCount == 0 )
pCurrentEntry->bColorCount = 255;
if ( pCurrentEntry->bColorCount >= colmax )
{
iSel = i;
wMax = widthReal;
colmax = pCurrentEntry->bColorCount;
}
}
pCurrentEntry++;
}
if ( index != -1 )
{
// VS: Note that we *have* to run the loop above even if index != -1, because
// it reads ICONDIRENTRies.
iSel = index;
}
if ( iSel == wxNOT_FOUND || iSel < 0 || iSel >= nIcons )
{
wxLogError(_("ICO: Invalid icon index."));
bResult = false;
}
else
{
// seek to selected icon:
pCurrentEntry = pIconDirEntry.get() + iSel;
// NOTE: seeking a positive amount in wxFromCurrent mode allows us to
// load even non-seekable streams (see wxInputStream::SeekI docs)!
wxFileOffset offset = wxUINT32_SWAP_ON_BE(pCurrentEntry->dwImageOffset) - alreadySeeked;
if (offset != 0 && stream.SeekI(offset, wxFromCurrent) == wxInvalidOffset)
return false;
#if wxUSE_LIBPNG
// We can't fall back to loading an icon in the usual BMP format after
// trying to load it as PNG if we have an unseekable stream, so to
// avoid breaking the existing code which does successfully load icons
// from such streams, we only try to load them as PNGs if we can unwind
// back later.
//
// Ideal would be to modify LoadDib() to accept the first 8 bytes not
// coming from the stream but from the signature buffer below, as then
// we'd be able to load PNG icons from any kind of streams.
bool isPNG;
if ( stream.IsSeekable() )
{
// Check for the PNG signature first to avoid wasting time on
// trying to load typical ICO files which are not PNGs at all.
static const unsigned char signaturePNG[] =
{
0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A
};
static const int signatureLen = WXSIZEOF(signaturePNG);
unsigned char signature[signatureLen];
if ( !stream.ReadAll(signature, signatureLen) )
return false;
isPNG = memcmp(signature, signaturePNG, signatureLen) == 0;
// Rewind to the beginning of the image in any case.
if ( stream.SeekI(-signatureLen, wxFromCurrent) == wxInvalidOffset )
return false;
}
else // Not seekable stream
{
isPNG = false;
}
if ( isPNG )
{
wxPNGHandler handlerPNG;
bResult = handlerPNG.LoadFile(image, stream, verbose);
}
else
#endif // wxUSE_LIBPNG
{
bResult = LoadDib(image, stream, verbose, false /* not BMP */);
}
bool bIsCursorType = (this->GetType() == wxBITMAP_TYPE_CUR) || (this->GetType() == wxBITMAP_TYPE_ANI);
if ( bResult && bIsCursorType && nType == 2 )
{
// it is a cursor, so let's set the hotspot:
image->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X, wxUINT16_SWAP_ON_BE(pCurrentEntry->wPlanes));
image->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y, wxUINT16_SWAP_ON_BE(pCurrentEntry->wBitCount));
}
}
return bResult;
}
int wxICOHandler::DoGetImageCount(wxInputStream& stream)
{
// It's ok to modify the stream position in this function.
if ( stream.IsSeekable() && stream.SeekI(0) == wxInvalidOffset )
{
return 0;
}
ICONDIR IconDir;
if ( !stream.ReadAll(&IconDir, sizeof(IconDir)) )
return 0;
return (int)wxUINT16_SWAP_ON_BE(IconDir.idCount);
}
bool wxICOHandler::DoCanRead(wxInputStream& stream)
{
return CanReadICOOrCUR(&stream, 1 /*for identifying an icon*/);
}
#endif // wxUSE_STREAMS
//-----------------------------------------------------------------------------
// wxCURHandler
//-----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(wxCURHandler, wxICOHandler);
#if wxUSE_STREAMS
bool wxCURHandler::DoCanRead(wxInputStream& stream)
{
return CanReadICOOrCUR(&stream, 2 /*for identifying a cursor*/);
}
#endif // wxUSE_STREAMS
//-----------------------------------------------------------------------------
// wxANIHandler
//-----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(wxANIHandler, wxCURHandler);
#if wxUSE_STREAMS
bool wxANIHandler::LoadFile(wxImage *image, wxInputStream& stream,
bool WXUNUSED(verbose), int index)
{
wxANIDecoder decoder;
if (!decoder.Load(stream))
return false;
return decoder.ConvertToImage(index != -1 ? (size_t)index : 0, image);
}
bool wxANIHandler::DoCanRead(wxInputStream& stream)
{
wxANIDecoder decod;
return decod.CanRead(stream);
// it's ok to modify the stream position here
}
int wxANIHandler::DoGetImageCount(wxInputStream& stream)
{
wxANIDecoder decoder;
if (!decoder.Load(stream)) // it's ok to modify the stream position here
return wxNOT_FOUND;
return decoder.GetFrameCount();
}
static bool CanReadICOOrCUR(wxInputStream *stream, wxUint16 resourceType)
{
// It's ok to modify the stream position in this function.
if ( stream->IsSeekable() && stream->SeekI(0) == wxInvalidOffset )
{
return false;
}
ICONDIR iconDir;
if ( !stream->ReadAll(&iconDir, sizeof(iconDir)) )
{
return false;
}
return !iconDir.idReserved // reserved, must be 0
&& wxUINT16_SWAP_ON_BE(iconDir.idType) == resourceType // either 1 or 2
&& iconDir.idCount; // must contain at least one image
}
#endif // wxUSE_STREAMS
#endif // wxUSE_ICO_CUR
#endif // wxUSE_IMAGE