1463 lines
42 KiB
C++
1463 lines
42 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/dcbase.cpp
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// Purpose: generic methods of the wxDC Class
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 05/25/99
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/dc.h"
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#include "wx/dcclient.h"
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#include "wx/dcmemory.h"
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#include "wx/dcscreen.h"
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#include "wx/dcprint.h"
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#include "wx/prntbase.h"
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#include "wx/scopeguard.h"
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#ifndef WX_PRECOMP
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#include "wx/math.h"
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#include "wx/module.h"
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#include "wx/window.h"
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#endif
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#include "wx/private/textmeasure.h"
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#ifdef __WXMSW__
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#include "wx/msw/dcclient.h"
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#include "wx/msw/dcmemory.h"
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#include "wx/msw/dcscreen.h"
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#endif
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#ifdef __WXGTK3__
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#include "wx/gtk/dc.h"
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#elif defined __WXGTK20__
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#include "wx/gtk/dcclient.h"
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#include "wx/gtk/dcmemory.h"
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#include "wx/gtk/dcscreen.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk1/dcclient.h"
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#include "wx/gtk1/dcmemory.h"
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#include "wx/gtk1/dcscreen.h"
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#endif
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#ifdef __WXMAC__
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#include "wx/osx/dcclient.h"
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#include "wx/osx/dcmemory.h"
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#include "wx/osx/dcscreen.h"
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#endif
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#ifdef __WXMOTIF__
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#include "wx/motif/dcclient.h"
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#include "wx/motif/dcmemory.h"
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#include "wx/motif/dcscreen.h"
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#endif
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#ifdef __WXX11__
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#include "wx/x11/dcclient.h"
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#include "wx/x11/dcmemory.h"
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#include "wx/x11/dcscreen.h"
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#endif
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#ifdef __WXDFB__
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#include "wx/dfb/dcclient.h"
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#include "wx/dfb/dcmemory.h"
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#include "wx/dfb/dcscreen.h"
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#endif
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#ifdef __WXQT__
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#include "wx/qt/dcclient.h"
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#include "wx/qt/dcmemory.h"
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#include "wx/qt/dcscreen.h"
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#endif
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//----------------------------------------------------------------------------
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// wxDCFactory
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//----------------------------------------------------------------------------
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wxDCFactory *wxDCFactory::m_factory = NULL;
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void wxDCFactory::Set(wxDCFactory *factory)
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{
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delete m_factory;
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m_factory = factory;
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}
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wxDCFactory *wxDCFactory::Get()
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{
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if ( !m_factory )
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m_factory = new wxNativeDCFactory;
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return m_factory;
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}
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class wxDCFactoryCleanupModule : public wxModule
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{
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public:
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virtual bool OnInit() wxOVERRIDE { return true; }
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virtual void OnExit() wxOVERRIDE { wxDCFactory::Set(NULL); }
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private:
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wxDECLARE_DYNAMIC_CLASS(wxDCFactoryCleanupModule);
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};
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wxIMPLEMENT_DYNAMIC_CLASS(wxDCFactoryCleanupModule, wxModule);
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//-----------------------------------------------------------------------------
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// wxNativeDCFactory
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//-----------------------------------------------------------------------------
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wxDCImpl* wxNativeDCFactory::CreateWindowDC( wxWindowDC *owner, wxWindow *window )
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{
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wxDCImpl * const impl = new wxWindowDCImpl( owner, window );
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impl->InheritAttributes(window);
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return impl;
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}
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wxDCImpl* wxNativeDCFactory::CreateClientDC( wxClientDC *owner, wxWindow *window )
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{
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wxDCImpl * const impl = new wxClientDCImpl( owner, window );
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impl->InheritAttributes(window);
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return impl;
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}
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wxDCImpl* wxNativeDCFactory::CreatePaintDC( wxPaintDC *owner, wxWindow *window )
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{
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wxDCImpl * const impl = new wxPaintDCImpl( owner, window );
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impl->InheritAttributes(window);
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return impl;
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}
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wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner )
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{
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return new wxMemoryDCImpl( owner );
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}
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wxDCImpl* wxNativeDCFactory::CreateMemoryDC(wxMemoryDC *owner, wxBitmap& bitmap)
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{
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// the bitmap may be modified when it's selected into a memory DC so make
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// sure changing this bitmap doesn't affect any other shallow copies of it
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// (see wxMemoryDC::SelectObject())
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//
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// notice that we don't provide any ctor equivalent to SelectObjectAsSource
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// method because this should be rarely needed and easy to work around by
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// using the default ctor and calling SelectObjectAsSource itself
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if ( bitmap.IsOk() )
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bitmap.UnShare();
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return new wxMemoryDCImpl(owner, bitmap);
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}
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wxDCImpl* wxNativeDCFactory::CreateMemoryDC( wxMemoryDC *owner, wxDC *dc )
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{
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return new wxMemoryDCImpl( owner, dc );
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}
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wxDCImpl* wxNativeDCFactory::CreateScreenDC( wxScreenDC *owner )
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{
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return new wxScreenDCImpl( owner );
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}
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#if wxUSE_PRINTING_ARCHITECTURE
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wxDCImpl *wxNativeDCFactory::CreatePrinterDC( wxPrinterDC *owner, const wxPrintData &data )
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{
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wxPrintFactory *factory = wxPrintFactory::GetFactory();
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return factory->CreatePrinterDCImpl( owner, data );
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}
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#endif
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//-----------------------------------------------------------------------------
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// wxWindowDC
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//-----------------------------------------------------------------------------
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wxIMPLEMENT_ABSTRACT_CLASS(wxWindowDC, wxDC);
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wxWindowDC::wxWindowDC(wxWindow *win)
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: wxDC(wxDCFactory::Get()->CreateWindowDC(this, win))
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{
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}
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//-----------------------------------------------------------------------------
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// wxClientDC
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//-----------------------------------------------------------------------------
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wxIMPLEMENT_ABSTRACT_CLASS(wxClientDC, wxWindowDC);
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wxClientDC::wxClientDC(wxWindow *win)
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: wxWindowDC(wxDCFactory::Get()->CreateClientDC(this, win))
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{
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}
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//-----------------------------------------------------------------------------
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// wxMemoryDC
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//-----------------------------------------------------------------------------
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wxIMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC);
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wxMemoryDC::wxMemoryDC()
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: wxDC(wxDCFactory::Get()->CreateMemoryDC(this))
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{
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}
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wxMemoryDC::wxMemoryDC(wxBitmap& bitmap)
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: wxDC(wxDCFactory::Get()->CreateMemoryDC(this, bitmap))
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{
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}
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wxMemoryDC::wxMemoryDC(wxDC *dc)
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: wxDC(wxDCFactory::Get()->CreateMemoryDC(this, dc))
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{
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}
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void wxMemoryDC::SelectObject(wxBitmap& bmp)
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{
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if ( bmp.IsSameAs(GetSelectedBitmap()) )
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{
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// Nothing to do, this bitmap is already selected.
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return;
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}
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// make sure that the given wxBitmap is not sharing its data with other
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// wxBitmap instances as its contents will be modified by any drawing
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// operation done on this DC
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if (bmp.IsOk())
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bmp.UnShare();
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GetImpl()->DoSelect(bmp);
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}
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void wxMemoryDC::SelectObjectAsSource(const wxBitmap& bmp)
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{
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GetImpl()->DoSelect(bmp);
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}
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const wxBitmap& wxMemoryDC::GetSelectedBitmap() const
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{
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return GetImpl()->GetSelectedBitmap();
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}
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wxBitmap& wxMemoryDC::GetSelectedBitmap()
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{
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return GetImpl()->GetSelectedBitmap();
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}
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//-----------------------------------------------------------------------------
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// wxPaintDC
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//-----------------------------------------------------------------------------
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wxIMPLEMENT_ABSTRACT_CLASS(wxPaintDC, wxClientDC);
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wxPaintDC::wxPaintDC(wxWindow *win)
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: wxClientDC(wxDCFactory::Get()->CreatePaintDC(this, win))
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{
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}
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//-----------------------------------------------------------------------------
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// wxScreenDC
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//-----------------------------------------------------------------------------
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wxIMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC);
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wxScreenDC::wxScreenDC()
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: wxDC(wxDCFactory::Get()->CreateScreenDC(this))
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{
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}
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//-----------------------------------------------------------------------------
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// wxPrinterDC
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//-----------------------------------------------------------------------------
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#if wxUSE_PRINTING_ARCHITECTURE
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wxIMPLEMENT_DYNAMIC_CLASS(wxPrinterDC, wxDC);
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wxPrinterDC::wxPrinterDC()
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: wxDC(wxDCFactory::Get()->CreatePrinterDC(this, wxPrintData()))
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{
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}
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wxPrinterDC::wxPrinterDC(const wxPrintData& data)
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: wxDC(wxDCFactory::Get()->CreatePrinterDC(this, data))
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{
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}
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wxRect wxPrinterDC::GetPaperRect() const
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{
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return GetImpl()->GetPaperRect();
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}
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int wxPrinterDC::GetResolution() const
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{
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return GetImpl()->GetResolution();
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}
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#endif // wxUSE_PRINTING_ARCHITECTURE
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//-----------------------------------------------------------------------------
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// wxDCImpl
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//-----------------------------------------------------------------------------
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wxIMPLEMENT_ABSTRACT_CLASS(wxDCImpl, wxObject);
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wxDCImpl::wxDCImpl( wxDC *owner )
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: m_window(NULL)
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, m_colour(true)
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, m_ok(true)
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, m_clipping(false)
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, m_isInteractive(0)
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, m_isBBoxValid(false)
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, m_logicalOriginX(0), m_logicalOriginY(0)
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, m_deviceOriginX(0), m_deviceOriginY(0)
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, m_deviceLocalOriginX(0), m_deviceLocalOriginY(0)
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, m_logicalScaleX(1.0), m_logicalScaleY(1.0)
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, m_userScaleX(1.0), m_userScaleY(1.0)
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, m_scaleX(1.0), m_scaleY(1.0)
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, m_signX(1), m_signY(1)
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, m_contentScaleFactor(1)
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, m_mm_to_pix_x(0.0), m_mm_to_pix_y(0.0)
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, m_minX(0), m_minY(0), m_maxX(0), m_maxY(0)
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, m_clipX1(0), m_clipY1(0), m_clipX2(0), m_clipY2(0)
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, m_logicalFunction(wxCOPY)
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, m_backgroundMode(wxBRUSHSTYLE_TRANSPARENT)
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, m_mappingMode(wxMM_TEXT)
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, m_pen()
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, m_brush()
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, m_backgroundBrush()
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, m_textForegroundColour(*wxBLACK)
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, m_textBackgroundColour(*wxWHITE)
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, m_font()
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#if wxUSE_PALETTE
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, m_palette()
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, m_hasCustomPalette(false)
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#endif // wxUSE_PALETTE
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{
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m_owner = owner;
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}
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wxDCImpl::~wxDCImpl()
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{
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}
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// ----------------------------------------------------------------------------
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// clipping
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// ----------------------------------------------------------------------------
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void wxDCImpl::DoSetClippingRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
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{
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wxASSERT_MSG( w >= 0 && h >= 0,
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wxS("Clipping box size values cannot be negative") );
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wxRect clipRegion(x, y, w, h);
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if ( m_clipping )
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{
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// New clipping box is an intersection
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// of required clipping box and the current one.
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wxRect curRegion(m_clipX1, m_clipY1, m_clipX2 - m_clipX1, m_clipY2 - m_clipY1);
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clipRegion.Intersect(curRegion);
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}
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else
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{
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// Effective clipping box is an intersection
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// of required clipping box and DC surface.
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int dcWidth, dcHeight;
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DoGetSize(&dcWidth, &dcHeight);
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wxRect dcRect(DeviceToLogicalX(0), DeviceToLogicalY(0),
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DeviceToLogicalXRel(dcWidth), DeviceToLogicalYRel(dcHeight));
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clipRegion.Intersect(dcRect);
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m_clipping = true;
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}
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if ( clipRegion.IsEmpty() )
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{
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m_clipX1 = m_clipY1 = m_clipX2 = m_clipY2 = 0;
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}
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else
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{
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m_clipX1 = clipRegion.GetLeft();
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m_clipY1 = clipRegion.GetTop();
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m_clipX2 = clipRegion.GetRight() + 1;
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m_clipY2 = clipRegion.GetBottom() + 1;
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}
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}
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wxRect wxDCImpl::GetLogicalArea() const
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{
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const wxSize size = GetSize();
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return wxRect(DeviceToLogicalX(0),
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DeviceToLogicalY(0),
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DeviceToLogicalXRel(size.x),
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DeviceToLogicalYRel(size.y));
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}
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bool wxDCImpl::DoGetClippingRect(wxRect& rect) const
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{
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#if WXWIN_COMPATIBILITY_3_0
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// Call the old function for compatibility.
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DoGetClippingBox(&rect.x, &rect.y, &rect.width, &rect.height);
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if ( rect != wxRect(-1, -1, 0, 0) )
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{
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// Custom overridden version of DoGetClippingBox() was called, we need
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// to check if there is an actual clipping region or not. Normally the
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// function is supposed to return the whole DC area (in logical
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// coordinates) in this case, but also check that the clipping region
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// is not empty because some implementations seem to do this instead.
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return !rect.IsEmpty() && rect != GetLogicalArea();
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}
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#endif // WXWIN_COMPATIBILITY_3_0
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if ( m_clipping )
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{
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rect = wxRect(m_clipX1,
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m_clipY1,
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m_clipX2 - m_clipX1,
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m_clipY2 - m_clipY1);
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return true;
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}
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else // No active clipping region.
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{
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rect = GetLogicalArea();
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return false;
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}
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}
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#if WXWIN_COMPATIBILITY_3_0
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void wxDCImpl::DoGetClippingBox(wxCoord *x, wxCoord *y,
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wxCoord *w, wxCoord *h) const
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{
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// Dummy implementation just to allow DoGetClippingRect() above to
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// determine if this version was called or not.
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if ( x )
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*x = -1;
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if ( y )
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*y = -1;
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if ( w )
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*w = 0;
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if ( h )
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*h = 0;
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}
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#endif // WXWIN_COMPATIBILITY_3_0
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// ----------------------------------------------------------------------------
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// coordinate conversions and transforms
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// ----------------------------------------------------------------------------
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wxCoord wxDCImpl::DeviceToLogicalX(wxCoord x) const
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{
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return wxRound( (double)((x - m_deviceOriginX - m_deviceLocalOriginX) * m_signX) / m_scaleX ) + m_logicalOriginX ;
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}
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wxCoord wxDCImpl::DeviceToLogicalY(wxCoord y) const
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{
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return wxRound( (double)((y - m_deviceOriginY - m_deviceLocalOriginY) * m_signY) / m_scaleY ) + m_logicalOriginY ;
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}
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wxCoord wxDCImpl::DeviceToLogicalXRel(wxCoord x) const
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{
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return wxRound((double)(x) / m_scaleX);
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}
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wxCoord wxDCImpl::DeviceToLogicalYRel(wxCoord y) const
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{
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return wxRound((double)(y) / m_scaleY);
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}
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wxCoord wxDCImpl::LogicalToDeviceX(wxCoord x) const
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{
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return wxRound( (double)((x - m_logicalOriginX) * m_signX) * m_scaleX) + m_deviceOriginX + m_deviceLocalOriginX;
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}
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wxCoord wxDCImpl::LogicalToDeviceY(wxCoord y) const
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{
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return wxRound( (double)((y - m_logicalOriginY) * m_signY) * m_scaleY) + m_deviceOriginY + m_deviceLocalOriginY;
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}
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wxCoord wxDCImpl::LogicalToDeviceXRel(wxCoord x) const
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{
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return wxRound((double)(x) * m_scaleX);
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}
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wxCoord wxDCImpl::LogicalToDeviceYRel(wxCoord y) const
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{
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return wxRound((double)(y) * m_scaleY);
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}
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void wxDCImpl::ComputeScaleAndOrigin()
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{
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m_scaleX = m_logicalScaleX * m_userScaleX;
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m_scaleY = m_logicalScaleY * m_userScaleY;
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}
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void wxDCImpl::SetMapMode( wxMappingMode mode )
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{
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switch (mode)
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{
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case wxMM_TWIPS:
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SetLogicalScale( twips2mm*GetMMToPXx(), twips2mm*GetMMToPXy() );
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break;
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case wxMM_POINTS:
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SetLogicalScale( pt2mm*GetMMToPXx(), pt2mm*GetMMToPXy() );
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break;
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case wxMM_METRIC:
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SetLogicalScale( GetMMToPXx(), GetMMToPXy() );
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break;
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case wxMM_LOMETRIC:
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SetLogicalScale( GetMMToPXx()/10.0, GetMMToPXy()/10.0 );
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break;
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default:
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case wxMM_TEXT:
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SetLogicalScale( 1.0, 1.0 );
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break;
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}
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m_mappingMode = mode;
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}
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void wxDCImpl::SetUserScale( double x, double y )
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{
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// allow negative ? -> no
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m_userScaleX = x;
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m_userScaleY = y;
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ComputeScaleAndOrigin();
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}
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void wxDCImpl::SetLogicalScale( double x, double y )
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{
|
|
// allow negative ?
|
|
m_logicalScaleX = x;
|
|
m_logicalScaleY = y;
|
|
ComputeScaleAndOrigin();
|
|
}
|
|
|
|
void wxDCImpl::SetLogicalOrigin( wxCoord x, wxCoord y )
|
|
{
|
|
m_logicalOriginX = x * m_signX;
|
|
m_logicalOriginY = y * m_signY;
|
|
ComputeScaleAndOrigin();
|
|
}
|
|
|
|
void wxDCImpl::SetDeviceOrigin( wxCoord x, wxCoord y )
|
|
{
|
|
m_deviceOriginX = x;
|
|
m_deviceOriginY = y;
|
|
ComputeScaleAndOrigin();
|
|
}
|
|
|
|
void wxDCImpl::SetDeviceLocalOrigin( wxCoord x, wxCoord y )
|
|
{
|
|
m_deviceLocalOriginX = x;
|
|
m_deviceLocalOriginY = y;
|
|
ComputeScaleAndOrigin();
|
|
}
|
|
|
|
void wxDCImpl::SetAxisOrientation( bool xLeftRight, bool yBottomUp )
|
|
{
|
|
// only wxPostScripDC has m_signX = -1, we override SetAxisOrientation there
|
|
// wxWidgets 2.9: no longer override it
|
|
m_signX = (xLeftRight ? 1 : -1);
|
|
m_signY = (yBottomUp ? -1 : 1);
|
|
ComputeScaleAndOrigin();
|
|
}
|
|
|
|
bool wxDCImpl::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widths) const
|
|
{
|
|
wxTextMeasure tm(GetOwner(), &m_font);
|
|
return tm.GetPartialTextExtents(text, widths, m_scaleX);
|
|
}
|
|
|
|
void wxDCImpl::GetMultiLineTextExtent(const wxString& text,
|
|
wxCoord *x,
|
|
wxCoord *y,
|
|
wxCoord *h,
|
|
const wxFont *font) const
|
|
{
|
|
wxTextMeasure tm(GetOwner(), font && font->IsOk() ? font : &m_font);
|
|
tm.GetMultiLineTextExtent(text, x, y, h);
|
|
}
|
|
|
|
void wxDCImpl::DoDrawCheckMark(wxCoord x1, wxCoord y1,
|
|
wxCoord width, wxCoord height)
|
|
{
|
|
wxCHECK_RET( IsOk(), wxT("invalid window dc") );
|
|
|
|
wxCoord x2 = x1 + width,
|
|
y2 = y1 + height;
|
|
|
|
// the pen width is calibrated to give 3 for width == height == 10
|
|
wxDCPenChanger pen( *m_owner, wxPen(GetTextForeground(), (width + height + 1)/7));
|
|
|
|
// we're drawing a scaled version of wx/generic/tick.xpm here
|
|
wxCoord x3 = x1 + (4*width) / 10, // x of the tick bottom
|
|
y3 = y1 + height / 2; // y of the left tick branch
|
|
DoDrawLine(x1, y3, x3, y2);
|
|
DoDrawLine(x3, y2, x2, y1);
|
|
|
|
CalcBoundingBox(x1, y1);
|
|
CalcBoundingBox(x2, y2);
|
|
}
|
|
|
|
bool
|
|
wxDCImpl::DoStretchBlit(wxCoord xdest, wxCoord ydest,
|
|
wxCoord dstWidth, wxCoord dstHeight,
|
|
wxDC *source,
|
|
wxCoord xsrc, wxCoord ysrc,
|
|
wxCoord srcWidth, wxCoord srcHeight,
|
|
wxRasterOperationMode rop,
|
|
bool useMask,
|
|
wxCoord xsrcMask,
|
|
wxCoord ysrcMask)
|
|
{
|
|
wxCHECK_MSG( srcWidth && srcHeight && dstWidth && dstHeight, false,
|
|
wxT("invalid blit size") );
|
|
|
|
// emulate the stretching by modifying the DC scale
|
|
double xscale = (double)srcWidth/dstWidth,
|
|
yscale = (double)srcHeight/dstHeight;
|
|
|
|
// Shift origin to avoid imprecision of integer destination coordinates
|
|
const int deviceOriginX = m_deviceOriginX;
|
|
const int deviceOriginY = m_deviceOriginY;
|
|
const int deviceLocalOriginX = m_deviceLocalOriginX;
|
|
const int deviceLocalOriginY = m_deviceLocalOriginY;
|
|
const int logicalOriginX = m_logicalOriginX;
|
|
const int logicalOriginY = m_logicalOriginY;
|
|
m_deviceOriginX = LogicalToDeviceX(xdest);
|
|
m_deviceOriginY = LogicalToDeviceY(ydest);
|
|
m_deviceLocalOriginX = 0;
|
|
m_deviceLocalOriginY = 0;
|
|
m_logicalOriginX = 0;
|
|
m_logicalOriginY = 0;
|
|
|
|
double xscaleOld, yscaleOld;
|
|
GetUserScale(&xscaleOld, &yscaleOld);
|
|
SetUserScale(xscaleOld/xscale, yscaleOld/yscale);
|
|
|
|
bool rc = DoBlit(0, 0, srcWidth, srcHeight,
|
|
source,
|
|
xsrc, ysrc, rop, useMask, xsrcMask, ysrcMask);
|
|
|
|
m_deviceOriginX = deviceOriginX;
|
|
m_deviceOriginY = deviceOriginY;
|
|
m_deviceLocalOriginX = deviceLocalOriginX;
|
|
m_deviceLocalOriginY = deviceLocalOriginY;
|
|
m_logicalOriginX = logicalOriginX;
|
|
m_logicalOriginY = logicalOriginY;
|
|
SetUserScale(xscaleOld, yscaleOld);
|
|
|
|
return rc;
|
|
}
|
|
|
|
void wxDCImpl::DrawLines(const wxPointList *list, wxCoord xoffset, wxCoord yoffset)
|
|
{
|
|
int n = list->GetCount();
|
|
wxPoint *points = new wxPoint[n];
|
|
|
|
int i = 0;
|
|
for ( wxPointList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
|
|
{
|
|
wxPoint *point = node->GetData();
|
|
points[i].x = point->x;
|
|
points[i].y = point->y;
|
|
}
|
|
|
|
DoDrawLines(n, points, xoffset, yoffset);
|
|
|
|
delete [] points;
|
|
}
|
|
|
|
void wxDCImpl::DrawPolygon(const wxPointList *list,
|
|
wxCoord xoffset, wxCoord yoffset,
|
|
wxPolygonFillMode fillStyle)
|
|
{
|
|
int n = list->GetCount();
|
|
wxPoint *points = new wxPoint[n];
|
|
|
|
int i = 0;
|
|
for ( wxPointList::compatibility_iterator node = list->GetFirst(); node; node = node->GetNext(), i++ )
|
|
{
|
|
wxPoint *point = node->GetData();
|
|
points[i].x = point->x;
|
|
points[i].y = point->y;
|
|
}
|
|
|
|
DoDrawPolygon(n, points, xoffset, yoffset, fillStyle);
|
|
|
|
delete [] points;
|
|
}
|
|
|
|
void
|
|
wxDCImpl::DoDrawPolyPolygon(int n,
|
|
const int count[],
|
|
const wxPoint points[],
|
|
wxCoord xoffset, wxCoord yoffset,
|
|
wxPolygonFillMode fillStyle)
|
|
{
|
|
if ( n == 1 )
|
|
{
|
|
DoDrawPolygon(count[0], points, xoffset, yoffset, fillStyle);
|
|
return;
|
|
}
|
|
|
|
int i, j, lastOfs;
|
|
wxPoint* pts;
|
|
|
|
for (i = j = lastOfs = 0; i < n; i++)
|
|
{
|
|
lastOfs = j;
|
|
j += count[i];
|
|
}
|
|
pts = new wxPoint[j+n-1];
|
|
for (i = 0; i < j; i++)
|
|
pts[i] = points[i];
|
|
for (i = 2; i <= n; i++)
|
|
{
|
|
lastOfs -= count[n-i];
|
|
pts[j++] = pts[lastOfs];
|
|
}
|
|
|
|
{
|
|
wxDCPenChanger setTransp(*m_owner, *wxTRANSPARENT_PEN);
|
|
DoDrawPolygon(j, pts, xoffset, yoffset, fillStyle);
|
|
}
|
|
|
|
for (i = j = 0; i < n; i++)
|
|
{
|
|
DoDrawLines(count[i], pts+j, xoffset, yoffset);
|
|
j += count[i];
|
|
}
|
|
delete[] pts;
|
|
}
|
|
|
|
#if wxUSE_SPLINES
|
|
|
|
void wxDCImpl::DrawSpline(wxCoord x1, wxCoord y1,
|
|
wxCoord x2, wxCoord y2,
|
|
wxCoord x3, wxCoord y3)
|
|
{
|
|
wxPoint points[] = { wxPoint(x1, y1), wxPoint(x2, y2), wxPoint(x3, y3) };
|
|
DrawSpline(WXSIZEOF(points), points);
|
|
}
|
|
|
|
void wxDCImpl::DrawSpline(int n, const wxPoint points[])
|
|
{
|
|
wxPointList list;
|
|
for ( int i = 0; i < n; i++ )
|
|
list.Append(const_cast<wxPoint*>(&points[i]));
|
|
|
|
DrawSpline(&list);
|
|
}
|
|
|
|
// ----------------------------------- spline code ----------------------------------------
|
|
|
|
static
|
|
void wx_quadratic_spline(double a1, double b1, double a2, double b2,
|
|
double a3, double b3, double a4, double b4);
|
|
static
|
|
void wx_clear_stack();
|
|
static
|
|
int wx_spline_pop(double *x1, double *y1, double *x2, double *y2, double *x3,
|
|
double *y3, double *x4, double *y4);
|
|
static
|
|
void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3,
|
|
double x4, double y4);
|
|
static bool wx_spline_add_point(double x, double y);
|
|
static void wx_spline_draw_point_array(wxDC *dc);
|
|
|
|
static wxPointList wx_spline_point_list;
|
|
|
|
#define half(z1, z2) ((z1+z2)/2.0)
|
|
#define THRESHOLD 5
|
|
|
|
/* iterative version */
|
|
|
|
void wx_quadratic_spline(double a1, double b1, double a2, double b2, double a3, double b3, double a4,
|
|
double b4)
|
|
{
|
|
double x1, y1, x2, y2, x3, y3, x4, y4;
|
|
|
|
wx_clear_stack();
|
|
wx_spline_push(a1, b1, a2, b2, a3, b3, a4, b4);
|
|
|
|
while (wx_spline_pop(&x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4)) {
|
|
double xmid, ymid;
|
|
xmid = (double)half(x2, x3);
|
|
ymid = (double)half(y2, y3);
|
|
if (fabs(x1 - xmid) < THRESHOLD && fabs(y1 - ymid) < THRESHOLD &&
|
|
fabs(xmid - x4) < THRESHOLD && fabs(ymid - y4) < THRESHOLD) {
|
|
wx_spline_add_point( x1, y1 );
|
|
wx_spline_add_point( xmid, ymid );
|
|
} else {
|
|
wx_spline_push(xmid, ymid, (double)half(xmid, x3), (double)half(ymid, y3),
|
|
(double)half(x3, x4), (double)half(y3, y4), x4, y4);
|
|
wx_spline_push(x1, y1, (double)half(x1, x2), (double)half(y1, y2),
|
|
(double)half(x2, xmid), (double)half(y2, ymid), xmid, ymid);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* utilities used by spline drawing routines */
|
|
|
|
typedef struct wx_spline_stack_struct {
|
|
double x1, y1, x2, y2, x3, y3, x4, y4;
|
|
} Stack;
|
|
|
|
#define SPLINE_STACK_DEPTH 20
|
|
static Stack wx_spline_stack[SPLINE_STACK_DEPTH];
|
|
static Stack *wx_stack_top;
|
|
static int wx_stack_count;
|
|
|
|
void wx_clear_stack()
|
|
{
|
|
wx_stack_top = wx_spline_stack;
|
|
wx_stack_count = 0;
|
|
}
|
|
|
|
void wx_spline_push(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4)
|
|
{
|
|
wx_stack_top->x1 = x1;
|
|
wx_stack_top->y1 = y1;
|
|
wx_stack_top->x2 = x2;
|
|
wx_stack_top->y2 = y2;
|
|
wx_stack_top->x3 = x3;
|
|
wx_stack_top->y3 = y3;
|
|
wx_stack_top->x4 = x4;
|
|
wx_stack_top->y4 = y4;
|
|
wx_stack_top++;
|
|
wx_stack_count++;
|
|
}
|
|
|
|
int wx_spline_pop(double *x1, double *y1, double *x2, double *y2,
|
|
double *x3, double *y3, double *x4, double *y4)
|
|
{
|
|
if (wx_stack_count == 0)
|
|
return (0);
|
|
wx_stack_top--;
|
|
wx_stack_count--;
|
|
*x1 = wx_stack_top->x1;
|
|
*y1 = wx_stack_top->y1;
|
|
*x2 = wx_stack_top->x2;
|
|
*y2 = wx_stack_top->y2;
|
|
*x3 = wx_stack_top->x3;
|
|
*y3 = wx_stack_top->y3;
|
|
*x4 = wx_stack_top->x4;
|
|
*y4 = wx_stack_top->y4;
|
|
return (1);
|
|
}
|
|
|
|
static bool wx_spline_add_point(double x, double y)
|
|
{
|
|
wxPoint *point = new wxPoint( wxRound(x), wxRound(y) );
|
|
wx_spline_point_list.Append(point );
|
|
return true;
|
|
}
|
|
|
|
static void wx_spline_draw_point_array(wxDC *dc)
|
|
{
|
|
dc->DrawLines(&wx_spline_point_list, 0, 0 );
|
|
wxPointList::compatibility_iterator node = wx_spline_point_list.GetFirst();
|
|
while (node)
|
|
{
|
|
wxPoint *point = node->GetData();
|
|
delete point;
|
|
wx_spline_point_list.Erase(node);
|
|
node = wx_spline_point_list.GetFirst();
|
|
}
|
|
}
|
|
|
|
void wxDCImpl::DoDrawSpline( const wxPointList *points )
|
|
{
|
|
wxCHECK_RET( IsOk(), wxT("invalid window dc") );
|
|
|
|
const wxPoint *p;
|
|
double cx1, cy1, cx2, cy2;
|
|
double x1, y1, x2, y2;
|
|
|
|
wxPointList::compatibility_iterator node = points->GetFirst();
|
|
if (!node)
|
|
// empty list
|
|
return;
|
|
|
|
p = node->GetData();
|
|
|
|
x1 = p->x;
|
|
y1 = p->y;
|
|
|
|
node = node->GetNext();
|
|
p = node->GetData();
|
|
|
|
x2 = p->x;
|
|
y2 = p->y;
|
|
cx1 = (double)((x1 + x2) / 2);
|
|
cy1 = (double)((y1 + y2) / 2);
|
|
cx2 = (double)((cx1 + x2) / 2);
|
|
cy2 = (double)((cy1 + y2) / 2);
|
|
|
|
wx_spline_add_point(x1, y1);
|
|
|
|
while ((node = node->GetNext())
|
|
#if !wxUSE_STD_CONTAINERS
|
|
!= NULL
|
|
#endif // !wxUSE_STD_CONTAINERS
|
|
)
|
|
{
|
|
double cx3, cy3, cx4, cy4;
|
|
p = node->GetData();
|
|
x1 = x2;
|
|
y1 = y2;
|
|
x2 = p->x;
|
|
y2 = p->y;
|
|
cx4 = (double)(x1 + x2) / 2;
|
|
cy4 = (double)(y1 + y2) / 2;
|
|
cx3 = (double)(x1 + cx4) / 2;
|
|
cy3 = (double)(y1 + cy4) / 2;
|
|
|
|
wx_quadratic_spline(cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4);
|
|
|
|
cx1 = cx4;
|
|
cy1 = cy4;
|
|
cx2 = (double)(cx1 + x2) / 2;
|
|
cy2 = (double)(cy1 + y2) / 2;
|
|
}
|
|
|
|
wx_spline_add_point( cx1, cy1 );
|
|
wx_spline_add_point( x2, y2 );
|
|
|
|
wx_spline_draw_point_array( m_owner );
|
|
}
|
|
|
|
#endif // wxUSE_SPLINES
|
|
|
|
|
|
|
|
void wxDCImpl::DoGradientFillLinear(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
wxDirection nDirection)
|
|
{
|
|
// save old pen
|
|
wxPen oldPen = m_pen;
|
|
wxBrush oldBrush = m_brush;
|
|
|
|
wxUint8 nR1 = initialColour.Red();
|
|
wxUint8 nG1 = initialColour.Green();
|
|
wxUint8 nB1 = initialColour.Blue();
|
|
wxUint8 nR2 = destColour.Red();
|
|
wxUint8 nG2 = destColour.Green();
|
|
wxUint8 nB2 = destColour.Blue();
|
|
wxUint8 nR, nG, nB;
|
|
|
|
if ( nDirection == wxEAST || nDirection == wxWEST )
|
|
{
|
|
wxInt32 x = rect.GetWidth();
|
|
wxInt32 w = x; // width of area to shade
|
|
wxInt32 xDelta = w/256; // height of one shade bend
|
|
if (xDelta < 1)
|
|
xDelta = 1;
|
|
|
|
while (x >= xDelta)
|
|
{
|
|
x -= xDelta;
|
|
if (nR1 > nR2)
|
|
nR = nR1 - (nR1-nR2)*(w-x)/w;
|
|
else
|
|
nR = nR1 + (nR2-nR1)*(w-x)/w;
|
|
|
|
if (nG1 > nG2)
|
|
nG = nG1 - (nG1-nG2)*(w-x)/w;
|
|
else
|
|
nG = nG1 + (nG2-nG1)*(w-x)/w;
|
|
|
|
if (nB1 > nB2)
|
|
nB = nB1 - (nB1-nB2)*(w-x)/w;
|
|
else
|
|
nB = nB1 + (nB2-nB1)*(w-x)/w;
|
|
|
|
wxColour colour(nR,nG,nB);
|
|
SetPen(wxPen(colour, 1, wxPENSTYLE_SOLID));
|
|
SetBrush(wxBrush(colour));
|
|
if(nDirection == wxEAST)
|
|
DoDrawRectangle(rect.GetRight()-x-xDelta+1, rect.GetTop(),
|
|
xDelta, rect.GetHeight());
|
|
else //nDirection == wxWEST
|
|
DoDrawRectangle(rect.GetLeft()+x, rect.GetTop(),
|
|
xDelta, rect.GetHeight());
|
|
}
|
|
}
|
|
else // nDirection == wxNORTH || nDirection == wxSOUTH
|
|
{
|
|
wxInt32 y = rect.GetHeight();
|
|
wxInt32 w = y; // height of area to shade
|
|
wxInt32 yDelta = w/255; // height of one shade bend
|
|
if (yDelta < 1)
|
|
yDelta = 1;
|
|
|
|
while (y > 0)
|
|
{
|
|
y -= yDelta;
|
|
if (nR1 > nR2)
|
|
nR = nR1 - (nR1-nR2)*(w-y)/w;
|
|
else
|
|
nR = nR1 + (nR2-nR1)*(w-y)/w;
|
|
|
|
if (nG1 > nG2)
|
|
nG = nG1 - (nG1-nG2)*(w-y)/w;
|
|
else
|
|
nG = nG1 + (nG2-nG1)*(w-y)/w;
|
|
|
|
if (nB1 > nB2)
|
|
nB = nB1 - (nB1-nB2)*(w-y)/w;
|
|
else
|
|
nB = nB1 + (nB2-nB1)*(w-y)/w;
|
|
|
|
wxColour colour(nR,nG,nB);
|
|
SetPen(wxPen(colour, 1, wxPENSTYLE_SOLID));
|
|
SetBrush(wxBrush(colour));
|
|
if(nDirection == wxNORTH)
|
|
DoDrawRectangle(rect.GetLeft(), rect.GetTop()+y,
|
|
rect.GetWidth(), yDelta);
|
|
else //nDirection == wxSOUTH
|
|
DoDrawRectangle(rect.GetLeft(), rect.GetBottom()-y-yDelta+1,
|
|
rect.GetWidth(), yDelta);
|
|
}
|
|
}
|
|
|
|
SetPen(oldPen);
|
|
SetBrush(oldBrush);
|
|
}
|
|
|
|
void wxDCImpl::DoGradientFillConcentric(const wxRect& rect,
|
|
const wxColour& initialColour,
|
|
const wxColour& destColour,
|
|
const wxPoint& circleCenter)
|
|
{
|
|
// save the old pen and ensure it is restored on exit
|
|
const wxPen penOrig = m_pen;
|
|
wxON_BLOCK_EXIT_SET(m_pen, penOrig);
|
|
|
|
wxUint8 nR1 = destColour.Red();
|
|
wxUint8 nG1 = destColour.Green();
|
|
wxUint8 nB1 = destColour.Blue();
|
|
wxUint8 nR2 = initialColour.Red();
|
|
wxUint8 nG2 = initialColour.Green();
|
|
wxUint8 nB2 = initialColour.Blue();
|
|
wxUint8 nR, nG, nB;
|
|
|
|
|
|
//Radius
|
|
double cx = rect.GetWidth() / 2;
|
|
double cy = rect.GetHeight() / 2;
|
|
double dRadius;
|
|
if (cx < cy)
|
|
dRadius = cx;
|
|
else
|
|
dRadius = cy;
|
|
|
|
//Offset of circle
|
|
double ptX, ptY;
|
|
ptX = circleCenter.x;
|
|
ptY = circleCenter.y;
|
|
double nCircleOffX = ptX - cx;
|
|
double nCircleOffY = ptY - cy;
|
|
|
|
double dGradient;
|
|
double dx, dy;
|
|
|
|
for ( wxInt32 x = 0; x < rect.GetWidth(); x++ )
|
|
{
|
|
for ( wxInt32 y = 0; y < rect.GetHeight(); y++ )
|
|
{
|
|
//get color difference
|
|
dx = x;
|
|
dy = y;
|
|
|
|
dGradient = ((dRadius - sqrt( (dx - cx - nCircleOffX) * (dx - cx - nCircleOffX)
|
|
+(dy - cy - nCircleOffY) * (dy - cy - nCircleOffY)
|
|
)
|
|
) * 100
|
|
) / dRadius;
|
|
|
|
//normalize Gradient
|
|
if (dGradient < 0)
|
|
dGradient = 0.0;
|
|
|
|
//get dest colors
|
|
nR = (wxUint8)(nR1 + ((nR2 - nR1) * dGradient / 100));
|
|
nG = (wxUint8)(nG1 + ((nG2 - nG1) * dGradient / 100));
|
|
nB = (wxUint8)(nB1 + ((nB2 - nB1) * dGradient / 100));
|
|
|
|
//set the pixel
|
|
SetPen(wxColour(nR,nG,nB));
|
|
DoDrawPoint(x + rect.GetLeft(), y + rect.GetTop());
|
|
}
|
|
}
|
|
}
|
|
|
|
void wxDCImpl::InheritAttributes(wxWindow *win)
|
|
{
|
|
wxCHECK_RET( win, "window can't be NULL" );
|
|
|
|
SetFont(win->GetFont());
|
|
SetTextForeground(win->GetForegroundColour());
|
|
SetTextBackground(win->GetBackgroundColour());
|
|
SetBackground(win->GetBackgroundColour());
|
|
SetLayoutDirection(win->GetLayoutDirection());
|
|
}
|
|
|
|
void wxDCImpl::DoGetFontMetrics(int *height,
|
|
int *ascent,
|
|
int *descent,
|
|
int *internalLeading,
|
|
int *externalLeading,
|
|
int *averageWidth) const
|
|
{
|
|
// Average width is typically the same as width of 'x'.
|
|
wxCoord h, d;
|
|
DoGetTextExtent("x", averageWidth, &h, &d, externalLeading);
|
|
|
|
if ( height )
|
|
*height = h;
|
|
if ( ascent )
|
|
*ascent = h - d;
|
|
if ( descent )
|
|
*descent = d;
|
|
if ( internalLeading )
|
|
*internalLeading = 0;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// wxDC
|
|
//-----------------------------------------------------------------------------
|
|
|
|
wxIMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject);
|
|
|
|
void wxDC::CopyAttributes(const wxDC& dc)
|
|
{
|
|
SetFont(dc.GetFont());
|
|
SetTextForeground(dc.GetTextForeground());
|
|
SetTextBackground(dc.GetTextBackground());
|
|
SetBackground(dc.GetBackground());
|
|
SetLayoutDirection(dc.GetLayoutDirection());
|
|
}
|
|
|
|
void wxDC::DrawLabel(const wxString& text,
|
|
const wxBitmap& bitmap,
|
|
const wxRect& rect,
|
|
int alignment,
|
|
int indexAccel,
|
|
wxRect *rectBounding)
|
|
{
|
|
// find the text position
|
|
wxCoord widthText, heightText, heightLine;
|
|
GetMultiLineTextExtent(text, &widthText, &heightText, &heightLine);
|
|
|
|
wxCoord width, height;
|
|
if ( bitmap.IsOk() )
|
|
{
|
|
width = widthText + bitmap.GetWidth();
|
|
height = bitmap.GetHeight();
|
|
}
|
|
else // no bitmap
|
|
{
|
|
width = widthText;
|
|
height = heightText;
|
|
}
|
|
|
|
wxCoord x, y;
|
|
if ( alignment & wxALIGN_RIGHT )
|
|
{
|
|
x = rect.GetRight() - width;
|
|
}
|
|
else if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
|
|
{
|
|
x = (rect.GetLeft() + rect.GetRight() + 1 - width) / 2;
|
|
}
|
|
else // alignment & wxALIGN_LEFT
|
|
{
|
|
x = rect.GetLeft();
|
|
}
|
|
|
|
if ( alignment & wxALIGN_BOTTOM )
|
|
{
|
|
y = rect.GetBottom() - height;
|
|
}
|
|
else if ( alignment & wxALIGN_CENTRE_VERTICAL )
|
|
{
|
|
y = (rect.GetTop() + rect.GetBottom() + 1 - height) / 2;
|
|
}
|
|
else // alignment & wxALIGN_TOP
|
|
{
|
|
y = rect.GetTop();
|
|
}
|
|
|
|
// draw the bitmap first
|
|
wxCoord x0 = x,
|
|
y0 = y,
|
|
width0 = width;
|
|
if ( bitmap.IsOk() )
|
|
{
|
|
DrawBitmap(bitmap, x, y, true /* use mask */);
|
|
|
|
wxCoord offset = bitmap.GetWidth() + 4;
|
|
x += offset;
|
|
width -= offset;
|
|
|
|
y += (height - heightText) / 2;
|
|
}
|
|
|
|
// we will draw the underscore under the accel char later
|
|
wxCoord startUnderscore = 0,
|
|
endUnderscore = 0,
|
|
yUnderscore = 0;
|
|
|
|
// split the string into lines and draw each of them separately
|
|
//
|
|
// NB: while wxDC::DrawText() on some platforms supports drawing multi-line
|
|
// strings natively, this is not the case for all of them, notably not
|
|
// wxMSW which uses this function for multi-line texts, so we may only
|
|
// call DrawText() for single-line strings from here to avoid infinite
|
|
// recursion.
|
|
wxString curLine;
|
|
for ( wxString::const_iterator pc = text.begin(); ; ++pc )
|
|
{
|
|
if ( pc == text.end() || *pc == '\n' )
|
|
{
|
|
int xRealStart = x; // init it here to avoid compielr warnings
|
|
|
|
if ( !curLine.empty() )
|
|
{
|
|
// NB: can't test for !(alignment & wxALIGN_LEFT) because
|
|
// wxALIGN_LEFT is 0
|
|
if ( alignment & (wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL) )
|
|
{
|
|
wxCoord widthLine;
|
|
GetTextExtent(curLine, &widthLine, NULL);
|
|
|
|
if ( alignment & wxALIGN_RIGHT )
|
|
{
|
|
xRealStart += width - widthLine;
|
|
}
|
|
else // if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
|
|
{
|
|
xRealStart += (width - widthLine) / 2;
|
|
}
|
|
}
|
|
//else: left aligned, nothing to do
|
|
|
|
DrawText(curLine, xRealStart, y);
|
|
}
|
|
|
|
y += heightLine;
|
|
|
|
// do we have underscore in this line? we can check yUnderscore
|
|
// because it is set below to just y + heightLine if we do
|
|
if ( y == yUnderscore )
|
|
{
|
|
// adjust the horz positions to account for the shift
|
|
startUnderscore += xRealStart;
|
|
endUnderscore += xRealStart;
|
|
}
|
|
|
|
if ( pc == text.end() )
|
|
break;
|
|
|
|
curLine.clear();
|
|
}
|
|
else // not end of line
|
|
{
|
|
if ( pc - text.begin() == indexAccel )
|
|
{
|
|
// remember to draw underscore here
|
|
GetTextExtent(curLine, &startUnderscore, NULL);
|
|
curLine += *pc;
|
|
GetTextExtent(curLine, &endUnderscore, NULL);
|
|
|
|
yUnderscore = y + heightLine;
|
|
}
|
|
else
|
|
{
|
|
curLine += *pc;
|
|
}
|
|
}
|
|
}
|
|
|
|
// draw the underscore if found
|
|
if ( startUnderscore != endUnderscore )
|
|
{
|
|
// it should be of the same colour as text
|
|
SetPen(wxPen(GetTextForeground(), 0, wxPENSTYLE_SOLID));
|
|
|
|
// This adjustment is relatively arbitrary: we need to draw the
|
|
// underline slightly higher to avoid overflowing the character cell
|
|
// but whether we should do it 1, 2 or 3 pixels higher is not clear.
|
|
//
|
|
// The currently used value seems to be compatible with native MSW
|
|
// behaviour, i.e. it results in the same appearance of the owner-drawn
|
|
// and normal labels.
|
|
yUnderscore -= 2;
|
|
|
|
DrawLine(startUnderscore, yUnderscore, endUnderscore, yUnderscore);
|
|
}
|
|
|
|
// return bounding rect if requested
|
|
if ( rectBounding )
|
|
{
|
|
*rectBounding = wxRect(x, y - heightText, widthText, heightText);
|
|
}
|
|
|
|
CalcBoundingBox(x0, y0);
|
|
CalcBoundingBox(x0 + width0, y0 + height);
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_8
|
|
// for compatibility with the old code when wxCoord was long everywhere
|
|
void wxDC::GetTextExtent(const wxString& string,
|
|
long *x, long *y,
|
|
long *descent,
|
|
long *externalLeading,
|
|
const wxFont *theFont) const
|
|
{
|
|
wxCoord x2, y2, descent2, externalLeading2;
|
|
m_pimpl->DoGetTextExtent(string, &x2, &y2,
|
|
&descent2, &externalLeading2,
|
|
theFont);
|
|
if ( x )
|
|
*x = x2;
|
|
if ( y )
|
|
*y = y2;
|
|
if ( descent )
|
|
*descent = descent2;
|
|
if ( externalLeading )
|
|
*externalLeading = externalLeading2;
|
|
}
|
|
|
|
void wxDC::GetLogicalOrigin(long *x, long *y) const
|
|
{
|
|
wxCoord x2, y2;
|
|
m_pimpl->DoGetLogicalOrigin(&x2, &y2);
|
|
if ( x )
|
|
*x = x2;
|
|
if ( y )
|
|
*y = y2;
|
|
}
|
|
|
|
void wxDC::GetDeviceOrigin(long *x, long *y) const
|
|
{
|
|
wxCoord x2, y2;
|
|
m_pimpl->DoGetDeviceOrigin(&x2, &y2);
|
|
if ( x )
|
|
*x = x2;
|
|
if ( y )
|
|
*y = y2;
|
|
}
|
|
|
|
void wxDC::GetClippingBox(long *x, long *y, long *w, long *h) const
|
|
{
|
|
wxRect r;
|
|
m_pimpl->DoGetClippingRect(r);
|
|
if (x) *x = r.x;
|
|
if (y) *y = r.y;
|
|
if (w) *w = r.width;
|
|
if (h) *h = r.height;
|
|
}
|
|
|
|
void wxDC::DrawObject(wxDrawObject* drawobject)
|
|
{
|
|
drawobject->Draw(*this);
|
|
CalcBoundingBox(drawobject->MinX(),drawobject->MinY());
|
|
CalcBoundingBox(drawobject->MaxX(),drawobject->MaxY());
|
|
}
|
|
|
|
#endif // WXWIN_COMPATIBILITY_2_8
|
|
|
|
/*
|
|
Notes for wxWidgets DrawEllipticArcRot(...)
|
|
|
|
wxDCBase::DrawEllipticArcRot(...) draws a rotated elliptic arc or an ellipse.
|
|
It uses wxDCBase::CalculateEllipticPoints(...) and wxDCBase::Rotate(...),
|
|
which are also new.
|
|
|
|
All methods are generic, so they can be implemented in wxDCBase.
|
|
|
|
CalculateEllipticPoints(...) fills a given list of wxPoints with some points
|
|
of an elliptic arc. The algorithm is pixel-based: In every row (in flat
|
|
parts) or every column (in steep parts) only one pixel is calculated.
|
|
Trigonometric calculation (sin, cos, tan, atan) is only done if the
|
|
starting angle is not equal to the ending angle. The calculation of the
|
|
pixels is done using simple arithmetic only and should perform not too
|
|
bad even on devices without floating point processor. I didn't test this yet.
|
|
|
|
Rotate(...) rotates a list of point pixel-based, you will see rounding errors.
|
|
For instance: an ellipse rotated 180 degrees is drawn
|
|
slightly different from the original.
|
|
|
|
The points are then moved to an array and used to draw a polyline and/or polygon
|
|
(with center added, the pie).
|
|
The result looks quite similar to the native ellipse, only e few pixels differ.
|
|
|
|
The performance on a desktop system (Athlon 1800, WinXP) is about 7 times
|
|
slower as DrawEllipse(...), which calls the native API.
|
|
An rotated ellipse outside the clipping region takes nearly the same time,
|
|
while an native ellipse outside takes nearly no time to draw.
|
|
|
|
If you draw an arc with this new method, you will see the starting and ending angles
|
|
are calculated properly.
|
|
If you use DrawEllipticArc(...), you will see they are only correct for circles
|
|
and not properly calculated for ellipses.
|
|
|
|
Peter Lenhard
|
|
p.lenhard@t-online.de
|
|
*/
|
|
|
|
float wxDCImpl::GetFontPointSizeAdjustment(float dpi)
|
|
{
|
|
// wxMSW has long-standing bug where wxFont point size is interpreted as
|
|
// "pixel size corresponding to given point size *on screen*". In other
|
|
// words, on a typical 600dpi printer and a typical 96dpi screen, fonts
|
|
// are ~6 times smaller when printing. Unfortunately, this bug is so severe
|
|
// that *all* printing code has to account for it and consequently, other
|
|
// ports need to emulate this bug too:
|
|
const wxSize screenPPI = wxGetDisplayPPI();
|
|
return float(screenPPI.y) / dpi;
|
|
}
|
|
|
|
double wxDCImpl::GetMMToPXx() const
|
|
{
|
|
if ( wxIsNullDouble(m_mm_to_pix_x) )
|
|
{
|
|
m_mm_to_pix_x = (double)wxGetDisplaySize().GetWidth() /
|
|
(double)wxGetDisplaySizeMM().GetWidth();
|
|
}
|
|
|
|
return m_mm_to_pix_x;
|
|
}
|
|
|
|
double wxDCImpl::GetMMToPXy() const
|
|
{
|
|
if ( wxIsNullDouble(m_mm_to_pix_x) )
|
|
{
|
|
m_mm_to_pix_y = (double)wxGetDisplaySize().GetHeight() /
|
|
(double)wxGetDisplaySizeMM().GetHeight();
|
|
}
|
|
|
|
return m_mm_to_pix_y;
|
|
}
|