git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@509 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			103 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        pen.h
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// Purpose:     wxPen class
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// Author:      AUTHOR
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// Modified by:
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// Created:     ??/??/98
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// RCS-ID:      $Id$
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// Copyright:   (c) AUTHOR
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PEN_H_
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#define _WX_PEN_H_
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#ifdef __GNUG__
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#pragma interface "pen.h"
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#endif
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#include "wx/gdiobj.h"
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typedef    WXDWORD  wxDash ;
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class WXDLLEXPORT wxPen;
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class WXDLLEXPORT wxPenRefData: public wxGDIRefData
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{
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    friend class WXDLLEXPORT wxPen;
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public:
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    wxPenRefData();
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    wxPenRefData(const wxPenRefData& data);
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    ~wxPenRefData();
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protected:
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  int           m_width;
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  int           m_style;
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  int           m_join ;
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  int           m_cap ;
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  wxBitmap      m_stipple ;
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  int           m_nbDash ;
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  wxDash *      m_dash ;
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  wxColour      m_colour;
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/* TODO: implementation
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  WXHPEN        m_hPen;
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*/
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};
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#define M_PENDATA ((wxPenRefData *)m_refData)
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// Pen
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class WXDLLEXPORT wxPen: public wxGDIObject
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{
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  DECLARE_DYNAMIC_CLASS(wxPen)
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public:
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  wxPen();
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  wxPen(const wxColour& col, int width, int style);
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  wxPen(const wxString& col, int width, int style);
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  wxPen(const wxBitmap& stipple, int width);
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  inline wxPen(const wxPen& pen) { Ref(pen); }
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  inline wxPen(const wxPen* pen) { if (pen) Ref(*pen); }
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  ~wxPen();
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  inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
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  inline bool operator == (const wxPen& pen) { return m_refData == pen.m_refData; }
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  inline bool operator != (const wxPen& pen) { return m_refData != pen.m_refData; }
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  virtual bool Ok() const { return (m_refData != NULL) ; }
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  // Override in order to recreate the pen
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  void SetColour(const wxColour& col) ;
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  void SetColour(const wxString& col)  ;
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  void SetColour(const unsigned char r, const unsigned char g, const unsigned char b)  ;
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  void SetWidth(int width)  ;
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  void SetStyle(int style)  ;
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  void SetStipple(const wxBitmap& stipple)  ;
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  void SetDashes(int nb_dashes, const wxDash *dash)  ;
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  void SetJoin(int join)  ;
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  void SetCap(int cap)  ;
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  inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
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  inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
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  inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
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  inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
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  inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
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  inline int GetDashes(wxDash **ptr) const {
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     *ptr = (M_PENDATA ? M_PENDATA->m_dash : NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
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  }
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  inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : NULL); };
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// Implementation
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  // Useful helper: create the brush resource
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  void RealizeResource();
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  // When setting properties, we must make sure we're not changing
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  // another object
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  void Unshare();
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};
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#endif
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    // _WX_PEN_H_
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