git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4477 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			335 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			335 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        setup.h
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// Purpose:     Configuration for the library
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// Author:      AUTHOR
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// Modified by:
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// Created:     ??/??/98
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// RCS-ID:      $Id$
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// Copyright:   (c) AUTHOR
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SETUP_H_
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#define _WX_SETUP_H_
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/*
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 * General features
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 *
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 */
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#define WORDS_BIGENDIAN 1
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#define wxUSE_CONFIG           1
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                                // Use wxConfig, with CreateConfig in wxApp
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#define WXWIN_COMPATIBILITY  0
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                                // Compatibility with 1.66 API.
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                                // Level 0: no backward compatibility, all new features
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                                // Level 1: wxDC, OnSize (etc.) compatibility, but
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                                //          some new features such as event tables
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#define wxUSE_POSTSCRIPT  0
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                        	// 0 for no PostScript device context
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#define wxUSE_AFM_FOR_POSTSCRIPT 0
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                                // 1 to use font metric files in GetTextExtent
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#define wxUSE_METAFILE    1
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                                // 0 for no Metafile and metafile device context
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#define wxUSE_IPC         0
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                                // 0 for no interprocess comms
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#define wxUSE_HELP        0
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                                // 0 for no help facility
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#define wxUSE_RESOURCES   1
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                        	// 0 for no wxGetResource/wxWriteResource
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#define wxUSE_CONSTRAINTS       1
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                                // Use constraints mechanism
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#define wxUSE_TIMEDATE    1
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                                // 0 for no wxTime/wxDate classes
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#define wxUSE_CLIPBOARD   1
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                                // 0 for no clipboard functions
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#define wxUSE_SPLINES     1
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                                    // 0 for no splines
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#define wxUSE_DRAG_AND_DROP 0
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                                // 0 for no drag and drop
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#define wxUSE_TOOLBAR       1
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                                    // Define 1 to use toolbar classes
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#define wxUSE_BUTTONBAR     1
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                                    // Define 1 to use buttonbar classes (enhanced toolbar
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                                    // for MS Windows)
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#define wxUSE_GAUGE         1
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                                    // Define 1 to use Microsoft's gauge (Windows)
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                                    // or Bull's gauge (Motif) library (both in contrib).
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#define wxUSE_COMBOBOX      1
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                                    // Define 1 to use COMBOXBOX control (Windows)
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                                    // or FWW's ComboBox widget (Motif).
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#define wxUSE_CHOICE      1
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                                    // Define 1 to use CHOICE
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#define wxUSE_RADIOBUTTON   1
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                                    // Define 1 to use radio button control
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#define wxUSE_RADIOBTN   1
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                                    // Unfortunately someone introduced this one, too
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#define wxUSE_SCROLLBAR   1
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                                    // Define 1 to compile contributed wxScrollBar class
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#define wxUSE_CHECKBOX 1
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                                    // Define 1 to compile checkbox
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#define wxUSE_LISTBOX 1
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                                    // Define 1 to compile listbox
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#define wxUSE_SPINBTN 1
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                                    // Define 1 to compile spin button
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// use wxStaticLine class (separator line in the dialog)?
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#define wxUSE_STATLINE 1
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#define wxUSE_CHECKLISTBOX 1
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                                    // Define 1 to compile check listbox
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#define wxUSE_CHOICE 1
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                                    // Define 1 to compile choice
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#define wxUSE_CARET       1
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                                    // Define 1 to use wxCaret class
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#define wxUSE_XPM_IN_MSW  1
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                                    // Define 1 to support the XPM package in wxBitmap.
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#define wxUSE_IMAGE_LOADING_IN_MSW        1
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                                  // Use dynamic DIB loading/saving code in utils/dib under MSW.
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#define wxUSE_RESOURCE_LOADING_IN_MSW     1
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                                  // Use dynamic icon/cursor loading/saving code
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                                  // under MSW.
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#define wxUSE_WX_RESOURCES        1
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                                  // Use .wxr resource mechanism (requires PrologIO library)
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// support for startup tips (wxShowTip &c)
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#define wxUSE_STARTUP_TIPS       1
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// BC++/Win16 can't cope with the amount of data in resource.cpp
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#if defined(__WIN16__) && defined(__BORLANDC__)
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#undef wxUSE_WX_RESOURCES
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#define wxUSE_WX_RESOURCES        0
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#endif
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#define wxUSE_DOC_VIEW_ARCHITECTURE 1
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                                  // Set to 0 to disable document/view architecture
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#define wxUSE_MDI_ARCHITECTURE  1
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                                  // Set to 0 to disable MDI document/view architecture
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#define wxUSE_PRINTING_ARCHITECTURE  1
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                                    // Set to 0 to disable print/preview architecture code
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#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
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                                    // Set to 0 to disable PostScript print/preview architecture code
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                                    // under Windows (just use Windows printing).
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#define wxUSE_DYNAMIC_CLASSES     1
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                                  // If 1, enables provision of run-time type information.
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                                  // NOW MANDATORY: don't change.
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#define wxUSE_MEMORY_TRACING      1
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                                  // If 1, enables debugging versions of wxObject::new and
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                                  // wxObject::delete *IF* __WXDEBUG__ is also defined.
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                                  // WARNING: this code may not work with all architectures, especially
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                                  // if alignment is an issue.
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#define wxUSE_DEBUG_CONTEXT       1
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                                  // If 1, enables wxDebugContext, for
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                                  // writing error messages to file, etc. 
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                                  // If __WXDEBUG__ is not defined, will still use
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                                  // normal memory operators.
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                                  // It's recommended to set this to 1,
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                                  // since you may well need to output
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                                  // an error log in a production
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                                  // version (or non-debugging beta)
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#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
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                                  // In debug mode, cause new and delete to be redefined globally.
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                                  // If this causes problems (e.g. link errors), set this to 0.
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#define wxUSE_DEBUG_NEW_ALWAYS 1
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                                  // In debug mode, causes new to be defined to
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                                  // be WXDEBUG_NEW (see object.h).
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                                  // If this causes problems (e.g. link errors), set this to 0.
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                                  // You may need to set this to 0 if using templates (at least
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                                  // for VC++).
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#define REMOVE_UNUSED_ARG 1
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                                  // Set this to 0 if your compiler can't cope
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                                  // with omission of prototype parameters.
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#define wxUSE_ODBC                   1
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                                    // Define 1 to use ODBC classes
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#define wxODBC_FWD_ONLY_CURSORS   1
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                                  // Some databases/ODBC drivers only allow forward scrolling cursors.
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                                  // Unless you specifically want to use backward scrolling
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                                  // cursors, and you know that all of the databases/ODBC drivers
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                                  // that you will use these odbc classes with allow backward 
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                                  // scrolling cursors, this setting should remain set to 1
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                                  // for maximum database/driver compatibilty
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#ifndef __MWERKS__
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#define wxUSE_IOSTREAMH     0
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#else
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#define wxUSE_IOSTREAMH     1
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#endif
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                                  // VC++ 4.2 and above allows <iostream> and <iostream.h>
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                                  // but you can't mix them. Set to 1 for <iostream.h>,
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                                  // 0 for <iostream>
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#define wxUSE_STREAMS       1
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                                  // If enabled (1), compiles wxWindows streams classes
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#define wxUSE_STD_IOSTREAM  1
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                                  // Use standard C++ streams if 1. If 0, use wxWin
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                                  // streams implementation.
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#define wxUSE_WXCONFIG      1
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                                  // if enabled, compiles built-in OS independent wxConfig
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                                  // class and it's file (any platform) and registry (Win)
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                                  // based implementations
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#define wxUSE_THREADS       0
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                                  // support for multithreaded applications: if
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                                  // 1, compile in thread classes (thread.h)
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                                  // and make the library thread safe
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#define wxUSE_ZLIB          1
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                                  // Use zlib for compression in streams and PNG code
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#define wxUSE_LIBPNG        1
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                                  // Use PNG bitmap code
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#define wxUSE_LIBJPEG       0
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                                  // Use JPEG bitmap code
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#define wxUSE_SERIAL        0
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                                  // Use serialization (requires utils/serialize)
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#define wxUSE_DYNLIB_CLASS  0
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                                  // Compile in wxLibrary class for run-time
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                                  // DLL loading and function calling
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#define wxUSE_TOOLTIPS      1
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                                  // Define to use wxToolTip class and
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                                  // wxWindow::SetToolTip() method
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#define wxUSE_SOCKETS       0 // 0
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                                  // Set to 1 to use socket classes
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#define wxUSE_HTML          1 // 0
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                                  // Set to 1 to use wxHTML sub-library
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#define wxUSE_FS_ZIP        1 // 0
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#define wxUSE_FS_INET       1 // 0     // Set to 1 to enable virtual file systems
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#define wxUSE_BUSYINFO      1 // 0
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                                  // wxBusyInfo displays window with message
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                                  // when app is busy. Works in same way as
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                                  // wxBusyCursor
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#define wxUSE_ZIPSTREAM     1 // 0
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                                  // input stream for reading from zip archives
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/*
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 * Finer detail
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 *
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 */
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#define wxUSE_APPLE_IEEE          1
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                                // if enabled, the float codec written by Apple
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                                // will be used to write, in a portable way,
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                                // float on the disk
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// use wxFile class - required by i18n code, wxConfig and others - recommended
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#define wxUSE_FILE                1
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// use wxTextFile class: requires wxFile, required by wxConfig
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#define wxUSE_TEXTFILE            1
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// i18n support: _() macro, wxLocale class. Requires wxFile
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#define wxUSE_INTL                1
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// wxLogXXX functions - highly recommended
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#define wxUSE_LOG                   1
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// wxValidator class
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#define wxUSE_VALIDATORS 1
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// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
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#define wxUSE_ACCEL 1
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// wxSashWindow class
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#define wxUSE_SASH 1
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// text entry dialog and wxGetTextFromUser function
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#define wxUSE_TEXTDLG 1
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// wxToolBar class
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#define wxUSE_TOOLBAR 1
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// wxStatusBar class
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#define wxUSE_STATUSBAR 1
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// progress dialog class for lengthy operations
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#define wxUSE_PROGRESSDLG 1
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// wxDirDlg class for getting a directory name from user
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#define wxUSE_DIRDLG 1
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/*
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 * MS Windows/Windows NT
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 *
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 */
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#define wxUSE_OLE           1
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                                // drag-and-drop, clipboard, OLE Automation
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#if defined(__WIN95__)
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#define wxUSE_CTL3D                      0
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#else
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#define wxUSE_CTL3D                      1
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                                    // Define 1 to use Microsoft CTL3D library.
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                                    // See note above about using FAFA and CTL3D.
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#endif
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#define wxUSE_COMMON_DIALOGS         1
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                                    // On rare occasions (e.g. using DJGPP) may want
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                                    // to omit common dialogs
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                                    // (e.g. file selector, printer dialog).
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                                    // Switching this off also switches off
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                                    // the printing architecture and interactive
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                                    // wxPrinterDC.
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#define wxUSE_ITSY_BITSY             1
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                                    // Define 1 to use Microsoft's ItsyBitsy
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                                    // small title bar library, for wxMiniFrame
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#define wxUSE_BITMAP_MESSAGE         1
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                                    // Define 1 to use bitmap messages.
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#define wxUSE_PORTABLE_FONTS_IN_MSW  0
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                                    // Define 1 to use new portable font scheme in Windows
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                                    // (used by default under X)
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#define wxFONT_SIZE_COMPATIBILITY    0
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                                    // Define 1 for font size to be backward compatible
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                                    // to 1.63 and earlier. 1.64 and later define point
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                                    // sizes to be compatible with Windows.
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#define wxUSE_GENERIC_DIALOGS_IN_MSW 1
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                                    // Define 1 to use generic dialogs in Windows, even though
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                                    // they duplicate native common dialog (e.g. wxColourDialog)
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#define wxUSE_PENWINDOWS 0
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                                    // Set to 1 to use PenWindows
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#define wxUSE_OWNER_DRAWN             0
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                                    // Owner-drawn menus and listboxes
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#define wxUSE_NATIVE_STATUSBAR        1
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                                    // Set to 0 to use cross-platform wxStatusBar
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#define wxUSE_DBWIN32                 1
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                                    // Use Andrew Tucker's OutputDebugString implementation
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                                    // (required on Win95 only). See utils.cpp.
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/*
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 * Any platform
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 *
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 */
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#define wxUSE_TYPEDEFS               1
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                                    // Use typedefs not classes for wxPoint
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                                    // and others, to reduce overhead and avoid
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                                    // MS C7 memory bug. Bounds checker
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                                    // complains about deallocating
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                                    // arrays of wxPoints if wxPoint is a class.
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#endif
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    // _WX_SETUP_H_
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