git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65987 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2659 lines
74 KiB
C++
2659 lines
74 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: src/common/sizer.cpp
|
|
// Purpose: provide new wxSizer class for layout
|
|
// Author: Robert Roebling and Robin Dunn, contributions by
|
|
// Dirk Holtwick, Ron Lee
|
|
// Modified by: Ron Lee
|
|
// Created:
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) Robin Dunn, Robert Roebling
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// For compilers that support precompilation, includes "wx.h".
|
|
#include "wx/wxprec.h"
|
|
|
|
#ifdef __BORLANDC__
|
|
#pragma hdrstop
|
|
#endif
|
|
|
|
#include "wx/sizer.h"
|
|
#include "wx/private/flagscheck.h"
|
|
|
|
#ifndef WX_PRECOMP
|
|
#include "wx/string.h"
|
|
#include "wx/intl.h"
|
|
#include "wx/math.h"
|
|
#include "wx/utils.h"
|
|
#include "wx/settings.h"
|
|
#include "wx/button.h"
|
|
#include "wx/statbox.h"
|
|
#include "wx/toplevel.h"
|
|
#endif // WX_PRECOMP
|
|
|
|
#include "wx/display.h"
|
|
#include "wx/vector.h"
|
|
#include "wx/listimpl.cpp"
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
IMPLEMENT_CLASS(wxSizerItem, wxObject)
|
|
IMPLEMENT_CLASS(wxSizer, wxObject)
|
|
IMPLEMENT_CLASS(wxGridSizer, wxSizer)
|
|
IMPLEMENT_CLASS(wxFlexGridSizer, wxGridSizer)
|
|
IMPLEMENT_CLASS(wxBoxSizer, wxSizer)
|
|
#if wxUSE_STATBOX
|
|
IMPLEMENT_CLASS(wxStaticBoxSizer, wxBoxSizer)
|
|
#endif
|
|
#if wxUSE_BUTTON
|
|
IMPLEMENT_CLASS(wxStdDialogButtonSizer, wxBoxSizer)
|
|
#endif
|
|
|
|
WX_DEFINE_EXPORTED_LIST( wxSizerItemList )
|
|
|
|
/*
|
|
TODO PROPERTIES
|
|
sizeritem
|
|
object
|
|
object_ref
|
|
minsize
|
|
option
|
|
flag
|
|
border
|
|
spacer
|
|
option
|
|
flag
|
|
borfder
|
|
boxsizer
|
|
orient
|
|
staticboxsizer
|
|
orient
|
|
label
|
|
gridsizer
|
|
rows
|
|
cols
|
|
vgap
|
|
hgap
|
|
flexgridsizer
|
|
rows
|
|
cols
|
|
vgap
|
|
hgap
|
|
growablerows
|
|
growablecols
|
|
minsize
|
|
*/
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxSizerItem
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// check for flags conflicts
|
|
static const int SIZER_FLAGS_MASK =
|
|
wxADD_FLAG(wxCENTRE,
|
|
wxADD_FLAG(wxHORIZONTAL,
|
|
wxADD_FLAG(wxVERTICAL,
|
|
wxADD_FLAG(wxLEFT,
|
|
wxADD_FLAG(wxRIGHT,
|
|
wxADD_FLAG(wxUP,
|
|
wxADD_FLAG(wxDOWN,
|
|
wxADD_FLAG(wxALIGN_NOT,
|
|
wxADD_FLAG(wxALIGN_CENTER_HORIZONTAL,
|
|
wxADD_FLAG(wxALIGN_RIGHT,
|
|
wxADD_FLAG(wxALIGN_BOTTOM,
|
|
wxADD_FLAG(wxALIGN_CENTER_VERTICAL,
|
|
wxADD_FLAG(wxFIXED_MINSIZE,
|
|
wxADD_FLAG(wxRESERVE_SPACE_EVEN_IF_HIDDEN,
|
|
wxADD_FLAG(wxSTRETCH_NOT,
|
|
wxADD_FLAG(wxSHRINK,
|
|
wxADD_FLAG(wxGROW,
|
|
wxADD_FLAG(wxSHAPED,
|
|
0))))))))))))))))));
|
|
|
|
#define ASSERT_VALID_SIZER_FLAGS(f) wxASSERT_VALID_FLAGS(f, SIZER_FLAGS_MASK)
|
|
|
|
|
|
void wxSizerItem::Init(const wxSizerFlags& flags)
|
|
{
|
|
Init();
|
|
|
|
m_proportion = flags.GetProportion();
|
|
m_flag = flags.GetFlags();
|
|
m_border = flags.GetBorderInPixels();
|
|
|
|
ASSERT_VALID_SIZER_FLAGS( m_flag );
|
|
}
|
|
|
|
wxSizerItem::wxSizerItem()
|
|
{
|
|
Init();
|
|
|
|
m_proportion = 0;
|
|
m_border = 0;
|
|
m_flag = 0;
|
|
m_id = wxID_NONE;
|
|
}
|
|
|
|
// window item
|
|
void wxSizerItem::DoSetWindow(wxWindow *window)
|
|
{
|
|
wxCHECK_RET( window, wxT("NULL window in wxSizerItem::SetWindow()") );
|
|
|
|
m_kind = Item_Window;
|
|
m_window = window;
|
|
|
|
// window doesn't become smaller than its initial size, whatever happens
|
|
m_minSize = window->GetSize();
|
|
|
|
if ( m_flag & wxFIXED_MINSIZE )
|
|
window->SetMinSize(m_minSize);
|
|
|
|
// aspect ratio calculated from initial size
|
|
SetRatio(m_minSize);
|
|
}
|
|
|
|
wxSizerItem::wxSizerItem(wxWindow *window,
|
|
int proportion,
|
|
int flag,
|
|
int border,
|
|
wxObject* userData)
|
|
: m_kind(Item_None),
|
|
m_proportion(proportion),
|
|
m_border(border),
|
|
m_flag(flag),
|
|
m_id(wxID_NONE),
|
|
m_userData(userData)
|
|
{
|
|
ASSERT_VALID_SIZER_FLAGS( m_flag );
|
|
|
|
DoSetWindow(window);
|
|
}
|
|
|
|
// sizer item
|
|
void wxSizerItem::DoSetSizer(wxSizer *sizer)
|
|
{
|
|
m_kind = Item_Sizer;
|
|
m_sizer = sizer;
|
|
}
|
|
|
|
wxSizerItem::wxSizerItem(wxSizer *sizer,
|
|
int proportion,
|
|
int flag,
|
|
int border,
|
|
wxObject* userData)
|
|
: m_kind(Item_None),
|
|
m_sizer(NULL),
|
|
m_proportion(proportion),
|
|
m_border(border),
|
|
m_flag(flag),
|
|
m_id(wxID_NONE),
|
|
m_ratio(0.0),
|
|
m_userData(userData)
|
|
{
|
|
ASSERT_VALID_SIZER_FLAGS( m_flag );
|
|
|
|
DoSetSizer(sizer);
|
|
|
|
// m_minSize is set later
|
|
}
|
|
|
|
// spacer item
|
|
void wxSizerItem::DoSetSpacer(const wxSize& size)
|
|
{
|
|
m_kind = Item_Spacer;
|
|
m_spacer = new wxSizerSpacer(size);
|
|
m_minSize = size;
|
|
SetRatio(size);
|
|
}
|
|
|
|
wxSizerItem::wxSizerItem(int width,
|
|
int height,
|
|
int proportion,
|
|
int flag,
|
|
int border,
|
|
wxObject* userData)
|
|
: m_kind(Item_None),
|
|
m_sizer(NULL),
|
|
m_minSize(width, height), // minimal size is the initial size
|
|
m_proportion(proportion),
|
|
m_border(border),
|
|
m_flag(flag),
|
|
m_id(wxID_NONE),
|
|
m_userData(userData)
|
|
{
|
|
ASSERT_VALID_SIZER_FLAGS( m_flag );
|
|
|
|
DoSetSpacer(wxSize(width, height));
|
|
}
|
|
|
|
wxSizerItem::~wxSizerItem()
|
|
{
|
|
delete m_userData;
|
|
Free();
|
|
}
|
|
|
|
void wxSizerItem::Free()
|
|
{
|
|
switch ( m_kind )
|
|
{
|
|
case Item_None:
|
|
break;
|
|
|
|
case Item_Window:
|
|
m_window->SetContainingSizer(NULL);
|
|
break;
|
|
|
|
case Item_Sizer:
|
|
delete m_sizer;
|
|
break;
|
|
|
|
case Item_Spacer:
|
|
delete m_spacer;
|
|
break;
|
|
|
|
case Item_Max:
|
|
default:
|
|
wxFAIL_MSG( wxT("unexpected wxSizerItem::m_kind") );
|
|
}
|
|
|
|
m_kind = Item_None;
|
|
}
|
|
|
|
wxSize wxSizerItem::GetSpacer() const
|
|
{
|
|
wxSize size;
|
|
if ( m_kind == Item_Spacer )
|
|
size = m_spacer->GetSize();
|
|
|
|
return size;
|
|
}
|
|
|
|
|
|
wxSize wxSizerItem::GetSize() const
|
|
{
|
|
wxSize ret;
|
|
switch ( m_kind )
|
|
{
|
|
case Item_None:
|
|
break;
|
|
|
|
case Item_Window:
|
|
ret = m_window->GetSize();
|
|
break;
|
|
|
|
case Item_Sizer:
|
|
ret = m_sizer->GetSize();
|
|
break;
|
|
|
|
case Item_Spacer:
|
|
ret = m_spacer->GetSize();
|
|
break;
|
|
|
|
case Item_Max:
|
|
default:
|
|
wxFAIL_MSG( wxT("unexpected wxSizerItem::m_kind") );
|
|
}
|
|
|
|
if (m_flag & wxWEST)
|
|
ret.x += m_border;
|
|
if (m_flag & wxEAST)
|
|
ret.x += m_border;
|
|
if (m_flag & wxNORTH)
|
|
ret.y += m_border;
|
|
if (m_flag & wxSOUTH)
|
|
ret.y += m_border;
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool wxSizerItem::InformFirstDirection(int direction, int size, int availableOtherDir)
|
|
{
|
|
// The size that come here will be including borders. Child items should get it
|
|
// without borders.
|
|
if( size>0 )
|
|
{
|
|
if( direction==wxHORIZONTAL )
|
|
{
|
|
if (m_flag & wxWEST)
|
|
size -= m_border;
|
|
if (m_flag & wxEAST)
|
|
size -= m_border;
|
|
}
|
|
else if( direction==wxVERTICAL )
|
|
{
|
|
if (m_flag & wxNORTH)
|
|
size -= m_border;
|
|
if (m_flag & wxSOUTH)
|
|
size -= m_border;
|
|
}
|
|
}
|
|
|
|
bool didUse = false;
|
|
// Pass the information along to the held object
|
|
if (IsSizer())
|
|
{
|
|
didUse = GetSizer()->InformFirstDirection(direction,size,availableOtherDir);
|
|
if (didUse)
|
|
m_minSize = GetSizer()->CalcMin();
|
|
}
|
|
else if (IsWindow())
|
|
{
|
|
didUse = GetWindow()->InformFirstDirection(direction,size,availableOtherDir);
|
|
if (didUse)
|
|
m_minSize = m_window->GetEffectiveMinSize();
|
|
|
|
// This information is useful for items with wxSHAPED flag, since
|
|
// we can request an optimal min size for such an item. Even if
|
|
// we overwrite the m_minSize member here, we can read it back from
|
|
// the owned window (happens automatically).
|
|
if( (m_flag & wxSHAPED) && (m_flag & wxEXPAND) && direction )
|
|
{
|
|
if( !wxIsNullDouble(m_ratio) )
|
|
{
|
|
wxCHECK_MSG( (m_proportion==0), false, wxT("Shaped item, non-zero proportion in wxSizerItem::InformFirstDirection()") );
|
|
if( direction==wxHORIZONTAL && !wxIsNullDouble(m_ratio) )
|
|
{
|
|
// Clip size so that we don't take too much
|
|
if( availableOtherDir>=0 && int(size/m_ratio)-m_minSize.y>availableOtherDir )
|
|
size = int((availableOtherDir+m_minSize.y)*m_ratio);
|
|
m_minSize = wxSize(size,int(size/m_ratio));
|
|
}
|
|
else if( direction==wxVERTICAL )
|
|
{
|
|
// Clip size so that we don't take too much
|
|
if( availableOtherDir>=0 && int(size*m_ratio)-m_minSize.x>availableOtherDir )
|
|
size = int((availableOtherDir+m_minSize.x)/m_ratio);
|
|
m_minSize = wxSize(int(size*m_ratio),size);
|
|
}
|
|
didUse = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return didUse;
|
|
}
|
|
|
|
wxSize wxSizerItem::CalcMin()
|
|
{
|
|
if (IsSizer())
|
|
{
|
|
m_minSize = m_sizer->GetMinSize();
|
|
|
|
// if we have to preserve aspect ratio _AND_ this is
|
|
// the first-time calculation, consider ret to be initial size
|
|
if ( (m_flag & wxSHAPED) && wxIsNullDouble(m_ratio) )
|
|
SetRatio(m_minSize);
|
|
}
|
|
else if ( IsWindow() )
|
|
{
|
|
// Since the size of the window may change during runtime, we
|
|
// should use the current minimal/best size.
|
|
m_minSize = m_window->GetEffectiveMinSize();
|
|
}
|
|
|
|
return GetMinSizeWithBorder();
|
|
}
|
|
|
|
wxSize wxSizerItem::GetMinSizeWithBorder() const
|
|
{
|
|
wxSize ret = m_minSize;
|
|
|
|
if (m_flag & wxWEST)
|
|
ret.x += m_border;
|
|
if (m_flag & wxEAST)
|
|
ret.x += m_border;
|
|
if (m_flag & wxNORTH)
|
|
ret.y += m_border;
|
|
if (m_flag & wxSOUTH)
|
|
ret.y += m_border;
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
void wxSizerItem::SetDimension( const wxPoint& pos_, const wxSize& size_ )
|
|
{
|
|
wxPoint pos = pos_;
|
|
wxSize size = size_;
|
|
if (m_flag & wxSHAPED)
|
|
{
|
|
// adjust aspect ratio
|
|
int rwidth = (int) (size.y * m_ratio);
|
|
if (rwidth > size.x)
|
|
{
|
|
// fit horizontally
|
|
int rheight = (int) (size.x / m_ratio);
|
|
// add vertical space
|
|
if (m_flag & wxALIGN_CENTER_VERTICAL)
|
|
pos.y += (size.y - rheight) / 2;
|
|
else if (m_flag & wxALIGN_BOTTOM)
|
|
pos.y += (size.y - rheight);
|
|
// use reduced dimensions
|
|
size.y =rheight;
|
|
}
|
|
else if (rwidth < size.x)
|
|
{
|
|
// add horizontal space
|
|
if (m_flag & wxALIGN_CENTER_HORIZONTAL)
|
|
pos.x += (size.x - rwidth) / 2;
|
|
else if (m_flag & wxALIGN_RIGHT)
|
|
pos.x += (size.x - rwidth);
|
|
size.x = rwidth;
|
|
}
|
|
}
|
|
|
|
// This is what GetPosition() returns. Since we calculate
|
|
// borders afterwards, GetPosition() will be the left/top
|
|
// corner of the surrounding border.
|
|
m_pos = pos;
|
|
|
|
if (m_flag & wxWEST)
|
|
{
|
|
pos.x += m_border;
|
|
size.x -= m_border;
|
|
}
|
|
if (m_flag & wxEAST)
|
|
{
|
|
size.x -= m_border;
|
|
}
|
|
if (m_flag & wxNORTH)
|
|
{
|
|
pos.y += m_border;
|
|
size.y -= m_border;
|
|
}
|
|
if (m_flag & wxSOUTH)
|
|
{
|
|
size.y -= m_border;
|
|
}
|
|
|
|
if (size.x < 0)
|
|
size.x = 0;
|
|
if (size.y < 0)
|
|
size.y = 0;
|
|
|
|
m_rect = wxRect(pos, size);
|
|
|
|
switch ( m_kind )
|
|
{
|
|
case Item_None:
|
|
wxFAIL_MSG( wxT("can't set size of uninitialized sizer item") );
|
|
break;
|
|
|
|
case Item_Window:
|
|
{
|
|
// Use wxSIZE_FORCE_EVENT here since a sizer item might
|
|
// have changed alignment or some other property which would
|
|
// not change the size of the window. In such a case, no
|
|
// wxSizeEvent would normally be generated and thus the
|
|
// control wouldn't get layed out correctly here.
|
|
#if 1
|
|
m_window->SetSize(pos.x, pos.y, size.x, size.y,
|
|
wxSIZE_ALLOW_MINUS_ONE|wxSIZE_FORCE_EVENT );
|
|
#else
|
|
m_window->SetSize(pos.x, pos.y, size.x, size.y,
|
|
wxSIZE_ALLOW_MINUS_ONE );
|
|
#endif
|
|
break;
|
|
}
|
|
case Item_Sizer:
|
|
m_sizer->SetDimension(pos, size);
|
|
break;
|
|
|
|
case Item_Spacer:
|
|
m_spacer->SetSize(size);
|
|
break;
|
|
|
|
case Item_Max:
|
|
default:
|
|
wxFAIL_MSG( wxT("unexpected wxSizerItem::m_kind") );
|
|
}
|
|
}
|
|
|
|
void wxSizerItem::DeleteWindows()
|
|
{
|
|
switch ( m_kind )
|
|
{
|
|
case Item_None:
|
|
case Item_Spacer:
|
|
break;
|
|
|
|
case Item_Window:
|
|
//We are deleting the window from this sizer - normally
|
|
//the window destroys the sizer associated with it,
|
|
//which might destroy this, which we don't want
|
|
m_window->SetContainingSizer(NULL);
|
|
m_window->Destroy();
|
|
//Putting this after the switch will result in a spacer
|
|
//not being deleted properly on destruction
|
|
m_kind = Item_None;
|
|
break;
|
|
|
|
case Item_Sizer:
|
|
m_sizer->DeleteWindows();
|
|
break;
|
|
|
|
case Item_Max:
|
|
default:
|
|
wxFAIL_MSG( wxT("unexpected wxSizerItem::m_kind") );
|
|
}
|
|
|
|
}
|
|
|
|
void wxSizerItem::Show( bool show )
|
|
{
|
|
switch ( m_kind )
|
|
{
|
|
case Item_None:
|
|
wxFAIL_MSG( wxT("can't show uninitialized sizer item") );
|
|
break;
|
|
|
|
case Item_Window:
|
|
m_window->Show(show);
|
|
break;
|
|
|
|
case Item_Sizer:
|
|
m_sizer->Show(show);
|
|
break;
|
|
|
|
case Item_Spacer:
|
|
m_spacer->Show(show);
|
|
break;
|
|
|
|
case Item_Max:
|
|
default:
|
|
wxFAIL_MSG( wxT("unexpected wxSizerItem::m_kind") );
|
|
}
|
|
}
|
|
|
|
bool wxSizerItem::IsShown() const
|
|
{
|
|
if ( m_flag & wxRESERVE_SPACE_EVEN_IF_HIDDEN )
|
|
return true;
|
|
|
|
switch ( m_kind )
|
|
{
|
|
case Item_None:
|
|
// we may be called from CalcMin(), just return false so that we're
|
|
// not used
|
|
break;
|
|
|
|
case Item_Window:
|
|
return m_window->IsShown();
|
|
|
|
case Item_Sizer:
|
|
{
|
|
// arbitrarily decide that if at least one of our elements is
|
|
// shown, so are we (this arbitrariness is the reason for
|
|
// deprecating this function)
|
|
for ( wxSizerItemList::compatibility_iterator
|
|
node = m_sizer->GetChildren().GetFirst();
|
|
node;
|
|
node = node->GetNext() )
|
|
{
|
|
if ( node->GetData()->IsShown() )
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
case Item_Spacer:
|
|
return m_spacer->IsShown();
|
|
|
|
case Item_Max:
|
|
default:
|
|
wxFAIL_MSG( wxT("unexpected wxSizerItem::m_kind") );
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
void wxSizerItem::SetOption( int option )
|
|
{
|
|
SetProportion( option );
|
|
}
|
|
|
|
int wxSizerItem::GetOption() const
|
|
{
|
|
return GetProportion();
|
|
}
|
|
#endif // WXWIN_COMPATIBILITY_2_6
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
// wxSizer
|
|
//---------------------------------------------------------------------------
|
|
|
|
wxSizer::~wxSizer()
|
|
{
|
|
WX_CLEAR_LIST(wxSizerItemList, m_children);
|
|
}
|
|
|
|
wxSizerItem* wxSizer::DoInsert( size_t index, wxSizerItem *item )
|
|
{
|
|
m_children.Insert( index, item );
|
|
|
|
if ( item->GetWindow() )
|
|
item->GetWindow()->SetContainingSizer( this );
|
|
|
|
if ( item->GetSizer() )
|
|
item->GetSizer()->SetContainingWindow( m_containingWindow );
|
|
|
|
return item;
|
|
}
|
|
|
|
void wxSizer::SetContainingWindow(wxWindow *win)
|
|
{
|
|
if ( win == m_containingWindow )
|
|
return;
|
|
|
|
m_containingWindow = win;
|
|
|
|
// set the same window for all nested sizers as well, they also are in the
|
|
// same window
|
|
for ( wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
node;
|
|
node = node->GetNext() )
|
|
{
|
|
wxSizerItem *const item = node->GetData();
|
|
wxSizer *const sizer = item->GetSizer();
|
|
|
|
if ( sizer )
|
|
{
|
|
sizer->SetContainingWindow(win);
|
|
}
|
|
}
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_6
|
|
bool wxSizer::Remove( wxWindow *window )
|
|
{
|
|
return Detach( window );
|
|
}
|
|
#endif // WXWIN_COMPATIBILITY_2_6
|
|
|
|
bool wxSizer::Remove( wxSizer *sizer )
|
|
{
|
|
wxASSERT_MSG( sizer, wxT("Removing NULL sizer") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetSizer() == sizer)
|
|
{
|
|
delete item;
|
|
m_children.Erase( node );
|
|
return true;
|
|
}
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::Remove( int index )
|
|
{
|
|
wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(),
|
|
false,
|
|
wxT("Remove index is out of range") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.Item( index );
|
|
|
|
wxCHECK_MSG( node, false, wxT("Failed to find child node") );
|
|
|
|
delete node->GetData();
|
|
m_children.Erase( node );
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxSizer::Detach( wxSizer *sizer )
|
|
{
|
|
wxASSERT_MSG( sizer, wxT("Detaching NULL sizer") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetSizer() == sizer)
|
|
{
|
|
item->DetachSizer();
|
|
delete item;
|
|
m_children.Erase( node );
|
|
return true;
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::Detach( wxWindow *window )
|
|
{
|
|
wxASSERT_MSG( window, wxT("Detaching NULL window") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetWindow() == window)
|
|
{
|
|
delete item;
|
|
m_children.Erase( node );
|
|
return true;
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::Detach( int index )
|
|
{
|
|
wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(),
|
|
false,
|
|
wxT("Detach index is out of range") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.Item( index );
|
|
|
|
wxCHECK_MSG( node, false, wxT("Failed to find child node") );
|
|
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if ( item->IsSizer() )
|
|
item->DetachSizer();
|
|
|
|
delete item;
|
|
m_children.Erase( node );
|
|
return true;
|
|
}
|
|
|
|
bool wxSizer::Replace( wxWindow *oldwin, wxWindow *newwin, bool recursive )
|
|
{
|
|
wxASSERT_MSG( oldwin, wxT("Replacing NULL window") );
|
|
wxASSERT_MSG( newwin, wxT("Replacing with NULL window") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetWindow() == oldwin)
|
|
{
|
|
item->AssignWindow(newwin);
|
|
newwin->SetContainingSizer( this );
|
|
return true;
|
|
}
|
|
else if (recursive && item->IsSizer())
|
|
{
|
|
if (item->GetSizer()->Replace( oldwin, newwin, true ))
|
|
return true;
|
|
}
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::Replace( wxSizer *oldsz, wxSizer *newsz, bool recursive )
|
|
{
|
|
wxASSERT_MSG( oldsz, wxT("Replacing NULL sizer") );
|
|
wxASSERT_MSG( newsz, wxT("Replacing with NULL sizer") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetSizer() == oldsz)
|
|
{
|
|
item->AssignSizer(newsz);
|
|
return true;
|
|
}
|
|
else if (recursive && item->IsSizer())
|
|
{
|
|
if (item->GetSizer()->Replace( oldsz, newsz, true ))
|
|
return true;
|
|
}
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::Replace( size_t old, wxSizerItem *newitem )
|
|
{
|
|
wxCHECK_MSG( old < m_children.GetCount(), false, wxT("Replace index is out of range") );
|
|
wxASSERT_MSG( newitem, wxT("Replacing with NULL item") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.Item( old );
|
|
|
|
wxCHECK_MSG( node, false, wxT("Failed to find child node") );
|
|
|
|
wxSizerItem *item = node->GetData();
|
|
node->SetData(newitem);
|
|
delete item;
|
|
|
|
return true;
|
|
}
|
|
|
|
void wxSizer::Clear( bool delete_windows )
|
|
{
|
|
// First clear the ContainingSizer pointers
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->IsWindow())
|
|
item->GetWindow()->SetContainingSizer( NULL );
|
|
node = node->GetNext();
|
|
}
|
|
|
|
// Destroy the windows if needed
|
|
if (delete_windows)
|
|
DeleteWindows();
|
|
|
|
// Now empty the list
|
|
WX_CLEAR_LIST(wxSizerItemList, m_children);
|
|
}
|
|
|
|
void wxSizer::DeleteWindows()
|
|
{
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
item->DeleteWindows();
|
|
node = node->GetNext();
|
|
}
|
|
}
|
|
|
|
wxSize wxSizer::ComputeFittingClientSize(wxWindow *window)
|
|
{
|
|
wxCHECK_MSG( window, wxDefaultSize, "window can't be NULL" );
|
|
|
|
// take the min size by default and limit it by max size
|
|
wxSize size = GetMinClientSize(window);
|
|
wxSize sizeMax;
|
|
|
|
wxTopLevelWindow *tlw = wxDynamicCast(window, wxTopLevelWindow);
|
|
if ( tlw )
|
|
{
|
|
// hack for small screen devices where TLWs are always full screen
|
|
if ( tlw->IsAlwaysMaximized() )
|
|
{
|
|
return tlw->GetClientSize();
|
|
}
|
|
|
|
// limit the window to the size of the display it is on
|
|
int disp = wxDisplay::GetFromWindow(window);
|
|
if ( disp == wxNOT_FOUND )
|
|
{
|
|
// or, if we don't know which one it is, of the main one
|
|
disp = 0;
|
|
}
|
|
|
|
sizeMax = wxDisplay(disp).GetClientArea().GetSize();
|
|
|
|
// space for decorations and toolbars etc.
|
|
sizeMax = tlw->WindowToClientSize(sizeMax);
|
|
}
|
|
else
|
|
{
|
|
sizeMax = GetMaxClientSize(window);
|
|
}
|
|
|
|
if ( sizeMax.x != wxDefaultCoord && size.x > sizeMax.x )
|
|
size.x = sizeMax.x;
|
|
if ( sizeMax.y != wxDefaultCoord && size.y > sizeMax.y )
|
|
size.y = sizeMax.y;
|
|
|
|
return size;
|
|
}
|
|
|
|
wxSize wxSizer::ComputeFittingWindowSize(wxWindow *window)
|
|
{
|
|
wxCHECK_MSG( window, wxDefaultSize, "window can't be NULL" );
|
|
|
|
return window->ClientToWindowSize(ComputeFittingClientSize(window));
|
|
}
|
|
|
|
wxSize wxSizer::Fit( wxWindow *window )
|
|
{
|
|
wxCHECK_MSG( window, wxDefaultSize, "window can't be NULL" );
|
|
|
|
// set client size
|
|
window->SetClientSize(ComputeFittingClientSize(window));
|
|
|
|
// return entire size
|
|
return window->GetSize();
|
|
}
|
|
|
|
void wxSizer::FitInside( wxWindow *window )
|
|
{
|
|
wxSize size;
|
|
if (window->IsTopLevel())
|
|
size = VirtualFitSize( window );
|
|
else
|
|
size = GetMinClientSize( window );
|
|
|
|
window->SetVirtualSize( size );
|
|
}
|
|
|
|
void wxSizer::Layout()
|
|
{
|
|
// (re)calculates minimums needed for each item and other preparations
|
|
// for layout
|
|
CalcMin();
|
|
|
|
// Applies the layout and repositions/resizes the items
|
|
RecalcSizes();
|
|
}
|
|
|
|
void wxSizer::SetSizeHints( wxWindow *window )
|
|
{
|
|
// Preserve the window's max size hints, but set the
|
|
// lower bound according to the sizer calculations.
|
|
|
|
// This is equivalent to calling Fit(), except that we need to set
|
|
// the size hints _in between_ the two steps performed by Fit
|
|
// (1. ComputeFittingClientSize, 2. SetClientSize). That's because
|
|
// otherwise SetClientSize() could have no effect if there already are
|
|
// size hints in effect that forbid requested client size.
|
|
|
|
const wxSize clientSize = ComputeFittingClientSize(window);
|
|
|
|
window->SetMinClientSize(clientSize);
|
|
window->SetClientSize(clientSize);
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_8
|
|
void wxSizer::SetVirtualSizeHints( wxWindow *window )
|
|
{
|
|
FitInside( window );
|
|
}
|
|
#endif // WXWIN_COMPATIBILITY_2_8
|
|
|
|
// TODO on mac we need a function that determines how much free space this
|
|
// min size contains, in order to make sure that we have 20 pixels of free
|
|
// space around the controls
|
|
wxSize wxSizer::GetMaxClientSize( wxWindow *window ) const
|
|
{
|
|
return window->WindowToClientSize(window->GetMaxSize());
|
|
}
|
|
|
|
wxSize wxSizer::GetMinClientSize( wxWindow *WXUNUSED(window) )
|
|
{
|
|
return GetMinSize(); // Already returns client size.
|
|
}
|
|
|
|
wxSize wxSizer::VirtualFitSize( wxWindow *window )
|
|
{
|
|
wxSize size = GetMinClientSize( window );
|
|
wxSize sizeMax = GetMaxClientSize( window );
|
|
|
|
// Limit the size if sizeMax != wxDefaultSize
|
|
|
|
if ( size.x > sizeMax.x && sizeMax.x != wxDefaultCoord )
|
|
size.x = sizeMax.x;
|
|
if ( size.y > sizeMax.y && sizeMax.y != wxDefaultCoord )
|
|
size.y = sizeMax.y;
|
|
|
|
return size;
|
|
}
|
|
|
|
wxSize wxSizer::GetMinSize()
|
|
{
|
|
wxSize ret( CalcMin() );
|
|
if (ret.x < m_minSize.x) ret.x = m_minSize.x;
|
|
if (ret.y < m_minSize.y) ret.y = m_minSize.y;
|
|
return ret;
|
|
}
|
|
|
|
void wxSizer::DoSetMinSize( int width, int height )
|
|
{
|
|
m_minSize.x = width;
|
|
m_minSize.y = height;
|
|
}
|
|
|
|
bool wxSizer::DoSetItemMinSize( wxWindow *window, int width, int height )
|
|
{
|
|
wxASSERT_MSG( window, wxT("SetMinSize for NULL window") );
|
|
|
|
// Is it our immediate child?
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetWindow() == window)
|
|
{
|
|
item->SetMinSize( width, height );
|
|
return true;
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
// No? Search any subsizers we own then
|
|
|
|
node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if ( item->GetSizer() &&
|
|
item->GetSizer()->DoSetItemMinSize( window, width, height ) )
|
|
{
|
|
// A child sizer found the requested windw, exit.
|
|
return true;
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::DoSetItemMinSize( wxSizer *sizer, int width, int height )
|
|
{
|
|
wxASSERT_MSG( sizer, wxT("SetMinSize for NULL sizer") );
|
|
|
|
// Is it our immediate child?
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetSizer() == sizer)
|
|
{
|
|
item->GetSizer()->DoSetMinSize( width, height );
|
|
return true;
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
// No? Search any subsizers we own then
|
|
|
|
node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if ( item->GetSizer() &&
|
|
item->GetSizer()->DoSetItemMinSize( sizer, width, height ) )
|
|
{
|
|
// A child found the requested sizer, exit.
|
|
return true;
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::DoSetItemMinSize( size_t index, int width, int height )
|
|
{
|
|
wxSizerItemList::compatibility_iterator node = m_children.Item( index );
|
|
|
|
wxCHECK_MSG( node, false, wxT("Failed to find child node") );
|
|
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetSizer())
|
|
{
|
|
// Sizers contains the minimal size in them, if not calculated ...
|
|
item->GetSizer()->DoSetMinSize( width, height );
|
|
}
|
|
else
|
|
{
|
|
// ... but the minimal size of spacers and windows is stored via the item
|
|
item->SetMinSize( width, height );
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
wxSizerItem* wxSizer::GetItem( wxWindow *window, bool recursive )
|
|
{
|
|
wxASSERT_MSG( window, wxT("GetItem for NULL window") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetWindow() == window)
|
|
{
|
|
return item;
|
|
}
|
|
else if (recursive && item->IsSizer())
|
|
{
|
|
wxSizerItem *subitem = item->GetSizer()->GetItem( window, true );
|
|
if (subitem)
|
|
return subitem;
|
|
}
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
wxSizerItem* wxSizer::GetItem( wxSizer *sizer, bool recursive )
|
|
{
|
|
wxASSERT_MSG( sizer, wxT("GetItem for NULL sizer") );
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetSizer() == sizer)
|
|
{
|
|
return item;
|
|
}
|
|
else if (recursive && item->IsSizer())
|
|
{
|
|
wxSizerItem *subitem = item->GetSizer()->GetItem( sizer, true );
|
|
if (subitem)
|
|
return subitem;
|
|
}
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
wxSizerItem* wxSizer::GetItem( size_t index )
|
|
{
|
|
wxCHECK_MSG( index < m_children.GetCount(),
|
|
NULL,
|
|
wxT("GetItem index is out of range") );
|
|
|
|
return m_children.Item( index )->GetData();
|
|
}
|
|
|
|
wxSizerItem* wxSizer::GetItemById( int id, bool recursive )
|
|
{
|
|
// This gets a sizer item by the id of the sizer item
|
|
// and NOT the id of a window if the item is a window.
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetId() == id)
|
|
{
|
|
return item;
|
|
}
|
|
else if (recursive && item->IsSizer())
|
|
{
|
|
wxSizerItem *subitem = item->GetSizer()->GetItemById( id, true );
|
|
if (subitem)
|
|
return subitem;
|
|
}
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
bool wxSizer::Show( wxWindow *window, bool show, bool recursive )
|
|
{
|
|
wxSizerItem *item = GetItem( window, recursive );
|
|
|
|
if ( item )
|
|
{
|
|
item->Show( show );
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::Show( wxSizer *sizer, bool show, bool recursive )
|
|
{
|
|
wxSizerItem *item = GetItem( sizer, recursive );
|
|
|
|
if ( item )
|
|
{
|
|
item->Show( show );
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::Show( size_t index, bool show)
|
|
{
|
|
wxSizerItem *item = GetItem( index );
|
|
|
|
if ( item )
|
|
{
|
|
item->Show( show );
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void wxSizer::ShowItems( bool show )
|
|
{
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
node->GetData()->Show( show );
|
|
node = node->GetNext();
|
|
}
|
|
}
|
|
|
|
bool wxSizer::IsShown( wxWindow *window ) const
|
|
{
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetWindow() == window)
|
|
{
|
|
return item->IsShown();
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
wxFAIL_MSG( wxT("IsShown failed to find sizer item") );
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::IsShown( wxSizer *sizer ) const
|
|
{
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
|
|
if (item->GetSizer() == sizer)
|
|
{
|
|
return item->IsShown();
|
|
}
|
|
node = node->GetNext();
|
|
}
|
|
|
|
wxFAIL_MSG( wxT("IsShown failed to find sizer item") );
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxSizer::IsShown( size_t index ) const
|
|
{
|
|
wxCHECK_MSG( index < m_children.GetCount(),
|
|
false,
|
|
wxT("IsShown index is out of range") );
|
|
|
|
return m_children.Item( index )->GetData()->IsShown();
|
|
}
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
// wxGridSizer
|
|
//---------------------------------------------------------------------------
|
|
|
|
wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
|
|
: m_rows( cols == 0 ? 1 : 0 ),
|
|
m_cols( cols ),
|
|
m_vgap( vgap ),
|
|
m_hgap( hgap )
|
|
{
|
|
wxASSERT(cols >= 0);
|
|
}
|
|
|
|
wxGridSizer::wxGridSizer( int cols, const wxSize& gap )
|
|
: m_rows( cols == 0 ? 1 : 0 ),
|
|
m_cols( cols ),
|
|
m_vgap( gap.GetHeight() ),
|
|
m_hgap( gap.GetWidth() )
|
|
{
|
|
wxASSERT(cols >= 0);
|
|
}
|
|
|
|
wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap )
|
|
: m_rows( rows || cols ? rows : 1 ),
|
|
m_cols( cols ),
|
|
m_vgap( vgap ),
|
|
m_hgap( hgap )
|
|
{
|
|
wxASSERT(rows >= 0 && cols >= 0);
|
|
}
|
|
|
|
wxGridSizer::wxGridSizer( int rows, int cols, const wxSize& gap )
|
|
: m_rows( rows || cols ? rows : 1 ),
|
|
m_cols( cols ),
|
|
m_vgap( gap.GetHeight() ),
|
|
m_hgap( gap.GetWidth() )
|
|
{
|
|
wxASSERT(rows >= 0 && cols >= 0);
|
|
}
|
|
|
|
wxSizerItem *wxGridSizer::DoInsert(size_t index, wxSizerItem *item)
|
|
{
|
|
// if only the number of columns or the number of rows is specified for a
|
|
// sizer, arbitrarily many items can be added to it but if both of them are
|
|
// fixed, then the sizer can't have more than that many items -- check for
|
|
// this here to ensure that we detect errors as soon as possible
|
|
if ( m_cols && m_rows )
|
|
{
|
|
const int nitems = m_children.GetCount();
|
|
if ( nitems == m_cols*m_rows )
|
|
{
|
|
wxFAIL_MSG(
|
|
wxString::Format(
|
|
"too many items (%d > %d*%d) in grid sizer (maybe you "
|
|
"should omit the number of either rows or columns?)",
|
|
nitems + 1, m_cols, m_rows)
|
|
);
|
|
|
|
// additionally, continuing to use the specified number of columns
|
|
// and rows is not a good idea as callers of CalcRowsCols() expect
|
|
// that all sizer items can fit into m_cols-/m_rows-sized arrays
|
|
// which is not the case if there are too many items and results in
|
|
// crashes, so let it compute the number of rows automatically by
|
|
// forgetting the (wrong) number of rows specified (this also has a
|
|
// nice side effect of giving only one assert even if there are
|
|
// many more items than allowed in this sizer)
|
|
m_rows = 0;
|
|
}
|
|
}
|
|
|
|
return wxSizer::DoInsert(index, item);
|
|
}
|
|
|
|
int wxGridSizer::CalcRowsCols(int& nrows, int& ncols) const
|
|
{
|
|
const int nitems = m_children.GetCount();
|
|
|
|
ncols = GetEffectiveColsCount();
|
|
nrows = GetEffectiveRowsCount();
|
|
|
|
// Since Insert() checks for overpopulation, the following
|
|
// should only assert if the grid was shrunk via SetRows() / SetCols()
|
|
wxASSERT_MSG( nitems <= ncols*nrows, "logic error in wxGridSizer" );
|
|
|
|
return nitems;
|
|
}
|
|
|
|
void wxGridSizer::RecalcSizes()
|
|
{
|
|
int nitems, nrows, ncols;
|
|
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
|
|
return;
|
|
|
|
wxSize sz( GetSize() );
|
|
wxPoint pt( GetPosition() );
|
|
|
|
int w = (sz.x - (ncols - 1) * m_hgap) / ncols;
|
|
int h = (sz.y - (nrows - 1) * m_vgap) / nrows;
|
|
|
|
int x = pt.x;
|
|
for (int c = 0; c < ncols; c++)
|
|
{
|
|
int y = pt.y;
|
|
for (int r = 0; r < nrows; r++)
|
|
{
|
|
int i = r * ncols + c;
|
|
if (i < nitems)
|
|
{
|
|
wxSizerItemList::compatibility_iterator node = m_children.Item( i );
|
|
|
|
wxASSERT_MSG( node, wxT("Failed to find SizerItemList node") );
|
|
|
|
SetItemBounds( node->GetData(), x, y, w, h);
|
|
}
|
|
y = y + h + m_vgap;
|
|
}
|
|
x = x + w + m_hgap;
|
|
}
|
|
}
|
|
|
|
wxSize wxGridSizer::CalcMin()
|
|
{
|
|
int nrows, ncols;
|
|
if ( CalcRowsCols(nrows, ncols) == 0 )
|
|
return wxSize();
|
|
|
|
// Find the max width and height for any component
|
|
int w = 0;
|
|
int h = 0;
|
|
|
|
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
wxSize sz( item->CalcMin() );
|
|
|
|
w = wxMax( w, sz.x );
|
|
h = wxMax( h, sz.y );
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
// In case we have a nested sizer with a two step algo , give it
|
|
// a chance to adjust to that (we give it width component)
|
|
node = m_children.GetFirst();
|
|
bool didChangeMinSize = false;
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
didChangeMinSize |= item->InformFirstDirection( wxHORIZONTAL, w, -1 );
|
|
|
|
node = node->GetNext();
|
|
}
|
|
|
|
// And redo iteration in case min size changed
|
|
if( didChangeMinSize )
|
|
{
|
|
node = m_children.GetFirst();
|
|
w = h = 0;
|
|
while (node)
|
|
{
|
|
wxSizerItem *item = node->GetData();
|
|
wxSize sz( item->GetMinSizeWithBorder() );
|
|
|
|
w = wxMax( w, sz.x );
|
|
h = wxMax( h, sz.y );
|
|
|
|
node = node->GetNext();
|
|
}
|
|
}
|
|
|
|
return wxSize( ncols * w + (ncols-1) * m_hgap,
|
|
nrows * h + (nrows-1) * m_vgap );
|
|
}
|
|
|
|
void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h )
|
|
{
|
|
wxPoint pt( x,y );
|
|
wxSize sz( item->GetMinSizeWithBorder() );
|
|
int flag = item->GetFlag();
|
|
|
|
if ((flag & wxEXPAND) || (flag & wxSHAPED))
|
|
{
|
|
sz = wxSize(w, h);
|
|
}
|
|
else
|
|
{
|
|
if (flag & wxALIGN_CENTER_HORIZONTAL)
|
|
{
|
|
pt.x = x + (w - sz.x) / 2;
|
|
}
|
|
else if (flag & wxALIGN_RIGHT)
|
|
{
|
|
pt.x = x + (w - sz.x);
|
|
}
|
|
|
|
if (flag & wxALIGN_CENTER_VERTICAL)
|
|
{
|
|
pt.y = y + (h - sz.y) / 2;
|
|
}
|
|
else if (flag & wxALIGN_BOTTOM)
|
|
{
|
|
pt.y = y + (h - sz.y);
|
|
}
|
|
}
|
|
|
|
item->SetDimension(pt, sz);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
// wxFlexGridSizer
|
|
//---------------------------------------------------------------------------
|
|
|
|
wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap )
|
|
: wxGridSizer( cols, vgap, hgap ),
|
|
m_flexDirection(wxBOTH),
|
|
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
|
|
{
|
|
}
|
|
|
|
wxFlexGridSizer::wxFlexGridSizer( int cols, const wxSize& gap )
|
|
: wxGridSizer( cols, gap ),
|
|
m_flexDirection(wxBOTH),
|
|
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
|
|
{
|
|
}
|
|
|
|
wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap )
|
|
: wxGridSizer( rows, cols, vgap, hgap ),
|
|
m_flexDirection(wxBOTH),
|
|
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
|
|
{
|
|
}
|
|
|
|
wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, const wxSize& gap )
|
|
: wxGridSizer( rows, cols, gap ),
|
|
m_flexDirection(wxBOTH),
|
|
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
|
|
{
|
|
}
|
|
|
|
wxFlexGridSizer::~wxFlexGridSizer()
|
|
{
|
|
}
|
|
|
|
void wxFlexGridSizer::RecalcSizes()
|
|
{
|
|
int nrows, ncols;
|
|
if ( !CalcRowsCols(nrows, ncols) )
|
|
return;
|
|
|
|
const wxPoint pt(GetPosition());
|
|
const wxSize sz(GetSize());
|
|
|
|
AdjustForGrowables(sz);
|
|
|
|
wxSizerItemList::const_iterator i = m_children.begin();
|
|
const wxSizerItemList::const_iterator end = m_children.end();
|
|
|
|
int y = 0;
|
|
for ( int r = 0; r < nrows; r++ )
|
|
{
|
|
if ( m_rowHeights[r] == -1 )
|
|
{
|
|
// this row is entirely hidden, skip it
|
|
for ( int c = 0; c < ncols; c++ )
|
|
{
|
|
if ( i == end )
|
|
return;
|
|
|
|
++i;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
const int hrow = m_rowHeights[r];
|
|
int h = sz.y - y; // max remaining height, don't overflow it
|
|
if ( hrow < h )
|
|
h = hrow;
|
|
|
|
int x = 0;
|
|
for ( int c = 0; c < ncols && i != end; c++, ++i )
|
|
{
|
|
const int wcol = m_colWidths[c];
|
|
|
|
if ( wcol == -1 )
|
|
continue;
|
|
|
|
int w = sz.x - x; // max possible value, ensure we don't overflow
|
|
if ( wcol < w )
|
|
w = wcol;
|
|
|
|
SetItemBounds(*i, pt.x + x, pt.y + y, w, h);
|
|
|
|
x += wcol + m_hgap;
|
|
}
|
|
|
|
if ( i == end )
|
|
return;
|
|
|
|
y += hrow + m_vgap;
|
|
}
|
|
}
|
|
|
|
// helper function used in CalcMin() to sum up the sizes of non-hidden items
|
|
static int SumArraySizes(const wxArrayInt& sizes, int gap)
|
|
{
|
|
// Sum total minimum size, including gaps between rows/columns.
|
|
// -1 is used as a magic number meaning empty row/column.
|
|
int total = 0;
|
|
|
|
const size_t count = sizes.size();
|
|
for ( size_t n = 0; n < count; n++ )
|
|
{
|
|
if ( sizes[n] != -1 )
|
|
{
|
|
if ( total )
|
|
total += gap; // separate from the previous column
|
|
|
|
total += sizes[n];
|
|
}
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
void wxFlexGridSizer::FindWidthsAndHeights(int nrows, int ncols)
|
|
{
|
|
// We have to recalculate the sizes in case the item minimum size has
|
|
// changed since the previous layout, or the item has been hidden using
|
|
// wxSizer::Show(). If all the items in a row/column are hidden, the final
|
|
// dimension of the row/column will be -1, indicating that the column
|
|
// itself is hidden.
|
|
m_rowHeights.assign(nrows, -1);
|
|
m_colWidths.assign(ncols, -1);
|
|
|
|
// n is the index of the item in left-to-right top-to-bottom order
|
|
size_t n = 0;
|
|
for ( wxSizerItemList::iterator i = m_children.begin();
|
|
i != m_children.end();
|
|
++i, ++n )
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
if ( item->IsShown() )
|
|
{
|
|
// NOTE: Not doing the calculation here, this is just
|
|
// for finding max values.
|
|
const wxSize sz(item->GetMinSizeWithBorder());
|
|
|
|
const int row = n / ncols;
|
|
const int col = n % ncols;
|
|
|
|
if ( sz.y > m_rowHeights[row] )
|
|
m_rowHeights[row] = sz.y;
|
|
if ( sz.x > m_colWidths[col] )
|
|
m_colWidths[col] = sz.x;
|
|
}
|
|
}
|
|
|
|
AdjustForFlexDirection();
|
|
|
|
m_calculatedMinSize = wxSize(SumArraySizes(m_colWidths, m_hgap),
|
|
SumArraySizes(m_rowHeights, m_vgap));
|
|
}
|
|
|
|
wxSize wxFlexGridSizer::CalcMin()
|
|
{
|
|
int nrows,
|
|
ncols;
|
|
|
|
// Number of rows/columns can change as items are added or removed.
|
|
if ( !CalcRowsCols(nrows, ncols) )
|
|
return wxSize();
|
|
|
|
|
|
// We have to recalculate the sizes in case the item minimum size has
|
|
// changed since the previous layout, or the item has been hidden using
|
|
// wxSizer::Show(). If all the items in a row/column are hidden, the final
|
|
// dimension of the row/column will be -1, indicating that the column
|
|
// itself is hidden.
|
|
m_rowHeights.assign(nrows, -1);
|
|
m_colWidths.assign(ncols, -1);
|
|
|
|
for ( wxSizerItemList::iterator i = m_children.begin();
|
|
i != m_children.end();
|
|
++i)
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
if ( item->IsShown() )
|
|
{
|
|
item->CalcMin();
|
|
}
|
|
}
|
|
|
|
// The stage of looking for max values in each row/column has been
|
|
// made a separate function, since it's reused in AdjustForGrowables.
|
|
FindWidthsAndHeights(nrows,ncols);
|
|
|
|
return m_calculatedMinSize;
|
|
}
|
|
|
|
void wxFlexGridSizer::AdjustForFlexDirection()
|
|
{
|
|
// the logic in CalcMin works when we resize flexibly in both directions
|
|
// but maybe this is not the case
|
|
if ( m_flexDirection != wxBOTH )
|
|
{
|
|
// select the array corresponding to the direction in which we do *not*
|
|
// resize flexibly
|
|
wxArrayInt& array = m_flexDirection == wxVERTICAL ? m_colWidths
|
|
: m_rowHeights;
|
|
|
|
const size_t count = array.GetCount();
|
|
|
|
// find the largest value in this array
|
|
size_t n;
|
|
int largest = 0;
|
|
|
|
for ( n = 0; n < count; ++n )
|
|
{
|
|
if ( array[n] > largest )
|
|
largest = array[n];
|
|
}
|
|
|
|
// and now fill it with the largest value
|
|
for ( n = 0; n < count; ++n )
|
|
{
|
|
// don't touch hidden rows
|
|
if ( array[n] != -1 )
|
|
array[n] = largest;
|
|
}
|
|
}
|
|
}
|
|
|
|
// helper of AdjustForGrowables() which is called for rows/columns separately
|
|
//
|
|
// parameters:
|
|
// delta: the extra space, we do nothing unless it's positive
|
|
// growable: indices or growable rows/cols in sizes array
|
|
// sizes: the height/widths of rows/cols to adjust
|
|
// proportions: proportions of the growable rows/cols or NULL if they all
|
|
// should be assumed to have proportion of 1
|
|
static void
|
|
DoAdjustForGrowables(int delta,
|
|
const wxArrayInt& growable,
|
|
wxArrayInt& sizes,
|
|
const wxArrayInt *proportions)
|
|
{
|
|
if ( delta <= 0 )
|
|
return;
|
|
|
|
// total sum of proportions of all non-hidden rows
|
|
int sum_proportions = 0;
|
|
|
|
// number of currently shown growable rows
|
|
int num = 0;
|
|
|
|
const int max_idx = sizes.size();
|
|
|
|
const size_t count = growable.size();
|
|
size_t idx;
|
|
for ( idx = 0; idx < count; idx++ )
|
|
{
|
|
// Since the number of rows/columns can change as items are
|
|
// inserted/deleted, we need to verify at runtime that the
|
|
// requested growable rows/columns are still valid.
|
|
if ( growable[idx] >= max_idx )
|
|
continue;
|
|
|
|
// If all items in a row/column are hidden, that row/column will
|
|
// have a dimension of -1. This causes the row/column to be
|
|
// hidden completely.
|
|
if ( sizes[growable[idx]] == -1 )
|
|
continue;
|
|
|
|
if ( proportions )
|
|
sum_proportions += (*proportions)[idx];
|
|
|
|
num++;
|
|
}
|
|
|
|
if ( !num )
|
|
return;
|
|
|
|
// the remaining extra free space, adjusted during each iteration
|
|
for ( idx = 0; idx < count; idx++ )
|
|
{
|
|
if ( growable[idx] >= max_idx )
|
|
continue;
|
|
|
|
if ( sizes[ growable[idx] ] == -1 )
|
|
continue;
|
|
|
|
int cur_delta;
|
|
if ( sum_proportions == 0 )
|
|
{
|
|
// no growable rows -- divide extra space evenly among all
|
|
cur_delta = delta/num;
|
|
num--;
|
|
}
|
|
else // allocate extra space proportionally
|
|
{
|
|
const int cur_prop = (*proportions)[idx];
|
|
cur_delta = (delta*cur_prop)/sum_proportions;
|
|
sum_proportions -= cur_prop;
|
|
}
|
|
|
|
sizes[growable[idx]] += cur_delta;
|
|
delta -= cur_delta;
|
|
}
|
|
}
|
|
|
|
void wxFlexGridSizer::AdjustForGrowables(const wxSize& sz)
|
|
{
|
|
#if wxDEBUG_LEVEL
|
|
// by the time this function is called, the sizer should be already fully
|
|
// initialized and hence the number of its columns and rows is known and we
|
|
// can check that all indices in m_growableCols/Rows are valid (see also
|
|
// comments in AddGrowableCol/Row())
|
|
if ( !m_rows || !m_cols )
|
|
{
|
|
if ( !m_rows )
|
|
{
|
|
int nrows = CalcRows();
|
|
|
|
for ( size_t n = 0; n < m_growableRows.size(); n++ )
|
|
{
|
|
wxASSERT_MSG( m_growableRows[n] < nrows,
|
|
"invalid growable row index" );
|
|
}
|
|
}
|
|
|
|
if ( !m_cols )
|
|
{
|
|
int ncols = CalcCols();
|
|
|
|
for ( size_t n = 0; n < m_growableCols.size(); n++ )
|
|
{
|
|
wxASSERT_MSG( m_growableCols[n] < ncols,
|
|
"invalid growable column index" );
|
|
}
|
|
}
|
|
}
|
|
#endif // wxDEBUG_LEVEL
|
|
|
|
|
|
if ( (m_flexDirection & wxHORIZONTAL) || (m_growMode != wxFLEX_GROWMODE_NONE) )
|
|
{
|
|
DoAdjustForGrowables
|
|
(
|
|
sz.x - m_calculatedMinSize.x,
|
|
m_growableCols,
|
|
m_colWidths,
|
|
m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableColsProportions
|
|
: NULL
|
|
);
|
|
|
|
// This gives nested objects that benefit from knowing one size
|
|
// component in advance the chance to use that.
|
|
bool didAdjustMinSize = false;
|
|
|
|
// Iterate over all items and inform about column width
|
|
const int ncols = GetEffectiveColsCount();
|
|
int col = 0;
|
|
for ( wxSizerItemList::iterator i = m_children.begin();
|
|
i != m_children.end();
|
|
++i )
|
|
{
|
|
didAdjustMinSize |= (*i)->InformFirstDirection(wxHORIZONTAL, m_colWidths[col], sz.y - m_calculatedMinSize.y);
|
|
if ( ++col == ncols )
|
|
col = 0;
|
|
}
|
|
|
|
// Only redo if info was actually used
|
|
if( didAdjustMinSize )
|
|
{
|
|
DoAdjustForGrowables
|
|
(
|
|
sz.x - m_calculatedMinSize.x,
|
|
m_growableCols,
|
|
m_colWidths,
|
|
m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableColsProportions
|
|
: NULL
|
|
);
|
|
}
|
|
}
|
|
|
|
if ( (m_flexDirection & wxVERTICAL) || (m_growMode != wxFLEX_GROWMODE_NONE) )
|
|
{
|
|
// pass NULL instead of proportions if the grow mode is ALL as we
|
|
// should treat all rows as having proportion of 1 then
|
|
DoAdjustForGrowables
|
|
(
|
|
sz.y - m_calculatedMinSize.y,
|
|
m_growableRows,
|
|
m_rowHeights,
|
|
m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableRowsProportions
|
|
: NULL
|
|
);
|
|
}
|
|
}
|
|
|
|
bool wxFlexGridSizer::IsRowGrowable( size_t idx )
|
|
{
|
|
return m_growableRows.Index( idx ) != wxNOT_FOUND;
|
|
}
|
|
|
|
bool wxFlexGridSizer::IsColGrowable( size_t idx )
|
|
{
|
|
return m_growableCols.Index( idx ) != wxNOT_FOUND;
|
|
}
|
|
|
|
void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion )
|
|
{
|
|
wxASSERT_MSG( !IsRowGrowable( idx ),
|
|
"AddGrowableRow() called for growable row" );
|
|
|
|
// notice that we intentionally don't check the index validity here in (the
|
|
// common) case when the number of rows was not specified in the ctor -- in
|
|
// this case it will be computed only later, when all items are added to
|
|
// the sizer, and the check will be done in AdjustForGrowables()
|
|
wxCHECK_RET( !m_rows || idx < (size_t)m_rows, "invalid row index" );
|
|
|
|
m_growableRows.Add( idx );
|
|
m_growableRowsProportions.Add( proportion );
|
|
}
|
|
|
|
void wxFlexGridSizer::AddGrowableCol( size_t idx, int proportion )
|
|
{
|
|
wxASSERT_MSG( !IsColGrowable( idx ),
|
|
"AddGrowableCol() called for growable column" );
|
|
|
|
// see comment in AddGrowableRow(): although it's less common to omit the
|
|
// specification of the number of columns, it still can also happen
|
|
wxCHECK_RET( !m_cols || idx < (size_t)m_cols, "invalid column index" );
|
|
|
|
m_growableCols.Add( idx );
|
|
m_growableColsProportions.Add( proportion );
|
|
}
|
|
|
|
// helper function for RemoveGrowableCol/Row()
|
|
static void
|
|
DoRemoveFromArrays(size_t idx, wxArrayInt& items, wxArrayInt& proportions)
|
|
{
|
|
const size_t count = items.size();
|
|
for ( size_t n = 0; n < count; n++ )
|
|
{
|
|
if ( (size_t)items[n] == idx )
|
|
{
|
|
items.RemoveAt(n);
|
|
proportions.RemoveAt(n);
|
|
return;
|
|
}
|
|
}
|
|
|
|
wxFAIL_MSG( wxT("column/row is already not growable") );
|
|
}
|
|
|
|
void wxFlexGridSizer::RemoveGrowableCol( size_t idx )
|
|
{
|
|
DoRemoveFromArrays(idx, m_growableCols, m_growableColsProportions);
|
|
}
|
|
|
|
void wxFlexGridSizer::RemoveGrowableRow( size_t idx )
|
|
{
|
|
DoRemoveFromArrays(idx, m_growableRows, m_growableRowsProportions);
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
// wxBoxSizer
|
|
//---------------------------------------------------------------------------
|
|
|
|
wxSizerItem *wxBoxSizer::AddSpacer(int size)
|
|
{
|
|
return IsVertical() ? Add(0, size) : Add(size, 0);
|
|
}
|
|
|
|
namespace
|
|
{
|
|
|
|
/*
|
|
Helper of RecalcSizes(): checks if there is enough remaining space for the
|
|
min size of the given item and returns its min size or the entire remaining
|
|
space depending on which one is greater.
|
|
|
|
This function updates the remaining space parameter to account for the size
|
|
effectively allocated to the item.
|
|
*/
|
|
int
|
|
GetMinOrRemainingSize(int orient, const wxSizerItem *item, int *remainingSpace_)
|
|
{
|
|
int& remainingSpace = *remainingSpace_;
|
|
|
|
wxCoord size;
|
|
if ( remainingSpace > 0 )
|
|
{
|
|
const wxSize sizeMin = item->GetMinSizeWithBorder();
|
|
size = orient == wxHORIZONTAL ? sizeMin.x : sizeMin.y;
|
|
|
|
if ( size >= remainingSpace )
|
|
{
|
|
// truncate the item to fit in the remaining space, this is better
|
|
// than showing it only partially in general, even if both choices
|
|
// are bad -- but there is nothing else we can do
|
|
size = remainingSpace;
|
|
}
|
|
|
|
remainingSpace -= size;
|
|
}
|
|
else // no remaining space
|
|
{
|
|
// no space at all left, no need to even query the item for its min
|
|
// size as we can't give it to it anyhow
|
|
size = 0;
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
} // anonymous namespace
|
|
|
|
void wxBoxSizer::RecalcSizes()
|
|
{
|
|
if ( m_children.empty() )
|
|
return;
|
|
|
|
const wxCoord totalMinorSize = GetSizeInMinorDir(m_size);
|
|
const wxCoord totalMajorSize = GetSizeInMajorDir(m_size);
|
|
|
|
// the amount of free space which we should redistribute among the
|
|
// stretchable items (i.e. those with non zero proportion)
|
|
int delta = totalMajorSize - GetSizeInMajorDir(m_minSize);
|
|
|
|
// declare loop variables used below:
|
|
wxSizerItemList::const_iterator i; // iterator in m_children list
|
|
unsigned n = 0; // item index in majorSizes array
|
|
|
|
|
|
// First, inform item about the available size in minor direction as this
|
|
// can change their size in the major direction. Also compute the number of
|
|
// visible items and sum of their min sizes in major direction.
|
|
|
|
int minMajorSize = 0;
|
|
for ( i = m_children.begin(); i != m_children.end(); ++i )
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
|
|
if ( !item->IsShown() )
|
|
continue;
|
|
|
|
wxSize szMinPrev = item->GetMinSizeWithBorder();
|
|
item->InformFirstDirection(m_orient^wxBOTH,totalMinorSize,delta);
|
|
wxSize szMin = item->GetMinSizeWithBorder();
|
|
int deltaChange = GetSizeInMajorDir(szMin-szMinPrev);
|
|
if( deltaChange )
|
|
{
|
|
// Since we passed available space along to the item, it should not
|
|
// take too much, so delta should not become negative.
|
|
delta -= deltaChange;
|
|
}
|
|
minMajorSize += GetSizeInMajorDir(item->GetMinSizeWithBorder());
|
|
}
|
|
|
|
// update our min size and delta which may have changed
|
|
SizeInMajorDir(m_minSize) = minMajorSize;
|
|
delta = totalMajorSize - minMajorSize;
|
|
|
|
|
|
// space and sum of proportions for the remaining items, both may change
|
|
// below
|
|
wxCoord remaining = totalMajorSize;
|
|
int totalProportion = m_totalProportion;
|
|
|
|
// size of the (visible) items in major direction, -1 means "not fixed yet"
|
|
wxVector<int> majorSizes(GetItemCount(), wxDefaultCoord);
|
|
|
|
|
|
// Check for the degenerated case when we don't have enough space for even
|
|
// the min sizes of all the items: in this case we really can't do much
|
|
// more than to to allocate the min size to as many of fixed size items as
|
|
// possible (on the assumption that variable size items such as text zones
|
|
// or list boxes may use scrollbars to show their content even if their
|
|
// size is less than min size but that fixed size items such as buttons
|
|
// will suffer even more if we don't give them their min size)
|
|
if ( totalMajorSize < minMajorSize )
|
|
{
|
|
// Second degenerated case pass: allocate min size to all fixed size
|
|
// items.
|
|
for ( i = m_children.begin(), n = 0; i != m_children.end(); ++i, ++n )
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
|
|
if ( !item->IsShown() )
|
|
continue;
|
|
|
|
// deal with fixed size items only during this pass
|
|
if ( item->GetProportion() )
|
|
continue;
|
|
|
|
majorSizes[n] = GetMinOrRemainingSize(m_orient, item, &remaining);
|
|
}
|
|
|
|
|
|
// Third degenerated case pass: allocate min size to all the remaining,
|
|
// i.e. non-fixed size, items.
|
|
for ( i = m_children.begin(), n = 0; i != m_children.end(); ++i, ++n )
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
|
|
if ( !item->IsShown() )
|
|
continue;
|
|
|
|
// we've already dealt with fixed size items above
|
|
if ( !item->GetProportion() )
|
|
continue;
|
|
|
|
majorSizes[n] = GetMinOrRemainingSize(m_orient, item, &remaining);
|
|
}
|
|
}
|
|
else // we do have enough space to give at least min sizes to all items
|
|
{
|
|
// Second and maybe more passes in the non-degenerated case: deal with
|
|
// fixed size items and items whose min size is greater than what we
|
|
// would allocate to them taking their proportion into account. For
|
|
// both of them, we will just use their min size, but for the latter we
|
|
// also need to reexamine all the items as the items which fitted
|
|
// before we adjusted their size upwards might not fit any more. This
|
|
// does make for a quadratic algorithm but it's not obvious how to
|
|
// avoid it and hopefully it's not a huge problem in practice as the
|
|
// sizers don't have many items usually (and, of course, the algorithm
|
|
// still reduces into a linear one if there is enough space for all the
|
|
// min sizes).
|
|
bool nonFixedSpaceChanged = false;
|
|
for ( i = m_children.begin(), n = 0; ; ++i, ++n )
|
|
{
|
|
if ( nonFixedSpaceChanged )
|
|
{
|
|
i = m_children.begin();
|
|
n = 0;
|
|
nonFixedSpaceChanged = false;
|
|
}
|
|
|
|
// check for the end of the loop only after the check above as
|
|
// otherwise we wouldn't do another pass if the last child resulted
|
|
// in non fixed space reduction
|
|
if ( i == m_children.end() )
|
|
break;
|
|
|
|
wxSizerItem * const item = *i;
|
|
|
|
if ( !item->IsShown() )
|
|
continue;
|
|
|
|
// don't check the item which we had already dealt with during a
|
|
// previous pass (this is more than an optimization, the code
|
|
// wouldn't work correctly if we kept adjusting for the same item
|
|
// over and over again)
|
|
if ( majorSizes[n] != wxDefaultCoord )
|
|
continue;
|
|
|
|
wxCoord minMajor = GetSizeInMajorDir(item->GetMinSizeWithBorder());
|
|
|
|
// it doesn't make sense for min size to be negative but right now
|
|
// it's possible to create e.g. a spacer with (-1, 10) as size and
|
|
// people do it in their code apparently (see #11842) so ensure
|
|
// that we don't use this -1 as real min size as it conflicts with
|
|
// the meaning we use for it here and negative min sizes just don't
|
|
// make sense anyhow (which is why it might be a better idea to
|
|
// deal with them at wxSizerItem level in the future but for now
|
|
// this is the minimal fix for the bug)
|
|
if ( minMajor < 0 )
|
|
minMajor = 0;
|
|
|
|
const int propItem = item->GetProportion();
|
|
if ( propItem )
|
|
{
|
|
// is the desired size of this item big enough?
|
|
if ( (remaining*propItem)/totalProportion >= minMajor )
|
|
{
|
|
// yes, it is, we'll determine the real size of this
|
|
// item later, for now just leave it as wxDefaultCoord
|
|
continue;
|
|
}
|
|
|
|
// the proportion of this item won't count, it has
|
|
// effectively become fixed
|
|
totalProportion -= propItem;
|
|
}
|
|
|
|
// we can already allocate space for this item
|
|
majorSizes[n] = minMajor;
|
|
|
|
// change the amount of the space remaining to the other items,
|
|
// as this can result in not being able to satisfy their
|
|
// proportions any more we will need to redo another loop
|
|
// iteration
|
|
remaining -= minMajor;
|
|
|
|
nonFixedSpaceChanged = true;
|
|
}
|
|
|
|
|
|
// Last by one pass: distribute the remaining space among the non-fixed
|
|
// items whose size weren't fixed yet according to their proportions.
|
|
for ( i = m_children.begin(), n = 0; i != m_children.end(); ++i, ++n )
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
|
|
if ( !item->IsShown() )
|
|
continue;
|
|
|
|
if ( majorSizes[n] == wxDefaultCoord )
|
|
{
|
|
const int propItem = item->GetProportion();
|
|
majorSizes[n] = (remaining*propItem)/totalProportion;
|
|
|
|
remaining -= majorSizes[n];
|
|
totalProportion -= propItem;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// the position at which we put the next child
|
|
wxPoint pt(m_position);
|
|
|
|
|
|
// Final pass: finally do position the items correctly using their sizes as
|
|
// determined above.
|
|
for ( i = m_children.begin(), n = 0; i != m_children.end(); ++i, ++n )
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
|
|
if ( !item->IsShown() )
|
|
continue;
|
|
|
|
const int majorSize = majorSizes[n];
|
|
|
|
const wxSize sizeThis(item->GetMinSizeWithBorder());
|
|
|
|
// apply the alignment in the minor direction
|
|
wxPoint posChild(pt);
|
|
|
|
wxCoord minorSize = GetSizeInMinorDir(sizeThis);
|
|
const int flag = item->GetFlag();
|
|
if ( (flag & (wxEXPAND | wxSHAPED)) || (minorSize > totalMinorSize) )
|
|
{
|
|
// occupy all the available space if wxEXPAND was given and also if
|
|
// the item is too big to fit -- in this case we truncate it below
|
|
// its minimal size which is bad but better than not showing parts
|
|
// of the window at all
|
|
minorSize = totalMinorSize;
|
|
}
|
|
else if ( flag & (IsVertical() ? wxALIGN_RIGHT : wxALIGN_BOTTOM) )
|
|
{
|
|
PosInMinorDir(posChild) += totalMinorSize - minorSize;
|
|
}
|
|
// NB: wxCENTRE is used here only for backwards compatibility,
|
|
// wxALIGN_CENTRE should be used in new code
|
|
else if ( flag & (wxCENTER | (IsVertical() ? wxALIGN_CENTRE_HORIZONTAL
|
|
: wxALIGN_CENTRE_VERTICAL)) )
|
|
{
|
|
PosInMinorDir(posChild) += (totalMinorSize - minorSize) / 2;
|
|
}
|
|
|
|
|
|
// apply RTL adjustment for horizontal sizers:
|
|
if ( !IsVertical() && m_containingWindow )
|
|
{
|
|
posChild.x = m_containingWindow->AdjustForLayoutDirection
|
|
(
|
|
posChild.x,
|
|
majorSize,
|
|
m_size.x
|
|
);
|
|
}
|
|
|
|
// finally set size of this child and advance to the next one
|
|
item->SetDimension(posChild, SizeFromMajorMinor(majorSize, minorSize));
|
|
|
|
PosInMajorDir(pt) += majorSize;
|
|
}
|
|
}
|
|
|
|
wxSize wxBoxSizer::CalcMin()
|
|
{
|
|
m_totalProportion = 0;
|
|
m_minSize = wxSize(0, 0);
|
|
|
|
// The minimal size for the sizer should be big enough to allocate its
|
|
// element at least its minimal size but also, and this is the non trivial
|
|
// part, to respect the children proportion. To satisfy the latter
|
|
// condition we must find the greatest min-size-to-proportion ratio for all
|
|
// elements with non-zero proportion.
|
|
float maxMinSizeToProp = 0.;
|
|
for ( wxSizerItemList::const_iterator i = m_children.begin();
|
|
i != m_children.end();
|
|
++i )
|
|
{
|
|
wxSizerItem * const item = *i;
|
|
|
|
if ( !item->IsShown() )
|
|
continue;
|
|
|
|
const wxSize sizeMinThis = item->CalcMin();
|
|
if ( const int propThis = item->GetProportion() )
|
|
{
|
|
float minSizeToProp = GetSizeInMajorDir(sizeMinThis);
|
|
minSizeToProp /= propThis;
|
|
|
|
if ( minSizeToProp > maxMinSizeToProp )
|
|
maxMinSizeToProp = minSizeToProp;
|
|
|
|
m_totalProportion += item->GetProportion();
|
|
}
|
|
else // fixed size item
|
|
{
|
|
// Just account for its size directly
|
|
SizeInMajorDir(m_minSize) += GetSizeInMajorDir(sizeMinThis);
|
|
}
|
|
|
|
// In the transversal direction we just need to find the maximum.
|
|
if ( GetSizeInMinorDir(sizeMinThis) > GetSizeInMinorDir(m_minSize) )
|
|
SizeInMinorDir(m_minSize) = GetSizeInMinorDir(sizeMinThis);
|
|
}
|
|
|
|
// Using the max ratio ensures that the min size is big enough for all
|
|
// items to have their min size and satisfy the proportions among them.
|
|
SizeInMajorDir(m_minSize) += (int)(maxMinSizeToProp*m_totalProportion);
|
|
|
|
return m_minSize;
|
|
}
|
|
|
|
//---------------------------------------------------------------------------
|
|
// wxStaticBoxSizer
|
|
//---------------------------------------------------------------------------
|
|
|
|
#if wxUSE_STATBOX
|
|
|
|
wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient )
|
|
: wxBoxSizer( orient ),
|
|
m_staticBox( box )
|
|
{
|
|
wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") );
|
|
|
|
// do this so that our Detach() is called if the static box is destroyed
|
|
// before we are
|
|
m_staticBox->SetContainingSizer(this);
|
|
}
|
|
|
|
wxStaticBoxSizer::wxStaticBoxSizer(int orient, wxWindow *win, const wxString& s)
|
|
: wxBoxSizer(orient),
|
|
m_staticBox(new wxStaticBox(win, wxID_ANY, s))
|
|
{
|
|
// same as above
|
|
m_staticBox->SetContainingSizer(this);
|
|
}
|
|
|
|
wxStaticBoxSizer::~wxStaticBoxSizer()
|
|
{
|
|
delete m_staticBox;
|
|
}
|
|
|
|
void wxStaticBoxSizer::RecalcSizes()
|
|
{
|
|
int top_border, other_border;
|
|
m_staticBox->GetBordersForSizer(&top_border, &other_border);
|
|
|
|
m_staticBox->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
|
|
|
|
wxSize old_size( m_size );
|
|
m_size.x -= 2*other_border;
|
|
m_size.y -= top_border + other_border;
|
|
|
|
wxPoint old_pos( m_position );
|
|
if (m_staticBox->GetChildren().GetCount() > 0)
|
|
{
|
|
#if defined( __WXGTK20__ )
|
|
// if the wxStaticBox has created a wxPizza to contain its children
|
|
// (see wxStaticBox::AddChild) then we need to place the items it contains
|
|
// in the wxBoxSizer::RecalcSizes() call below using coordinates relative
|
|
// to the top-left corner of the staticbox:
|
|
m_position.x = m_position.y = 0;
|
|
#else
|
|
// if the wxStaticBox has childrens, then these windows must be placed
|
|
// by the wxBoxSizer::RecalcSizes() call below using coordinates relative
|
|
// to the top-left corner of the staticbox (but unlike wxGTK, we need
|
|
// to keep in count the static borders here!):
|
|
m_position.x = other_border;
|
|
m_position.y = top_border;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// the windows contained in the staticbox have been created as siblings of the
|
|
// staticbox (this is the "old" way of staticbox contents creation); in this
|
|
// case we need to position them with coordinates relative to our common parent
|
|
m_position.x += other_border;
|
|
m_position.y += top_border;
|
|
}
|
|
|
|
wxBoxSizer::RecalcSizes();
|
|
|
|
m_position = old_pos;
|
|
m_size = old_size;
|
|
}
|
|
|
|
wxSize wxStaticBoxSizer::CalcMin()
|
|
{
|
|
int top_border, other_border;
|
|
m_staticBox->GetBordersForSizer(&top_border, &other_border);
|
|
|
|
wxSize ret( wxBoxSizer::CalcMin() );
|
|
ret.x += 2*other_border;
|
|
|
|
// ensure that we're wide enough to show the static box label (there is no
|
|
// need to check for the static box best size in vertical direction though)
|
|
const int boxWidth = m_staticBox->GetBestSize().x;
|
|
if ( ret.x < boxWidth )
|
|
ret.x = boxWidth;
|
|
|
|
ret.y += other_border + top_border;
|
|
|
|
return ret;
|
|
}
|
|
|
|
void wxStaticBoxSizer::ShowItems( bool show )
|
|
{
|
|
m_staticBox->Show( show );
|
|
wxBoxSizer::ShowItems( show );
|
|
}
|
|
|
|
bool wxStaticBoxSizer::Detach( wxWindow *window )
|
|
{
|
|
// avoid deleting m_staticBox in our dtor if it's being detached from the
|
|
// sizer (which can happen because it's being already destroyed for
|
|
// example)
|
|
if ( window == m_staticBox )
|
|
{
|
|
m_staticBox = NULL;
|
|
return true;
|
|
}
|
|
|
|
return wxSizer::Detach( window );
|
|
}
|
|
|
|
#endif // wxUSE_STATBOX
|
|
|
|
//---------------------------------------------------------------------------
|
|
// wxStdDialogButtonSizer
|
|
//---------------------------------------------------------------------------
|
|
|
|
#if wxUSE_BUTTON
|
|
|
|
wxStdDialogButtonSizer::wxStdDialogButtonSizer()
|
|
: wxBoxSizer(wxHORIZONTAL)
|
|
{
|
|
// Vertical buttons with lots of space on either side
|
|
// looks rubbish on WinCE, so let's not do this for now.
|
|
// If we are going to use vertical buttons, we should
|
|
// put the sizer to the right of other controls in the dialog,
|
|
// and that's beyond the scope of this sizer.
|
|
#ifndef __WXWINCE__
|
|
bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA);
|
|
// If we have a PDA screen, put yes/no button over
|
|
// all other buttons, otherwise on the left side.
|
|
if (is_pda)
|
|
m_orient = wxVERTICAL;
|
|
#endif
|
|
|
|
m_buttonAffirmative = NULL;
|
|
m_buttonApply = NULL;
|
|
m_buttonNegative = NULL;
|
|
m_buttonCancel = NULL;
|
|
m_buttonHelp = NULL;
|
|
}
|
|
|
|
void wxStdDialogButtonSizer::AddButton(wxButton *mybutton)
|
|
{
|
|
switch (mybutton->GetId())
|
|
{
|
|
case wxID_OK:
|
|
case wxID_YES:
|
|
case wxID_SAVE:
|
|
m_buttonAffirmative = mybutton;
|
|
break;
|
|
case wxID_APPLY:
|
|
m_buttonApply = mybutton;
|
|
break;
|
|
case wxID_NO:
|
|
m_buttonNegative = mybutton;
|
|
break;
|
|
case wxID_CANCEL:
|
|
case wxID_CLOSE:
|
|
m_buttonCancel = mybutton;
|
|
break;
|
|
case wxID_HELP:
|
|
case wxID_CONTEXT_HELP:
|
|
m_buttonHelp = mybutton;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void wxStdDialogButtonSizer::SetAffirmativeButton( wxButton *button )
|
|
{
|
|
m_buttonAffirmative = button;
|
|
}
|
|
|
|
void wxStdDialogButtonSizer::SetNegativeButton( wxButton *button )
|
|
{
|
|
m_buttonNegative = button;
|
|
}
|
|
|
|
void wxStdDialogButtonSizer::SetCancelButton( wxButton *button )
|
|
{
|
|
m_buttonCancel = button;
|
|
}
|
|
|
|
void wxStdDialogButtonSizer::Realize()
|
|
{
|
|
#ifdef __WXMAC__
|
|
Add(0, 0, 0, wxLEFT, 6);
|
|
if (m_buttonHelp)
|
|
Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
|
|
|
|
if (m_buttonNegative){
|
|
// HIG POLICE BULLETIN - destructive buttons need extra padding
|
|
// 24 pixels on either side
|
|
Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 12);
|
|
}
|
|
|
|
// extra whitespace between help/negative and cancel/ok buttons
|
|
Add(0, 0, 1, wxEXPAND, 0);
|
|
|
|
if (m_buttonCancel){
|
|
Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
|
|
// Cancel or help should be default
|
|
// m_buttonCancel->SetDefaultButton();
|
|
}
|
|
|
|
// Ugh, Mac doesn't really have apply dialogs, so I'll just
|
|
// figure the best place is between Cancel and OK
|
|
if (m_buttonApply)
|
|
Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
|
|
|
|
if (m_buttonAffirmative){
|
|
Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT, 6);
|
|
|
|
if (m_buttonAffirmative->GetId() == wxID_SAVE){
|
|
// these buttons have set labels under Mac so we should use them
|
|
m_buttonAffirmative->SetLabel(_("Save"));
|
|
if (m_buttonNegative)
|
|
m_buttonNegative->SetLabel(_("Don't Save"));
|
|
}
|
|
}
|
|
|
|
// Extra space around and at the right
|
|
Add(12, 40);
|
|
#elif defined(__WXGTK20__)
|
|
// http://library.gnome.org/devel/hig-book/stable/windows-alert.html.en
|
|
// says that the correct button order is
|
|
//
|
|
// [Help] [Alternative] [Cancel] [Affirmative]
|
|
|
|
// Flags ensuring that margins between the buttons are 6 pixels.
|
|
const wxSizerFlags
|
|
flagsBtn = wxSizerFlags().Centre().Border(wxLEFT | wxRIGHT, 3);
|
|
|
|
// Margin around the entire sizer button should be 12.
|
|
AddSpacer(9);
|
|
|
|
if (m_buttonHelp)
|
|
Add(m_buttonHelp, flagsBtn);
|
|
|
|
// Align the rest of the buttons to the right.
|
|
AddStretchSpacer();
|
|
|
|
if (m_buttonNegative)
|
|
Add(m_buttonNegative, flagsBtn);
|
|
|
|
if (m_buttonApply)
|
|
Add(m_buttonApply, flagsBtn);
|
|
|
|
if (m_buttonCancel)
|
|
Add(m_buttonCancel, flagsBtn);
|
|
|
|
if (m_buttonAffirmative)
|
|
Add(m_buttonAffirmative, flagsBtn);
|
|
|
|
// Ensure that the right margin is 12 as well.
|
|
AddSpacer(9);
|
|
#elif defined(__WXMSW__)
|
|
// Windows
|
|
|
|
// right-justify buttons
|
|
Add(0, 0, 1, wxEXPAND, 0);
|
|
|
|
if (m_buttonAffirmative){
|
|
Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(2, 0)).x);
|
|
}
|
|
|
|
if (m_buttonNegative){
|
|
Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(2, 0)).x);
|
|
}
|
|
|
|
if (m_buttonCancel){
|
|
Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(2, 0)).x);
|
|
}
|
|
if (m_buttonApply)
|
|
Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(2, 0)).x);
|
|
|
|
if (m_buttonHelp)
|
|
Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(2, 0)).x);
|
|
#else
|
|
// GTK+1 and any other platform
|
|
|
|
// Add(0, 0, 0, wxLEFT, 5); // Not sure what this was for but it unbalances the dialog
|
|
if (m_buttonHelp)
|
|
Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(4, 0)).x);
|
|
|
|
// extra whitespace between help and cancel/ok buttons
|
|
Add(0, 0, 1, wxEXPAND, 0);
|
|
|
|
if (m_buttonApply)
|
|
Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(4, 0)).x);
|
|
|
|
if (m_buttonAffirmative){
|
|
Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(4, 0)).x);
|
|
}
|
|
|
|
if (m_buttonNegative){
|
|
Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(4, 0)).x);
|
|
}
|
|
|
|
if (m_buttonCancel){
|
|
Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(4, 0)).x);
|
|
// Cancel or help should be default
|
|
// m_buttonCancel->SetDefaultButton();
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
#endif // wxUSE_BUTTON
|