Add wxGraphicsContext::CreateFromNativeHDC() and wxGraphicsRenderer:: CreateContextFromNativeHDC() to allow creation not only from native renderer object, but also from HDC, which is something universally supported by win32 implementations.
		
			
				
	
	
		
			921 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			921 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/graphics.h
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// Purpose:     graphics context header
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// Author:      Stefan Csomor
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// Modified by:
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// Created:
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// Copyright:   (c) Stefan Csomor
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GRAPHICS_H_
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#define _WX_GRAPHICS_H_
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#include "wx/defs.h"
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#if wxUSE_GRAPHICS_CONTEXT
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#include "wx/affinematrix2d.h"
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#include "wx/geometry.h"
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#include "wx/colour.h"
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#include "wx/dynarray.h"
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#include "wx/font.h"
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#include "wx/image.h"
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#include "wx/vector.h"
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enum wxAntialiasMode
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{
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    wxANTIALIAS_NONE, // should be 0
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    wxANTIALIAS_DEFAULT
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};
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enum wxInterpolationQuality
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{
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    // default interpolation
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    wxINTERPOLATION_DEFAULT,
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    // no interpolation
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    wxINTERPOLATION_NONE, 
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    // fast interpolation, suited for interactivity
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    wxINTERPOLATION_FAST,
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    // better quality
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    wxINTERPOLATION_GOOD,
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    // best quality, not suited for interactivity
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    wxINTERPOLATION_BEST
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};
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enum wxCompositionMode
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{
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    // R = Result, S = Source, D = Destination, premultiplied with alpha
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    // Ra, Sa, Da their alpha components
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    // classic Porter-Duff compositions
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    // http://keithp.com/~keithp/porterduff/p253-porter.pdf
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    wxCOMPOSITION_INVALID = -1, /* indicates invalid/unsupported mode */
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    wxCOMPOSITION_CLEAR, /* R = 0 */
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    wxCOMPOSITION_SOURCE, /* R = S */
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    wxCOMPOSITION_OVER, /* R = S + D*(1 - Sa) */
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    wxCOMPOSITION_IN, /* R = S*Da */
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    wxCOMPOSITION_OUT, /* R = S*(1 - Da) */
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    wxCOMPOSITION_ATOP, /* R = S*Da + D*(1 - Sa) */
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    wxCOMPOSITION_DEST, /* R = D, essentially a noop */
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    wxCOMPOSITION_DEST_OVER, /* R = S*(1 - Da) + D */
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    wxCOMPOSITION_DEST_IN, /* R = D*Sa */
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    wxCOMPOSITION_DEST_OUT, /* R = D*(1 - Sa) */
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    wxCOMPOSITION_DEST_ATOP, /* R = S*(1 - Da) + D*Sa */
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    wxCOMPOSITION_XOR, /* R = S*(1 - Da) + D*(1 - Sa) */
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    // mathematical compositions
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    wxCOMPOSITION_ADD /* R = S + D */
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};
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class WXDLLIMPEXP_FWD_CORE wxDC;
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class WXDLLIMPEXP_FWD_CORE wxWindowDC;
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class WXDLLIMPEXP_FWD_CORE wxMemoryDC;
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#if wxUSE_PRINTING_ARCHITECTURE
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class WXDLLIMPEXP_FWD_CORE wxPrinterDC;
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#endif
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#ifdef __WXMSW__
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#if wxUSE_ENH_METAFILE
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class WXDLLIMPEXP_FWD_CORE wxEnhMetaFileDC;
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#endif
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#endif
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class WXDLLIMPEXP_FWD_CORE wxGraphicsContext;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsPath;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsMatrix;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsFigure;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsRenderer;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsPen;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsBrush;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsFont;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsBitmap;
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/*
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 * notes about the graphics context apis
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 *
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 * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
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 * in direction of positive y axis.
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 */
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// Base class of all objects used for drawing in the new graphics API, the always point back to their
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// originating rendering engine, there is no dynamic unloading of a renderer currently allowed,
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// these references are not counted
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//
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// The data used by objects like graphics pens etc is ref counted, in order to avoid unnecessary expensive
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// duplication. Any operation on a shared instance that results in a modified state, uncouples this
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// instance from the other instances that were shared - using copy on write semantics
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//
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class WXDLLIMPEXP_FWD_CORE wxGraphicsObjectRefData;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsBitmapData;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsMatrixData;
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class WXDLLIMPEXP_FWD_CORE wxGraphicsPathData;
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class WXDLLIMPEXP_CORE wxGraphicsObject : public wxObject
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{
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public:
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    wxGraphicsObject();
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    wxGraphicsObject( wxGraphicsRenderer* renderer );
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    virtual ~wxGraphicsObject();
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    bool IsNull() const;
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    // returns the renderer that was used to create this instance, or NULL if it has not been initialized yet
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    wxGraphicsRenderer* GetRenderer() const;
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    wxGraphicsObjectRefData* GetGraphicsData() const;
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protected:
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    virtual wxObjectRefData* CreateRefData() const wxOVERRIDE;
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    virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const wxOVERRIDE;
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    wxDECLARE_DYNAMIC_CLASS(wxGraphicsObject);
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};
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class WXDLLIMPEXP_CORE wxGraphicsPen : public wxGraphicsObject
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{
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public:
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    wxGraphicsPen() {}
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    virtual ~wxGraphicsPen() {}
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private:
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    wxDECLARE_DYNAMIC_CLASS(wxGraphicsPen);
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};
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extern WXDLLIMPEXP_DATA_CORE(wxGraphicsPen) wxNullGraphicsPen;
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class WXDLLIMPEXP_CORE wxGraphicsBrush : public wxGraphicsObject
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{
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public:
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    wxGraphicsBrush() {}
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    virtual ~wxGraphicsBrush() {}
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private:
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    wxDECLARE_DYNAMIC_CLASS(wxGraphicsBrush);
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};
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extern WXDLLIMPEXP_DATA_CORE(wxGraphicsBrush) wxNullGraphicsBrush;
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class WXDLLIMPEXP_CORE wxGraphicsFont : public wxGraphicsObject
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{
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public:
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    wxGraphicsFont() {}
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    virtual ~wxGraphicsFont() {}
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private:
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    wxDECLARE_DYNAMIC_CLASS(wxGraphicsFont);
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};
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extern WXDLLIMPEXP_DATA_CORE(wxGraphicsFont) wxNullGraphicsFont;
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class WXDLLIMPEXP_CORE wxGraphicsBitmap : public wxGraphicsObject
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{
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public:
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    wxGraphicsBitmap() {}
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    virtual ~wxGraphicsBitmap() {}
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    // Convert bitmap to wxImage: this is more efficient than converting to
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    // wxBitmap first and then to wxImage and also works without X server
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    // connection under Unix that wxBitmap requires.
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#if wxUSE_IMAGE
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    wxImage ConvertToImage() const;
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#endif // wxUSE_IMAGE
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    void* GetNativeBitmap() const;
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    const wxGraphicsBitmapData* GetBitmapData() const
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    { return (const wxGraphicsBitmapData*) GetRefData(); }
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    wxGraphicsBitmapData* GetBitmapData()
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    { return (wxGraphicsBitmapData*) GetRefData(); }
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private:
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    wxDECLARE_DYNAMIC_CLASS(wxGraphicsBitmap);
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};
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extern WXDLLIMPEXP_DATA_CORE(wxGraphicsBitmap) wxNullGraphicsBitmap;
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class WXDLLIMPEXP_CORE wxGraphicsMatrix : public wxGraphicsObject
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{
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public:
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    wxGraphicsMatrix() {}
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    virtual ~wxGraphicsMatrix() {}
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    // concatenates the matrix
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    virtual void Concat( const wxGraphicsMatrix *t );
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    void Concat( const wxGraphicsMatrix &t ) { Concat( &t ); }
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    // sets the matrix to the respective values
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    virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
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        wxDouble tx=0.0, wxDouble ty=0.0);
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    // gets the component valuess of the matrix
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    virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL,  wxDouble* c=NULL,
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                     wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const;
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    // makes this the inverse matrix
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    virtual void Invert();
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    // returns true if the elements of the transformation matrix are equal ?
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    virtual bool IsEqual( const wxGraphicsMatrix* t) const;
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    bool IsEqual( const wxGraphicsMatrix& t) const { return IsEqual( &t ); }
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    // return true if this is the identity matrix
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    virtual bool IsIdentity() const;
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    //
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    // transformation
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    //
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    // add the translation to this matrix
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    virtual void Translate( wxDouble dx , wxDouble dy );
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    // add the scale to this matrix
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    virtual void Scale( wxDouble xScale , wxDouble yScale );
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    // add the rotation to this matrix (radians)
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    virtual void Rotate( wxDouble angle );
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    //
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    // apply the transforms
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    //
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    // applies that matrix to the point
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    virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
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    // applies the matrix except for translations
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    virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
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    // returns the native representation
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    virtual void * GetNativeMatrix() const;
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    const wxGraphicsMatrixData* GetMatrixData() const
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    { return (const wxGraphicsMatrixData*) GetRefData(); }
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    wxGraphicsMatrixData* GetMatrixData()
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    { return (wxGraphicsMatrixData*) GetRefData(); }
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private:
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    wxDECLARE_DYNAMIC_CLASS(wxGraphicsMatrix);
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};
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extern WXDLLIMPEXP_DATA_CORE(wxGraphicsMatrix) wxNullGraphicsMatrix;
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class WXDLLIMPEXP_CORE wxGraphicsPath : public wxGraphicsObject
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{
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public:
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    wxGraphicsPath()  {}
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    virtual ~wxGraphicsPath() {}
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    //
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    // These are the path primitives from which everything else can be constructed
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    //
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    // begins a new subpath at (x,y)
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    virtual void MoveToPoint( wxDouble x, wxDouble y );
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    void MoveToPoint( const wxPoint2DDouble& p);
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    // adds a straight line from the current point to (x,y)
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    virtual void AddLineToPoint( wxDouble x, wxDouble y );
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    void AddLineToPoint( const wxPoint2DDouble& p);
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    // adds a cubic Bezier curve from the current point, using two control points and an end point
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    virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
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    void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
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    // adds another path
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    virtual void AddPath( const wxGraphicsPath& path );
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    // closes the current sub-path
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    virtual void CloseSubpath();
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    // gets the last point of the current path, (0,0) if not yet set
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    virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
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    wxPoint2DDouble GetCurrentPoint() const;
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    // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
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    virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise );
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    void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
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    //
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    // These are convenience functions which - if not available natively will be assembled
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    // using the primitives from above
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    //
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    // adds a quadratic Bezier curve from the current point, using a control point and an end point
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    virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
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    // appends a rectangle as a new closed subpath
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    virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
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    // appends an ellipsis as a new closed subpath fitting the passed rectangle
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    virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
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    // appends a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
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    virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
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    // appends an ellipse
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    virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
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    // appends a rounded rectangle
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    virtual void AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
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    // returns the native path
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    virtual void * GetNativePath() const;
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    // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
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    virtual void UnGetNativePath(void *p)const;
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    // transforms each point of this path by the matrix
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    virtual void Transform( const wxGraphicsMatrix& matrix );
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    // gets the bounding box enclosing all points (possibly including control points)
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    virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)const;
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    wxRect2DDouble GetBox()const;
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    virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE)const;
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    bool Contains( const wxPoint2DDouble& c, wxPolygonFillMode fillStyle = wxODDEVEN_RULE)const;
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    const wxGraphicsPathData* GetPathData() const
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    { return (const wxGraphicsPathData*) GetRefData(); }
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    wxGraphicsPathData* GetPathData()
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    { return (wxGraphicsPathData*) GetRefData(); }
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private:
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    wxDECLARE_DYNAMIC_CLASS(wxGraphicsPath);
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};
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extern WXDLLIMPEXP_DATA_CORE(wxGraphicsPath) wxNullGraphicsPath;
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// Describes a single gradient stop.
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class wxGraphicsGradientStop
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{
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public:
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    wxGraphicsGradientStop(wxColour col = wxTransparentColour,
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                           float pos = 0.)
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        : m_col(col),
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          m_pos(pos)
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    {
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    }
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    // default copy ctor, assignment operator and dtor are ok
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    const wxColour& GetColour() const { return m_col; }
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    void SetColour(const wxColour& col) { m_col = col; }
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    float GetPosition() const { return m_pos; }
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    void SetPosition(float pos)
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    {
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        wxASSERT_MSG( pos >= 0 && pos <= 1, "invalid gradient stop position" );
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        m_pos = pos;
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    }
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private:
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    // The colour of this gradient band.
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    wxColour m_col;
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    // Its starting position: 0 is the beginning and 1 is the end.
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    float m_pos;
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};
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 | 
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// A collection of gradient stops ordered by their positions (from lowest to
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// highest). The first stop (index 0, position 0.0) is always the starting
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// colour and the last one (index GetCount() - 1, position 1.0) is the end
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// colour.
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class WXDLLIMPEXP_CORE wxGraphicsGradientStops
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{
 | 
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public:
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    wxGraphicsGradientStops(wxColour startCol = wxTransparentColour,
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                            wxColour endCol = wxTransparentColour)
 | 
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    {
 | 
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        // we can't use Add() here as it relies on having start/end stops as
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        // first/last array elements so do it manually
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        m_stops.push_back(wxGraphicsGradientStop(startCol, 0.f));
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        m_stops.push_back(wxGraphicsGradientStop(endCol, 1.f));
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    }
 | 
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 | 
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    // default copy ctor, assignment operator and dtor are ok for this class
 | 
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 | 
						|
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						|
    // Add a stop in correct order.
 | 
						|
    void Add(const wxGraphicsGradientStop& stop);
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						|
    void Add(wxColour col, float pos) { Add(wxGraphicsGradientStop(col, pos)); }
 | 
						|
 | 
						|
    // Get the number of stops.
 | 
						|
    size_t GetCount() const { return m_stops.size(); }
 | 
						|
 | 
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    // Return the stop at the given index (which must be valid).
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						|
    wxGraphicsGradientStop Item(unsigned n) const { return m_stops.at(n); }
 | 
						|
 | 
						|
    // Get/set start and end colours.
 | 
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    void SetStartColour(wxColour col)
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        { m_stops[0].SetColour(col); }
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    wxColour GetStartColour() const
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        { return m_stops[0].GetColour(); }
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    void SetEndColour(wxColour col)
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        { m_stops[m_stops.size() - 1].SetColour(col); }
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    wxColour GetEndColour() const
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        { return m_stops[m_stops.size() - 1].GetColour(); }
 | 
						|
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						|
private:
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						|
    // All the stops stored in ascending order of positions.
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    wxVector<wxGraphicsGradientStop> m_stops;
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						|
};
 | 
						|
 | 
						|
class WXDLLIMPEXP_CORE wxGraphicsContext : public wxGraphicsObject
 | 
						|
{
 | 
						|
public:
 | 
						|
    wxGraphicsContext(wxGraphicsRenderer* renderer);
 | 
						|
 | 
						|
    virtual ~wxGraphicsContext();
 | 
						|
 | 
						|
    static wxGraphicsContext* Create( const wxWindowDC& dc);
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						|
    static wxGraphicsContext * Create( const wxMemoryDC& dc);
 | 
						|
#if wxUSE_PRINTING_ARCHITECTURE
 | 
						|
    static wxGraphicsContext * Create( const wxPrinterDC& dc);
 | 
						|
#endif
 | 
						|
#ifdef __WXMSW__
 | 
						|
#if wxUSE_ENH_METAFILE
 | 
						|
    static wxGraphicsContext * Create( const wxEnhMetaFileDC& dc);
 | 
						|
#endif
 | 
						|
#endif
 | 
						|
 | 
						|
    // Create a context from a DC of unknown type, if supported, returns NULL otherwise
 | 
						|
    static wxGraphicsContext* CreateFromUnknownDC(const wxDC& dc);
 | 
						|
 | 
						|
    static wxGraphicsContext* CreateFromNative( void * context );
 | 
						|
 | 
						|
    static wxGraphicsContext* CreateFromNativeWindow( void * window );
 | 
						|
 | 
						|
#ifdef __WXMSW__
 | 
						|
    static wxGraphicsContext* CreateFromNativeHDC(WXHDC dc);
 | 
						|
#endif
 | 
						|
 | 
						|
    static wxGraphicsContext* Create( wxWindow* window );
 | 
						|
 | 
						|
#if wxUSE_IMAGE
 | 
						|
    // Create a context for drawing onto a wxImage. The image life time must be
 | 
						|
    // greater than that of the context itself as when the context is destroyed
 | 
						|
    // it will copy its contents to the specified image.
 | 
						|
    static wxGraphicsContext* Create(wxImage& image);
 | 
						|
#endif // wxUSE_IMAGE
 | 
						|
 | 
						|
    // create a context that can be used for measuring texts only, no drawing allowed
 | 
						|
    static wxGraphicsContext * Create();
 | 
						|
 | 
						|
    // begin a new document (relevant only for printing / pdf etc) if there is a progress dialog, message will be shown
 | 
						|
    virtual bool StartDoc( const wxString& message );
 | 
						|
 | 
						|
    // done with that document (relevant only for printing / pdf etc)
 | 
						|
    virtual void EndDoc();
 | 
						|
 | 
						|
    // opens a new page  (relevant only for printing / pdf etc) with the given size in points
 | 
						|
    // (if both are null the default page size will be used)
 | 
						|
    virtual void StartPage( wxDouble width = 0, wxDouble height = 0 );
 | 
						|
 | 
						|
    // ends the current page  (relevant only for printing / pdf etc)
 | 
						|
    virtual void EndPage();
 | 
						|
 | 
						|
    // make sure that the current content of this context is immediately visible
 | 
						|
    virtual void Flush();
 | 
						|
 | 
						|
    wxGraphicsPath CreatePath() const;
 | 
						|
 | 
						|
    virtual wxGraphicsPen CreatePen(const wxPen& pen) const;
 | 
						|
 | 
						|
    virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) const;
 | 
						|
 | 
						|
    // sets the brush to a linear gradient, starting at (x1,y1) and ending at
 | 
						|
    // (x2,y2) with the given boundary colours or the specified stops
 | 
						|
    wxGraphicsBrush
 | 
						|
    CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
 | 
						|
                              wxDouble x2, wxDouble y2,
 | 
						|
                              const wxColour& c1, const wxColour& c2) const;
 | 
						|
    wxGraphicsBrush
 | 
						|
    CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
 | 
						|
                              wxDouble x2, wxDouble y2,
 | 
						|
                              const wxGraphicsGradientStops& stops) const;
 | 
						|
 | 
						|
    // sets the brush to a radial gradient originating at (xo,yc) and ending
 | 
						|
    // on a circle around (xc,yc) with the given radius; the colours may be
 | 
						|
    // specified by just the two extremes or the full array of gradient stops
 | 
						|
    wxGraphicsBrush
 | 
						|
    CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
 | 
						|
                              wxDouble xc, wxDouble yc, wxDouble radius,
 | 
						|
                              const wxColour& oColor, const wxColour& cColor) const;
 | 
						|
 | 
						|
    wxGraphicsBrush
 | 
						|
    CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
 | 
						|
                              wxDouble xc, wxDouble yc, wxDouble radius,
 | 
						|
                              const wxGraphicsGradientStops& stops) const;
 | 
						|
 | 
						|
    // creates a font
 | 
						|
    virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) const;
 | 
						|
    virtual wxGraphicsFont CreateFont(double sizeInPixels,
 | 
						|
                                      const wxString& facename,
 | 
						|
                                      int flags = wxFONTFLAG_DEFAULT,
 | 
						|
                                      const wxColour& col = *wxBLACK) const;
 | 
						|
 | 
						|
    // create a native bitmap representation
 | 
						|
    virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) const;
 | 
						|
#if wxUSE_IMAGE
 | 
						|
    wxGraphicsBitmap CreateBitmapFromImage(const wxImage& image) const;
 | 
						|
#endif // wxUSE_IMAGE
 | 
						|
 | 
						|
    // create a native bitmap representation
 | 
						|
    virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h  ) const;
 | 
						|
 | 
						|
    // create a 'native' matrix corresponding to these values
 | 
						|
    virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
 | 
						|
        wxDouble tx=0.0, wxDouble ty=0.0) const;
 | 
						|
 | 
						|
    wxGraphicsMatrix CreateMatrix( const wxAffineMatrix2DBase& mat ) const
 | 
						|
    {
 | 
						|
        wxMatrix2D mat2D;
 | 
						|
        wxPoint2DDouble tr;
 | 
						|
        mat.Get(&mat2D, &tr);
 | 
						|
 | 
						|
        return CreateMatrix(mat2D.m_11, mat2D.m_12, mat2D.m_21, mat2D.m_22,
 | 
						|
                            tr.m_x, tr.m_y);
 | 
						|
    }
 | 
						|
 | 
						|
    // push the current state of the context, ie the transformation matrix on a stack
 | 
						|
    virtual void PushState() = 0;
 | 
						|
 | 
						|
    // pops a stored state from the stack
 | 
						|
    virtual void PopState() = 0;
 | 
						|
 | 
						|
    // clips drawings to the region intersected with the current clipping region
 | 
						|
    virtual void Clip( const wxRegion ®ion ) = 0;
 | 
						|
 | 
						|
    // clips drawings to the rect intersected with the current clipping region
 | 
						|
    virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
 | 
						|
 | 
						|
    // resets the clipping to original extent
 | 
						|
    virtual void ResetClip() = 0;
 | 
						|
 | 
						|
    // returns bounding box of the clipping region
 | 
						|
    virtual void GetClipBox(wxDouble* x, wxDouble* y, wxDouble* w, wxDouble* h) = 0;
 | 
						|
 | 
						|
    // returns the native context
 | 
						|
    virtual void * GetNativeContext() = 0;
 | 
						|
 | 
						|
    // returns the current shape antialiasing mode
 | 
						|
    virtual wxAntialiasMode GetAntialiasMode() const { return m_antialias; }
 | 
						|
 | 
						|
    // sets the antialiasing mode, returns true if it supported
 | 
						|
    virtual bool SetAntialiasMode(wxAntialiasMode antialias) = 0;
 | 
						|
 | 
						|
    // returns the current interpolation quality
 | 
						|
    virtual wxInterpolationQuality GetInterpolationQuality() const { return m_interpolation; }
 | 
						|
    
 | 
						|
    // sets the interpolation quality, returns true if it supported
 | 
						|
    virtual bool SetInterpolationQuality(wxInterpolationQuality interpolation) = 0;
 | 
						|
    
 | 
						|
    // returns the current compositing operator
 | 
						|
    virtual wxCompositionMode GetCompositionMode() const { return m_composition; }
 | 
						|
 | 
						|
    // sets the compositing operator, returns true if it supported
 | 
						|
    virtual bool SetCompositionMode(wxCompositionMode op) = 0;
 | 
						|
 | 
						|
    // returns the size of the graphics context in device coordinates
 | 
						|
    void GetSize(wxDouble* width, wxDouble* height) const
 | 
						|
    {
 | 
						|
        if ( width )
 | 
						|
            *width = m_width;
 | 
						|
        if ( height )
 | 
						|
            *height = m_height;
 | 
						|
    }
 | 
						|
 | 
						|
    // returns the resolution of the graphics context in device points per inch
 | 
						|
    virtual void GetDPI( wxDouble* dpiX, wxDouble* dpiY);
 | 
						|
 | 
						|
#if 0
 | 
						|
    // sets the current alpha on this context
 | 
						|
    virtual void SetAlpha( wxDouble alpha );
 | 
						|
 | 
						|
    // returns the alpha on this context
 | 
						|
    virtual wxDouble GetAlpha() const;
 | 
						|
#endif
 | 
						|
 | 
						|
    // all rendering is done into a fully transparent temporary context
 | 
						|
    virtual void BeginLayer(wxDouble opacity) = 0;
 | 
						|
 | 
						|
    // composites back the drawings into the context with the opacity given at
 | 
						|
    // the BeginLayer call
 | 
						|
    virtual void EndLayer() = 0;
 | 
						|
 | 
						|
    //
 | 
						|
    // transformation : changes the current transformation matrix CTM of the context
 | 
						|
    //
 | 
						|
 | 
						|
    // translate
 | 
						|
    virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
 | 
						|
 | 
						|
    // scale
 | 
						|
    virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
 | 
						|
 | 
						|
    // rotate (radians)
 | 
						|
    virtual void Rotate( wxDouble angle ) = 0;
 | 
						|
 | 
						|
    // concatenates this transform with the current transform of this context
 | 
						|
    virtual void ConcatTransform( const wxGraphicsMatrix& matrix ) = 0;
 | 
						|
 | 
						|
    // sets the transform of this context
 | 
						|
    virtual void SetTransform( const wxGraphicsMatrix& matrix ) = 0;
 | 
						|
 | 
						|
    // gets the matrix of this context
 | 
						|
    virtual wxGraphicsMatrix GetTransform() const = 0;
 | 
						|
    //
 | 
						|
    // setting the paint
 | 
						|
    //
 | 
						|
 | 
						|
    // sets the pen
 | 
						|
    virtual void SetPen( const wxGraphicsPen& pen );
 | 
						|
 | 
						|
    void SetPen( const wxPen& pen );
 | 
						|
 | 
						|
    // sets the brush for filling
 | 
						|
    virtual void SetBrush( const wxGraphicsBrush& brush );
 | 
						|
 | 
						|
    void SetBrush( const wxBrush& brush );
 | 
						|
 | 
						|
    // sets the font
 | 
						|
    virtual void SetFont( const wxGraphicsFont& font );
 | 
						|
 | 
						|
    void SetFont( const wxFont& font, const wxColour& colour );
 | 
						|
 | 
						|
 | 
						|
    // strokes along a path with the current pen
 | 
						|
    virtual void StrokePath( const wxGraphicsPath& path ) = 0;
 | 
						|
 | 
						|
    // fills a path with the current brush
 | 
						|
    virtual void FillPath( const wxGraphicsPath& path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ) = 0;
 | 
						|
 | 
						|
    // draws a path by first filling and then stroking
 | 
						|
    virtual void DrawPath( const wxGraphicsPath& path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
 | 
						|
 | 
						|
    //
 | 
						|
    // text
 | 
						|
    //
 | 
						|
 | 
						|
    void DrawText( const wxString &str, wxDouble x, wxDouble y )
 | 
						|
        { DoDrawText(str, x, y); }
 | 
						|
 | 
						|
    void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
 | 
						|
        { DoDrawRotatedText(str, x, y, angle); }
 | 
						|
 | 
						|
    void DrawText( const wxString &str, wxDouble x, wxDouble y,
 | 
						|
                   const wxGraphicsBrush& backgroundBrush )
 | 
						|
        { DoDrawFilledText(str, x, y, backgroundBrush); }
 | 
						|
 | 
						|
    void DrawText( const wxString &str, wxDouble x, wxDouble y,
 | 
						|
                   wxDouble angle, const wxGraphicsBrush& backgroundBrush )
 | 
						|
        { DoDrawRotatedFilledText(str, x, y, angle, backgroundBrush); }
 | 
						|
 | 
						|
 | 
						|
    virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
 | 
						|
        wxDouble *descent = NULL, wxDouble *externalLeading = NULL ) const  = 0;
 | 
						|
 | 
						|
    virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
 | 
						|
 | 
						|
    //
 | 
						|
    // image support
 | 
						|
    //
 | 
						|
 | 
						|
    virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
 | 
						|
 | 
						|
    virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
 | 
						|
 | 
						|
    virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
 | 
						|
 | 
						|
    //
 | 
						|
    // convenience methods
 | 
						|
    //
 | 
						|
 | 
						|
    // strokes a single line
 | 
						|
    virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
 | 
						|
 | 
						|
    // stroke lines connecting each of the points
 | 
						|
    virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
 | 
						|
 | 
						|
    // stroke disconnected lines from begin to end points
 | 
						|
    virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
 | 
						|
 | 
						|
    // draws a polygon
 | 
						|
    virtual void DrawLines( size_t n, const wxPoint2DDouble *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE );
 | 
						|
 | 
						|
    // draws a rectangle
 | 
						|
    virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
 | 
						|
 | 
						|
    // draws an ellipse
 | 
						|
    virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
 | 
						|
 | 
						|
    // draws a rounded rectangle
 | 
						|
    virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
 | 
						|
 | 
						|
     // wrappers using wxPoint2DDouble TODO
 | 
						|
 | 
						|
    // helper to determine if a 0.5 offset should be applied for the drawing operation
 | 
						|
    virtual bool ShouldOffset() const { return false; }
 | 
						|
    
 | 
						|
    // indicates whether the context should try to offset for pixel boundaries, this only makes sense on 
 | 
						|
    // bitmap devices like screen, by default this is turned off
 | 
						|
    virtual void EnableOffset(bool enable = true);
 | 
						|
    
 | 
						|
    void DisableOffset() { EnableOffset(false); }
 | 
						|
    bool OffsetEnabled() { return m_enableOffset; }
 | 
						|
    
 | 
						|
protected:
 | 
						|
    // These fields must be initialized in the derived class ctors.
 | 
						|
    wxDouble m_width,
 | 
						|
             m_height;
 | 
						|
 | 
						|
    wxGraphicsPen m_pen;
 | 
						|
    wxGraphicsBrush m_brush;
 | 
						|
    wxGraphicsFont m_font;
 | 
						|
    wxAntialiasMode m_antialias;
 | 
						|
    wxCompositionMode m_composition;
 | 
						|
    wxInterpolationQuality m_interpolation;
 | 
						|
    bool m_enableOffset;
 | 
						|
 | 
						|
protected:
 | 
						|
    // implementations of overloaded public functions: we use different names
 | 
						|
    // for them to avoid the virtual function hiding problems in the derived
 | 
						|
    // classes
 | 
						|
    virtual void DoDrawText(const wxString& str, wxDouble x, wxDouble y) = 0;
 | 
						|
    virtual void DoDrawRotatedText(const wxString& str, wxDouble x, wxDouble y,
 | 
						|
                                   wxDouble angle);
 | 
						|
    virtual void DoDrawFilledText(const wxString& str, wxDouble x, wxDouble y,
 | 
						|
                                  const wxGraphicsBrush& backgroundBrush);
 | 
						|
    virtual void DoDrawRotatedFilledText(const wxString& str,
 | 
						|
                                         wxDouble x, wxDouble y,
 | 
						|
                                         wxDouble angle,
 | 
						|
                                         const wxGraphicsBrush& backgroundBrush);
 | 
						|
 | 
						|
    wxDECLARE_NO_COPY_CLASS(wxGraphicsContext);
 | 
						|
    wxDECLARE_ABSTRACT_CLASS(wxGraphicsContext);
 | 
						|
};
 | 
						|
 | 
						|
#if 0
 | 
						|
 | 
						|
//
 | 
						|
// A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements
 | 
						|
//
 | 
						|
 | 
						|
class WXDLLIMPEXP_CORE wxGraphicsFigure : public wxGraphicsObject
 | 
						|
{
 | 
						|
public:
 | 
						|
    wxGraphicsFigure(wxGraphicsRenderer* renderer);
 | 
						|
 | 
						|
    virtual ~wxGraphicsFigure();
 | 
						|
 | 
						|
    void SetPath( wxGraphicsMatrix* matrix );
 | 
						|
 | 
						|
    void SetMatrix( wxGraphicsPath* path);
 | 
						|
 | 
						|
    // draws this object on the context
 | 
						|
    virtual void Draw( wxGraphicsContext* cg );
 | 
						|
 | 
						|
    // returns the path of this object
 | 
						|
    wxGraphicsPath* GetPath() { return m_path; }
 | 
						|
 | 
						|
    // returns the transformation matrix of this object, may be null if there is no transformation necessary
 | 
						|
    wxGraphicsMatrix* GetMatrix() { return m_matrix; }
 | 
						|
 | 
						|
private:
 | 
						|
    wxGraphicsMatrix* m_matrix;
 | 
						|
    wxGraphicsPath* m_path;
 | 
						|
 | 
						|
    wxDECLARE_DYNAMIC_CLASS(wxGraphicsFigure);
 | 
						|
};
 | 
						|
 | 
						|
#endif
 | 
						|
 | 
						|
//
 | 
						|
// The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer
 | 
						|
// instance on OSX. This instance is pointed back to by all objects created by it. Therefore you can create eg additional
 | 
						|
// paths at any point from a given matrix etc.
 | 
						|
//
 | 
						|
 | 
						|
class WXDLLIMPEXP_CORE wxGraphicsRenderer : public wxObject
 | 
						|
{
 | 
						|
public:
 | 
						|
    wxGraphicsRenderer() {}
 | 
						|
 | 
						|
    virtual ~wxGraphicsRenderer() {}
 | 
						|
 | 
						|
    static wxGraphicsRenderer* GetDefaultRenderer();
 | 
						|
 | 
						|
    static wxGraphicsRenderer* GetCairoRenderer();
 | 
						|
 | 
						|
#ifdef __WXMSW__
 | 
						|
#if wxUSE_GRAPHICS_GDIPLUS
 | 
						|
    static wxGraphicsRenderer* GetGDIPlusRenderer();
 | 
						|
#endif
 | 
						|
 | 
						|
#if wxUSE_GRAPHICS_DIRECT2D
 | 
						|
    static wxGraphicsRenderer* GetDirect2DRenderer();
 | 
						|
#endif
 | 
						|
#endif
 | 
						|
 | 
						|
    // Context
 | 
						|
 | 
						|
    virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0;
 | 
						|
    virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc) = 0;
 | 
						|
#if wxUSE_PRINTING_ARCHITECTURE
 | 
						|
    virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc) = 0;
 | 
						|
#endif
 | 
						|
#ifdef __WXMSW__
 | 
						|
#if wxUSE_ENH_METAFILE
 | 
						|
    virtual wxGraphicsContext * CreateContext( const wxEnhMetaFileDC& dc) = 0;
 | 
						|
#endif
 | 
						|
#endif
 | 
						|
 | 
						|
    virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) = 0;
 | 
						|
 | 
						|
    virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) = 0;
 | 
						|
 | 
						|
#ifdef __WXMSW__
 | 
						|
    virtual wxGraphicsContext * CreateContextFromNativeHDC(WXHDC dc) = 0;
 | 
						|
#endif
 | 
						|
 | 
						|
    virtual wxGraphicsContext * CreateContext( wxWindow* window ) = 0;
 | 
						|
 | 
						|
#if wxUSE_IMAGE
 | 
						|
    virtual wxGraphicsContext * CreateContextFromImage(wxImage& image) = 0;
 | 
						|
#endif // wxUSE_IMAGE
 | 
						|
 | 
						|
    // create a context that can be used for measuring texts only, no drawing allowed
 | 
						|
    virtual wxGraphicsContext * CreateMeasuringContext() = 0;
 | 
						|
 | 
						|
    // Path
 | 
						|
 | 
						|
    virtual wxGraphicsPath CreatePath() = 0;
 | 
						|
 | 
						|
    // Matrix
 | 
						|
 | 
						|
    virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
 | 
						|
        wxDouble tx=0.0, wxDouble ty=0.0) = 0;
 | 
						|
 | 
						|
    // Paints
 | 
						|
 | 
						|
    virtual wxGraphicsPen CreatePen(const wxPen& pen) = 0;
 | 
						|
 | 
						|
    virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) = 0;
 | 
						|
 | 
						|
    // Gradient brush creation functions may not honour all the stops specified
 | 
						|
    // stops and use just its boundary colours (this is currently the case
 | 
						|
    // under OS X)
 | 
						|
    virtual wxGraphicsBrush
 | 
						|
    CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
 | 
						|
                              wxDouble x2, wxDouble y2,
 | 
						|
                              const wxGraphicsGradientStops& stops) = 0;
 | 
						|
 | 
						|
    virtual wxGraphicsBrush
 | 
						|
    CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
 | 
						|
                              wxDouble xc, wxDouble yc,
 | 
						|
                              wxDouble radius,
 | 
						|
                              const wxGraphicsGradientStops& stops) = 0;
 | 
						|
 | 
						|
    // sets the font
 | 
						|
    virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0;
 | 
						|
    virtual wxGraphicsFont CreateFont(double sizeInPixels,
 | 
						|
                                      const wxString& facename,
 | 
						|
                                      int flags = wxFONTFLAG_DEFAULT,
 | 
						|
                                      const wxColour& col = *wxBLACK) = 0;
 | 
						|
 | 
						|
    // create a native bitmap representation
 | 
						|
    virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) = 0;
 | 
						|
#if wxUSE_IMAGE
 | 
						|
    virtual wxGraphicsBitmap CreateBitmapFromImage(const wxImage& image) = 0;
 | 
						|
    virtual wxImage CreateImageFromBitmap(const wxGraphicsBitmap& bmp) = 0;
 | 
						|
#endif // wxUSE_IMAGE
 | 
						|
 | 
						|
    // create a graphics bitmap from a native bitmap
 | 
						|
    virtual wxGraphicsBitmap CreateBitmapFromNativeBitmap( void* bitmap ) = 0;
 | 
						|
 | 
						|
    // create a subimage from a native image representation
 | 
						|
    virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h  ) = 0;
 | 
						|
 | 
						|
    virtual wxString GetName() const = 0;
 | 
						|
    virtual void
 | 
						|
    GetVersion(int* major, int* minor = NULL, int* micro = NULL) const = 0;
 | 
						|
 | 
						|
private:
 | 
						|
    wxDECLARE_NO_COPY_CLASS(wxGraphicsRenderer);
 | 
						|
    wxDECLARE_ABSTRACT_CLASS(wxGraphicsRenderer);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
#if wxUSE_IMAGE
 | 
						|
inline
 | 
						|
wxImage wxGraphicsBitmap::ConvertToImage() const
 | 
						|
{
 | 
						|
    wxGraphicsRenderer* renderer = GetRenderer();
 | 
						|
    return renderer ? renderer->CreateImageFromBitmap(*this) : wxNullImage;
 | 
						|
}
 | 
						|
#endif // wxUSE_IMAGE
 | 
						|
 | 
						|
#endif // wxUSE_GRAPHICS_CONTEXT
 | 
						|
 | 
						|
#endif // _WX_GRAPHICS_H_
 |