Added preliminary wxDatagramSocket support (still incomplete) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5384 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			322 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			322 lines
		
	
	
		
			9.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        socket.h
 | |
| // Purpose:     Socket handling classes
 | |
| // Authors:     Guilhem Lavaux, Guillermo Rodriguez Garcia
 | |
| // Modified by:
 | |
| // Created:     April 1997
 | |
| // RCS-ID:      $Id$
 | |
| // Copyright:   (c) Guilhem Lavaux
 | |
| // Licence:     wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| #ifndef _WX_NETWORK_SOCKET_H
 | |
| #define _WX_NETWORK_SOCKET_H
 | |
| 
 | |
| #ifdef __GNUG__
 | |
| #pragma interface "socket.h"
 | |
| #endif
 | |
| 
 | |
| #include "wx/defs.h"
 | |
| 
 | |
| #if wxUSE_SOCKETS
 | |
| 
 | |
| // ---------------------------------------------------------------------------
 | |
| // wxSocket headers (generic)
 | |
| // ---------------------------------------------------------------------------
 | |
| 
 | |
| #ifdef WXPREC
 | |
| #  include "wx/wxprec.h"
 | |
| #else
 | |
| #  include "wx/event.h"
 | |
| #  include "wx/string.h"
 | |
| #endif
 | |
| 
 | |
| #include "wx/sckaddr.h"
 | |
| #include "wx/gsocket.h"
 | |
| 
 | |
| // ------------------------------------------------------------------------
 | |
| // constants
 | |
| // ------------------------------------------------------------------------
 | |
| 
 | |
| enum wxSocketNotify
 | |
| {
 | |
|   wxSOCKET_INPUT = GSOCK_INPUT,
 | |
|   wxSOCKET_OUTPUT = GSOCK_OUTPUT,
 | |
|   wxSOCKET_CONNECTION = GSOCK_CONNECTION,
 | |
|   wxSOCKET_LOST = GSOCK_LOST
 | |
| };
 | |
| 
 | |
| enum
 | |
| {
 | |
|   wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
 | |
|   wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
 | |
|   wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
 | |
|   wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
 | |
| };
 | |
| 
 | |
| typedef GSocketEventFlags wxSocketEventFlags;
 | |
| 
 | |
| enum wxSocketError
 | |
| {
 | |
|   wxSOCKET_NOERROR = GSOCK_NOERROR,
 | |
|   wxSOCKET_INPOP = GSOCK_INVOP,
 | |
|   wxSOCKET_IOERR = GSOCK_IOERR,
 | |
|   wxSOCKET_INVADDR = GSOCK_INVADDR,
 | |
|   wxSOCKET_INVSOCK = GSOCK_INVSOCK,
 | |
|   wxSOCKET_NOHOST = GSOCK_NOHOST,
 | |
|   wxSOCKET_INVPORT = GSOCK_INVPORT,
 | |
|   wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
 | |
|   wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
 | |
|   wxSOCKET_MEMERR = GSOCK_MEMERR,
 | |
|   wxSOCKET_BUSY
 | |
| };
 | |
| 
 | |
| enum
 | |
| {
 | |
|   wxSOCKET_NONE = 0,
 | |
|   wxSOCKET_NOWAIT = 1,
 | |
|   wxSOCKET_WAITALL = 2,
 | |
|   wxSOCKET_BLOCK = 4
 | |
| };
 | |
| 
 | |
| // Type of socket
 | |
| enum wxSockType
 | |
| {
 | |
|   SOCK_CLIENT,
 | |
|   SOCK_SERVER,
 | |
|   SOCK_DATAGRAM,
 | |
|   SOCK_INTERNAL,
 | |
|   SOCK_UNINIT
 | |
| };
 | |
| 
 | |
| typedef int wxSockFlags;
 | |
| 
 | |
| // ------------------------------------------------------------------------
 | |
| // wxSocket base
 | |
| // ------------------------------------------------------------------------
 | |
| 
 | |
| class WXDLLEXPORT wxTimer;
 | |
| class WXDLLEXPORT wxSocketEvent;
 | |
| 
 | |
| class WXDLLEXPORT wxSocketBase : public wxEvtHandler
 | |
| {
 | |
|   DECLARE_CLASS(wxSocketBase)
 | |
| public:
 | |
| 
 | |
|   enum
 | |
|   {
 | |
|     NONE = wxSOCKET_NONE,
 | |
|     NOWAIT = wxSOCKET_NOWAIT,
 | |
|     WAITALL = wxSOCKET_WAITALL,
 | |
|     SPEED = wxSOCKET_BLOCK
 | |
|   };
 | |
| 
 | |
|   typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
 | |
| 
 | |
| protected:
 | |
|   GSocket      *m_socket;           // GSocket
 | |
|   wxEvtHandler *m_evt_handler;      // event handler
 | |
|   int           m_id;               // Socket id (for event handler)
 | |
| 
 | |
|   // Attributes
 | |
|   wxSockFlags   m_flags;            // wxSocket flags
 | |
|   wxSockType    m_type;             // wxSocket type
 | |
|   wxSocketEventFlags m_neededreq;   // Event mask
 | |
|   bool          m_notify_state;     // Notify events to users?
 | |
| 
 | |
|   // State
 | |
|   bool          m_connected;        // Connected?
 | |
|   bool          m_establishing;     // Establishing connection?
 | |
|   bool          m_reading;          // Busy reading?
 | |
|   bool          m_writing;          // Busy writing?
 | |
|   bool          m_error;            // Did last IO call fail?
 | |
|   wxUint32      m_lcount;           // Last IO transaction size
 | |
|   unsigned long m_timeout;          // IO timeout value
 | |
|   wxList        m_states;           // Stack of states
 | |
|   bool          m_interrupt;        // Interrupt ongoing wait operations
 | |
| 
 | |
|   // Pushback buffer
 | |
|   char         *m_unread;           // Pushback buffer
 | |
|   wxUint32      m_unrd_size;        // Pushback buffer size
 | |
|   wxUint32      m_unrd_cur;         // Pushback pointer (index into buffer)
 | |
| 
 | |
|   // Callback
 | |
|   wxSockCbk     m_cbk;              // C callback
 | |
|   char         *m_cdata;            // C callback data
 | |
| 
 | |
| public:
 | |
|   wxSocketBase();
 | |
|   virtual ~wxSocketBase();
 | |
|   virtual bool Close();
 | |
| 
 | |
|   // Base IO
 | |
|   wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
 | |
|   wxSocketBase& Read(char* buffer, wxUint32 nbytes);
 | |
|   wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
 | |
|   wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
 | |
|   wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
 | |
|   wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
 | |
|   wxSocketBase& Discard();
 | |
| 
 | |
|   // Status
 | |
|   inline bool Ok() const { return (m_socket != NULL); };
 | |
|   inline bool Error() const { return m_error; };
 | |
|   inline bool IsConnected() const { return m_connected; };
 | |
|   inline bool IsDisconnected() const { return !IsConnected(); };
 | |
|   inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
 | |
|   inline bool IsData() { return WaitForRead(0, 0); };
 | |
|   inline wxUint32 LastCount() const { return m_lcount; }
 | |
|   inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
 | |
|   inline wxSockType GetType() const { return m_type; }
 | |
| 
 | |
|   // Addresses
 | |
|   virtual bool GetPeer(wxSockAddress& addr_man) const;
 | |
|   virtual bool GetLocal(wxSockAddress& addr_man) const;
 | |
| 
 | |
|   // Set attributes and flags
 | |
|   void SetTimeout(long seconds);
 | |
|   void SetFlags(wxSockFlags flags);
 | |
|   inline wxSockFlags GetFlags() const { return m_flags; };
 | |
| 
 | |
|   /* Wait functions
 | |
|    *   seconds = -1 means default timeout (change with SetTimeout)
 | |
|    *   seconds, milliseconds = 0 means no wait
 | |
|    *   seconds, milliseconds > 0 means specified wait
 | |
|    */
 | |
|   bool Wait(long seconds = -1, long milliseconds = 0);
 | |
|   bool WaitForRead(long seconds = -1, long milliseconds = 0);
 | |
|   bool WaitForWrite(long seconds = -1, long milliseconds = 0);
 | |
|   bool WaitForLost(long seconds = -1, long milliseconds = 0);
 | |
| 
 | |
|   /* This function interrupts all ongoing wait operations for this
 | |
|    * socket; use it only as an escape mechanism (for example to close
 | |
|    * an app or to abort an operation). Reception of LOST events and
 | |
|    * calls to Close() automatically call this.
 | |
|    */
 | |
|   void InterruptAllWaits() { m_interrupt = TRUE; };
 | |
| 
 | |
|   // Save the current state of Socket
 | |
|   void SaveState();
 | |
|   void RestoreState();
 | |
| 
 | |
|   // Setup event handler
 | |
|   void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
 | |
| 
 | |
|   // Tell wxSocket which events to notify
 | |
|   void SetNotify(wxSocketEventFlags flags);
 | |
|   void Notify(bool notify);
 | |
|   static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
 | |
|   inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
 | |
| 
 | |
|   // External callback
 | |
|   wxSockCbk Callback(wxSockCbk cbk_);
 | |
|   char *CallbackData(char *data);
 | |
| 
 | |
|   // Public internal callback
 | |
|   virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
 | |
| 
 | |
|   // Do NOT use this function; it should be protected!
 | |
|   void OnRequest(wxSocketNotify req_evt);
 | |
| 
 | |
| protected:
 | |
|   friend class wxSocketServer;
 | |
|   friend class wxSocketClient;
 | |
|   friend class wxSocketHandler;
 | |
| 
 | |
| #ifdef __SALFORDC__
 | |
| public:
 | |
| #endif
 | |
| 
 | |
|   wxSocketBase(wxSockFlags flags, wxSockType type);
 | |
| 
 | |
| #ifdef __SALFORDC__
 | |
| protected:
 | |
| #endif
 | |
| 
 | |
|   // Low level IO
 | |
|   wxUint32 _Read(char* buffer, wxUint32 nbytes);
 | |
|   wxUint32 _Write(const char *buffer, wxUint32 nbytes);
 | |
|   bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
 | |
| 
 | |
|   // Pushbacks
 | |
|   void Pushback(const char *buffer, wxUint32 size);
 | |
|   wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
 | |
| };
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| class WXDLLEXPORT wxSocketServer : public wxSocketBase
 | |
| {
 | |
|   DECLARE_CLASS(wxSocketServer)
 | |
| public:
 | |
|   // 'service' can be a name or a port-number
 | |
| 
 | |
|   wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSOCKET_NONE);
 | |
| 
 | |
|   wxSocketBase* Accept(bool wait = TRUE);
 | |
|   bool AcceptWith(wxSocketBase& sock, bool wait = TRUE);
 | |
| 
 | |
|   bool WaitForAccept(long seconds = -1, long milliseconds = 0);
 | |
| };
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| class WXDLLEXPORT wxSocketClient : public wxSocketBase
 | |
| {
 | |
|   DECLARE_CLASS(wxSocketClient)
 | |
| public:
 | |
| 
 | |
|   wxSocketClient(wxSockFlags flags = wxSOCKET_NONE);
 | |
|   virtual ~wxSocketClient();
 | |
| 
 | |
|   virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
 | |
| 
 | |
|   bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
 | |
| };
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| class wxDatagramSocket : public wxSocketBase
 | |
| {
 | |
|   DECLARE_CLASS(wxDatagramSocket)
 | |
| 
 | |
| public:
 | |
|   wxDatagramSocket( wxSockAddress& addr, wxSockFlags flags = wxSOCKET_NONE );
 | |
| 
 | |
|   wxDatagramSocket& RecvFrom( wxSockAddress& addr,
 | |
|                               char* buf,
 | |
|                               wxUint32 nBytes );
 | |
|   wxDatagramSocket& SendTo( wxSockAddress& addr,
 | |
|                             const char* buf,
 | |
|                             wxUint32 nBytes );
 | |
| };
 | |
| 
 | |
| ////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| class WXDLLEXPORT wxSocketEvent : public wxEvent {
 | |
|   DECLARE_DYNAMIC_CLASS(wxSocketEvent)
 | |
| public:
 | |
|   wxSocketEvent(int id = 0);
 | |
| 
 | |
|   wxSocketNotify SocketEvent() const { return m_skevt; }
 | |
|   wxSocketBase *Socket() const { return m_socket; }
 | |
| 
 | |
|   void CopyObject(wxObject& obj_d) const;
 | |
| 
 | |
| public:
 | |
|   wxSocketNotify m_skevt;
 | |
|   wxSocketBase *m_socket;
 | |
| };
 | |
| 
 | |
| typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
 | |
| 
 | |
| #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
 | |
|   (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
 | |
|   (wxObject *) NULL  },
 | |
| 
 | |
| #endif
 | |
|   // wxUSE_SOCKETS
 | |
| 
 | |
| #endif
 | |
|   // _WX_NETWORK_SOCKET_H
 |