git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46226 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			292 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			292 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/cocoa/objc/objc_uniquifying.h
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| // Purpose:     Allows wxWidgets code to get a direct pointer to a compiled
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| //              Objective-C class and provides a method to fix up the
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| //              name to include a unique identifier (currently the address
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| //              of the objc_class structure).
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| // Author:      David Elliott <dfe@cox.net>
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| // Modified by:
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| // Created:     2007/05/15
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2007 Software 2000 Ltd.
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef __WX_COCOA_OBJC_CLASS_H__
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| #define __WX_COCOA_OBJC_CLASS_H__
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| 
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| #if wxUSE_OBJC_UNIQUIFYING
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| 
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| // objc_getClass and stuff
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| #include <objc/objc-runtime.h>
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| 
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| ////////////// Objective-C uniquifying implementation //////////////
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| 
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| template <typename ObjcType>
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| class wxObjcClassInitializer;
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| 
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| template <typename ObjcType>
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| class UniquifiedName;
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| 
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| template <typename ObjcType>
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| class wxObjcCompilerInformation
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| {
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|     friend class wxObjcClassInitializer<ObjcType>;
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|     friend class UniquifiedName<ObjcType>;
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| private:
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|     // GetCompiledClass must be partially specialized for an ObjcType
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|     // If you're not using it, implement an inline returning NULL
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|     inline static struct objc_class * GetCompiledClass();
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| 
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|     // sm_theClassName must be partially specialized for each type
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|     static const char sm_theClassName[];
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| 
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|     // GetSuperclass must be specialized. Typically one of two ways:
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|     // 1. objc_getClass("SomeRealClassName")
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|     // 2. wxGetObjcClass_SomeWxClassName();
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|     inline static struct objc_class *GetSuperclass();
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| };
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| 
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| 
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| template <typename ObjcType>
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| struct UniquifiedName
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| {
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|     // We're going for OriginalClassName@ClassStructureAddress
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|     // Therefore our size is the sizeof the original class name constant string (which includes the terminating NULL)
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|     // plus the sizeof a pointer to struct objc_class times two (two hex digits for each byte) plus 3 for "@0x"
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|     typedef char Type[sizeof(wxObjcCompilerInformation<ObjcType>::sm_theClassName) + (sizeof(struct objc_class*)<<1) + 3];
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|     static void Init(Type m_theString, const objc_class *aClass)
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|     {
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|         snprintf(const_cast<char*>(m_theString), sizeof(Type), "%s@%p", wxObjcCompilerInformation<ObjcType>::sm_theClassName, aClass);
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|     }
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| };
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| 
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| template <typename ObjcType>
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| class wxObjcClassInitializer
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| {
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| public:
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|     static struct objc_class* Get()
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|     {
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|         static wxObjcClassInitializer<ObjcType> s_theInstance;
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|         s_theInstance.noop(); // Make the compiler think we need this instance
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|         return wxObjcCompilerInformation<ObjcType>::GetCompiledClass();
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|     }
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| private:
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|     void noop()
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|     {}
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|     // This "constructor" operates solely on static data
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|     // It exists so that we can take advantage of a function-static
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|     // "instance" of this class to do the static data initialization.
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|     wxObjcClassInitializer()
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|     {
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|         // Objective-C class initialization occurs before C++ static initialization because the
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|         // libobjc.dylib gets notified directly by dyld on Tiger.
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|         // Therefore, even though we change the name, the class is still registered with the
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|         // original name.  We unfortunately can't change that.
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| 
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|         // The first time the class is loaded, Objective-C will already have fixed up the super_class
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|         // and isa->isa and isa->super_class variables so much of this won't do anything.  But
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|         // the next time the class is loaded, Objective-C will ignore it and thus we need to
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|         // initialize the data structures appropriately.
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| 
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|         // Ideally we'd have some sort of lock here, but we depend on the fact that we get called
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|         // just before the first time someone wants to send a class message so it should be
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|         // reasonably safe to do this without any locks.
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| 
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|         struct objc_class &theClassData = *wxObjcCompilerInformation<ObjcType>::GetCompiledClass();
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|         // Initialize the uniquified class name
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|         UniquifiedName<ObjcType>::Init(sm_theUniquifiedClassName, &theClassData);
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| 
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|         //////// Class Initialization ////////
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|         // Use objc_getClass to fix up the superclass pointer
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|         theClassData.super_class = wxObjcCompilerInformation<ObjcType>::GetSuperclass();
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|         // Fix up the compiler generated class struct to use the new name
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|         theClassData.name = sm_theUniquifiedClassName;
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| 
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|         //////// Meta-Class Initialization ////////
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|         // theClassData.isa is the metaclass pointer
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|         // Globals on Darwin use PC-relative access (slow) so it's quicker to use theClassData.isa
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| 
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|         // In any object hierarchy a metaclass's metaclass is always the root class's metaclass
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|         // Therefore, our superclass's metaclass's metaclass should already be the root class's metaclass
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|         theClassData.isa->isa = theClassData.super_class->isa->isa;
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|         // A metaclass's superclass is always the superclass's metaclass.
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|         theClassData.isa->super_class = theClassData.super_class->isa;
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|         // Fix up the compiler generated metaclass struct to use the new name
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|         theClassData.isa->name = sm_theUniquifiedClassName;
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| 
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|         // We need to set the initialized flag because after we change the name, Objective-C can't
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|         // look us up by name because we're only registered with the original name.
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|         theClassData.isa->info |= CLS_INITIALIZED;
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|     }
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|     wxObjcClassInitializer(const wxObjcClassInitializer&); // NO COPY
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|     wxObjcClassInitializer& operator =(const wxObjcClassInitializer&); // NO ASSIGN
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|     static typename UniquifiedName<ObjcType>::Type sm_theUniquifiedClassName;
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| };
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| 
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| template<typename ObjcType>
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| typename UniquifiedName<ObjcType>::Type wxObjcClassInitializer<ObjcType>::sm_theUniquifiedClassName;
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| 
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| // WX_DECLARE_GET_OBJC_CLASS
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| // Declares a function to get a direct pointer to an objective-C class.
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| // The class is guaranteed to be usable.
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| // When wxCocoa is built into a Mach-O bundle this function allows the wxCocoa
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| // code to get a reference to the Objective-C class structure located in the
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| // same bundle.  This allows a static wxCocoa library to be built into
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| // two different Mach-O bundles without having one bundle's Objective-C
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| // classes trample on the other's.
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| // Right now we toss the ObjcSuperClass parameter, but we might use it later.
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| #define WX_DECLARE_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass) \
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| struct objc_class* wx_GetObjcClass_ ## ObjcClass();
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| 
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| // WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass)
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| // Provides an architecture-dependent way to get the direct pointer to the
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| // objc_class structure in the __OBJC segment.
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| // This takes advantage of the fact that the Objective-C compiler uses guessable
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| // local assembler labels for the class structures.
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| // Those class structures are only available on the Objective-C file containing the
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| // @implementation block.
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| 
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| #if 1
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| // Generic implementation - Tested on i386 and PPC.  Should work in all cases.
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| // This is a hack that depends on GCC asm symbol names.
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| // The static variable winds up being initialized with a direct reference to the appropriate
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| // L_OBJC_CLASS and no global symbol reference is generated because nothing uses the global symbol
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| // except for the static initializer which does it directly.
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| // The generated assembler for s_objc_class_ptr is basically like this:
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| // _s_objc_class_ptr_ObjcClass:
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| //     .long L_OBJC_CLASS_ObjcClass
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| // Once that static symbol is defined, the function implementation is easy for GCC to generate.
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| // Do note that return &s_objc_class_data_ObjcClass won't work.  The code is wrong in the case.
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| #define WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
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| extern "C" objc_class s_objc_class_data_ ## ObjcClass asm("L_OBJC_CLASS_" #ObjcClass); \
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| static objc_class * s_objc_class_ptr_ ## ObjcClass = &s_objc_class_data_ ## ObjcClass; \
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| template<> \
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| inline objc_class * wxObjcCompilerInformation<ObjcClass>::GetCompiledClass() \
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| { \
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|     return s_objc_class_ptr_## ObjcClass; \
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| }
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| 
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| #elif defined(__i386__)
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| // Not used because the generic implementation seems to work fine.
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| // But this is here since it was written beforehand and it also works.
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| 
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| // This is based on the code GCC generates for accessing file-static data on i386.
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| // The i386 PC-relative addressing happens in this manner
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| // 1. The program counter is placed into ecx using the code that GCC should have
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| //    already generated.
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| // 2. A label is placed directly after the call to get the program counter.
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| // 3. The Load Effective Address instruction is used to add the offset of the
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| //    local assembler label we're interested in minus the local assembler label
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| //    from step 2 to the program counter register in ecx and place the result
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| //    into the result register (typically eax if not inlined).
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| #define WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
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| template<> \
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| inline objc_class * wxObjcCompilerInformation<ObjcClass>::GetCompiledClass() \
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| { \
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|     register struct objc_class *retval; \
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|     asm \
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|     (   "call ___i686.get_pc_thunk.cx\n" \
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|         "\"LPC_FOR_GET_CLASS_" #ObjcClass "\":\n\t" \
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|         "leal L_OBJC_CLASS_" #ObjcClass "-\"LPC_FOR_GET_CLASS_" #ObjcClass "\"(%%ecx), %0" \
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|     :   "=r"(retval) \
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|     :    \
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|     :   "ecx" \
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|     ); \
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|     return retval; \
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| }
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| 
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| #elif defined(__ppc__)
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| // Not used because the generic implementation seems to work fine.
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| // But this is here since it was written beforehand and it also works.
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| 
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| // This is based on the code GCC generates for accessing file-static data on PPC.
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| // The PowerPC PC-relative addressing happens in this manner
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| // 1. The link register is saved (mflr) to a temporary (we re-use the output register for this)
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| // 2. An unconditional branch instruction (bcl) "branches" to the following address (labeled)
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| // 3. The link register (filled in by bcl) is saved to r10 (a temporary)
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| // 4. The previous link register is restored (mtlr) (from the output register we were using as a temporary)
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| // 5. The address of the LPC label as executed is added to the high 16 bits of the offset between that label and the static data we want
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| //    and stored in a temporary register (r2)
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| // 6. That temporary register plus the low 16 bits of the offset are stored into the result register.
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| #define WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
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| template<> \
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| inline objc_class * wxObjcCompilerInformation<ObjcClass>::GetCompiledClass() \
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| { \
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|     register struct objc_class *retval; \
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|     asm \
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|     (   "mflr %0" \
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|         "\n\tbcl 20, 31, \"LPC_FOR_GET_CLASS_" #ObjcClass "\"" \
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|         "\n\"LPC_FOR_GET_CLASS_" #ObjcClass "\":" \
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|         "\n\tmflr r10" \
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|         "\n\tmtlr %0" \
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|         "\n\taddis r2,r10,ha16(L_OBJC_CLASS_" #ObjcClass "-\"LPC_FOR_GET_CLASS_" #ObjcClass "\")" \
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|         "\n\tla %0,lo16(L_OBJC_CLASS_" #ObjcClass "-\"LPC_FOR_GET_CLASS_" #ObjcClass "\")(r2)" \
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|     :   "=r" (retval) \
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|     : \
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|     :   "r10","r2" \
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|     ); \
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|     return retval; \
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| }
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| 
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| // TODO: __x86_64__, __ppc64__
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| #else // Can't wrie inline asm to bust into __OBJC segment
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| // This won't be used since the generic implementation takes precedence.
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| 
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| #warning "Don't know how to implement wxObjcCompilerInformation<ObjcClass>::GetCompiledClass on this platform"
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| 
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| #endif // platforms
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| 
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| // The WX_IMPLEMENT_OBJC_GET_SUPERCLASS macro implements the template specialization
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| // to get the superclass.  This only works if it's a real superclass.  If you are
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| // deriving from a class that's already being uniquified then you'd need to
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| // implement the specialization to call the appropriate get method instead.
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| #define WX_IMPLEMENT_OBJC_GET_SUPERCLASS(ObjcClass,ObjcSuperClass) \
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|     template <> \
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|     inline objc_class* wxObjcCompilerInformation<ObjcClass>::GetSuperclass() \
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|     { \
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|         return objc_getClass(#ObjcSuperClass); \
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|     }
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| 
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| // The WX_IMPLEMENT_OBJC_CLASS_NAME macro implements the template specialization
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| // of the sm_theClassName constant.  As soon as this specialization is in place
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| // sizeof(sm_theClassName) will return the number of bytes at compile time.
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| #define WX_IMPLEMENT_OBJC_CLASS_NAME(ObjcClass) \
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|     template <> \
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|     const char wxObjcCompilerInformation<ObjcClass>::sm_theClassName[] = #ObjcClass;
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| 
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| // The WX_IMPLEMENT_GET_OBJC_CLASS macro combines all of these together and adds
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| // a global wx_GetObjcClass_ObjcClass() function.
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| #define WX_IMPLEMENT_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass) \
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|     WX_IMPLEMENT_OBJC_GET_COMPILED_CLASS(ObjcClass) \
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|     WX_IMPLEMENT_OBJC_GET_SUPERCLASS(ObjcClass,ObjcSuperClass) \
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|     WX_IMPLEMENT_OBJC_CLASS_NAME(ObjcClass) \
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|     objc_class* wx_GetObjcClass_ ## ObjcClass() \
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|     { \
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|         return wxObjcClassInitializer<ObjcClass>::Get(); \
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|     }
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| 
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| // The WX_GET_OBJC_CLASS macro is intended to wrap the class name when the class
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| // is used as a message receiver (e.g. for calling class methods).  When
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| // class name uniquifying is used, this calls the global function implemented
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| // in the Objective-C file containing the class @implementation.
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| #define WX_GET_OBJC_CLASS(ObjcClass) wx_GetObjcClass_ ## ObjcClass()
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| 
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| #else // wxUSE_OBJC_UNIQUIFYING
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| 
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| // Define WX_DECLARE_GET_OBJC_CLASS as nothing
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| #define WX_DECLARE_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass)
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| // Define WX_IMPLEMENT_GET_OBJC_CLASS as nothing
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| #define WX_IMPLEMENT_GET_OBJC_CLASS(ObjcClass,ObjcSuperClass)
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| 
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| // Define WX_GET_OBJC_CLASS macro to output the class name and let the compiler do the normal thing
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| // The WX_GET_OBJC_CLASS macro is intended to wrap the class name when the class
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| // is used as a message receiver (e.g. for calling class methods).  When
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| // class name uniquifying is not used, this is simply defined to be the class
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| // name which will allow the compiler to do the normal thing.
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| #define WX_GET_OBJC_CLASS(ObjcClass) ObjcClass
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| 
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| #endif // wxUSE_OBJC_UNIQUIFYING
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| 
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| #endif //ndef __WX_COCOA_OBJC_CLASS_H__
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