git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2404 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			339 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			339 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/longlong.h
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// Purpose:     declaration of wxLongLong class - best implementation of a 64
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//              bit integer for the current platform.
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// Author:      Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
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// Remarks:     this class is not public in wxWindows 2.0! It is intentionally
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//              not documented and is for private use only.
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// Modified by:
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// Created:     10.02.99
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// RCS-ID:      $Id$
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// Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LONGLONG_H
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#define _WX_LONGLONG_H
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#ifdef __GNUG__
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    #pragma interface "longlong.h"
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#endif
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// ----------------------------------------------------------------------------
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// decide upon which class we will use
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// ----------------------------------------------------------------------------
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// to avoid compilation problems on 64bit machines with ambiguous method calls
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// we will need this
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#undef wxLongLongIsLong
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// NB: we #define and not typedef wxLongLong_t because we want to be able to
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//     use 'unsigned wxLongLong_t' as well
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#if defined(SIZEOF_LONG) && (SIZEOF_LONG == 8)
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    #define wxLongLong_t long
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    #define wxLongLongIsLong
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#elif defined(__VISUALC__)
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    #define wxLongLong_t __int64
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#elif defined(__GNUG__)
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    #define wxLongLong_t long long
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#elif defined(__MWERKS__)
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    #if __option(longlong)
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        #define wxLongLong_t long long
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    #else
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        #error "The 64 bit integer support in CodeWarrior has been disabled."
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        #error "See the documentation on the 'longlong' pragma."
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    #endif
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#else
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    #warning "Your compiler does not appear to support 64 bit integers, "\
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             "using emulation class instead."
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    #define wxUSE_LONGLONG_WX 1
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#endif // compiler
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// the user may predefine wxUSE_LONGLONG_NATIVE and/or wxUSE_LONGLONG_NATIVE
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// to disable automatic testing (useful for the test program which defines
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// both classes) but by default we only use one class
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#ifndef wxLongLong_t
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    #undef wxUSE_LONGLONG_NATIVE
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    #define wxUSE_LONGLONG_NATIVE 0
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    class WXDLLEXPORT wxLongLongWx;
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    typedef wxLongLongWx wxLongLong;
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#endif
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#ifndef wxUSE_LONGLONG_WX
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    #define wxUSE_LONGLONG_WX 0
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    class WXDLLEXPORT wxLongLongNative;
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    typedef wxLongLongNative wxLongLong;
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#endif
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// NB: if both wxUSE_LONGLONG_WX and NATIVE are defined, the user code should
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//     typedef wxLongLong as it wants, we don't do it
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// ----------------------------------------------------------------------------
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// choose the appropriate class
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// ----------------------------------------------------------------------------
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// we use iostream for wxLongLong output
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#include "wx/ioswrap.h"
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#if wxUSE_LONGLONG_NATIVE
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class WXDLLEXPORT wxLongLongNative
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{
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public:
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    // ctors
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        // default ctor initializes to 0
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    wxLongLongNative() { m_ll = 0; }
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        // from long long
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    wxLongLongNative(wxLongLong_t ll) { m_ll = ll; }
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        // from 2 longs
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    wxLongLongNative(long hi, unsigned long lo)
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    {
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        // assign first to avoid precision loss!
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        m_ll = ((wxLongLong_t) hi) << 32;
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        m_ll |= (wxLongLong_t) lo;
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    }
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    // default copy ctor is ok in both cases
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    // no dtor
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    // assignment operators
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        // from native 64 bit integer
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    wxLongLongNative& operator=(wxLongLong_t ll)
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        { m_ll = ll; return *this; }
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    // assignment operators from wxLongLongNative is ok
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    // accessors
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        // get high part
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    long GetHi() const
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        { return (long)((m_ll & 0xFFFFFFFF00000000l) >> 32); }
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        // get low part
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    unsigned long GetLo() const
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        { return (unsigned long) (m_ll & 0x00000000FFFFFFFFl); }
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        // convert to native long long
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    wxLongLong_t GetValue() const { return m_ll; }
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    operator wxLongLong_t() const { return m_ll; }
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    // operations
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        // addition
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    wxLongLongNative operator+(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll + ll.m_ll); }
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    wxLongLongNative& operator+=(const wxLongLongNative& ll)
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        { m_ll += ll.m_ll; return *this; }
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    wxLongLongNative operator+(const wxLongLong_t ll) const
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        { return wxLongLongNative(m_ll + ll); }
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    wxLongLongNative& operator+=(const wxLongLong_t ll)
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        { m_ll += ll; return *this; }
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        // pre increment
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    wxLongLongNative& operator++()
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        { m_ll++; return *this; }
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        // post increment
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    wxLongLongNative& operator++(int)
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        { m_ll++; return *this; }
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        // negation operator
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    wxLongLongNative operator-() const
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        { return wxLongLongNative(-m_ll); }
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        // subtraction
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    wxLongLongNative operator-(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll - ll.m_ll); }
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    wxLongLongNative& operator-=(const wxLongLongNative& ll)
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        { m_ll -= ll.m_ll; return *this; }
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    wxLongLongNative operator-(const wxLongLong_t ll) const
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        { return wxLongLongNative(m_ll - ll); }
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    wxLongLongNative& operator-=(const wxLongLong_t ll)
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        { m_ll -= ll; return *this; }
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        // pre decrement
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    wxLongLongNative& operator--()
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        { m_ll--; return *this; }
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        // post decrement
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    wxLongLongNative& operator--(int)
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        { m_ll--; return *this; }
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    // shifts
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        // left shift
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    wxLongLongNative operator<<(int shift) const
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        { return wxLongLongNative(m_ll << shift);; }
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    wxLongLongNative& operator<<=(int shift)
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        { m_ll <<= shift; return *this; }
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        // right shift
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    wxLongLongNative operator>>(int shift) const
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        { return wxLongLongNative(m_ll >> shift);; }
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    wxLongLongNative& operator>>=(int shift)
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        { m_ll >>= shift; return *this; }
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    // bitwise operators
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    wxLongLongNative operator&(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll & ll.m_ll); }
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    wxLongLongNative& operator&=(const wxLongLongNative& ll)
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        { m_ll &= ll.m_ll; return *this; }
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    wxLongLongNative operator|(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll | ll.m_ll); }
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    wxLongLongNative& operator|=(const wxLongLongNative& ll)
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        { m_ll |= ll.m_ll; return *this; }
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    wxLongLongNative operator^(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll ^ ll.m_ll); }
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    wxLongLongNative& operator^=(const wxLongLongNative& ll)
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        { m_ll ^= ll.m_ll; return *this; }
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    // multiplication/division TODO
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    wxLongLongNative operator*(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll * ll.m_ll); }
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    wxLongLongNative& operator*=(const wxLongLongNative& ll)
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        { m_ll *= ll.m_ll; return *this; }
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    wxLongLongNative operator/(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll / ll.m_ll); }
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    wxLongLongNative& operator/=(const wxLongLongNative& ll)
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        { m_ll /= ll.m_ll; return *this; }
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    wxLongLongNative operator%(const wxLongLongNative& ll) const
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        { return wxLongLongNative(m_ll % ll.m_ll); }
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    // comparison
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    bool operator==(const wxLongLongNative& ll) const
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        { return m_ll == ll.m_ll; }
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    bool operator!=(const wxLongLongNative& ll) const
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        { return m_ll != ll.m_ll; }
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    bool operator<(const wxLongLongNative& ll) const
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        { return m_ll < ll.m_ll; }
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    bool operator>(const wxLongLongNative& ll) const
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        { return m_ll > ll.m_ll; }
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    bool operator<=(const wxLongLongNative& ll) const
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        { return m_ll <= ll.m_ll; }
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    bool operator>=(const wxLongLongNative& ll) const
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        { return m_ll >= ll.m_ll; }
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    // miscellaneous
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        // conversion to byte array: returns a pointer to static buffer!
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    void *asArray() const;
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        // input/output
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    friend ostream& operator<<(ostream&, const wxLongLongNative&);
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private:
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    wxLongLong_t  m_ll;
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};
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#endif // wxUSE_LONGLONG_NATIVE
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#if wxUSE_LONGLONG_WX
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class WXDLLEXPORT wxLongLongWx
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{
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public:
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    // ctors
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        // default ctor initializes to 0
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    wxLongLongWx() { m_lo = m_hi = 0; }
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        // from long
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    wxLongLongWx(long l)
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        { m_lo = l; m_hi = (l < 0 ? -1l : 0l); }
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        // from 2 longs
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    wxLongLongWx(long hi, unsigned long lo)
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        { m_hi = hi; m_lo = lo; }
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    // default copy ctor is ok in both cases
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    // no dtor
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    // assignment operators
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        // from long
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    wxLongLongWx& operator=(long l)
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        { m_lo = l; m_hi = (l < 0 ? -1l : 0l); return *this; }
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        // can't have assignment operator from 2 longs
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    // accessors
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        // get high part
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    long GetHi() const { return m_hi; }
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        // get low part
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    unsigned long GetLo() const { return m_lo; }
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    // operations
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        // addition
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    wxLongLongWx operator+(const wxLongLongWx& ll) const;
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    wxLongLongWx& operator+=(const wxLongLongWx& ll);
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    wxLongLongWx operator+(long l) const;
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    wxLongLongWx& operator+=(long l);
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        // pre increment operator
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    wxLongLongWx& operator++();
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        // post increment operator
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    wxLongLongWx& operator++(int);
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        // negation operator
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    wxLongLongWx operator-() const;
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        // subraction
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    wxLongLongWx operator-(const wxLongLongWx& ll) const;
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    wxLongLongWx& operator-=(const wxLongLongWx& ll);
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        // pre decrement operator
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    wxLongLongWx& operator--();
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        // post decrement operator
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    wxLongLongWx& operator--(int);
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    // shifts
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        // left shift
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    wxLongLongWx operator<<(int shift) const;
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    wxLongLongWx& operator<<=(int shift);
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        // right shift
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    wxLongLongWx operator>>(int shift) const;
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    wxLongLongWx& operator>>=(int shift);
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    // bitwise operators
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    wxLongLongWx operator&(const wxLongLongWx& ll) const;
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    wxLongLongWx& operator&=(const wxLongLongWx& ll);
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    wxLongLongWx operator|(const wxLongLongWx& ll) const;
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    wxLongLongWx& operator|=(const wxLongLongWx& ll);
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    wxLongLongWx operator^(const wxLongLongWx& ll) const;
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    wxLongLongWx& operator^=(const wxLongLongWx& ll);
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    wxLongLongWx operator~() const;
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    // comparison
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    bool operator==(const wxLongLongWx& ll) const;
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    bool operator!=(const wxLongLongWx& ll) const;
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    bool operator<(const wxLongLongWx& ll) const;
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    bool operator>(const wxLongLongWx& ll) const;
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    bool operator<=(const wxLongLongWx& ll) const;
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    bool operator>=(const wxLongLongWx& ll) const;
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    // multiplication
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    wxLongLongWx operator*(const wxLongLongWx& ll) const;
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    wxLongLongWx& operator*=(const wxLongLongWx& ll);
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    void *asArray(void) const;
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    // division
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    void Divide(const wxLongLongWx& divisor,
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                wxLongLongWx& quotient,
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                wxLongLongWx& remainder) const;
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    // input/output
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    friend ostream& operator<<(ostream&, const wxLongLongWx&);
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private:
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    // long is at least 32 bits, so represent our 64bit number as 2 longs
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    long m_hi;                // signed bit is in the high part
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    unsigned long m_lo;
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};
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#endif // wxUSE_LONGLONG_WX
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#endif // _WX_LONGLONG_H
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