Files
wxWidgets/include/wx/msw/treectrl.h
Vadim Zeitlin e8712b3c56 Make wxTreeCtrl::EnsureVisible() work while frozen in wxMSW
Scrolling the item into view to make it visible didn't work since the
changes of badf6bc300, which suppressed
scrolling completely while frozen, any longer.

Work around it by remembering the item to make visible and actually
doing it when the control is thawed.

Also add menu item to call Freeze()/Thaw() on wxTreeCtrl in the sample
to make testing this and similar problems easier.

Closes #18435.
2019-07-09 23:00:11 +02:00

351 lines
14 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/treectrl.h
// Purpose: wxTreeCtrl class
// Author: Julian Smart
// Modified by: Vadim Zeitlin to be less MSW-specific on 10/10/98
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_TREECTRL_H_
#define _WX_MSW_TREECTRL_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#if wxUSE_TREECTRL
#include "wx/textctrl.h"
#include "wx/dynarray.h"
#include "wx/treebase.h"
#include "wx/hashmap.h"
#ifdef __GNUWIN32__
// Cygwin windows.h defines these identifiers
#undef GetFirstChild
#undef GetNextSibling
#endif // Cygwin
// fwd decl
class WXDLLIMPEXP_FWD_CORE wxImageList;
class WXDLLIMPEXP_FWD_CORE wxDragImage;
struct WXDLLIMPEXP_FWD_CORE wxTreeViewItem;
// hash storing attributes for our items
class wxItemAttr;
WX_DECLARE_EXPORTED_VOIDPTR_HASH_MAP(wxItemAttr *, wxMapTreeAttr);
// ----------------------------------------------------------------------------
// wxTreeCtrl
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxTreeCtrl : public wxTreeCtrlBase
{
public:
// creation
// --------
wxTreeCtrl() { Init(); }
wxTreeCtrl(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTreeCtrlNameStr)
{
Create(parent, id, pos, size, style, validator, name);
}
virtual ~wxTreeCtrl();
bool Create(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTreeCtrlNameStr);
// implement base class pure virtuals
// ----------------------------------
virtual unsigned int GetCount() const wxOVERRIDE;
virtual unsigned int GetIndent() const wxOVERRIDE;
virtual void SetIndent(unsigned int indent) wxOVERRIDE;
virtual void SetImageList(wxImageList *imageList) wxOVERRIDE;
virtual void SetStateImageList(wxImageList *imageList) wxOVERRIDE;
virtual wxString GetItemText(const wxTreeItemId& item) const wxOVERRIDE;
virtual int GetItemImage(const wxTreeItemId& item,
wxTreeItemIcon which = wxTreeItemIcon_Normal) const wxOVERRIDE;
virtual wxTreeItemData *GetItemData(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxColour GetItemTextColour(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxColour GetItemBackgroundColour(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxFont GetItemFont(const wxTreeItemId& item) const wxOVERRIDE;
virtual void SetItemText(const wxTreeItemId& item, const wxString& text) wxOVERRIDE;
virtual void SetItemImage(const wxTreeItemId& item, int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal) wxOVERRIDE;
virtual void SetItemData(const wxTreeItemId& item, wxTreeItemData *data) wxOVERRIDE;
virtual void SetItemHasChildren(const wxTreeItemId& item, bool has = true) wxOVERRIDE;
virtual void SetItemBold(const wxTreeItemId& item, bool bold = true) wxOVERRIDE;
virtual void SetItemDropHighlight(const wxTreeItemId& item,
bool highlight = true) wxOVERRIDE;
virtual void SetItemTextColour(const wxTreeItemId& item,
const wxColour& col) wxOVERRIDE;
virtual void SetItemBackgroundColour(const wxTreeItemId& item,
const wxColour& col) wxOVERRIDE;
virtual void SetItemFont(const wxTreeItemId& item, const wxFont& font) wxOVERRIDE;
// item status inquiries
// ---------------------
virtual bool IsVisible(const wxTreeItemId& item) const wxOVERRIDE;
virtual bool ItemHasChildren(const wxTreeItemId& item) const wxOVERRIDE;
virtual bool IsExpanded(const wxTreeItemId& item) const wxOVERRIDE;
virtual bool IsSelected(const wxTreeItemId& item) const wxOVERRIDE;
virtual bool IsBold(const wxTreeItemId& item) const wxOVERRIDE;
virtual size_t GetChildrenCount(const wxTreeItemId& item,
bool recursively = true) const wxOVERRIDE;
// navigation
// ----------
virtual wxTreeItemId GetRootItem() const wxOVERRIDE;
virtual wxTreeItemId GetSelection() const wxOVERRIDE;
virtual size_t GetSelections(wxArrayTreeItemIds& selections) const wxOVERRIDE;
virtual wxTreeItemId GetFocusedItem() const wxOVERRIDE;
virtual void ClearFocusedItem() wxOVERRIDE;
virtual void SetFocusedItem(const wxTreeItemId& item) wxOVERRIDE;
virtual wxTreeItemId GetItemParent(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxTreeItemId GetFirstChild(const wxTreeItemId& item,
wxTreeItemIdValue& cookie) const wxOVERRIDE;
virtual wxTreeItemId GetNextChild(const wxTreeItemId& item,
wxTreeItemIdValue& cookie) const wxOVERRIDE;
virtual wxTreeItemId GetLastChild(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxTreeItemId GetNextSibling(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxTreeItemId GetFirstVisibleItem() const wxOVERRIDE;
virtual wxTreeItemId GetNextVisible(const wxTreeItemId& item) const wxOVERRIDE;
virtual wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const wxOVERRIDE;
// operations
// ----------
virtual wxTreeItemId AddRoot(const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL) wxOVERRIDE;
virtual void Delete(const wxTreeItemId& item) wxOVERRIDE;
virtual void DeleteChildren(const wxTreeItemId& item) wxOVERRIDE;
virtual void DeleteAllItems() wxOVERRIDE;
virtual void Expand(const wxTreeItemId& item) wxOVERRIDE;
virtual void Collapse(const wxTreeItemId& item) wxOVERRIDE;
virtual void CollapseAndReset(const wxTreeItemId& item) wxOVERRIDE;
virtual void Toggle(const wxTreeItemId& item) wxOVERRIDE;
virtual void Unselect() wxOVERRIDE;
virtual void UnselectAll() wxOVERRIDE;
virtual void SelectItem(const wxTreeItemId& item, bool select = true) wxOVERRIDE;
virtual void SelectChildren(const wxTreeItemId& parent) wxOVERRIDE;
virtual void EnsureVisible(const wxTreeItemId& item) wxOVERRIDE;
virtual void ScrollTo(const wxTreeItemId& item) wxOVERRIDE;
virtual wxTextCtrl *EditLabel(const wxTreeItemId& item,
wxClassInfo* textCtrlClass = wxCLASSINFO(wxTextCtrl)) wxOVERRIDE;
virtual wxTextCtrl *GetEditControl() const wxOVERRIDE;
virtual void EndEditLabel(const wxTreeItemId& WXUNUSED(item),
bool discardChanges = false) wxOVERRIDE
{
DoEndEditLabel(discardChanges);
}
virtual void SortChildren(const wxTreeItemId& item) wxOVERRIDE;
virtual bool GetBoundingRect(const wxTreeItemId& item,
wxRect& rect,
bool textOnly = false) const wxOVERRIDE;
// implementation
// --------------
virtual wxVisualAttributes GetDefaultAttributes() const wxOVERRIDE
{
return GetClassDefaultAttributes(GetWindowVariant());
}
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) wxOVERRIDE;
virtual WXLRESULT MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) wxOVERRIDE;
virtual bool MSWCommand(WXUINT param, WXWORD id) wxOVERRIDE;
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) wxOVERRIDE;
virtual bool MSWShouldPreProcessMessage(WXMSG* msg) wxOVERRIDE;
// override some base class virtuals
virtual bool SetBackgroundColour(const wxColour &colour) wxOVERRIDE;
virtual bool SetForegroundColour(const wxColour &colour) wxOVERRIDE;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const wxOVERRIDE { return false; }
virtual bool IsDoubleBuffered() const wxOVERRIDE;
virtual void SetDoubleBuffered(bool on) wxOVERRIDE;
protected:
// Implement "update locking" in a custom way for this control.
virtual void DoFreeze() wxOVERRIDE;
virtual void DoThaw() wxOVERRIDE;
virtual bool MSWShouldSetDefaultFont() const wxOVERRIDE { return false; }
// SetImageList helper
void SetAnyImageList(wxImageList *imageList, int which);
// refresh a single item
void RefreshItem(const wxTreeItemId& item);
// end edit label
void DoEndEditLabel(bool discardChanges = false);
virtual int DoGetItemState(const wxTreeItemId& item) const wxOVERRIDE;
virtual void DoSetItemState(const wxTreeItemId& item, int state) wxOVERRIDE;
virtual wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
size_t pos,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data) wxOVERRIDE;
virtual wxTreeItemId DoInsertAfter(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image = -1, int selImage = -1,
wxTreeItemData *data = NULL) wxOVERRIDE;
virtual wxTreeItemId DoTreeHitTest(const wxPoint& point, int& flags) const wxOVERRIDE;
// obtain the user data for the lParam member of TV_ITEM
class wxTreeItemParam *GetItemParam(const wxTreeItemId& item) const;
// update the event to include the items client data and pass it to
// HandleWindowEvent(), return true if it processed it
bool HandleTreeEvent(wxTreeEvent& event) const;
// pass the event to HandleTreeEvent() and return true if the event was
// either unprocessed or not vetoed
bool IsTreeEventAllowed(wxTreeEvent& event) const
{
return !HandleTreeEvent(event) || event.IsAllowed();
}
// generate a wxEVT_KEY_DOWN event from the specified WPARAM/LPARAM values
// having the same meaning as for WM_KEYDOWN, return true if it was
// processed
bool MSWHandleTreeKeyDownEvent(WXWPARAM wParam, WXLPARAM lParam);
// handle a key event in a multi-selection control, should be only called
// for keys which can be used to change the selection
//
// return true if the key was processed, false otherwise
bool MSWHandleSelectionKey(unsigned vkey);
// data used only while editing the item label:
wxTextCtrl *m_textCtrl; // text control in which it is edited
wxTreeItemId m_idEdited; // the item being edited
private:
// the common part of all ctors
void Init();
// helper functions
bool DoGetItem(wxTreeViewItem *tvItem) const;
void DoSetItem(wxTreeViewItem *tvItem);
void DoExpand(const wxTreeItemId& item, int flag);
void DoSelectItem(const wxTreeItemId& item, bool select = true);
void DoUnselectItem(const wxTreeItemId& item);
void DoToggleItemSelection(const wxTreeItemId& item);
void DoUnselectAll();
void DoSelectChildren(const wxTreeItemId& parent);
void DeleteTextCtrl();
// return true if the item is the hidden root one (i.e. it's the root item
// and the tree has wxTR_HIDE_ROOT style)
bool IsHiddenRoot(const wxTreeItemId& item) const;
// check if the given flags (taken from TV_HITTESTINFO structure)
// indicate a position "on item": this is less trivial than just checking
// for TVHT_ONITEM because we consider that points to the left and right of
// item text are also "on item" when wxTR_FULL_ROW_HIGHLIGHT is used as the
// item visually spans the entire breadth of the window then
bool MSWIsOnItem(unsigned flags) const;
// Delete the given item from the native control.
bool MSWDeleteItem(const wxTreeItemId& item);
// the hash storing the items attributes (indexed by item ids)
wxMapTreeAttr m_attrs;
// true if the hash above is not empty
bool m_hasAnyAttr;
#if wxUSE_DRAGIMAGE
// used for dragging
wxDragImage *m_dragImage;
#endif
// Virtual root item, if wxTR_HIDE_ROOT is set.
void* m_pVirtualRoot;
// Item to call EnsureVisible() on when the tree is thawed, if necessary.
wxTreeItemId m_htEnsureVisibleOnThaw;
// the starting item for selection with Shift
wxTreeItemId m_htSelStart, m_htClickedItem;
wxPoint m_ptClick;
// whether dragging has started
bool m_dragStarted;
// whether focus was lost between subsequent clicks of a single item
bool m_focusLost;
// set when we are changing selection ourselves (only used in multi
// selection mode)
bool m_changingSelection;
// whether we need to trigger a state image click event
bool m_triggerStateImageClick;
// whether we need to deselect other items on mouse up
bool m_mouseUpDeselect;
friend class wxTreeItemIndirectData;
friend class wxTreeSortHelper;
wxDECLARE_DYNAMIC_CLASS(wxTreeCtrl);
wxDECLARE_NO_COPY_CLASS(wxTreeCtrl);
};
#endif // wxUSE_TREECTRL
#endif // _WX_MSW_TREECTRL_H_