Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
101 lines
2.6 KiB
C++
101 lines
2.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/motif/dc.cpp
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// Purpose: wxMotifDCImpl class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifndef WX_PRECOMP
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#include "wx/dcmemory.h"
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#include "wx/icon.h"
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#endif
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#include "wx/motif/dc.h"
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wxIMPLEMENT_ABSTRACT_CLASS(wxMotifDCImpl, wxDCImpl);
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//-----------------------------------------------------------------------------
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// wxMotifDCImpl
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//-----------------------------------------------------------------------------
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wxMotifDCImpl::wxMotifDCImpl(wxDC *owner)
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: wxDCImpl(owner)
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{
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m_ok = false;
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m_backgroundMode = wxTRANSPARENT;
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}
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void wxMotifDCImpl::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y)
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{
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wxCHECK_RET( IsOk(), "invalid dc" );
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wxCHECK_RET( icon.IsOk(), "invalid icon" );
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DoDrawBitmap(icon, x, y, true);
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}
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void wxMotifDCImpl::DoDrawBitmap( const wxBitmap& bitmap, wxCoord x, wxCoord y, bool useMask )
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{
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wxCHECK_RET( bitmap.IsOk(), "invalid bitmap" );
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wxMemoryDC memDC;
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memDC.SelectObjectAsSource(bitmap);
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#if 0
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// Not sure if we need this. The mask should leave the masked areas as per
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// the original background of this DC.
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if (useMask)
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{
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// There might be transparent areas, so make these the same colour as this
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// DC
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memDC.SetBackground(* GetBackground());
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memDC.Clear();
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}
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#endif // 0
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DoBlit(x, y, bitmap.GetWidth(), bitmap.GetHeight(), &memDC, 0, 0, wxCOPY, useMask);
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memDC.SelectObject(wxNullBitmap);
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}
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void wxMotifDCImpl::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
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{
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m_clipping = true;
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m_clipX1 = x;
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m_clipY1 = y;
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m_clipX2 = x + width;
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m_clipY2 = y + height;
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}
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void wxMotifDCImpl::DoGetSize( int* width, int* height ) const
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{
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if ( width )
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*width = m_maxX - m_minX;
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if ( height )
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*height = m_maxY - m_minY;
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}
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void wxMotifDCImpl::DoGetSizeMM( int* width, int* height ) const
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{
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int w, h;
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GetSize( &w, &h );
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if ( width )
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*width = int( double(w) / (m_scaleX*m_mm_to_pix_x) );
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if ( height )
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*height = int( double(h) / (m_scaleY*m_mm_to_pix_y) );
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}
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// Resolution in pixels per logical inch
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wxSize wxMotifDCImpl::GetPPI() const
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{
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// TODO (should probably be pure virtual)
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return wxSize(0, 0);
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}
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