started wxTime documentation. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1425 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
780 lines
18 KiB
C++
780 lines
18 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: bitmap.cpp
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// Purpose: wxBitmap
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "bitmap.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include "wx/setup.h"
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#include "wx/list.h"
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#include "wx/utils.h"
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#include "wx/app.h"
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#include "wx/palette.h"
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#include "wx/dcmemory.h"
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#endif
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#include "wx/msw/private.h"
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#include "wx/log.h"
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#include "assert.h"
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#include "wx/msw/dib.h"
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#if !USE_SHARED_LIBRARIES
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IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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#endif
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wxBitmapRefData::wxBitmapRefData(void)
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{
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m_ok = FALSE;
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m_width = 0;
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m_height = 0;
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m_depth = 0;
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m_quality = 0;
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m_hBitmap = 0 ;
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m_selectedInto = NULL;
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m_numColors = 0;
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m_bitmapMask = NULL;
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}
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wxBitmapRefData::~wxBitmapRefData(void)
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{
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if (m_selectedInto)
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{
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char buf[200];
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sprintf(buf, "Bitmap was deleted without selecting out of wxMemoryDC %X.", (unsigned int) m_selectedInto);
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wxFatalError(buf);
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}
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if (m_hBitmap)
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{
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DeleteObject((HBITMAP) m_hBitmap);
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}
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m_hBitmap = 0 ;
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if (m_bitmapMask)
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delete m_bitmapMask;
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m_bitmapMask = NULL;
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}
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wxList wxBitmap::sm_handlers;
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wxBitmap::wxBitmap(void)
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{
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if ( wxTheBitmapList )
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wxTheBitmapList->AddBitmap(this);
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}
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wxBitmap::~wxBitmap(void)
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{
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if (wxTheBitmapList)
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wxTheBitmapList->DeleteObject(this);
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}
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bool wxBitmap::FreeResource(bool force)
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{
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if ( !M_BITMAPDATA )
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return FALSE;
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if (M_BITMAPDATA->m_selectedInto)
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{
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char buf[200];
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sprintf(buf, "Bitmap %X was deleted without selecting out of wxMemoryDC %X.", (unsigned int) this, (unsigned int) M_BITMAPDATA->m_selectedInto);
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wxFatalError(buf);
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}
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if (M_BITMAPDATA->m_hBitmap)
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{
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DeleteObject((HBITMAP) M_BITMAPDATA->m_hBitmap);
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}
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M_BITMAPDATA->m_hBitmap = 0 ;
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/*
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if (M_BITMAPDATA->m_bitmapPalette)
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delete M_BITMAPDATA->m_bitmapPalette;
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M_BITMAPDATA->m_bitmapPalette = NULL ;
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*/
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return TRUE;
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}
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wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
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{
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_width = the_width ;
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M_BITMAPDATA->m_height = the_height ;
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M_BITMAPDATA->m_depth = no_bits ;
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M_BITMAPDATA->m_numColors = 0;
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M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(the_width, the_height, 1, no_bits, bits);
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if (M_BITMAPDATA->m_hBitmap)
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M_BITMAPDATA->m_ok = TRUE;
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else
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M_BITMAPDATA->m_ok = FALSE;
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M_BITMAPDATA->m_selectedInto = NULL;
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if ( wxTheBitmapList )
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wxTheBitmapList->AddBitmap(this);
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}
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// Create from XPM data
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wxBitmap::wxBitmap(char **data, wxItem *WXUNUSED(anItem))
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{
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(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
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}
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wxBitmap::wxBitmap(int w, int h, int d)
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{
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(void)Create(w, h, d);
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if ( wxTheBitmapList )
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wxTheBitmapList->AddBitmap(this);
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}
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wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
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{
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(void) Create(data, type, width, height, depth);
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if ( wxTheBitmapList )
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wxTheBitmapList->AddBitmap(this);
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}
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wxBitmap::wxBitmap(const wxString& filename, long type)
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{
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LoadFile(filename, (int)type);
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if ( wxTheBitmapList )
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wxTheBitmapList->AddBitmap(this);
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}
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bool wxBitmap::Create(int w, int h, int d)
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{
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UnRef();
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_width = w;
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M_BITMAPDATA->m_height = h;
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M_BITMAPDATA->m_depth = d;
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if (d > 0)
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{
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M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateBitmap(w, h, 1, d, NULL);
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}
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else
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{
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HDC dc = GetDC(NULL);
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M_BITMAPDATA->m_hBitmap = (WXHBITMAP) CreateCompatibleBitmap(dc, w, h);
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ReleaseDC(NULL, dc);
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M_BITMAPDATA->m_depth = wxDisplayDepth();
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}
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if (M_BITMAPDATA->m_hBitmap)
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M_BITMAPDATA->m_ok = TRUE;
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else
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M_BITMAPDATA->m_ok = FALSE;
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return M_BITMAPDATA->m_ok;
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}
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bool wxBitmap::LoadFile(const wxString& filename, long type)
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{
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UnRef();
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m_refData = new wxBitmapRefData;
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wxBitmapHandler *handler = FindHandler(type);
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if ( handler == NULL ) {
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wxLogWarning("no bitmap handler for type %d defined.", type);
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return FALSE;
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}
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return handler->LoadFile(this, filename, type, -1, -1);
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}
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bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
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{
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UnRef();
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m_refData = new wxBitmapRefData;
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wxBitmapHandler *handler = FindHandler(type);
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if ( handler == NULL ) {
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wxLogWarning("no bitmap handler for type %d defined.", type);
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return FALSE;
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}
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return handler->Create(this, data, type, width, height, depth);
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}
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bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
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{
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wxBitmapHandler *handler = FindHandler(type);
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if ( handler == NULL ) {
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wxLogWarning("no bitmap handler for type %d defined.", type);
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return FALSE;
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}
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return handler->SaveFile(this, filename, type, palette);
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}
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void wxBitmap::SetWidth(int w)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_width = w;
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}
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void wxBitmap::SetHeight(int h)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_height = h;
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}
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void wxBitmap::SetDepth(int d)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_depth = d;
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}
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void wxBitmap::SetQuality(int q)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_quality = q;
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}
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void wxBitmap::SetOk(bool isOk)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_ok = isOk;
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}
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void wxBitmap::SetPalette(const wxPalette& palette)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_bitmapPalette = palette ;
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}
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void wxBitmap::SetMask(wxMask *mask)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_bitmapMask = mask ;
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}
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void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
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{
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if (!M_BITMAPDATA)
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m_refData = new wxBitmapRefData;
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M_BITMAPDATA->m_hBitmap = bmp;
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}
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void wxBitmap::AddHandler(wxBitmapHandler *handler)
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{
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sm_handlers.Append(handler);
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}
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void wxBitmap::InsertHandler(wxBitmapHandler *handler)
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{
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sm_handlers.Insert(handler);
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}
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bool wxBitmap::RemoveHandler(const wxString& name)
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{
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wxBitmapHandler *handler = FindHandler(name);
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if ( handler )
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{
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sm_handlers.DeleteObject(handler);
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return TRUE;
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}
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else
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return FALSE;
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}
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wxBitmapHandler *wxBitmap::FindHandler(const wxString& name)
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{
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wxNode *node = sm_handlers.First();
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while ( node )
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{
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wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
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if ( (handler->GetName().Cmp(name) == 0) )
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return handler;
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node = node->Next();
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}
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return NULL;
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}
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wxBitmapHandler *wxBitmap::FindHandler(const wxString& extension, long bitmapType)
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{
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wxNode *node = sm_handlers.First();
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while ( node )
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{
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wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
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if ( (handler->GetExtension().Cmp(extension) == 0) &&
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(bitmapType == -1 || (handler->GetType() == bitmapType)) )
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return handler;
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node = node->Next();
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}
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return NULL;
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}
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wxBitmapHandler *wxBitmap::FindHandler(long bitmapType)
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{
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wxNode *node = sm_handlers.First();
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while ( node )
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{
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wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
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if (handler->GetType() == bitmapType)
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return handler;
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node = node->Next();
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}
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return NULL;
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}
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// New Create/FreeDIB functions since ones in dibutils.cpp are confusing
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static long createDIB(long xSize, long ySize, long bitsPerPixel,
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HPALETTE hPal, LPBITMAPINFO* lpDIBHeader);
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static long freeDIB(LPBITMAPINFO lpDIBHeader);
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// Creates a bitmap that matches the device context, from
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// an arbitray bitmap. At present, the original bitmap must have an
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// associated palette. TODO: use a default palette if no palette exists.
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// Contributed by Frederic Villeneuve <frederic.villeneuve@natinst.com>
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wxBitmap wxBitmap::GetBitmapForDC(wxDC& dc) const
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{
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wxMemoryDC memDC;
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wxBitmap tmpBitmap(this->GetWidth(), this->GetHeight(), dc.GetDepth());
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HPALETTE hPal = NULL;
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LPBITMAPINFO lpDib;
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void *lpBits = NULL;
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/*
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wxASSERT( this->GetPalette() && this->GetPalette()->Ok() && (this->GetPalette()->GetHPALETTE() != 0) );
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tmpBitmap.SetPalette(this->GetPalette());
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memDC.SelectObject(tmpBitmap);
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memDC.SetPalette(this->GetPalette());
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hPal = (HPALETTE) this->GetPalette()->GetHPALETTE();
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*/
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if( this->GetPalette() && this->GetPalette()->Ok() && (this->GetPalette()->GetHPALETTE() != 0) )
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{
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tmpBitmap.SetPalette(* this->GetPalette());
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memDC.SelectObject(tmpBitmap);
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memDC.SetPalette(* this->GetPalette());
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hPal = (HPALETTE) this->GetPalette()->GetHPALETTE();
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}
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else
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{
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hPal = (HPALETTE) ::GetStockObject(DEFAULT_PALETTE);
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wxPalette palette;
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palette.SetHPALETTE( (WXHPALETTE)hPal );
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tmpBitmap.SetPalette( palette );
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memDC.SelectObject(tmpBitmap);
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memDC.SetPalette( palette );
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}
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// set the height negative because in a DIB the order of the lines is reversed
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createDIB(this->GetWidth(), -this->GetHeight(), this->GetDepth(), hPal, &lpDib);
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lpBits = malloc(lpDib->bmiHeader.biSizeImage);
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::GetBitmapBits((HBITMAP)GetHBITMAP(), lpDib->bmiHeader.biSizeImage, lpBits);
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::SetDIBitsToDevice((HDC) memDC.GetHDC(), 0, 0, this->GetWidth(), this->GetHeight(),
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0, 0, 0, this->GetHeight(), lpBits, lpDib, DIB_RGB_COLORS);
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free(lpBits);
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freeDIB(lpDib);
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return (tmpBitmap);
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}
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/*
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* wxMask
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*/
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wxMask::wxMask(void)
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{
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m_maskBitmap = 0;
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}
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// Construct a mask from a bitmap and a colour indicating
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// the transparent area
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wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
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{
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m_maskBitmap = 0;
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Create(bitmap, colour);
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}
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// Construct a mask from a bitmap and a palette index indicating
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// the transparent area
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wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
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{
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m_maskBitmap = 0;
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Create(bitmap, paletteIndex);
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}
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// Construct a mask from a mono bitmap (copies the bitmap).
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wxMask::wxMask(const wxBitmap& bitmap)
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{
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m_maskBitmap = 0;
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Create(bitmap);
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}
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wxMask::~wxMask(void)
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{
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if ( m_maskBitmap )
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::DeleteObject((HBITMAP) m_maskBitmap);
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}
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// Create a mask from a mono bitmap (copies the bitmap).
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bool wxMask::Create(const wxBitmap& bitmap)
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{
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if ( m_maskBitmap )
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{
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::DeleteObject((HBITMAP) m_maskBitmap);
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m_maskBitmap = 0;
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}
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if (!bitmap.Ok() || bitmap.GetDepth() != 1)
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{
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return FALSE;
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}
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m_maskBitmap = (WXHBITMAP) CreateBitmap(
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bitmap.GetWidth(),
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bitmap.GetHeight(),
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1, 1, 0
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);
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HDC srcDC = CreateCompatibleDC(0);
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SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
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HDC destDC = CreateCompatibleDC(0);
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SelectObject(destDC, (HBITMAP) m_maskBitmap);
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BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
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SelectObject(srcDC, 0);
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DeleteDC(srcDC);
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SelectObject(destDC, 0);
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DeleteDC(destDC);
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return TRUE;
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}
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// Create a mask from a bitmap and a palette index indicating
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// the transparent area
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bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
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{
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if ( m_maskBitmap )
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{
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::DeleteObject((HBITMAP) m_maskBitmap);
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m_maskBitmap = 0;
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}
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if (bitmap.Ok() && bitmap.GetPalette()->Ok())
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{
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unsigned char red, green, blue;
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if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
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{
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wxColour transparentColour(red, green, blue);
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return Create(bitmap, transparentColour);
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}
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}
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return FALSE;
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}
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// Create a mask from a bitmap and a colour indicating
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// the transparent area
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bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
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{
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if ( m_maskBitmap )
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{
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::DeleteObject((HBITMAP) m_maskBitmap);
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m_maskBitmap = 0;
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}
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if (!bitmap.Ok())
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{
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return FALSE;
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}
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// scan the bitmap for the transparent colour and set
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// the corresponding pixels in the mask to BLACK and
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// the rest to WHITE
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COLORREF maskColour = RGB(colour.Red(), colour.Green(), colour.Blue());
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m_maskBitmap = (WXHBITMAP) ::CreateBitmap(
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bitmap.GetWidth(),
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bitmap.GetHeight(),
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1, 1, 0
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);
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HDC srcDC = ::CreateCompatibleDC(0);
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::SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
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HDC destDC = ::CreateCompatibleDC(0);
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::SelectObject(destDC, (HBITMAP) m_maskBitmap);
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// this is not very efficient, but I can't think
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// of a better way of doing it
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for (int w = 0; w < bitmap.GetWidth(); w++)
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{
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for (int h = 0; h < bitmap.GetHeight(); h++)
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{
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COLORREF col = GetPixel(srcDC, w, h);
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if (col == maskColour)
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{
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|
::SetPixel(destDC, w, h, RGB(0, 0, 0));
|
|
}
|
|
else
|
|
{
|
|
::SetPixel(destDC, w, h, RGB(255, 255, 255));
|
|
}
|
|
}
|
|
}
|
|
::SelectObject(srcDC, 0);
|
|
::DeleteDC(srcDC);
|
|
::SelectObject(destDC, 0);
|
|
::DeleteDC(destDC);
|
|
return TRUE;
|
|
}
|
|
|
|
/*
|
|
* wxBitmapHandler
|
|
*/
|
|
|
|
IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
|
|
|
|
bool wxBitmapHandler::Create(wxBitmap *bitmap, void *data, long type, int width, int height, int depth)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long type,
|
|
int desiredWidth, int desiredHeight)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette)
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
/*
|
|
* Standard handlers
|
|
*/
|
|
|
|
class WXDLLEXPORT wxBMPResourceHandler: public wxBitmapHandler
|
|
{
|
|
DECLARE_DYNAMIC_CLASS(wxBMPResourceHandler)
|
|
public:
|
|
inline wxBMPResourceHandler(void)
|
|
{
|
|
m_name = "Windows bitmap resource";
|
|
m_extension = "";
|
|
m_type = wxBITMAP_TYPE_BMP_RESOURCE;
|
|
};
|
|
|
|
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
|
int desiredWidth, int desiredHeight);
|
|
};
|
|
IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
|
|
|
|
bool wxBMPResourceHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
|
int desiredWidth, int desiredHeight)
|
|
{
|
|
// TODO: load colourmap.
|
|
M_BITMAPHANDLERDATA->m_hBitmap = (WXHBITMAP) ::LoadBitmap(wxGetInstance(), name);
|
|
if (M_BITMAPHANDLERDATA->m_hBitmap)
|
|
{
|
|
M_BITMAPHANDLERDATA->m_ok = TRUE;
|
|
BITMAP bm;
|
|
GetObject((HBITMAP) M_BITMAPHANDLERDATA->m_hBitmap, sizeof(BITMAP), (LPSTR) &bm);
|
|
M_BITMAPHANDLERDATA->m_width = bm.bmWidth;
|
|
M_BITMAPHANDLERDATA->m_height = bm.bmHeight;
|
|
M_BITMAPHANDLERDATA->m_depth = bm.bmBitsPixel;
|
|
return TRUE;
|
|
}
|
|
|
|
// it's probably not found
|
|
wxLogError("Can't load bitmap '%s' from resources! Check .rc file.", name.c_str());
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
class WXDLLEXPORT wxBMPFileHandler: public wxBitmapHandler
|
|
{
|
|
DECLARE_DYNAMIC_CLASS(wxBMPFileHandler)
|
|
public:
|
|
inline wxBMPFileHandler(void)
|
|
{
|
|
m_name = "Windows bitmap file";
|
|
m_extension = "bmp";
|
|
m_type = wxBITMAP_TYPE_BMP;
|
|
};
|
|
|
|
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
|
int desiredWidth, int desiredHeight);
|
|
virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
|
|
};
|
|
IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
|
|
|
|
bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
|
|
int desiredWidth, int desiredHeight)
|
|
{
|
|
#if wxUSE_IMAGE_LOADING_IN_MSW
|
|
wxPalette *palette = NULL;
|
|
bool success = FALSE;
|
|
/*
|
|
if (type & wxBITMAP_DISCARD_COLOURMAP)
|
|
success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap);
|
|
else
|
|
*/
|
|
success = (wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0);
|
|
if (!success && palette)
|
|
{
|
|
delete palette;
|
|
palette = NULL;
|
|
}
|
|
if (palette)
|
|
M_BITMAPHANDLERDATA->m_bitmapPalette = *palette;
|
|
return success;
|
|
#else
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
|
|
bool wxBMPFileHandler::SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *pal)
|
|
{
|
|
#if wxUSE_IMAGE_LOADING_IN_MSW
|
|
wxPalette *actualPalette = (wxPalette *)pal;
|
|
if (!actualPalette && (!M_BITMAPHANDLERDATA->m_bitmapPalette.IsNull()))
|
|
actualPalette = & (M_BITMAPHANDLERDATA->m_bitmapPalette);
|
|
return (wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0);
|
|
#else
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
|
|
void wxBitmap::CleanUpHandlers(void)
|
|
{
|
|
wxNode *node = sm_handlers.First();
|
|
while ( node )
|
|
{
|
|
wxBitmapHandler *handler = (wxBitmapHandler *)node->Data();
|
|
wxNode *next = node->Next();
|
|
delete handler;
|
|
delete node;
|
|
node = next;
|
|
}
|
|
}
|
|
|
|
void wxBitmap::InitStandardHandlers(void)
|
|
{
|
|
AddHandler(new wxBMPResourceHandler);
|
|
AddHandler(new wxBMPFileHandler);
|
|
|
|
// Not added by default: include xpmhand.h in your app
|
|
// and call these in your wxApp::OnInit.
|
|
// AddHandler(new wxXPMFileHandler);
|
|
// AddHandler(new wxXPMDataHandler);
|
|
|
|
AddHandler(new wxICOResourceHandler);
|
|
AddHandler(new wxICOFileHandler);
|
|
}
|
|
|
|
static long createDIB(long xSize, long ySize, long bitsPerPixel,
|
|
HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
|
|
{
|
|
unsigned long i, headerSize;
|
|
LPBITMAPINFO lpDIBheader = NULL;
|
|
LPPALETTEENTRY lpPe = NULL;
|
|
|
|
|
|
// Allocate space for a DIB header
|
|
headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
|
|
lpDIBheader = (BITMAPINFO *) malloc(headerSize);
|
|
lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
|
|
|
|
GetPaletteEntries(hPal, 0, 256, lpPe);
|
|
|
|
|
|
memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
|
|
|
|
|
|
// Fill in the static parts of the DIB header
|
|
lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
lpDIBheader->bmiHeader.biWidth = xSize;
|
|
lpDIBheader->bmiHeader.biHeight = ySize;
|
|
lpDIBheader->bmiHeader.biPlanes = 1;
|
|
|
|
// this value must be 1, 4, 8 or 24 so PixelDepth can only be
|
|
lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
|
|
lpDIBheader->bmiHeader.biCompression = BI_RGB;
|
|
lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >>
|
|
3;
|
|
lpDIBheader->bmiHeader.biClrUsed = 256;
|
|
|
|
|
|
// Initialize the DIB palette
|
|
for (i = 0; i < 256; i++) {
|
|
lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
|
|
lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
|
|
lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
|
|
lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
|
|
}
|
|
|
|
*lpDIBHeader = lpDIBheader;
|
|
|
|
|
|
return (0);
|
|
|
|
}
|
|
|
|
|
|
|
|
static long freeDIB(LPBITMAPINFO lpDIBHeader)
|
|
{
|
|
|
|
if (lpDIBHeader != NULL) {
|
|
free(lpDIBHeader);
|
|
}
|
|
|
|
return (0);
|
|
}
|
|
|
|
|