This simple function allows to simplify the code by avoid to test for CanonicalRef before using either it or CanonicalName in multiple places. No real changes. See #22252.
168 lines
5.6 KiB
C
168 lines
5.6 KiB
C
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/localedefs.h
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// Purpose: Definitions of common locale-related constants and structs.
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// Author: Vadim Zeitlin
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// Created: 2021-07-31 (extracted from wx/intl.h)
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// Copyright: (c) 2021 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LOCALEDEFS_H_
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#define _WX_LOCALEDEFS_H_
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// ----------------------------------------------------------------------------
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// wxLayoutDirection: used by wxWindow, wxDC etc
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// ----------------------------------------------------------------------------
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// Note that this one must be available even when wxUSE_INTL == 0 as it's used
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// outside of locale code too.
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enum wxLayoutDirection
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{
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wxLayout_Default,
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wxLayout_LeftToRight,
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wxLayout_RightToLeft
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};
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#if wxUSE_INTL
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#include "wx/string.h"
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// ----------------------------------------------------------------------------
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// wxLocaleCategory: the category of locale settings
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// ----------------------------------------------------------------------------
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enum wxLocaleTagType
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{
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// Default (tag as given or else same as wxLOCALE_TAGTYPE_SYSTEM)
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wxLOCALE_TAGTYPE_DEFAULT,
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// Default type of the system (platform-dependent)
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wxLOCALE_TAGTYPE_SYSTEM,
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// BCP47-like type: <language>[-<script>][-<region>][-<modifier>]
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wxLOCALE_TAGTYPE_BCP47,
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// macOS type: <language>[-<script>][_<region>]
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wxLOCALE_TAGTYPE_MACOS,
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// POSIX type: <language>_<region>[.<charset>][@{<scriptalias>|<modifier>}]
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wxLOCALE_TAGTYPE_POSIX,
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// Windows type: <language>[-<script>][-<region>][-<extension>][_<sortorder>]
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wxLOCALE_TAGTYPE_WINDOWS
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};
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// ----------------------------------------------------------------------------
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// wxLocaleCategory: the category of locale settings
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// ----------------------------------------------------------------------------
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enum wxLocaleCategory
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{
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// (any) numbers
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wxLOCALE_CAT_NUMBER,
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// date/time
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wxLOCALE_CAT_DATE,
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// monetary value
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wxLOCALE_CAT_MONEY,
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// default category for wxLocaleInfo values which only apply to a single
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// category (e.g. wxLOCALE_SHORT_DATE_FMT)
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wxLOCALE_CAT_DEFAULT,
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wxLOCALE_CAT_MAX
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};
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// ----------------------------------------------------------------------------
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// wxLocaleInfo: the items understood by wxLocale::GetInfo()
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// ----------------------------------------------------------------------------
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enum wxLocaleInfo
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{
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// the thousands separator (for wxLOCALE_CAT_NUMBER or MONEY)
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wxLOCALE_THOUSANDS_SEP,
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// the character used as decimal point (for wxLOCALE_CAT_NUMBER or MONEY)
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wxLOCALE_DECIMAL_POINT,
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// the stftime()-formats used for short/long date and time representations
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// (under some platforms short and long date formats are the same)
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//
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// NB: these elements should appear in this order, code in GetInfo() relies
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// on it
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wxLOCALE_SHORT_DATE_FMT,
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wxLOCALE_LONG_DATE_FMT,
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wxLOCALE_DATE_TIME_FMT,
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wxLOCALE_TIME_FMT
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};
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// ----------------------------------------------------------------------------
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// wxLocaleName: the items understood by wxLocale::GetLocalizedName()
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// ----------------------------------------------------------------------------
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enum wxLocaleName
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{
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wxLOCALE_NAME_LOCALE,
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wxLOCALE_NAME_LANGUAGE,
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wxLOCALE_NAME_COUNTRY
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};
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// ----------------------------------------------------------------------------
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// wxLocaleForm: the forms of names understood by wxLocale::GetLocalizedName()
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// ----------------------------------------------------------------------------
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enum wxLocaleForm
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{
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wxLOCALE_FORM_NATIVE,
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wxLOCALE_FORM_ENGLISH
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};
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// ----------------------------------------------------------------------------
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// wxLanguageInfo: encapsulates wxLanguage to OS native lang.desc.
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// translation information
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// ----------------------------------------------------------------------------
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struct WXDLLIMPEXP_BASE wxLanguageInfo
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{
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int Language; // wxLanguage id
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wxString LocaleTag; // Tag of locale in BCP 47-like notation
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wxString CanonicalName; // Canonical name, e.g. fr_FR
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wxString CanonicalRef; // Canonical reference including region,
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// if the name specifies the language only, e.g. fr_FR for fr;
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// empty, if region is unknown or already part of the name.
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#ifdef __WINDOWS__
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wxUint32 WinLang, // Win32 language identifiers
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WinSublang;
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#endif // __WINDOWS__
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wxString Description; // human-readable name of the language in English
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wxString DescriptionNative; // human-readable name of the language in native language
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wxLayoutDirection LayoutDirection;
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#ifdef __WINDOWS__
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// return the LCID corresponding to this language
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wxUint32 GetLCID() const;
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#endif // __WINDOWS__
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// return the locale name corresponding to this language usable with
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// setlocale() on the current system or empty string if this locale is not
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// supported
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wxString GetLocaleName() const;
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// returns CanonicalRef if set, otherwise CanonicalName
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wxString GetCanonicalWithRegion() const;
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// Call setlocale() and return non-null value if it works for this language.
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//
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// This function is mostly for internal use, as changing locale involves
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// more than just calling setlocale() on some platforms, use wxLocale to
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// do everything that needs to be done instead of calling this method.
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const char* TrySetLocale() const;
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};
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#endif // wxUSE_INTL
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#endif // _WX_LOCALEDEFS_H_
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