git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3235 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			78 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        toolbar.h
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// Purpose:     wxToolBar class
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// Author:      AUTHOR
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// Modified by:
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// Created:     ??/??/98
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// RCS-ID:      $Id$
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// Copyright:   (c) AUTHOR
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TOOLBAR_H_
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#define _WX_TOOLBAR_H_
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#ifdef __GNUG__
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#pragma interface "toolbar.h"
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#endif
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#include "wx/tbarbase.h"
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WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
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class WXDLLEXPORT wxToolBar: public wxToolBarBase
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{
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  DECLARE_DYNAMIC_CLASS(wxToolBar)
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 public:
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  /*
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   * Public interface
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   */
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  wxToolBar();
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  inline wxToolBar(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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            long style = wxNO_BORDER|wxTB_HORIZONTAL,
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            const wxString& name = wxToolBarNameStr)
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  {
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    Create(parent, id, pos, size, style, name);
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  }
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  ~wxToolBar();
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  bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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            long style = wxNO_BORDER|wxTB_HORIZONTAL,
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            const wxString& name = wxToolBarNameStr);
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  // If pushedBitmap is NULL, a reversed version of bitmap is
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  // created and used as the pushed/toggled image.
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  // If toggle is TRUE, the button toggles between the two states.
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  wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
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               bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
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               const wxString& helpString1 = "", const wxString& helpString2 = "");
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  // Set default bitmap size
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  void SetToolBitmapSize(const wxSize& size);
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  void EnableTool(int toolIndex, bool enable); // additional drawing on enabling
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  void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
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  void ClearTools();
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  // The button size is bigger than the bitmap size
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  wxSize GetToolSize() const;
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  wxSize GetMaxSize() const;
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  // Add all the buttons
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  virtual bool CreateTools();
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  virtual bool Layout() { return TRUE; }
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  // The post-tool-addition call. TODO: do here whatever's
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  // necessary for completing the toolbar construction.
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  bool Realize() { return CreateTools(); };
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protected:
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DECLARE_EVENT_TABLE()
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};
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#endif
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    // _WX_TOOLBAR_H_
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