Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
		
	
		
			
				
	
	
		
			196 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/univ/toplevel.h
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| // Purpose:     Top level window, abstraction of wxFrame and wxDialog
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| // Author:      Vaclav Slavik
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| // Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| 
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| #ifndef __WX_UNIV_TOPLEVEL_H__
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| #define __WX_UNIV_TOPLEVEL_H__
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| 
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| #include "wx/univ/inpcons.h"
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| #include "wx/univ/inphand.h"
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| #include "wx/icon.h"
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| 
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| // ----------------------------------------------------------------------------
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| // constants
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| // ----------------------------------------------------------------------------
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| 
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| // frame decorations type flags used in wxRenderer and wxColourScheme
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| enum
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| {
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|     wxTOPLEVEL_ACTIVE          = 0x00000001,
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|     wxTOPLEVEL_MAXIMIZED       = 0x00000002,
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|     wxTOPLEVEL_TITLEBAR        = 0x00000004,
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|     wxTOPLEVEL_ICON            = 0x00000008,
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|     wxTOPLEVEL_RESIZEABLE      = 0x00000010,
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|     wxTOPLEVEL_BORDER          = 0x00000020,
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|     wxTOPLEVEL_BUTTON_CLOSE    = 0x01000000,
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|     wxTOPLEVEL_BUTTON_MAXIMIZE = 0x02000000,
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|     wxTOPLEVEL_BUTTON_ICONIZE =  0x04000000,
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|     wxTOPLEVEL_BUTTON_RESTORE  = 0x08000000,
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|     wxTOPLEVEL_BUTTON_HELP     = 0x10000000
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| };
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| 
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| // frame hit test return values:
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| enum
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| {
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|     wxHT_TOPLEVEL_NOWHERE         = 0x00000000,
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|     wxHT_TOPLEVEL_CLIENT_AREA     = 0x00000001,
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|     wxHT_TOPLEVEL_ICON            = 0x00000002,
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|     wxHT_TOPLEVEL_TITLEBAR        = 0x00000004,
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| 
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|     wxHT_TOPLEVEL_BORDER_N        = 0x00000010,
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|     wxHT_TOPLEVEL_BORDER_S        = 0x00000020,
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|     wxHT_TOPLEVEL_BORDER_E        = 0x00000040,
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|     wxHT_TOPLEVEL_BORDER_W        = 0x00000080,
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|     wxHT_TOPLEVEL_BORDER_NE       = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_E,
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|     wxHT_TOPLEVEL_BORDER_SE       = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_E,
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|     wxHT_TOPLEVEL_BORDER_NW       = wxHT_TOPLEVEL_BORDER_N | wxHT_TOPLEVEL_BORDER_W,
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|     wxHT_TOPLEVEL_BORDER_SW       = wxHT_TOPLEVEL_BORDER_S | wxHT_TOPLEVEL_BORDER_W,
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|     wxHT_TOPLEVEL_ANY_BORDER      = 0x000000F0,
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| 
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|     wxHT_TOPLEVEL_BUTTON_CLOSE    = /*0x01000000*/ wxTOPLEVEL_BUTTON_CLOSE,
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|     wxHT_TOPLEVEL_BUTTON_MAXIMIZE = /*0x02000000*/ wxTOPLEVEL_BUTTON_MAXIMIZE,
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|     wxHT_TOPLEVEL_BUTTON_ICONIZE =  /*0x04000000*/ wxTOPLEVEL_BUTTON_ICONIZE,
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|     wxHT_TOPLEVEL_BUTTON_RESTORE  = /*0x08000000*/ wxTOPLEVEL_BUTTON_RESTORE,
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|     wxHT_TOPLEVEL_BUTTON_HELP     = /*0x10000000*/ wxTOPLEVEL_BUTTON_HELP,
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|     wxHT_TOPLEVEL_ANY_BUTTON      =   0x1F000000
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| };
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| 
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| // Flags for interactive frame manipulation functions (only in wxUniversal):
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| enum
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| {
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|     wxINTERACTIVE_MOVE           = 0x00000001,
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|     wxINTERACTIVE_RESIZE         = 0x00000002,
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|     wxINTERACTIVE_RESIZE_S       = 0x00000010,
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|     wxINTERACTIVE_RESIZE_N       = 0x00000020,
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|     wxINTERACTIVE_RESIZE_W       = 0x00000040,
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|     wxINTERACTIVE_RESIZE_E       = 0x00000080,
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|     wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // the actions supported by this control
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| // ----------------------------------------------------------------------------
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| 
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| #define wxACTION_TOPLEVEL_ACTIVATE       wxT("activate")   // (de)activate the frame
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| #define wxACTION_TOPLEVEL_BUTTON_PRESS   wxT("pressbtn")   // press titlebar btn
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| #define wxACTION_TOPLEVEL_BUTTON_RELEASE wxT("releasebtn") // press titlebar btn
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| #define wxACTION_TOPLEVEL_BUTTON_CLICK   wxT("clickbtn")   // press titlebar btn
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| #define wxACTION_TOPLEVEL_MOVE           wxT("move")       // move the frame
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| #define wxACTION_TOPLEVEL_RESIZE         wxT("resize")     // resize the frame
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| 
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| //-----------------------------------------------------------------------------
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| // wxTopLevelWindow
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| //-----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_CORE wxTopLevelWindow : public wxTopLevelWindowNative,
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|                                      public wxInputConsumer
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| {
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| public:
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|     // construction
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|     wxTopLevelWindow() { Init(); }
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|     wxTopLevelWindow(wxWindow *parent,
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|                      wxWindowID id,
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|                      const wxString& title,
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|                      const wxPoint& pos = wxDefaultPosition,
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|                      const wxSize& size = wxDefaultSize,
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|                      long style = wxDEFAULT_FRAME_STYLE,
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|                      const wxString& name = wxFrameNameStr)
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|     {
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|         Init();
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| 
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|         Create(parent, id, title, pos, size, style, name);
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|     }
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| 
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|     bool Create(wxWindow *parent,
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|                 wxWindowID id,
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|                 const wxString& title,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = wxDEFAULT_FRAME_STYLE,
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|                 const wxString& name = wxFrameNameStr);
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| 
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|     // wxUniv-specific methods: do [not] use native decorations for this (or
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|     // all) window(s)
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|     //
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|     // notice that this has no effect if the system doesn't support any native
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|     // decorations anyhow and that by default native decorations are used
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|     //
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|     // if UseNativeDecorations() is used, it must be called before Create()
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|     static void UseNativeDecorationsByDefault(bool native = true);
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|     void UseNativeDecorations(bool native = true);
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|     bool IsUsingNativeDecorations() const;
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| 
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| 
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|     // implement base class pure virtuals
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|     virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) wxOVERRIDE;
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|     virtual wxPoint GetClientAreaOrigin() const wxOVERRIDE;
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|     virtual void SetIcons(const wxIconBundle& icons) wxOVERRIDE;
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| 
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|     // implementation from now on
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|     // --------------------------
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| 
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|     // tests for frame's part at given point
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|     long HitTest(const wxPoint& pt) const;
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| 
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|     virtual bool PerformAction(const wxControlAction& action,
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|                                long numArg = -1,
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|                                const wxString& strArg = wxEmptyString) wxOVERRIDE;
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| 
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|     static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
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|     virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef) wxOVERRIDE
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|     {
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|         return GetStdInputHandler(handlerDef);
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|     }
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| 
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|     // move/resize the frame interactively, i.e. let the user do it
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|     virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
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| 
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|     virtual wxSize GetMinSize() const wxOVERRIDE;
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| 
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|     virtual wxWindow *GetInputWindow() const wxOVERRIDE { return const_cast<wxTopLevelWindow*>(this); }
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| 
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| protected:
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|     virtual void DoGetClientSize(int *width, int *height) const wxOVERRIDE;
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|     virtual void DoSetClientSize(int width, int height) wxOVERRIDE;
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| 
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|     // handle titlebar button click event
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|     virtual void ClickTitleBarButton(long button);
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| 
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|     // return wxTOPLEVEL_xxx combination based on current state of the frame
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|     long GetDecorationsStyle() const;
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| 
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|     // common part of all ctors
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|     void Init();
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| 
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|     void RefreshTitleBar();
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|     void OnNcPaint(wxNcPaintEvent& event);
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|     void OnSystemMenu(wxCommandEvent& event);
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| 
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|     // true if wxTLW should render decorations (aka titlebar) itself
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|     static int ms_drawDecorations;
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|     // true if wxTLW can be iconized
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|     static int ms_canIconize;
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| 
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|     // true if we're using native decorations
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|     bool m_usingNativeDecorations;
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|     // true for currently active frame
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|     bool m_isActive;
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|     // version of icon for titlebar (16x16)
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|     wxIcon m_titlebarIcon;
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|     // saved window style in fullscreen mdoe
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|     long m_fsSavedStyle;
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|     // currently pressed titlebar button
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|     long m_pressedButton;
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| 
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|     wxDECLARE_DYNAMIC_CLASS(wxTopLevelWindow);
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|     wxDECLARE_EVENT_TABLE();
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|     WX_DECLARE_INPUT_CONSUMER()
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| };
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| 
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| #endif // __WX_UNIV_TOPLEVEL_H__
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