This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
103 lines
2.8 KiB
C++
103 lines
2.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/basemsw.cpp
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// Purpose: misc stuff only used in console applications under MSW
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 22.06.2003
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// for compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/event.h"
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#endif //WX_PRECOMP
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#include "wx/apptrait.h"
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#include "wx/evtloop.h"
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#include "wx/msw/private/timer.h"
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// MBN: this is a workaround for MSVC 5: if it is not #included in
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// some wxBase file, wxRecursionGuard methods won't be exported from
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// wxBase.dll, and MSVC 5 will give linker errors
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#include "wx/recguard.h"
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#include "wx/crt.h"
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#include "wx/msw/private.h"
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// ============================================================================
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// wxAppTraits implementation
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// ============================================================================
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#if wxUSE_THREADS
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WXDWORD wxAppTraits::DoSimpleWaitForThread(WXHANDLE hThread)
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{
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return ::WaitForSingleObject((HANDLE)hThread, INFINITE);
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}
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#endif // wxUSE_THREADS
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// ============================================================================
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// wxConsoleAppTraits implementation
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// ============================================================================
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void *wxConsoleAppTraits::BeforeChildWaitLoop()
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{
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// nothing to do here
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return NULL;
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}
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void wxConsoleAppTraits::AfterChildWaitLoop(void * WXUNUSED(data))
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{
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// nothing to do here
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}
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#if wxUSE_THREADS
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bool wxConsoleAppTraits::DoMessageFromThreadWait()
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{
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// nothing to process here
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return true;
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}
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WXDWORD wxConsoleAppTraits::WaitForThread(WXHANDLE hThread, int WXUNUSED(flags))
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{
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return DoSimpleWaitForThread(hThread);
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}
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#endif // wxUSE_THREADS
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#if wxUSE_TIMER
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wxTimerImpl *wxConsoleAppTraits::CreateTimerImpl(wxTimer *timer)
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{
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return new wxMSWTimerImpl(timer);
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}
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#endif // wxUSE_TIMER
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wxEventLoopBase *wxConsoleAppTraits::CreateEventLoop()
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{
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#if wxUSE_CONSOLE_EVENTLOOP
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return new wxEventLoop();
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#else // !wxUSE_CONSOLE_EVENTLOOP
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return NULL;
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#endif // wxUSE_CONSOLE_EVENTLOOP/!wxUSE_CONSOLE_EVENTLOOP
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}
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bool wxConsoleAppTraits::WriteToStderr(const wxString& text)
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{
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return wxFprintf(stderr, "%s", text) != -1;
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}
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