git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7973 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			151 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\class{wxUpdateUIEvent}}\label{wxupdateuievent}
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| 
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| This class is used for pseudo-events which are called by wxWindows
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| to give an application the chance to update various user interface elements.
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| 
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| \wxheading{Derived from}
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| 
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| \helpref{wxEvent}{wxevent}\\
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| \helpref{wxObject}{wxobject}
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| 
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| \wxheading{Include files}
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| 
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| <wx/event.h>
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| 
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| \wxheading{Event table macros}
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| 
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| To process an update event, use these event handler macros to direct input to member
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| functions that take a wxUpdateUIEvent argument.
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| 
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| \twocolwidtha{7cm}
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| \begin{twocollist}\itemsep=0pt
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| \twocolitem{{\bf EVT\_UPDATE\_UI(id, func)}}{Process a wxEVT\_UPDATE\_UI event for the command with the given id.}
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| \twocolitem{{\bf EVT\_UPDATE\_UI\_RANGE(id1, id2, func)}}{Process a wxEVT\_UPDATE\_UI event for any command with id included in the given range.}
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| \end{twocollist}%
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| 
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| \wxheading{Remarks}
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| 
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| Without update UI events, an application has to work hard to check/uncheck, enable/disable,
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| and set the text for elements such as menu items and toolbar buttons.
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| The code for doing this has to be mixed up with the code that is invoked when
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| an action is invoked for a menu item or button.
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| 
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| With update UI events, you define an event handler to look at the state of
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| the application and change UI elements accordingly. wxWindows will call your
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| member functions in idle time, so you don't have to worry where to call this code.
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| In addition to being a clearer and more declarative method, it also means you
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| don't have to worry whether you're updating a toolbar or menubar identifier.
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| The same handler can update a menu item and toolbar button, if the identifier is the same.
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| 
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| Instead of directly manipulating the menu or button, you call functions in the event
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| object, such as \helpref{wxUpdateUIEvent::Check}{wxupdateuieventcheck}. wxWindows
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| will determine whether such a call has been made, and which UI element to update.
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| 
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| These events will work for popup menus as well as menubars. Just before a menu is popped
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| up, \helpref{wxMenu::UpdateUI}{wxmenuupdateui} is called to process any UI events for
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| the window that owns the menu.
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| 
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| \wxheading{See also}
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| 
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| \helpref{Event handling overview}{eventhandlingoverview}
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| 
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| \latexignore{\rtfignore{\wxheading{Members}}}
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| 
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| \membersection{wxUpdateUIEvent::wxUpdateUIEvent}
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| 
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| \func{}{wxUpdateUIEvent}{\param{wxWindowID }{commandId = 0}}
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| 
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| Constructor.
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| 
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| \membersection{wxUpdateUIEvent::m\_checked}
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| 
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| \member{bool}{m\_checked}
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| 
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| TRUE if the element should be checked, FALSE otherwise.
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| 
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| \membersection{wxUpdateUIEvent::m\_enabled}
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| 
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| \member{bool}{m\_checked}
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| 
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| TRUE if the element should be enabled, FALSE otherwise.
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| 
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| \membersection{wxUpdateUIEvent::m\_setChecked}
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| 
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| \member{bool}{m\_setChecked}
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| 
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| TRUE if the application has set the {\bf m\_checked} member.
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| 
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| \membersection{wxUpdateUIEvent::m\_setEnabled}
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| 
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| \member{bool}{m\_setEnabled}
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| 
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| TRUE if the application has set the {\bf m\_enabled} member.
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| 
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| \membersection{wxUpdateUIEvent::m\_setText}
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| 
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| \member{bool}{m\_setText}
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| 
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| TRUE if the application has set the {\bf m\_text} member.
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| 
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| \membersection{wxUpdateUIEvent::m\_text}
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| 
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| \member{wxString}{m\_text}
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| 
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| Holds the text with which the the application wishes to
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| update the UI element.
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| 
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| \membersection{wxUpdateUIEvent::Check}\label{wxupdateuieventcheck}
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| 
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| \func{void}{Check}{\param{bool}{ check}}
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| 
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| Check or uncheck the UI element.
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| 
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| \membersection{wxUpdateUIEvent::Enable}\label{wxupdateuieventenable}
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| 
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| \func{void}{Enable}{\param{bool}{ enable}}
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| 
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| Enable or disable the UI element.
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| 
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| \membersection{wxUpdateUIEvent::GetChecked}\label{wxupdateuieventgetchecked}
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| 
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| \constfunc{bool}{GetChecked}{\void}
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| 
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| Returns TRUE if the UI element should be checked.
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| 
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| \membersection{wxUpdateUIEvent::GetEnabled}\label{wxupdateuieventgetenabled}
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| 
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| \constfunc{bool}{GetEnabled}{\void}
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| 
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| Returns TRUE if the UI element should be enabled.
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| 
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| \membersection{wxUpdateUIEvent::GetSetChecked}\label{wxupdateuieventgetsetchecked}
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| 
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| \constfunc{bool}{GetSetChecked}{\void}
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| 
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| Returns TRUE if the application has called {\bf SetChecked}. For wxWindows internal use only.
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| 
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| \membersection{wxUpdateUIEvent::GetSetEnabled}\label{wxupdateuieventgetsetenabled}
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| 
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| \constfunc{bool}{GetSetEnabled}{\void}
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| 
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| Returns TRUE if the application has called {\bf SetEnabled}. For wxWindows internal use only.
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| 
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| \membersection{wxUpdateUIEvent::GetSetText}\label{wxupdateuieventgetsettext}
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| 
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| \constfunc{bool}{GetSetText}{\void}
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| 
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| Returns TRUE if the application has called {\bf SetText}. For wxWindows internal use only.
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| 
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| \membersection{wxUpdateUIEvent::GetText}\label{wxupdateuieventgettext}
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| 
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| \constfunc{wxString}{GetText}{\void}
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| 
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| Returns the text that should be set for the UI element.
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| 
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| \membersection{wxUpdateUIEvent::SetText}\label{wxupdateuieventsettext}
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| 
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| \func{void}{SetText}{\param{const wxString\&}{ text}}
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| 
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| Sets the text for this UI element.
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| 
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