git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23218 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			129 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # =========================================================================
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| #     This makefile was generated by
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| #     Bakefile 0.1.1 (http://bakefile.sourceforge.net)
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| #     Do not modify, all changes will be overwritten!
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| # =========================================================================
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| 
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| 
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| # -------------------------------------------------------------------------
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| # These are configurable options:
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| # -------------------------------------------------------------------------
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| 
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| # Type of compiled binaries [debug,release]
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| !ifndef BUILD
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| BUILD = debug
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| !endif
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| 
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| # C compiler 
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| !ifndef CC
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| CC = bcc32
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| !endif
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| 
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| # Name of your custom configuration. This affects directory
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| # where object files are stored as well as the location of
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| # compiled .lib files and setup.h under the lib/ toplevel directory. 
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| !ifndef CFG
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| CFG = 
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| !endif
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| 
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| # Standard flags for CC 
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| !ifndef CFLAGS
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| CFLAGS = 
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| !endif
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| 
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| # Standard preprocessor flags (common for CC and CXX) 
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| !ifndef CPPFLAGS
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| CPPFLAGS = -a8 -g0
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| !endif
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| 
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| # C++ compiler 
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| !ifndef CXX
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| CXX = bcc32
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| !endif
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| 
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| # Standard flags for C++ 
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| !ifndef CXXFLAGS
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| CXXFLAGS = 
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| !endif
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| 
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| # Should __WXDEBUG__ be defined? The default value "default" means that it will
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| # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
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| !ifndef DEBUG_FLAG
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| DEBUG_FLAG = default
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| !endif
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| 
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| # Should debugging info be included in the executables? The default value
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| # "default" means that debug info will be included if BUILD=debug
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| # and not included if BUILD=release. [0,1,default]
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| !ifndef DEBUG_INFO
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| DEBUG_INFO = default
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| !endif
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| 
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| # Standard linker flags 
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| !ifndef LDFLAGS
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| LDFLAGS = 
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| !endif
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| 
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| # Multiple libraries or single huge monolithic one? [0,1]
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| !ifndef MONOLITHIC
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| MONOLITHIC = 0
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| !endif
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| 
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| # Use MSLU library when building Unicode version. [0,1]
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| !ifndef MSLU
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| MSLU = 0
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| !endif
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| 
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| # Is this official build by wxWindows developers? [0,1]
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| !ifndef OFFICIAL_BUILD
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| OFFICIAL_BUILD = 0
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| !endif
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| 
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| # Version of C runtime library to use. You can change this to
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| # static if SHARED=0, but it is highly recommended to not do
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| # it if SHARED=1 unless you know what you are doing. [dynamic,static]
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| !ifndef RUNTIME_LIBS
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| RUNTIME_LIBS = dynamic
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| !endif
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| 
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| # What type of library to build? [0,1]
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| !ifndef SHARED
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| SHARED = 0
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| !endif
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| 
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| # Compile Unicode build of wxWindows? [0,1]
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| !ifndef UNICODE
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| UNICODE = 0
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| !endif
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| 
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| # Build GUI libraries? [0,1]
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| !ifndef USE_GUI
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| USE_GUI = 1
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| !endif
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| 
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| # Build wxHTML library (USE_GUI must be 1)? [0,1]
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| !ifndef USE_HTML
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| USE_HTML = 1
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| !endif
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| 
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| # Build ODBC database classes (USE_GUI must be 1)? [0,1]
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| !ifndef USE_ODBC
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| USE_ODBC = 0
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| !endif
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| 
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| # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
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| !ifndef USE_OPENGL
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| USE_OPENGL = 0
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| !endif
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| 
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| # Use this to name your customized DLLs differently 
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| !ifndef VENDOR
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| VENDOR = custom
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| !endif
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| 
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| # Build wxUniversal instead of native port? [0,1]
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| !ifndef WXUNIV
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| WXUNIV = 0
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| !endif
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| 
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