119 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        tests/controls/bitmaptogglebuttontest.cpp
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| // Purpose:     wxBitmapToggleButton unit test
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| // Author:      Steven Lamerton
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| // Created:     2010-07-17
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| // Copyright:   (c) 2010 Steven Lamerton
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #include "testprec.h"
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| 
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| #if wxUSE_TOGGLEBTN
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| 
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| 
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| #include "wx/tglbtn.h"
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| 
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| #ifdef wxHAS_BITMAPTOGGLEBUTTON
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| 
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| #ifndef WX_PRECOMP
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|     #include "wx/app.h"
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| #endif // WX_PRECOMP
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| 
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| #include "testableframe.h"
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| #include "wx/uiaction.h"
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| #include "wx/artprov.h"
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| 
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| class BitmapToggleButtonTestCase : public CppUnit::TestCase
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| {
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| public:
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|     BitmapToggleButtonTestCase() { }
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| 
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|     void setUp() wxOVERRIDE;
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|     void tearDown() wxOVERRIDE;
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| 
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| private:
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|     CPPUNIT_TEST_SUITE( BitmapToggleButtonTestCase );
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|         WXUISIM_TEST( Click );
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|         CPPUNIT_TEST( Value );
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|     CPPUNIT_TEST_SUITE_END();
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| 
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|     void Click();
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|     void Value();
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| 
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|     wxBitmapToggleButton* m_button;
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| 
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|     wxDECLARE_NO_COPY_CLASS(BitmapToggleButtonTestCase);
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| };
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| 
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| // register in the unnamed registry so that these tests are run by default
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| CPPUNIT_TEST_SUITE_REGISTRATION( BitmapToggleButtonTestCase );
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| 
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| // also include in its own registry so that these tests can be run alone
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| CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( BitmapToggleButtonTestCase,
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|                                       "BitmapToggleButtonTestCase" );
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| 
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| void BitmapToggleButtonTestCase::setUp()
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| {
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|     m_button = new wxBitmapToggleButton(wxTheApp->GetTopWindow(), wxID_ANY,
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|                                         wxArtProvider::GetIcon(wxART_INFORMATION,
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|                                                                wxART_OTHER,
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|                                                                wxSize(32, 32)));
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|     m_button->Update();
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|     m_button->Refresh();
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| }
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| 
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| void BitmapToggleButtonTestCase::tearDown()
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| {
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|     wxDELETE(m_button);
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| }
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| 
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| void BitmapToggleButtonTestCase::Click()
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| {
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| #if wxUSE_UIACTIONSIMULATOR
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|     EventCounter clicked(m_button, wxEVT_TOGGLEBUTTON);
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| 
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|     wxUIActionSimulator sim;
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| 
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|     //We move in slightly to account for window decorations
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|     sim.MouseMove(m_button->GetScreenPosition() + wxPoint(10, 10));
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|     wxYield();
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| 
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|     sim.MouseClick();
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|     wxYield();
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| 
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|     CPPUNIT_ASSERT_EQUAL(1, clicked.GetCount());
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|     CPPUNIT_ASSERT(m_button->GetValue());
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| 
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|     clicked.Clear();
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| 
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| #ifdef __WXMSW__
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|     wxMilliSleep(1000);
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| #endif
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| 
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|     sim.MouseClick();
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|     wxYield();
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| 
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|     CPPUNIT_ASSERT_EQUAL(1, clicked.GetCount());
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|     CPPUNIT_ASSERT(!m_button->GetValue());
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| #endif // wxUSE_UIACTIONSIMULATOR
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| }
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| 
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| void BitmapToggleButtonTestCase::Value()
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| {
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|     EventCounter clicked(m_button, wxEVT_BUTTON);
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| 
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|     m_button->SetValue(true);
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| 
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|     CPPUNIT_ASSERT(m_button->GetValue());
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| 
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|     m_button->SetValue(false);
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| 
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|     CPPUNIT_ASSERT(!m_button->GetValue());
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| 
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|     CPPUNIT_ASSERT_EQUAL( 0, clicked.GetCount() );
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| }
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| 
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| #endif // wxHAS_BITMAPTOGGLEBUTTON
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| 
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| #endif // wxUSE_TOGGLEBTN
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