git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45490 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			204 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			204 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
 | 
						|
// Name:        wx/glcanvas.h
 | 
						|
// Purpose:     wxGLCanvas base header
 | 
						|
// Author:      Julian Smart
 | 
						|
// Modified by:
 | 
						|
// Created:
 | 
						|
// Copyright:   (c) Julian Smart
 | 
						|
// RCS-ID:      $Id$
 | 
						|
// Licence:     wxWindows licence
 | 
						|
/////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
#ifndef _WX_GLCANVAS_H_BASE_
 | 
						|
#define _WX_GLCANVAS_H_BASE_
 | 
						|
 | 
						|
#include "wx/defs.h"
 | 
						|
 | 
						|
#if wxUSE_GLCANVAS
 | 
						|
 | 
						|
#include "wx/app.h"
 | 
						|
#include "wx/palette.h"
 | 
						|
#include "wx/window.h"
 | 
						|
 | 
						|
class WXDLLIMPEXP_GL wxGLCanvas;
 | 
						|
class WXDLLIMPEXP_GL wxGLContext;
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// Constants for attributes list
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
// The generic OpenGL implementation doesn't support most of these options,
 | 
						|
// such as stereo, auxiliary buffers, alpha channel, and accumulator buffer.
 | 
						|
// Other implementations may actually support them.
 | 
						|
enum
 | 
						|
{
 | 
						|
    WX_GL_RGBA=1,          /* use true color palette */
 | 
						|
    WX_GL_BUFFER_SIZE,     /* bits for buffer if not WX_GL_RGBA */
 | 
						|
    WX_GL_LEVEL,           /* 0 for main buffer, >0 for overlay, <0 for underlay */
 | 
						|
    WX_GL_DOUBLEBUFFER,    /* use doublebuffer */
 | 
						|
    WX_GL_STEREO,          /* use stereoscopic display */
 | 
						|
    WX_GL_AUX_BUFFERS,     /* number of auxiliary buffers */
 | 
						|
    WX_GL_MIN_RED,         /* use red buffer with most bits (> MIN_RED bits) */
 | 
						|
    WX_GL_MIN_GREEN,       /* use green buffer with most bits (> MIN_GREEN bits) */
 | 
						|
    WX_GL_MIN_BLUE,        /* use blue buffer with most bits (> MIN_BLUE bits) */
 | 
						|
    WX_GL_MIN_ALPHA,       /* use alpha buffer with most bits (> MIN_ALPHA bits) */
 | 
						|
    WX_GL_DEPTH_SIZE,      /* bits for Z-buffer (0,16,32) */
 | 
						|
    WX_GL_STENCIL_SIZE,    /* bits for stencil buffer */
 | 
						|
    WX_GL_MIN_ACCUM_RED,   /* use red accum buffer with most bits (> MIN_ACCUM_RED bits) */
 | 
						|
    WX_GL_MIN_ACCUM_GREEN, /* use green buffer with most bits (> MIN_ACCUM_GREEN bits) */
 | 
						|
    WX_GL_MIN_ACCUM_BLUE,  /* use blue buffer with most bits (> MIN_ACCUM_BLUE bits) */
 | 
						|
    WX_GL_MIN_ACCUM_ALPHA  /* use alpha buffer with most bits (> MIN_ACCUM_ALPHA bits) */
 | 
						|
};
 | 
						|
 | 
						|
#define wxGLCanvasName _T("GLCanvas")
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// wxGLContextBase: OpenGL rendering context
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class WXDLLIMPEXP_GL wxGLContextBase : public wxObject
 | 
						|
{
 | 
						|
public:
 | 
						|
    /*
 | 
						|
        The derived class should provide a ctor with this signature:
 | 
						|
 | 
						|
        wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
 | 
						|
     */
 | 
						|
 | 
						|
    // set this context as the current one
 | 
						|
    virtual void SetCurrent(const wxGLCanvas& win) const = 0;
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// wxGLCanvasBase: window which can be used for OpenGL rendering
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class WXDLLIMPEXP_GL wxGLCanvasBase : public wxWindow
 | 
						|
{
 | 
						|
public:
 | 
						|
    // default ctor doesn't initialize the window, use Create() later
 | 
						|
    wxGLCanvasBase();
 | 
						|
 | 
						|
    virtual ~wxGLCanvasBase();
 | 
						|
 | 
						|
 | 
						|
    /*
 | 
						|
       The derived class should provide a ctor with this signature:
 | 
						|
 | 
						|
    wxGLCanvas(wxWindow *parent,
 | 
						|
               wxWindowID id = wxID_ANY,
 | 
						|
               int* attribList = 0,
 | 
						|
               const wxPoint& pos = wxDefaultPosition,
 | 
						|
               const wxSize& size = wxDefaultSize,
 | 
						|
               long style = 0,
 | 
						|
               const wxString& name = wxGLCanvasName,
 | 
						|
               const wxPalette& palette = wxNullPalette);
 | 
						|
     */
 | 
						|
 | 
						|
    // operations
 | 
						|
    // ----------
 | 
						|
 | 
						|
    // set the given context associated with this window as the current one
 | 
						|
    void SetCurrent(const wxGLContext& context) const;
 | 
						|
 | 
						|
    // flush the back buffer (if we have it)
 | 
						|
    virtual void SwapBuffers() = 0;
 | 
						|
 | 
						|
 | 
						|
    // accessors
 | 
						|
    // ---------
 | 
						|
 | 
						|
    const wxPalette *GetPalette() const { return &m_palette; }
 | 
						|
 | 
						|
    // miscellaneous helper functions
 | 
						|
    // ------------------------------
 | 
						|
 | 
						|
    // call glcolor() for the colour with the given name, return false if
 | 
						|
    // colour not found
 | 
						|
    bool SetColour(const wxChar *colour);
 | 
						|
 | 
						|
 | 
						|
 | 
						|
    // deprecated methods using the implicit wxGLContext
 | 
						|
#if WXWIN_COMPATIBILITY_2_8
 | 
						|
    wxDEPRECATED( wxGLContext* GetContext() const );
 | 
						|
 | 
						|
    wxDEPRECATED( void SetCurrent() );
 | 
						|
 | 
						|
    wxDEPRECATED( void OnSize(wxSizeEvent& event) );
 | 
						|
#endif // WXWIN_COMPATIBILITY_2_8
 | 
						|
 | 
						|
#ifdef __WXUNIVERSAL__
 | 
						|
    // resolve the conflict with wxWindowUniv::SetCurrent()
 | 
						|
    virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); };
 | 
						|
#endif
 | 
						|
 | 
						|
protected:
 | 
						|
    // override this to implement SetColour() in GL_INDEX_MODE
 | 
						|
    // (currently only implemented in wxX11 and wxMotif ports)
 | 
						|
    virtual int GetColourIndex(const wxColour& WXUNUSED(col)) { return -1; }
 | 
						|
 | 
						|
    // create default palette if we're not using RGBA mode
 | 
						|
    // (not supported in most ports)
 | 
						|
    virtual wxPalette CreateDefaultPalette() { return wxNullPalette; }
 | 
						|
 | 
						|
 | 
						|
    wxPalette m_palette;
 | 
						|
 | 
						|
#if WXWIN_COMPATIBILITY_2_8
 | 
						|
    wxGLContext *m_glContext;
 | 
						|
#endif // WXWIN_COMPATIBILITY_2_8
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// wxGLApp: a special wxApp subclass for OpenGL applications which must be used
 | 
						|
//          to select a visual compatible with the given attributes
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class WXDLLIMPEXP_GL wxGLAppBase : public wxApp
 | 
						|
{
 | 
						|
public:
 | 
						|
    wxGLAppBase() : wxApp() { }
 | 
						|
 | 
						|
    // use this in the constructor of the user-derived wxGLApp class to
 | 
						|
    // determine if an OpenGL rendering context with these attributes
 | 
						|
    // is available - returns true if so, false if not.
 | 
						|
    virtual bool InitGLVisual(const int *attribList) = 0;
 | 
						|
};
 | 
						|
 | 
						|
#if defined(__WXMSW__)
 | 
						|
    #include "wx/msw/glcanvas.h"
 | 
						|
#elif defined(__WXMOTIF__) || defined(__WXX11__)
 | 
						|
    #include "wx/x11/glcanvas.h"
 | 
						|
#elif defined(__WXGTK20__)
 | 
						|
    #include "wx/gtk/glcanvas.h"
 | 
						|
#elif defined(__WXGTK__)
 | 
						|
    #include "wx/gtk1/glcanvas.h"
 | 
						|
#elif defined(__WXMAC__)
 | 
						|
    #include "wx/mac/glcanvas.h"
 | 
						|
#elif defined(__WXCOCOA__)
 | 
						|
    #include "wx/cocoa/glcanvas.h"
 | 
						|
#else
 | 
						|
    #error "wxGLCanvas not supported in this wxWidgets port"
 | 
						|
#endif
 | 
						|
 | 
						|
// wxMac and wxMSW don't need anything extra in wxGLAppBase, so declare it here
 | 
						|
#ifndef wxGL_APP_DEFINED
 | 
						|
 | 
						|
class WXDLLIMPEXP_GL wxGLApp : public wxGLAppBase
 | 
						|
{
 | 
						|
public:
 | 
						|
    wxGLApp() : wxGLAppBase() { }
 | 
						|
 | 
						|
    virtual bool InitGLVisual(const int *attribList);
 | 
						|
 | 
						|
private:
 | 
						|
    DECLARE_DYNAMIC_CLASS(wxGLApp)
 | 
						|
};
 | 
						|
 | 
						|
#endif // !wxGL_APP_DEFINED
 | 
						|
 | 
						|
#endif // wxUSE_GLCANVAS
 | 
						|
 | 
						|
#endif // _WX_GLCANVAS_H_BASE_
 |