Most importantly, this allows us to remove all MSLU-related stuff. Some functions which were previously loaded dynamically can now be just used directly, too. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76535 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			67 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/msw/wrapwin.h
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| // Purpose:     Wrapper around <windows.h>, to be included instead of it
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| // Author:      Vaclav Slavik
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| // Created:     2003/07/22
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| // Copyright:   (c) 2003 Vaclav Slavik
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_WRAPWIN_H_
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| #define _WX_WRAPWIN_H_
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| 
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| #include "wx/platform.h"
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| 
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| // strict type checking to detect conversion from HFOO to HBAR at compile-time
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| #ifndef STRICT
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|     #define STRICT 1
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| #endif
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| 
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| // this macro tells windows.h to not define min() and max() as macros: we need
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| // this as otherwise they conflict with standard C++ functions
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| #ifndef NOMINMAX
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|     #define NOMINMAX
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| #endif // NOMINMAX
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| 
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| 
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| // before including windows.h, define version macros at (currently) maximal
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| // values because we do all our checks at run-time anyhow
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| #ifndef WINVER
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|     #define WINVER 0x0600
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| #endif
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| 
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| // define _WIN32_WINNT and _WIN32_IE to the highest possible values because we
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| // always check for the version of installed DLLs at runtime anyway (see
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| // wxGetWinVersion() and wxApp::GetComCtl32Version()) unless the user really
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| // doesn't want to use APIs only available on later OS versions and had defined
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| // them to (presumably lower) values
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| #ifndef _WIN32_WINNT
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|     #define _WIN32_WINNT 0x0600
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| #endif
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| 
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| #ifndef _WIN32_IE
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|     #define _WIN32_IE 0x0700
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| #endif
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| 
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| /* Deal with clash with __WINDOWS__ include guard */
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| #if defined(__WXWINCE__) && defined(__WINDOWS__)
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| #undef __WINDOWS__
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| #endif
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| 
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| // For IPv6 support, we must include winsock2.h before winsock.h, and
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| // windows.h include winsock.h so do it before including it
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| #if wxUSE_IPV6
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|     #include <winsock2.h>
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| #endif
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| 
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| #include <windows.h>
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| 
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| #if defined(__WXWINCE__) && !defined(__WINDOWS__)
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| #define __WINDOWS__
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| #endif
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| 
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| // #undef the macros defined in winsows.h which conflict with code elsewhere
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| #include "wx/msw/winundef.h"
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| 
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| #endif // _WX_WRAPWIN_H_
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