Remove support for Borland C++ compiler, it wasn't tested since a long time and probably didn't work anyhow and there was no interest in keeping support for it since many years. See https://github.com/wxWidgets/wxWidgets/pull/2087
		
			
				
	
	
		
			530 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			530 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        shaped.cpp
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// Purpose:     Shaped Window sample
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// Author:      Robin Dunn
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// Modified by:
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// Created:     28-Mar-2003
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// Copyright:   (c) Robin Dunn
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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// for all others, include the necessary headers
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#ifndef WX_PRECOMP
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    #include "wx/app.h"
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    #include "wx/log.h"
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    #include "wx/frame.h"
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    #include "wx/panel.h"
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    #include "wx/stattext.h"
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    #include "wx/menu.h"
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    #include "wx/layout.h"
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    #include "wx/msgdlg.h"
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    #include "wx/image.h"
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#endif
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#include "wx/dcclient.h"
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#include "wx/graphics.h"
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#include "wx/image.h"
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#ifndef wxHAS_IMAGES_IN_RESOURCES
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    #include "../sample.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// menu ids
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enum
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{
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    Show_Shaped = 100,
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    Show_Transparent,
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    // must be consecutive and in the same order as wxShowEffect enum elements
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    Show_Effect_First,
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    Show_Effect_Roll = Show_Effect_First,
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    Show_Effect_Slide,
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    Show_Effect_Blend,
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    Show_Effect_Expand,
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    Show_Effect_Last = Show_Effect_Expand
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};
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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class MyApp : public wxApp
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{
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public:
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    // override base class virtuals
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    // ----------------------------
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    // this one is called on application startup and is a good place for the app
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    // initialization (doing it here and not in the ctor allows to have an error
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    // return: if OnInit() returns false, the application terminates)
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    virtual bool OnInit() wxOVERRIDE;
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};
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// Main frame just contains the menu items invoking the other tests
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class MainFrame : public wxFrame
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{
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public:
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    MainFrame();
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private:
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    void OnShowShaped(wxCommandEvent& event);
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    void OnShowTransparent(wxCommandEvent& event);
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    void OnShowEffect(wxCommandEvent& event);
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    void OnExit(wxCommandEvent& event);
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    wxDECLARE_EVENT_TABLE();
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};
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// Define a new frame type: this is going to the frame showing the
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// effect of wxFRAME_SHAPED
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class ShapedFrame : public wxFrame
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{
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public:
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    // ctor(s)
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    ShapedFrame(wxFrame *parent);
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    void SetWindowShape();
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    // event handlers (these functions should _not_ be virtual)
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    void OnDoubleClick(wxMouseEvent& evt);
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    void OnLeftDown(wxMouseEvent& evt);
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    void OnLeftUp(wxMouseEvent& evt);
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    void OnMouseMove(wxMouseEvent& evt);
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    void OnExit(wxMouseEvent& evt);
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    void OnPaint(wxPaintEvent& evt);
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private:
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    enum ShapeKind
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    {
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        Shape_None,
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        Shape_Star,
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#if wxUSE_GRAPHICS_CONTEXT
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        Shape_Circle,
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#endif // wxUSE_GRAPHICS_CONTEXT
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        Shape_Max
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    } m_shapeKind;
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    wxBitmap m_bmp;
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    wxPoint  m_delta;
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    // any class wishing to process wxWidgets events must use this macro
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    wxDECLARE_EVENT_TABLE();
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};
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// Define a new frame type: this is going to the frame showing the
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// effect of wxWindow::SetTransparent and of
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// wxWindow::SetBackgroundStyle(wxBG_STYLE_TRANSPARENT)
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class SeeThroughFrame : public wxFrame
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{
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public:
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    void Create();
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private:
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    // event handlers (these functions should _not_ be virtual)
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    void OnDoubleClick(wxMouseEvent& evt);
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    void OnPaint(wxPaintEvent& evt);
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    // any class wishing to process wxWidgets events must use this macro
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    wxDECLARE_EVENT_TABLE();
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};
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class EffectFrame : public wxFrame
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{
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public:
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    EffectFrame(wxWindow *parent,
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                wxShowEffect effect,
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                // TODO: add menu command to the main frame to allow changing
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                //       these parameters
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                unsigned timeout = 1000)
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        : wxFrame(parent, wxID_ANY,
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                  wxString::Format("Frame shown with %s effect",
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                                   GetEffectName(effect)),
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                  wxDefaultPosition, wxSize(450, 300)),
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          m_effect(effect),
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          m_timeout(timeout)
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    {
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        new wxStaticText(this, wxID_ANY,
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                         wxString::Format("Effect: %s", GetEffectName(effect)),
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                         wxPoint(20, 20));
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        new wxStaticText(this, wxID_ANY,
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                         wxString::Format("Timeout: %ums", m_timeout),
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                         wxPoint(20, 60));
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        ShowWithEffect(m_effect, m_timeout);
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        Bind(wxEVT_CLOSE_WINDOW, &EffectFrame::OnClose, this);
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    }
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private:
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    static const char *GetEffectName(wxShowEffect effect)
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    {
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        static const char *names[] =
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        {
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            "none",
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            "roll to left",
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            "roll to right",
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            "roll to top",
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            "roll to bottom",
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            "slide to left",
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            "slide to right",
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            "slide to top",
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            "slide to bottom",
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            "fade",
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            "expand",
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        };
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        wxCOMPILE_TIME_ASSERT( WXSIZEOF(names) == wxSHOW_EFFECT_MAX,
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                                EffectNamesMismatch );
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        return names[effect];
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    }
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    void OnClose(wxCloseEvent& event)
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    {
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        HideWithEffect(m_effect, m_timeout);
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        event.Skip();
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    }
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    wxShowEffect m_effect;
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    unsigned m_timeout;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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wxIMPLEMENT_APP(MyApp);
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// `Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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    if ( !wxApp::OnInit() )
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        return false;
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    wxInitAllImageHandlers();
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    new MainFrame;
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    // success: wxApp::OnRun() will be called which will enter the main message
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    // loop and the application will run. If we returned false here, the
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    // application would exit immediately.
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    return true;
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}
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// ----------------------------------------------------------------------------
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// main frame
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// ----------------------------------------------------------------------------
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wxBEGIN_EVENT_TABLE(MainFrame, wxFrame)
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    EVT_MENU(Show_Shaped, MainFrame::OnShowShaped)
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    EVT_MENU(Show_Transparent, MainFrame::OnShowTransparent)
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    EVT_MENU_RANGE(Show_Effect_First, Show_Effect_Last, MainFrame::OnShowEffect)
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    EVT_MENU(wxID_EXIT, MainFrame::OnExit)
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wxEND_EVENT_TABLE()
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MainFrame::MainFrame()
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         : wxFrame(NULL, wxID_ANY, "wxWidgets Shaped Sample",
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                   wxDefaultPosition, wxSize(200, 100))
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{
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    SetIcon(wxICON(sample));
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    wxMenuBar * const mbar = new wxMenuBar;
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    wxMenu * const menuFrames = new wxMenu;
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    menuFrames->Append(Show_Shaped, "Show &shaped window\tCtrl-S");
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    menuFrames->Append(Show_Transparent, "Show &transparent window\tCtrl-T");
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    menuFrames->AppendSeparator();
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    menuFrames->Append(Show_Effect_Roll, "Show &rolled effect\tCtrl-R");
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    menuFrames->Append(Show_Effect_Slide, "Show s&lide effect\tCtrl-L");
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    menuFrames->Append(Show_Effect_Blend, "Show &fade effect\tCtrl-F");
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    menuFrames->Append(Show_Effect_Expand, "Show &expand effect\tCtrl-E");
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    menuFrames->AppendSeparator();
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    menuFrames->Append(wxID_EXIT, "E&xit");
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    mbar->Append(menuFrames, "&Show");
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    SetMenuBar(mbar);
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    Show();
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}
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void MainFrame::OnShowShaped(wxCommandEvent& WXUNUSED(event))
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{
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    ShapedFrame *shapedFrame = new ShapedFrame(this);
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    shapedFrame->Show(true);
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}
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void MainFrame::OnShowTransparent(wxCommandEvent& WXUNUSED(event))
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{
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    wxString reason;
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    if (IsTransparentBackgroundSupported(&reason))
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    {
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        SeeThroughFrame *seeThroughFrame = new SeeThroughFrame;
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        seeThroughFrame->Create();
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        seeThroughFrame->Show(true);
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    }
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    else
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    {
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        wxLogError("%s, can't create transparent window.", reason);
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    }
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}
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void MainFrame::OnShowEffect(wxCommandEvent& event)
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{
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    int effect = event.GetId();
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    static wxDirection direction = wxLEFT;
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    direction = (wxDirection)(((int)direction)<< 1);
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    if ( direction > wxDOWN )
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        direction = wxLEFT ;
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    wxShowEffect eff;
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    switch ( effect )
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    {
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        case Show_Effect_Roll:
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            switch ( direction )
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            {
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                case wxLEFT:
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                    eff = wxSHOW_EFFECT_ROLL_TO_LEFT;
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                    break;
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                case wxRIGHT:
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                    eff = wxSHOW_EFFECT_ROLL_TO_RIGHT;
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                    break;
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                case wxTOP:
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                    eff = wxSHOW_EFFECT_ROLL_TO_TOP;
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                    break;
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                case wxBOTTOM:
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                    eff = wxSHOW_EFFECT_ROLL_TO_BOTTOM;
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                    break;
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                default:
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                    wxFAIL_MSG( "invalid direction" );
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                    return;
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            }
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            break;
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        case Show_Effect_Slide:
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            switch ( direction )
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            {
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                case wxLEFT:
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                    eff = wxSHOW_EFFECT_SLIDE_TO_LEFT;
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                    break;
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                case wxRIGHT:
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                    eff = wxSHOW_EFFECT_SLIDE_TO_RIGHT;
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                    break;
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                case wxTOP:
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                    eff = wxSHOW_EFFECT_SLIDE_TO_TOP;
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                    break;
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                case wxBOTTOM:
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                    eff = wxSHOW_EFFECT_SLIDE_TO_BOTTOM;
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                    break;
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                default:
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                    wxFAIL_MSG( "invalid direction" );
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                    return;
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            }
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            break;
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        case Show_Effect_Blend:
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            eff = wxSHOW_EFFECT_BLEND;
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            break;
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        case Show_Effect_Expand:
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            eff = wxSHOW_EFFECT_EXPAND;
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            break;
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        default:
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            wxFAIL_MSG( "invalid effect" );
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            return;
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    }
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    new EffectFrame(this,  eff, 1000);
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}
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void MainFrame::OnExit(wxCommandEvent& WXUNUSED(event))
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{
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    Close();
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}
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// ----------------------------------------------------------------------------
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// shaped frame
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// ----------------------------------------------------------------------------
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wxBEGIN_EVENT_TABLE(ShapedFrame, wxFrame)
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    EVT_LEFT_DCLICK(ShapedFrame::OnDoubleClick)
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    EVT_LEFT_DOWN(ShapedFrame::OnLeftDown)
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    EVT_LEFT_UP(ShapedFrame::OnLeftUp)
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    EVT_MOTION(ShapedFrame::OnMouseMove)
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    EVT_RIGHT_UP(ShapedFrame::OnExit)
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    EVT_PAINT(ShapedFrame::OnPaint)
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wxEND_EVENT_TABLE()
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// frame constructor
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ShapedFrame::ShapedFrame(wxFrame *parent)
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       : wxFrame(parent, wxID_ANY, wxEmptyString,
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                  wxDefaultPosition, wxSize(100, 100),
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                  0
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                  | wxFRAME_SHAPED
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                  | wxSIMPLE_BORDER
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                  | wxFRAME_NO_TASKBAR
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                  | wxSTAY_ON_TOP
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            )
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{
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    m_shapeKind = Shape_Star;
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    m_bmp = wxBitmap("star.png", wxBITMAP_TYPE_PNG);
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    SetSize(wxSize(m_bmp.GetWidth(), m_bmp.GetHeight()));
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    SetToolTip("Right-click to close, double click to cycle shape");
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    SetWindowShape();
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}
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void ShapedFrame::SetWindowShape()
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{
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    switch ( m_shapeKind )
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    {
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        case Shape_None:
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            SetShape(wxRegion());
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            break;
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        case Shape_Star:
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            SetShape(wxRegion(m_bmp, *wxWHITE));
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            break;
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#if wxUSE_GRAPHICS_CONTEXT
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        case Shape_Circle:
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            {
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                wxGraphicsPath
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                    path = wxGraphicsRenderer::GetDefaultRenderer()->CreatePath();
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                path.AddCircle(m_bmp.GetWidth()/2, m_bmp.GetHeight()/2, 30);
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                SetShape(path);
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            }
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            break;
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#endif // wxUSE_GRAPHICS_CONTEXT
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        case Shape_Max:
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            wxFAIL_MSG( "invalid shape kind" );
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            break;
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    }
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}
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void ShapedFrame::OnDoubleClick(wxMouseEvent& WXUNUSED(evt))
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{
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    m_shapeKind = static_cast<ShapeKind>((m_shapeKind + 1) % Shape_Max);
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    SetWindowShape();
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}
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void ShapedFrame::OnLeftDown(wxMouseEvent& evt)
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{
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    CaptureMouse();
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						|
    wxPoint pos = ClientToScreen(evt.GetPosition());
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						|
    wxPoint origin = GetPosition();
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    int dx =  pos.x - origin.x;
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    int dy = pos.y - origin.y;
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    m_delta = wxPoint(dx, dy);
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}
 | 
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void ShapedFrame::OnLeftUp(wxMouseEvent& WXUNUSED(evt))
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						|
{
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						|
    if (HasCapture())
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    {
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        ReleaseMouse();
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    }
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}
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void ShapedFrame::OnMouseMove(wxMouseEvent& evt)
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						|
{
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						|
    wxPoint pt = evt.GetPosition();
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    if (evt.Dragging() && evt.LeftIsDown())
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						|
    {
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        wxPoint pos = ClientToScreen(pt);
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        Move(wxPoint(pos.x - m_delta.x, pos.y - m_delta.y));
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    }
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}
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void ShapedFrame::OnExit(wxMouseEvent& WXUNUSED(evt))
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{
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    Close();
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}
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void ShapedFrame::OnPaint(wxPaintEvent& WXUNUSED(evt))
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{
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    wxPaintDC dc(this);
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    dc.DrawBitmap(m_bmp, 0, 0, true);
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}
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// ----------------------------------------------------------------------------
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// see-through frame
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// ----------------------------------------------------------------------------
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wxBEGIN_EVENT_TABLE(SeeThroughFrame, wxFrame)
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    EVT_LEFT_DCLICK(SeeThroughFrame::OnDoubleClick)
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    EVT_PAINT(SeeThroughFrame::OnPaint)
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wxEND_EVENT_TABLE()
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void SeeThroughFrame::Create()
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{
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    SetBackgroundStyle(wxBG_STYLE_TRANSPARENT);
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    wxFrame::Create(NULL, wxID_ANY, "Transparency test: double click here",
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						|
           wxPoint(100, 30), wxSize(300, 300),
 | 
						|
           wxDEFAULT_FRAME_STYLE |
 | 
						|
           wxFULL_REPAINT_ON_RESIZE |
 | 
						|
           wxSTAY_ON_TOP);
 | 
						|
    SetBackgroundColour(*wxWHITE);
 | 
						|
}
 | 
						|
 | 
						|
// Paints a grid of varying hue and alpha
 | 
						|
void SeeThroughFrame::OnPaint(wxPaintEvent& WXUNUSED(evt))
 | 
						|
{
 | 
						|
    wxPaintDC dc(this);
 | 
						|
    dc.SetPen(wxNullPen);
 | 
						|
 | 
						|
    int xcount = 8;
 | 
						|
    int ycount = 8;
 | 
						|
 | 
						|
    double xstep = 1.0 / xcount;
 | 
						|
    double ystep = 1.0 / ycount;
 | 
						|
 | 
						|
    int width = GetClientSize().GetWidth();
 | 
						|
    int height = GetClientSize().GetHeight();
 | 
						|
 | 
						|
    for ( double x = 0; x < 1; x += xstep )
 | 
						|
    {
 | 
						|
        for ( double y = 0; y < 1; y += ystep )
 | 
						|
        {
 | 
						|
            wxImage::RGBValue v = wxImage::HSVtoRGB(wxImage::HSVValue(x, 1., 1.));
 | 
						|
            dc.SetBrush(wxBrush(wxColour(v.red, v.green, v.blue,
 | 
						|
                                (int)(255*(1. - y)))));
 | 
						|
            int x1 = (int)(x * width);
 | 
						|
            int y1 = (int)(y * height);
 | 
						|
            int x2 = (int)((x + xstep) * width);
 | 
						|
            int y2 = (int)((y + ystep) * height);
 | 
						|
            dc.DrawRectangle(x1, y1, x2 - x1, y2 - y1);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void SeeThroughFrame::OnDoubleClick(wxMouseEvent& WXUNUSED(evt))
 | 
						|
{
 | 
						|
    SetBackgroundStyle(wxBG_STYLE_PAINT);
 | 
						|
    SetTransparent(255);
 | 
						|
    SetTitle("Opaque");
 | 
						|
 | 
						|
    Refresh();
 | 
						|
}
 | 
						|
 |