git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41751 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			85 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/colour.h
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// Purpose:     wxColour class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COLOUR_H_
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#define _WX_COLOUR_H_
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#include "wx/object.h"
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// ----------------------------------------------------------------------------
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// Colour
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxColour : public wxColourBase
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{
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public:
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    // constructors
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    // ------------
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    // default
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    wxColour() { Init(); }
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    DEFINE_STD_WXCOLOUR_CONSTRUCTORS
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    // dtor
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    virtual ~wxColour();
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    // accessors
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    // ---------
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    bool Ok() const { return IsOk(); }
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    bool IsOk() const { return m_isInit; }
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    unsigned char Red() const { return m_red; }
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    unsigned char Green() const { return m_green; }
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    unsigned char Blue() const { return m_blue; }
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    unsigned char Alpha() const { return m_alpha ; }
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    // comparison
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    bool operator==(const wxColour& colour) const
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    {
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        return m_isInit == colour.m_isInit
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            && m_red == colour.m_red
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            && m_green == colour.m_green
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            && m_blue == colour.m_blue
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            && m_alpha == colour.m_alpha;
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    }
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    bool operator != (const wxColour& colour) const { return !(*this == colour); }
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    WXCOLORREF GetPixel() const { return m_pixel; };
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public:
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    WXCOLORREF m_pixel;
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protected:
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    // Helper function
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    void Init();
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    virtual void
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    InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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private:
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    bool          m_isInit;
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    unsigned char m_red;
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    unsigned char m_blue;
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    unsigned char m_green;
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    unsigned char m_alpha;
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private:
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    DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif
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        // _WX_COLOUR_H_
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